View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4028 posts ]  Go to page Previous  1 ... 37, 38, 39, 40, 41, 42, 43 ... 81  Next
MoshingChris
 
PostPosted: Sat, Oct 23 2010, 2:34 AM 

User avatar

Player

Joined: 04 Sep 2007
Location: Down South and Bent Edge

Still not worth the feats or AB you lose. You are forgetting that a Ranger/AA implies -more- Ranger levels and less AA levels, otherwise its even more pointless.

What your looking at with a BoE Ranger/AA is at least 21 Ranger levels. Ergo 2 levels over to Bard and 7 for AA.

Opposing that is the Bard/Fighter/AA
18/8/4

7 AA nets you +4 AB/Damage

17AA nets you +9 AB/Damage

So in effect the difference is
+11 damage vs everything and +5AB versus everything
traded in for
+5 damage +2d6 +2 AB versus favoured enemies and a pet.

The 21 pet will come to late to be of any help other than an RP device.

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
QPR
 
PostPosted: Sat, Oct 23 2010, 9:08 AM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

Ofcourse a Ranger/AA is not the optimal damage or AB build, but it is still good, even the Ranger 10/Bard 2/AA 18 variant. Fighter/Bard/AA is better in terms of feats and damage, hands down, but the ranger variant is decent and works well enough in any party.

Speaking of which, is it possible to get Dev crit into a Ranger 10/bard2/18 AA, starting with wood elf subrace and still not gimp AB too much?

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Uncle-Opustus
 
PostPosted: Sat, Oct 23 2010, 14:51 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Yarp. Go for it. I might personally go Ranger9/AA19/Bard2 as it's already awfully featy.

_________________
Image
UCE THIS, YOU COW.


 
      
GreatPigeon
 
PostPosted: Sat, Oct 23 2010, 18:02 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

1 Ranger level for 1 AA level? I guess it depends. The AA is + 1 ab and +1 damage. But the 10 ranger gives another epic bonus feat? Depends on the build, the Ranger might be better I think, trade 1 ab and damage for something like epic spot or what not?

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
QPR
 
PostPosted: Sun, Oct 24 2010, 11:05 AM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

Also wondering on how important the ability at detect traps are on the higher levels. I'm making a Ranger/assassin that also invest heavily in the normal thief skills, but to my understanding I need to throw in a level of rogue to make him able to detect traps of 35 DC and higher, ie: epic traps. Now, what i ahd planned was something like Ranger 9/Assassin 10/fighter 1 in pre-epic, so the question is wether 1d6 sneaks, being able to detect, disarm, recover and set epic traps is worth loosing a feat and 1 BAB.

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Uberuce
 
PostPosted: Sun, Oct 24 2010, 11:55 AM 

User avatar

Player

Joined: 11 Nov 2005
Location: Near the bar.

Player-set traps are so hard to detect that you'd need a gearset built around it, which is outright lunacy compared to stocking up on Lens of Detections.

Bizarrely, everyone can recover traps, but only Rogues can disarm the few 35 DC ones that are flagged that way. Recovering is 10 DC higher, but give it's usually a take 20 thing, that's not an issue.

You can get the 1d6 Sneak off a couple of items, so I would go Fighter.


 
      
QPR
 
PostPosted: Sun, Oct 24 2010, 12:58 PM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

So in terms of dungeon crawling, the rogue level is not needed to handle traps?

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Uberuce
 
PostPosted: Sun, Oct 24 2010, 13:58 PM 

User avatar

Player

Joined: 11 Nov 2005
Location: Near the bar.

Single Rogue level, no. Two Rogue levels give Evasion, which is yes.


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 15:58 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Okok. Fantastic Concept.
Unsure how to make it possible.

Concept: A Duelist, Wielding only a Short Sword/Rapier.
EQ: NO shield. (Important)
Race: Halfling or Gnome. (Possibly with +1ECL)
Alignment: True Neutral, Or In the Neutral Line

The Question
    What Classes should i choose to not make it Suck

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
GreatPigeon
 
PostPosted: Sun, Oct 24 2010, 16:10 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

6 monk 16 rogue 8 fighter

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 16:22 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Hm.. And without monk? Not to keen to take monk, Honestly.

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
hendrack
 
PostPosted: Sun, Oct 24 2010, 16:34 PM 

User avatar

Player

Joined: 24 Sep 2007
Location: Vienna

Sneaker's stab stab stab in your back and fight dirty. I can see a noble paladin of Yondalla with a code of honor in duels etc etc. Or the classic bard archetypus.

Hard to give advice without a bit more information about the concept.


Last edited by hendrack on Sun, Oct 24 2010, 16:35 PM, edited 1 time in total.

 
      
TeroSNS
 
PostPosted: Sun, Oct 24 2010, 16:35 PM 

User avatar

Player

Joined: 26 Jan 2009

Very_Svensk wrote:
Hm.. And without monk? Not to keen to take monk, Honestly.

maybe replace fully the monk and one level of rogue with weapon master?
fighter8/rogue15/WM7

_________________
My favourite sniper loadout: Huntsman, jarate, bushwacka.
Team Fortress 2 is FREE TO PLAY!
Image


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 16:38 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

TeroSNS wrote:
Very_Svensk wrote:
Hm.. And without monk? Not to keen to take monk, Honestly.

maybe replace fully the monk and one level of rogue with weapon master?
fighter8/rogue15/WM7


Sure. All in Offence would work - But it's gonna wield One-handed weapon and no shield. Hrm.

I Doubt it will work, Since it will lack ac badly

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Uncle-Opustus
 
PostPosted: Sun, Oct 24 2010, 16:51 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

If it's a gnome or hin, you might as well go STR and twohander a rapier?

_________________
Image
UCE THIS, YOU COW.


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 16:55 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Then i Forfeit the entire One-Handed concept.

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Uncle-Opustus
 
PostPosted: Sun, Oct 24 2010, 16:59 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Just use a shield or go monk.

_________________
Image
UCE THIS, YOU COW.


 
      
ainjyll
 
PostPosted: Sun, Oct 24 2010, 17:24 PM 

User avatar

Player

Joined: 14 Jun 2006
Location: wilmington, nc

Or get that duelist's dagger, then you'll get at least a bump in AC.

_________________
Image

"I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III


 
      
Uncle-Opustus
 
PostPosted: Sun, Oct 24 2010, 17:35 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Doesn't replace the AC lost from not using a shield. AC bonus on weapon is Deflection AC, meaning if you wear the Cloak of Fortification (+4 AC, +4 Universal saves) you get absolutely nothing out of it.

_________________
Image
UCE THIS, YOU COW.


 
      
GreatPigeon
 
PostPosted: Sun, Oct 24 2010, 17:44 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

The puppet lies, you still get +4 saves!

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 17:46 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Very_Svensk's duellist concept wrote:
Concept: A Duelist, Wielding only a Short Sword/Rapier.
EQ: NO shield. (Important)
Race: Halfling or Gnome. (Possibly with +1ECL)
Alignment: True Neutral, Or In the Neutral Line

The Question
    What Classes should i choose to not make it Suck


Grrhn... I suppose Bard is the way to go. But i absolutely detest the class...

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Uncle-Opustus
 
PostPosted: Sun, Oct 24 2010, 17:59 PM 

User avatar

Player

Joined: 10 Jul 2007
Location: Finland

Nope. A onehandering non-monk bard sucks just as badly as any other.

_________________
Image
UCE THIS, YOU COW.


 
      
Mobile_Svensk
 
PostPosted: Sun, Oct 24 2010, 18:07 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

I hate NWN. :evil:

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Uberuce
 
PostPosted: Sun, Oct 24 2010, 18:18 PM 

User avatar

Player

Joined: 11 Nov 2005
Location: Near the bar.

It hates duelists too.


 
      
Zifon
 
PostPosted: Sun, Oct 24 2010, 18:30 PM 

User avatar

Player

Joined: 02 Jul 2007
Location: Denmark

You mention Rapier yourself and on a haffy/gnome that means using both hands and getting good damage aswell. Could work on a STR based char.
Then theres the monk issue: using one Kama you still get all the extra attacks and you dont have -2 AB or to spend 3 feats in dual wielding, since you just use 1 weapon, could work I think.
I'm way too lazy to click over at subraces but I'm prety sure some of them little fellows gets extra AC aswell.


 
      
Zifon
 
PostPosted: Sun, Oct 24 2010, 18:35 PM 

User avatar

Player

Joined: 02 Jul 2007
Location: Denmark

Uberuce wrote:
It hates duelists too.


Theres ways to improve duelists and large weapon users and if a server should implement that it would be Amia. Here the ballance issue is a big thing and much has been done to even things out, which we all know of course.
So maybe in the future we will less of those dudes with big ugly towershields that owns the melee area atm, hopefully :)


 
      
hendrack
 
PostPosted: Sun, Oct 24 2010, 19:21 PM 

User avatar

Player

Joined: 24 Sep 2007
Location: Vienna

I'd just go STR heavy fighter with WM and 2 rogue to bag all damage you can and hope you kill everything in PvM before it kills you. Bard/Monk/DivineShield is the only way to get some AC, or go DEX all the way.


 
      
QPR
 
PostPosted: Sun, Oct 24 2010, 19:29 PM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

You could also use a small shield and pretend it's a buckler?

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Naivatkal
 
PostPosted: Sun, Oct 24 2010, 19:36 PM 

User avatar

Player

Joined: 26 May 2010

Okay, I'm at an impasse with my level 8 Monk. I'm going at least 20 level of Monk with him, unarmed only, and he's LN. I just got to level 8 and I do not know what feat I want to pick. Here's his current setup:

Stats
STR 16
DEX 13
CON 15
INT 10
WIS 14
CHA 10

Skills (base ranks)
Concentration: 5
Discipline: 11
Heal: 11
Listen: 5
Lore: 11
Tumble: 11

Feats (just what I picked)
Blind-Fight
Dodge
Toughness
Weap Focus (unarmed strike)

I am pretty sure that is it. Also, I know I gimped him a little with the Listen 5, but I apparently wasn't thinking at the time ><
I'm not sure where I really want to take him. He's going to be 20 Monk for sure. I was considering 4 Fighter (pre epic) for the BAB assistance and Weap Spec, but I dunno where to go after that.

So, questions:
1) What feat should I pick at level 9?

2) Thinking about Monk 20/Fighter 4. Unsure if I should, or what level spread I should go with.


Thanks!

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
FattyBunny
 
PostPosted: Sun, Oct 24 2010, 22:55 PM 

User avatar

Player

Joined: 02 Jul 2010

I've always made an effort to grab Improved Critical with any meleer.. Resist Energy X is used by some, though I'm not a huge fan.. Skill focuses are always helpful.

_________________
Player of:
Leon R. Aritek ~ Warpriest of Helm
Bokart Gorstag ~ The friendly barbarian who's not so great at common.
Stass'et Trem'nys


 
      
QPR
 
PostPosted: Sun, Oct 24 2010, 23:18 PM 

User avatar

Player

Joined: 21 Sep 2008
Location: Norway

Great fort at level 9, imp crit at level 12, as you can't get it earlier on a monk. After that it's taking the feats you like really. There are no other feats that help your fists and your int is too low to grab disarm.

_________________
"Edwin do this, Edwin do that. Somebody get this jerk a banana!" - Edwin, BG II

Valygar 'Stonesnake' Stark -Human Ranger
Garret Smith - Archer and peddler of deity-statuettes
Dáin Saltbeard - Dwarven sailor and fencer. No, I'm not joking.


 
      
Elandrus
 
PostPosted: Mon, Oct 25 2010, 0:04 AM 



Player

Joined: 17 Mar 2010

Returning to Amia with a fresh character concept and I was wondering.


Which is the best class for a Necromancer
Wizard
Sorcerer
Or Cleric

If it is pertinent I'd like her to be along the Chaotic Neutral line

If somebody was keen on listing the pro and cons of each class, i'm all ears :)


 
      
Naivatkal
 
PostPosted: Mon, Oct 25 2010, 0:50 AM 

User avatar

Player

Joined: 26 May 2010

Hmm I was thinking of Imp Crit, but that just makes his fists 19/20. Which is better, yes, but dunno if it is 'worth' it.

What Skill Focuses would you recommend for a Monk?


Also, ideas on the level spread?

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
PaladinOfSune
 
PostPosted: Mon, Oct 25 2010, 1:22 AM 

User avatar

Player

Joined: 15 Dec 2004
Location: England, UK

Improved Critical is worth it on pretty much any melee build. Besides that, you don't really have many options as a monk with lower than 14 INT. Might as well pick up both that and Great Fortitude.

Non-epic Skill Focus feats are only usually worth burning on if you don't have any of the essentials. When they are taken, it tends to be on sneaking (Hide or Move Silently), or detection (Spot or Listen). Even then, though, eh. There's almost always a better feat that could be taken.

_________________
Image
"Let's unwrite these pages and replace them with our own words."


 
      
ainjyll
 
PostPosted: Mon, Oct 25 2010, 1:48 AM 

User avatar

Player

Joined: 14 Jun 2006
Location: wilmington, nc

Elandrus wrote:
Returning to Amia with a fresh character concept and I was wondering.


Which is the best class for a Necromancer
Wizard
Sorcerer
Or Cleric

If it is pertinent I'd like her to be along the Chaotic Neutral line

If somebody was keen on listing the pro and cons of each class, i'm all ears :)


Can't go wrong with any of the three. It's really more what style Necromancer you want. Personally, I'd say a pure sorc that wears black would be your best bet.

_________________
Image

"I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III


 
      
Mobile_Svensk
 
PostPosted: Mon, Oct 25 2010, 2:24 AM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Concept: A Duelist, Wielding only a Short Sword/Rapier. Rogue; Backstabbing one
EQ: NO shield. (Important)
Race: Halfling (Possibly with +1ECL)
Alignment: True Neutral, Or In the Neutral Line Lawful Neutral
Class: Rogue/Monk

Right.
Figured out a 23Rogue/6Monk should do.

Question - STR or DEX?

    STR For new Rewamped Dev.Crit along with IKD.
    Or DEX for Über Dodge-skills.

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
TormakSaber
 
PostPosted: Mon, Oct 25 2010, 3:40 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Dex alwyas dex go dex

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Mobile_Svensk
 
PostPosted: Mon, Oct 25 2010, 3:42 AM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Dex is it.

Unsure how to beef up the AB tho... It will stay on ~43-42.. Which by amia standards is mediocre.
But on the Bright side! Gonna have loads of ac!

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Very_Svensk
 
PostPosted: Mon, Oct 25 2010, 4:06 AM 

User avatar

Player

Joined: 13 Oct 2010
Location: (Sweden +1GMT)

Any good builds for Barbarians?
Just anything at this point. Will figure out something soon'ish later

_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
Rosencrantz
 
PostPosted: Mon, Oct 25 2010, 5:56 AM 

User avatar

Player

Joined: 28 Apr 2007

24 Barb/4 Fighter/2 Rog

And I was just thinking Terrifying Rage is going to whip even more ass with the balance.. GS won't save you from being hit and Bigby is going to bounce off of you. I think Barb is the way to go now.

_________________
Main: Riz'rae Faerfyn
Others: Aelron Rilynrae, Aeronor Tel'vyr


 
      
Very_Svensk
 
PostPosted: Mon, Oct 25 2010, 6:09 AM 

User avatar

Player

Joined: 13 Oct 2010
Location: (Sweden +1GMT)

Any other options? Ive played that, and its not very fun.

_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
wereguy2
 
PostPosted: Mon, Oct 25 2010, 6:19 AM 

User avatar

Player

Joined: 07 Mar 2010
Location: Melbourne, Australia

I have never played it, but I built one and it seemed like it would be fun to play. Lots of options, powerful and not a complete stupid-power-build.
That said, you could go for a 21 Barb/7 WM/2 Rogue. Pretty low on feats, but a helluva cannon.

_________________
Image


 
      
Very_Svensk
 
PostPosted: Mon, Oct 25 2010, 6:27 AM 

User avatar

Player

Joined: 13 Oct 2010
Location: (Sweden +1GMT)

wereguy2 wrote:
I have never played it, but I built one and it seemed like it would be fun to play. Lots of options, powerful and not a complete stupid-power-build.
That said, you could go for a 21 Barb/7 WM/2 Rogue. Pretty low on feats, but a helluva cannon.


-Very- low on feats. Dont even think it's worth it, as it will be impossible to fit Dev.crit.

Any other options?

_________________
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
Yurell
 
PostPosted: Mon, Oct 25 2010, 6:38 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

I'm considering making a Blackguard, and was considering ~22 levels in the class (that way I get the last epic feat in the class), with the other classes being 6 ftr / 2 rog, intending to use a bastard sword. Does anyone have any advice? Should I go more BG? I'm trying to be as BG as possible without sacrificing playability. I need at least one rogue for the mandatory umd/tumble dump, and at least six levels are gone getting the pre-reqs.

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
TormakSaber
 
PostPosted: Mon, Oct 25 2010, 6:42 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

You can't do 22 BG.

http://www.nwnwiki.com

EDIT: Holy shit wtf did nwn wiki do to its pages thta is god awful ugly

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
DustSpray101
 
PostPosted: Mon, Oct 25 2010, 6:47 AM 

User avatar

Player

Joined: 27 Jun 2008
Location: Night Vale

:o They've gone to nearly unreadable! *shudders*

_________________
Eli Hodgewall <{/,~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~X
Sven <=={o===========>
Qeelak \ | / ,


 
      
Ulir
 
PostPosted: Mon, Oct 25 2010, 6:56 AM 

User avatar

Player

Joined: 09 Mar 2009

There is the extremely seldom used 17 barbarian/10 rdd/3 bard. Good for laughs. Bard song while enraged = death metal.

Otherwise you could try something entirely different. 24 barbarian/4 sd/2 fighter. A sly shadowjumping berserker.

Personally I would try 21 barbarian/5 druid/4 bard. RP wise it would be sweet to be a part of the wild, you and your low level companion hanging about the bush, occasionally shifting into a badger to eat a bug or two, being in touch with the beast within. Then you shift into a boar, make a few funny sounds and let the rage get to you. Change back into human shape, grease your opponents, cast bulls strength, protection from elements and blood frenzy before you lose your temper and charge into the group of necromancers in Tarkuul, while screaming a song to bolster your defenses, tricking the necromancers to think you're the frontman of Opeth on a bad day. When you have wiped out the entire Tarkuul, you and your animal companion, who is a fish called Wanda, wander back into Amia forest, to write a song about your epic deeds.

I have never played a barbarian, mind you. You should be able to tell by the suggested builds that are "different". :oops:

_________________
Image


Last edited by Ulir on Mon, Oct 25 2010, 7:06 AM, edited 1 time in total.

 
      
Ulir
 
PostPosted: Mon, Oct 25 2010, 7:03 AM 

User avatar

Player

Joined: 09 Mar 2009

Hmm, 4 bard gives you stonesong, but you could also make it 21 barb/6 druid/3 bard, to be able to switch to the beloved swine two times per day. :wink: Rememeber the spike growth spell! You will slow them and get to hunt them down easier. A strategic barbarian/noob shaman.

_________________
Image


 
      
Mobile_Svensk
 
PostPosted: Mon, Oct 25 2010, 7:06 AM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

There's the 21Barb/8Blackguard/1Rogue.

Quickly get's very nasty with self haste and Divine shield/Might

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Yurell
 
PostPosted: Mon, Oct 25 2010, 7:08 AM 

User avatar

Player

Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Oh, right, forgot about the maximum 10 pre-epic rule. And yeah, I saw what they did when I was looking up the BG to check the pre-reqs. Any suggestions then? 19 BG seems the alternative (10 pre-epic, 9 epic leaving a rogue level for tumble/umd).

_________________
2009's Second Most Overall Contributing Player

يمكنني استخدام مترجم جوجل


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 4028 posts ]  Go to page Previous  1 ... 37, 38, 39, 40, 41, 42, 43 ... 81  Next


Who is online

Users browsing this forum: No registered users and 84 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group