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TeroSNS
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Posted: Fri, May 13 2011, 20:54 PM |
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Joined: 26 Jan 2009
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I have been juggling with a breath weapon rdd build, using 20 rdd for maximum dc and damage for his breath weapon, having high con etc... the trouble is how should I build the rest 10 levels? obviously 1 level of bard or sorcerer is a given. Help with feats could be useful too (in epics I thought of getting epic damage reduction, just to be alive enough to breathe devastation against everyone)
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Mobile_Svensk
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Posted: Fri, May 13 2011, 21:00 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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http://nwn.wikia.com/wiki/Dragon_breathAs you can see, You'll get a VERY Meager DC on that breath and should also satisfy yourself with 19RDD levels, since going 20 doesn't give anything beside +1AC. Im using the NWNWiki because there's no info anywhere on the Forum whether the Breath weapons have changed, Beside the different colours and types of breath's you can choose depending on RDD Type.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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TeroSNS
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Posted: Fri, May 13 2011, 21:08 PM |
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Joined: 26 Jan 2009
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Very_Svensk wrote: http://nwn.wikia.com/wiki/Dragon_breathAs you can see, You'll get a VERY Meager DC on that breath and should also satisfy yourself with 19RDD levels, since going 20 doesn't give anything beside +1AC. Im using the NWNWiki because there's no info anywhere on the Forum whether the Breath weapons have changed, Beside the different colours and types of breath's you can choose depending on RDD Type. check class changes. rdd breath is nifty.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Mobile_Svensk
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Posted: Fri, May 13 2011, 21:12 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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 Failhat. Go 9 Ranger, That'll net you some goodies and fancy hide spells? If you feel like being a sneaker
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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TeroSNS
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Posted: Fri, May 13 2011, 21:17 PM |
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Player
Joined: 26 Jan 2009
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interesting choice, but would more tanky style fit it at all?
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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-Cloak-and-Dagger-
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Posted: Fri, May 13 2011, 21:27 PM |
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Joined: 09 Feb 2009 Location: England
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I wouldn't choose a class to go with a Dragon Disciple until I'd chosen a colour. Id struggle to see a Barbarian Gold Dragon Disciple, for example. Are you going Red?
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TeroSNS
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Posted: Fri, May 13 2011, 21:30 PM |
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Joined: 26 Jan 2009
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-Cloak-and-Dagger- wrote: I wouldn't choose a class to go with a Dragon Disciple until I'd chosen a colour. Id struggle to see a Barbarian Gold Dragon Disciple, for example. Are you going Red? no
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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-Cloak-and-Dagger-
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Posted: Fri, May 13 2011, 21:39 PM |
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Player
Joined: 09 Feb 2009 Location: England
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What colour are you aiming for?
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TeroSNS
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Posted: Fri, May 13 2011, 21:49 PM |
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Joined: 26 Jan 2009
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I've narrowed it down to black, green, brass or copper.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Yannickbl
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Posted: Fri, May 13 2011, 21:57 PM |
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Joined: 16 Aug 2008 Location: Ghent, Belgium
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Because of the answers you got to your previous question? >.<
_________________ Thoruil Amarillis
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Mobile_Svensk
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Posted: Fri, May 13 2011, 22:01 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Yannickbl wrote: Because of the answers you got to your previous question? >.< ' Does it matter?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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TeroSNS
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Posted: Fri, May 13 2011, 22:04 PM |
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Joined: 26 Jan 2009
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this many posts to my question but only one of them answered to it and gave reasoning as to why. Yannickbl wrote: Because of the answers you got to your previous question? >.< Those were few of the factors I used to conclude onto the things.
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Vaul Tarrith
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Posted: Sat, May 14 2011, 1:53 AM |
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Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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I read that GMW, Darkfire, and FW work on gloves; since Bladethirst isn't listed, is it safe to assume it does NOT work? I've been told by a DM that Bladethirst DOES work on any weapon as listed (adding keen, etc)...but I've never asked about gloves. Just curious...
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Uncle-Opustus
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Posted: Sat, May 14 2011, 8:28 AM |
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Joined: 10 Jul 2007 Location: Finland
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To my knowledge, it doesn't work. As of yet anyway.
Also, I'd like to remind you that the meaning of this thread isn't to moralise people for their choices, nor is it snooping to find out if there's something rotten in their characters. Of course, if you notice that something is offbeat, feel liberated to be courteous enough to note them of such, but otherwise we're not here to point fingers at anyone.
_________________ UCE THIS, YOU COW.
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Swallow the Stars
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Posted: Sat, May 14 2011, 9:55 AM |
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Joined: 12 Dec 2007 Location: Southeast (USA)
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So, I need a spot of help picking some feats - feats I previously didn't have and now have. It's a good problem to have, but a problem nonetheless.
I now have 12 feats pre-epic, with 2 of those being Fighter bonus feats and 2 of those being Champion of Torm bonus feats. That's one more than the 11 I had before. That being said, I have no idea what to pick.
My current list is:
(Pre-Epic Bard 15/Fighter4/Cot1)
Weapon Focus, Toughness, Blind Fight, Improved Critical, Curse Song, Weapon Specialization, Extend Spell, Maximize Spell, Craft Wand, Knockdown, Improved Knockdown
I'm switching to:
(Pre-Epic Bard 12/Fighter 3/CoT5)
Weapon Focus, Toughness, Blind Fight, Improved Critical, Curse Song, **Weapon Specialization, Extend Spell, Maximize Spell, **Craft Wand, Knockdown, Improved Knockdown, +1 Feat
I don't know what to take. Cleave? Power Attack? Do I drop Craft Wand and go with Cleave + Great Cleave / Power Attack + Improved Power Attack? Also... with only 3 Fighter levels Pre-Epic, I just realized I'll probably have to take Weapon Specialization in Epic. I don't think that's good, cause without the Fighter levels in epic I start missing bonus feats. Let's see, if I need Weapon Specialization in Epic, then I lose Epic Prowess. So a net gain of 0 AB from the previous build, since I gained from pre-epic level optimizing but lost from loss of Epic Prowess. My saves from the previous build were spread as 23/20/18 including the +3 from CoT levels and Epic Fort, but nothing else. In the new build, the spread looks like 19/21/18, as I lose Epic Fort.
Huh. Honestly, I think the spread I've got works better. Unless I'm doing math wrong.
Any obvious errors or things I'm not accounting for? Also, recommendations on how to go about getting optimized AC and +7 Str / +7 Cha on gear?
_________________ Espiel Callahan
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MaliciousSwine
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Posted: Sat, May 14 2011, 9:58 AM |
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Player
Joined: 03 Jul 2008 Location: California, USA
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What we need to know is your ability spread and what epic feats you want. Are you a dev critter?
Your level 30 level spread would be helpful also.
_________________ Repugnant is a creature who would squander the ability to lift an eye to heaven conscious of his fleeting time here.
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Mobile_Svensk
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Posted: Sat, May 14 2011, 12:08 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Khaunwalksthisearth wrote: What we need to know is your ability spread and what epic feats you want. Are you a dev critter?
Your level 30 level spread would be helpful also. This. Do like above suggested and show us your entire build layout.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Sin4given
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Posted: Sat, May 14 2011, 13:43 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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Okay.. I've got so many ideas in my head, it's just.. annoying now. I don't suppose a ranger dual wielding axes, not handaxes but battle axes/dwarven axes would work? A hunter, mainly, or a Warden maybe.
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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Ulir
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Posted: Sat, May 14 2011, 13:51 PM |
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Joined: 09 Mar 2009
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TeroSNS wrote: I have been juggling with a breath weapon rdd build, using 20 rdd for maximum dc and damage for his breath weapon, having high con etc... the trouble is how should I build the rest 10 levels? obviously 1 level of bard or sorcerer is a given. Help with feats could be useful too (in epics I thought of getting epic damage reduction, just to be alive enough to breathe devastation against everyone) I got a silverDD. 18 RDD/10 ftr/2 bard. Works neatly. I should have made him 18 rdd/8 ftr/4 bard though. Fun stuff.
_________________ 
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Uncle-Opustus
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Posted: Sat, May 14 2011, 13:59 PM |
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Joined: 10 Jul 2007 Location: Finland
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Sin4given wrote: Okay.. I've got so many ideas in my head, it's just.. annoying now. I don't suppose a ranger dual wielding axes, not handaxes but battle axes/dwarven axes would work? A hunter, mainly, or a Warden maybe. Sure it works. Just a -2 to AB, so not that big an ouch.
_________________ UCE THIS, YOU COW.
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Sin4given
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Posted: Sat, May 14 2011, 17:55 PM |
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Joined: 12 Jun 2009 Location: Somewhere in reality
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Cool. Interested in how this would work then.. http://forgottenrealms.wikia.com/wiki/WardenWould go heavy/medium armor and rely mostly on shield but have Bane of Enemy so, would be good dmg  ? Or should I go dual wielder with DEX, BoE, Epid Dodge and stuff? I think a dex based ranger with Bane of Enemies would do well, and have epic dodge.. if it's possible, and it would be awesome >.>? The Stealthy Hunter, or Prowler would be what I am fgoing for. The Nature warden that is like the panther, sleek and deadly. I'm think.. Wood Elf would be best for this maybe
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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-Cloak-and-Dagger-
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Posted: Sat, May 14 2011, 18:02 PM |
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Joined: 09 Feb 2009 Location: England
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You cant get Bane of Enemies and Epic Dodge on the same character, unfortunately. Not without getting to level 31.
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Sin4given
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Posted: Sat, May 14 2011, 18:10 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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Hmm... well I still think the Dex path may be good, too. I think at least
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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Mobile_Svensk
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Posted: Sat, May 14 2011, 20:41 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Sin4given wrote: Hmm... well I still think the Dex path may be good, too. I think at least What about a Ranger/Barbarian? Dual-wielding going either CON Or DEX Route?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Sin4given
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Posted: Sat, May 14 2011, 21:14 PM |
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Player
Joined: 12 Jun 2009 Location: Somewhere in reality
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Wanna try to avoid Barbarian. If I dual wield my AC would suffer even more with Barb. I'm either wanting to go Ranger but use shield and weapon, using medium-heavy armor and try to act as a Warden, or go Dual wielding sneaky rogue that is a hunter/prowler. Either would work, since they both interest me, and I'd want mostly ranger for a big pet and BoE and Fav Enemies
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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Swallow the Stars
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Posted: Sun, May 15 2011, 4:51 AM |
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Player
Joined: 12 Dec 2007 Location: Southeast (USA)
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Human
Bard 20 / Fighter 4 / CoT 6
Ability Statistics:
STR 16 -> 24 DEX 8 CON 12 WIS 8 INT 14 CHA 16
1Bard1 Feat: Toughness, Feat: Knockdown 2Fight1 Feat: Weapon Focus Longsword 3Bard2 Feat: Extend Spell 4Bard3 Str +1 5Bard4 6Bard5 Feat: Blind Fight 7Bard6 8Bard7 Str +1 9Bard8 Feat: Curse Song 10Bard9 11Bard10 12Bard11 Feat: Craft Wand, Str +1 13Fight2 Feat: Improved critical Longsword 14Bard12 15Bard13 Feat: Maximize Spell 16Bard14 Str +1 17Fight3 Feat: Improved Knockdown 18Fight4 Feat: Weapon Specialization Longsword 19Bard15 20CoT1 Str +1 21Bard16 Feat: Epic Weapon Focus Longsword 22Bard17 23CoT2 Feat: Epic Weapon Specialization Longsword 24CoT3 Feat: Great Str I, Str +1 25CoT4 Feat: Armor Skin 26CoT5 27CoT6 Feat: Epic Fort, Feat: Epic Prowess 28Bard18 29Bard19 30Bard20 Feat: Lasting Inspiration
_________________ Espiel Callahan
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PaladinOfSune
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Posted: Sun, May 15 2011, 4:53 AM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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I'd rather Exotic Weapon Proficiency over Toughness.
_________________ "Let's unwrite these pages and replace them with our own words."
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O'Raghailligh
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Posted: Sun, May 15 2011, 5:22 AM |
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Joined: 04 Jan 2009 Location: NZ
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I don't understand why anyone would ever take Toughness unless they were going for Dwarven Defender.
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DerkDerkistan
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Posted: Sun, May 15 2011, 5:23 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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If he went Exotic, he'd have to shuffle his feats around a little. Hardly problematic, though.
_________________ Remember when I knew a boxer, baby
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TeroSNS
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Posted: Sun, May 15 2011, 6:10 AM |
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Player
Joined: 26 Jan 2009
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O'Raghailligh wrote: I don't understand why anyone would ever take Toughness unless they were going for Dwarven Defender. extra hp is extra hp
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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O'Raghailligh
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Posted: Sun, May 15 2011, 6:12 AM |
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Joined: 04 Jan 2009 Location: NZ
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30Hp is hardly worth using a feat on.
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MaliciousSwine
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Posted: Sun, May 15 2011, 6:48 AM |
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Player
Joined: 03 Jul 2008 Location: California, USA
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Toughness is basically like 2 constitution. When you stack it with constitution gear and buffs its going to amount to higher top end health when fully buffed, which can debatably be the equivalent of 2 ability points. Which is something that some builds spend 2 epic feats on. Personally I like having toughness because I am rarely able to fit as much constitution into my builds as I would like.
_________________ Repugnant is a creature who would squander the ability to lift an eye to heaven conscious of his fleeting time here.
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Uberuce
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Posted: Sun, May 15 2011, 7:20 AM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Luck of Heroes is better than Toughness.
I'd take Brew Potion over Craft Wand. Wand vs potion is an interesting argument; the potions have infinite shop supply, no-UMD, shapeshifting/Tenser's compatibility and Hastability on their side, whereas the wands are far quicker to create per casting than potions and get up to fourth level spells, although due to wacky Bioware, War Cry is innately a 3rd level spell, so it brews.
The thing that swings it for me on your build isn't the above argument, it's that you only have 20 caster levels, and that means your product will have (on average) 10 less charges than a pureclass crafter. I'd rather go to one of them than you.
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hendrack
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Posted: Sun, May 15 2011, 7:21 AM |
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Joined: 24 Sep 2007 Location: Vienna
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Sin4given wrote: Wanna try to avoid Barbarian. If I dual wield my AC would suffer even more with Barb. I'm either wanting to go Ranger but use shield and weapon, using medium-heavy armor and try to act as a Warden, or go Dual wielding sneaky rogue that is a hunter/prowler. Either would work, since they both interest me, and I'd want mostly ranger for a big pet and BoE and Fav Enemies Stock 25 ranger 4 fighter 1 rogue sounds like a bet. Works with both STR or DEX route. Can cornersneak with all the ranger hide stuff. STR just makes a lot more dmg, DEX gives you more AC and sneakiness. BoE and +6 dmg from EWS should give you enough dmg without STR too. You'll be useful in the party in any case because you have a lvl 25 pet.
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Swallow the Stars
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Posted: Sun, May 15 2011, 8:09 AM |
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Joined: 12 Dec 2007 Location: Southeast (USA)
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Alright, Brew Potions over Craft wand. You really like 1 saves more than 30 HP, Uce? He's squishy, as is - uber squishy. And I suck at gearsetting, so I'm having a hard enough time counteracting that.
_________________ Espiel Callahan
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Uncle-Opustus
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Posted: Sun, May 15 2011, 8:14 AM |
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Joined: 10 Jul 2007 Location: Finland
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You should be more worried about your saves than HP. If you attain a reasonable enough AC, which every decent non-DR build should do, you don't have to worry so much about your HP.
_________________ UCE THIS, YOU COW.
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Swallow the Stars
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Posted: Sun, May 15 2011, 8:39 AM |
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Joined: 12 Dec 2007 Location: Southeast (USA)
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Alright.. I gotcha. I can work with that, then.
Then I'll change the two feats, but I'm assuming the level spread looks fine? Also: Skills allow me to max everything useful, as well as put 25 points in UMD and 25 points in spellcraft.
_________________ Espiel Callahan
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Alterlife
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Posted: Sun, May 15 2011, 8:57 AM |
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Joined: 15 Aug 2010 Location: Bangalore, India
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I'd like some help planning a shortbow and trap using goblin rogue / assassin / Shadowdancer. My first time actually planning a character instead of winging it, so... Er... Sorry :-/ . Starting Stats: STR: 12 DEX: 18 CON: 8 WIS: 12 INT: 16 CHA: 6 All points into dex. levels 1-5 rogue. + Blooded + Dodge levels 6,7 Assasin + Mobility levels 8 - 13 The shadow-dancer levels (+ hips!) + Stealthy + Skill Focus: Hide Levels 14 - 30 + ** Point Blank Shot or maybe Improved Critical (Shortbow) + Improved Initiative + Epic Skill Focus: Hide + Epic Skill Focus: Move Silently + Superior Initiative + Improved Sneak Attack I, II, III Skills: I'm having trouble determining how many skill-points I actually get... How can I calculate this? Anyway, the idea is to max hide, move silently and bluff. As many points as I need to craft and set good traps (I need help here)... After that, I'll put as many points as I can spare in: UMD (is 20 enough?), search, spot and tumble. So... where did I screw up? 
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Sin4given
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Posted: Sun, May 15 2011, 13:01 PM |
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Joined: 12 Jun 2009 Location: Somewhere in reality
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hendrack wrote: Sin4given wrote: Wanna try to avoid Barbarian. If I dual wield my AC would suffer even more with Barb. I'm either wanting to go Ranger but use shield and weapon, using medium-heavy armor and try to act as a Warden, or go Dual wielding sneaky rogue that is a hunter/prowler. Either would work, since they both interest me, and I'd want mostly ranger for a big pet and BoE and Fav Enemies Stock 25 ranger 4 fighter 1 rogue sounds like a bet. Works with both STR or DEX route. Can cornersneak with all the ranger hide stuff. STR just makes a lot more dmg, DEX gives you more AC and sneakiness. BoE and +6 dmg from EWS should give you enough dmg without STR too. You'll be useful in the party in any case because you have a lvl 25 pet. So if I went DEX route, I'd still have more AC then a STR based route with a big shield and heavier armor? I'm leaning torward the DEX as is, because it'd be cool to be able to dual wield effectively then switch to shield and have more AC. Suppose I go DEX, I'd assume I'd be trying to get skill focus in hide, and perhaps a few feats to help with saves?
_________________ ~Everything has beauty, some just don't look for it~
Looking to make a new siggy! PM me if you want the challenge.
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PaladinOfSune
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Posted: Sun, May 15 2011, 14:02 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Alterlife wrote: So... where did I screw up?  Blooded, Stealthy, Skill Focus: Hide, Improved Initiative, Superior Initiative, and all three Improved Sneak Attacks are a waste of feats. You should have Weapon Focus, Epic Weapon Focus, Point Blank Shot, Rapid Shot and Blind-Fight in there. You're missing Epic Dodge. Why does the build have Assassin? What do you have to gain?
_________________ "Let's unwrite these pages and replace them with our own words."
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MoshingChris
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Posted: Sun, May 15 2011, 14:49 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Blooded isn't that bad if your going the epic spot route (its better than SF: Spot if its a choice between the two in my humbledore. But yeah your initiative feats aren't really worth it.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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PaladinOfSune
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Posted: Sun, May 15 2011, 16:18 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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He's clearly not going for Spot, though. 
_________________ "Let's unwrite these pages and replace them with our own words."
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Alterlife
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Posted: Sun, May 15 2011, 16:47 PM |
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Player
Joined: 15 Aug 2010 Location: Bangalore, India
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PaladinOfSune wrote: Why does the build have Assassin? What do you have to gain? MoshingChris wrote: yeah your initiative feats aren't really worth it. Hmm... Okay. Clearly I've misunderstood either how initiative works, or how hide works. I'd appreciate some explanation. Here are the assumptions that led me to the initiative feats: 1. The attacks in the first flurry count as death attacks. Death attacks have a chance to stun. 2. With four attacks a round (hasted), I get two attacks in the first flurry. 3. Rapid shot adds one more attack, 5 attacks total. The additional attack goes to the second flurry (not death attacks). This causes the ab of the shots in the first flurry to reduce by 2. 4. High initiative means that (most of the time) I can get two high damage shots off before the enemy can react. 5. I should be able to HIPS immediately after the first flurry to avoid retaliation, atleast from sword swinging types. Where did I go wrong?
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bambootoothpick
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Posted: Sun, May 15 2011, 20:24 PM |
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Joined: 01 May 2010
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Hey Guys,
I'm thinking of using epic mummy dust summon. My current lvl 9 summon has an AB of 32. Does a construct have a much better one?
Thanks
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TormakSaber
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Posted: Sun, May 15 2011, 20:29 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Is the construct something actually fitting for your character?
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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TormakSaber
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Posted: Sun, May 15 2011, 20:30 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Also: Initiative feats are worthless because your dexterity is going to cover it, and due to the realtime combat engine, attacking from stealth automatically gets you the first swings on a flatfooted person, and then you HIPS and do it all over.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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PaladinOfSune
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Posted: Sun, May 15 2011, 20:33 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Alterlife wrote: 1. The attacks in the first flurry count as death attacks. Death attacks have a chance to stun. You haven't put down your Assassin level so I can't say what your DC will be, but suffice to say, it isn't going to be worth it when you could pick up a 1/1 AB class for a whole load more advantages over taking Assassin and screwing over your BAB. In addition, Death Attack has a chance to paralyse, not stun. Said paralysis is affected by Freedom. Afterlife wrote: 2. With four attacks a round (hasted), I get two attacks in the first flurry. See first point. If you took fighter, for instance, you'll get two attacks in the first flurry even without Haste. I'd rather not rely on Haste as it's not something you can cast - you're going to have limited access to it short of generous mages you're partied with. Afterlife wrote: 3. Rapid shot adds one more attack, 5 attacks total. The additional attack goes to the second flurry (not death attacks). This causes the ab of the shots in the first flurry to reduce by 2. Again, see other points. Afterlife wrote: 4. High initiative means that (most of the time) I can get two high damage shots off before the enemy can react. While initiative can be important in PnP, it's... just not very useful in NWN, wherein combat is more frantic, frequently breaks mid-battle, etc etc. Attacking out of stealth with a ranged weapon gives you first attack, either way. And besides all this, you have HiPS, so it's not like you'll ever be attacking when you're disadvantaged. That said... Afterlife wrote: 5. I should be able to HIPS immediately after the first flurry to avoid retaliation, atleast from sword swinging types. Relying entirely on HiPS to win battles will get you killed, both in PvM and PvP. Epic Dodge is an incredibly, incredibly, incredibly good feat and you'd do yourself an injustice not taking it on a build with the prerequisites already laid on a plate for you.
_________________ "Let's unwrite these pages and replace them with our own words."
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bambootoothpick
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Posted: Sun, May 15 2011, 20:35 PM |
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Joined: 01 May 2010
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TormakSaber wrote: Is the construct something actually fitting for your character? Honestly, I don't know. It would be good to have some advice on it. I'm have a pure caster. No fighting ability to speak of. My alignment is Lawful Good. Currently I am constantly summoning a fire Azer as my minion. I have no idea if the Azer makes sense also.
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DerkDerkistan
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Posted: Sun, May 15 2011, 22:07 PM |
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Joined: 18 Jan 2009 Location: Earth
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Well, what do you focus in? What is your mage good at? What is he/she like?
_________________ Remember when I knew a boxer, baby
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bambootoothpick
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Posted: Sun, May 15 2011, 22:24 PM |
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Joined: 01 May 2010
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DerkDerkistan wrote: Well, what do you focus in? What is your mage good at? What is he/she like? Well, I have greater spell focus in Necromancy and Evocation. I am pre-epic so I don't have epic SF yet. I am maxing out my crafting skills and have taken all of the magic crafting feats that I are available. I think that my long term job will be doing some type of crafting. I max out spell casting abilities as much as possible whenever possible. So I add stats to intelligence and all of my gear adds spells rather than adding defense. My summon is really my back bone for combat. I buff him/her up and invis. Combat wise in a group I just buff and sometimes spam wail of the banshee and horrid wilting. Character wise, my toon is an adventurous spirit that never really finds himself at odds with the law or doing good. He's just focused on learning new things and creating new things. Usually will help out fellow adventures with making items with out really asking for things in return.
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