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Horus
 
PostPosted: Tue, Aug 03 2010, 2:48 AM 

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Vhalus_VoA wrote:
Glyph wrote:
stop, now, both of you, before this gets ugly.


I am not going to stop it, I have been verbally (textually?) assaulted and I want the post deleted and the accusations investigated if pigeon will not withdraw them so I can clear my name.


Is this really the best venue for this? Unless it has something to do with builds, take it to PMs or take it up with a DM.

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davis114
 
PostPosted: Tue, Aug 03 2010, 2:55 AM 

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Make a sorc/paladin.

I'll giggle.

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MoshingChris wrote:
Dude makes like a drunk even when he's sober.


 
      
Horus
 
PostPosted: Tue, Aug 03 2010, 2:57 AM 

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davis114 wrote:
Make a sorc/paladin.

I'll giggle.


*cough* Paladin/Sorc/RDD... paladin of..bahamut.

But. yeah. no. I'll get smote by someone. ..smited? ..smitened? ...hmm.

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ainjyll
 
PostPosted: Tue, Aug 03 2010, 3:21 AM 

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Horus wrote:
davis114 wrote:
Make a sorc/paladin.

I'll giggle.


*cough* Paladin/Sorc/RDD... paladin of..bahamut.

But. yeah. no. I'll get smote by someone. ..smited? ..smitened? ...hmm.


Smitened... and it'll probably be Xavi that does it.

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GreatPigeon
 
PostPosted: Tue, Aug 03 2010, 3:57 AM 

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Horus wrote:
Thinking about dipping my toes into paladin. Any particularly interesting directions to take it? Or is it the stock 25/4/1 class X/fighter EWS/ RogueUMDtumbledump?


24 paladin 4 fighter 2 rogue is my personal favorite.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Horus
 
PostPosted: Tue, Aug 03 2010, 4:04 AM 

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CoT spiffies worth the loss of rogue skill dump or fighter EWS damage?

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GreatPigeon
 
PostPosted: Tue, Aug 03 2010, 4:08 AM 

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No to rogue, yes to fighter imho... I like the extra saves, though as a pally you wont be hurting for them. It feels more rp(ie) to me to have CoT. If you do go CoT vs Fighter... Take 6 levels of CoT or dont. The 6 damage doesnt seem all that noticeable when you are running with 50+ab all day long and tons of saves.

Others are damage whores and will curse me for it of course. Its personal taste.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uncle-Opustus
 
PostPosted: Tue, Aug 03 2010, 11:05 AM 

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I'd rather go 23/4/3 or 25/4/1 or 23/6/1 than 24/4/2.

DerkDerkistan wrote:
No RDD, though there's a possibility of 2 Palemaster levels. Well, a likelihood. He is a Death Singer, after all. And the AC from that is added in already to both AC totals.


Two? Nuh, just grab one if you're after the +2 AC. Level 2 nets you absolutely nothing of use.

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KhamulEnDae
 
PostPosted: Wed, Aug 04 2010, 15:41 PM 

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Is it worth taking the SD levels on this server for the Epic Shadowlord?

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Rhun Astaldoram


 
      
Glyph
 
PostPosted: Wed, Aug 04 2010, 15:44 PM 

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• Duration is doubled
• DEX +6
• Regeneration +2
• Spell Resistance = 5 + Shadowdancer's Level

seams a good investment, however does this mean you need 21 SD levels?

ed: which would give you at least 26 SR O_o


 
      
KhamulEnDae
 
PostPosted: Wed, Aug 04 2010, 15:51 PM 

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Yes, is that based off of the "normal" Epic Shadowlord, or has it been modified?

And no, unless something has been changed, you need 13 SD levels to get it, since you need to take the feat on an SD bonus feat. If I'm remembering correctly at least.

Also, you can't take more than 20 SD levels on a 30 cap, and I'm pretty sure the SR is only applied to the Summon, and not yourself. =P

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A great truth is a truth whose opposite is also a truth. ~Thomas Mann


Kurinsil Kegdrinker
Rhun Astaldoram


 
      
Glyph
 
PostPosted: Wed, Aug 04 2010, 15:59 PM 

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all I know is with my fey I get the regen on both the summon and the character. also if I can get to SD in 8 levels total you can get at least 22 max.


 
      
KhamulEnDae
 
PostPosted: Wed, Aug 04 2010, 16:05 PM 

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Do you "get" this regen after you control the fey? Or does the fey actually give you regen? There is a bug that revolves around your familiar when you possess/unpossess it. Sometimes it will show you with the buffs it had, though you don't actually get them. ((Though I know this server is modded, so it's possible it does give you regen.))

You can't take more than 10 levels in prestige classes, until you're over level 20. This is due to 11th level being considered "Epic". So the SD level cap remains at 20.

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You never really understand a person until you consider things from his point of view. ~Atticus Finch
A great truth is a truth whose opposite is also a truth. ~Thomas Mann


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Rhun Astaldoram


 
      
Glyph
 
PostPosted: Wed, Aug 04 2010, 16:11 PM 

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could be that, but it was healing without the fever necklace so I assume it does regen you aswell. maybe its a bug i'm not sure.

right prestige classes -_- *facepalm* that explains that one, so, max 25 SR.


 
      
DerkDerkistan
 
PostPosted: Wed, Aug 04 2010, 16:55 PM 

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Glyph wrote:
all I know is with my fey I get the regen on both the summon and the character. also if I can get to SD in 8 levels total you can get at least 22 max.


You may get the icons saying you have those effects, but you don't.

Also, you can only take 10 of any PrC pre-epic, so you can only get to 20 SD, no matter how early you take the first level of it.

Eh, I was not paying attention that the issues were answered a half hour or so ago already. Anyway, yes. He and I are correct.

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blackvswhite
 
PostPosted: Wed, Aug 04 2010, 20:52 PM 

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I was told when I was making my SD ~page 5-6 of this topic that the effects were placed on the regular shadow, and you should disregard the shadow lord they show you on nwnwiki.com


 
      
Vhalus_VoA
 
PostPosted: Wed, Aug 04 2010, 23:09 PM 

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figured I'd ask this here because I'm sure osmeone else has already calculated it and I'm lazy.

highest DC of dev crit achievable on this server?


 
      
Colapops
 
PostPosted: Wed, Aug 04 2010, 23:11 PM 

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Is that with or without debuffs on the recipient?

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ainjyll
 
PostPosted: Wed, Aug 04 2010, 23:14 PM 

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Colapops wrote:
Is that with or without debuffs on the recipient?


Won't change your DC, just their save.

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Vhalus_VoA
 
PostPosted: Wed, Aug 04 2010, 23:18 PM 

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what effective save lowering effects are there besides curse song though anyway? :?


 
      
-Cloak-and-Dagger-
 
PostPosted: Wed, Aug 04 2010, 23:20 PM 

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Joined: 09 Feb 2009
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Aura of Despair springs to mind.


 
      
Colapops
 
PostPosted: Wed, Aug 04 2010, 23:34 PM 

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-Cloak-and-Dagger- wrote:
Aura of Despair springs to mind.

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Vhalus_VoA
 
PostPosted: Wed, Aug 04 2010, 23:34 PM 

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ok well I can factor those in, without for now


 
      
Mobile_Svensk
 
PostPosted: Thu, Aug 05 2010, 15:34 PM 

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Was it possible to get Dev.Crit on a Bow, and still be 'Effective' ?

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GreatPigeon
 
PostPosted: Thu, Aug 05 2010, 15:36 PM 

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It is possible but why would you waste your time? When you can have all that extra dexterity for ab and ac....

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mobile_Svensk
 
PostPosted: Thu, Aug 05 2010, 15:37 PM 

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Dunno. Fun I guess...

Trying to set up a decent Melee'er, thats still effective On Range.

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GreatPigeon
 
PostPosted: Thu, Aug 05 2010, 15:42 PM 

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Its called
Caster Cleric with zen archery
Any high dex type with a damned good bow.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
ainjyll
 
PostPosted: Thu, Aug 05 2010, 16:11 PM 

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Very_Svensk wrote:
Dunno. Fun I guess...

Trying to set up a decent Melee'er, thats still effective On Range.


Pure fighter that can Dev with a melee weapon and a ranged weapon! Doooo eeet!

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Glyph
 
PostPosted: Thu, Aug 05 2010, 16:27 PM 

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you can dev crit with a bow O_o *decides hunter IS a good idea. for my next guy.*

talking about bows, what do you do when your a dex build, since mighty channels strength not dex, and also does finesse do anything for bows/mighty ?


 
      
DerkDerkistan
 
PostPosted: Thu, Aug 05 2010, 18:38 PM 

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Finesse only works for melee weapons since ranged weapons are always working off dexterity, except when you take Zen Archery, then it's wisdom.

Strength based bow wielders always suffer from a mediocre AB due to that. Arcane Archer levels counters it a little bit, but you will never get the AB that a dex based will get.

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Mobile_Svensk
 
PostPosted: Thu, Aug 05 2010, 18:42 PM 

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12Fighter/1Bard/17AA Should net you decent AB on melee and Range.

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NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
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Grymia
 
PostPosted: Thu, Aug 05 2010, 19:55 PM 

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This is going to probably sound odd, and or stupid but:

Can anyone offer thoughts on a reasonable Monk/Wizard or Monk/Sorceror build? Race not nescessarily dependant but to be safe leaning towards human.


 
      
Silvarus
 
PostPosted: Thu, Aug 05 2010, 20:00 PM 

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Grymia wrote:
This is going to probably sound odd, and or stupid but:

Can anyone offer thoughts on a reasonable Monk/Wizard or Monk/Sorceror build? Race not nescessarily dependant but to be safe leaning towards human.

It is actually rather easy to pull off. Add 4 levels of fighter or CoT, take a number of sorc or wizard levels that gives you your favourite buffs and start hitting stuff. :)

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Lily Havthorn, the Waukeenar
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Uberuce
 
PostPosted: Thu, Aug 05 2010, 21:17 PM 

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Do you want to function as a martial artist or as a mage?


 
      
Grymia
 
PostPosted: Thu, Aug 05 2010, 21:21 PM 

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If I had to choose between the two, I'd say Mage more then Martial artist but I would still like enough in there to say he's more then just some Mage that picked up a few techniques at a Monestary.


 
      
Uberuce
 
PostPosted: Thu, Aug 05 2010, 21:31 PM 

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My first guess would be Wiz24/Monk6 or 23/6/Rogue1 for the UMD cheese. Tenser's Transform might work well there, but I haven't looked closely at it since it got buffed.


 
      
HeresyMonger
 
PostPosted: Sat, Aug 07 2010, 13:57 PM 



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Meanest, oogliest, undeadsummoniest, heretical necro PM build - ideas? Preferably one that will both be party friendly AND will stand a fighting chance when the Eternal Order finally catches him and puts an end to his wicked ways.


 
      
Uberuce
 
PostPosted: Sat, Aug 07 2010, 14:44 PM 

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Sorceror 30. Wear black clothes.


 
      
Selvec Darkon
 
PostPosted: Sat, Aug 07 2010, 14:53 PM 

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DerkDerkistan wrote:
Finesse only works for melee weapons since ranged weapons are always working off dexterity, except when you take Zen Archery, then it's wisdom.

Strength based bow wielders always suffer from a mediocre AB due to that. Arcane Archer levels counters it a little bit, but you will never get the AB that a dex based will get.



Wood elf.

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I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
HeresyMonger
 
PostPosted: Sat, Aug 07 2010, 15:13 PM 



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Uberuce wrote:
Sorceror 30. Wear black clothes.


No winter wight, no bone arming. :(

And everyone wears black. I'm thinking go the Overlord route, rule 29: I will dress in bright and cheery colors, and so throw my enemies into confusion.


 
      
HeresyMonger
 
PostPosted: Sun, Aug 08 2010, 6:49 AM 



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Also - do the pm summons scale with the pm levels? I.e. 20PM summons > 10PM summons?


 
      
GreatPigeon
 
PostPosted: Sun, Aug 08 2010, 7:07 AM 

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HeresyMonger wrote:
Also - do the pm summons scale with the pm levels? I.e. 20PM summons > 10PM summons?


http://www.amiaworld.net/about/summons.html

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
TormakSaber
 
PostPosted: Sun, Aug 08 2010, 10:26 AM 

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No, use this: viewtopic.php?f=20&t=46666

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Glyph
 
PostPosted: Sun, Aug 08 2010, 16:15 PM 

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I do believe i've said this at least once OOcly ingame, -wizard- / palemaster. is what your looking for in a necro. or sorcorer if you want more fire power with less choice.

saying that, can you multiclass wizard and sorc? O_o


 
      
brooksthegreat
 
PostPosted: Sun, Aug 08 2010, 16:38 PM 

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I have a rogue-archer that I'm fooling with, and trying to work out his skills.

He's currently at: Disable Trap 25(29), Discipline 33(33), Hide 32(51), Move Silently 32(43), Open Lock 15(24), Search 29(31), Set Trap 29(40), Spot 32(41), Tumble 30(39), UMD 31(30)

Do I *need* max'd set trap/Disable trap? Or suggestions on fooling with any other skill in there. I want to find a way to work in craft weapon and/or craft trap as well.. But I can't figure out the best way to go about it.

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also staring:
Elyon Vassius, Paladin of Kelemvor
Kael Jericko, gentleman of fortune.
Marcus Tyberius of the Eternal Order


 
      
Glyph
 
PostPosted: Sun, Aug 08 2010, 16:49 PM 

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why you need discipline on a rouge archer? you shouldn't be getting hit with knockdown. and if you do, tumble, run, roll, dodge, etc.

personally I would increase open lock aswell, and maybe drop UMD and buff with items later if needs be. depends on the RP.


 
      
GreatPigeon
 
PostPosted: Sun, Aug 08 2010, 18:14 PM 

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Glyph wrote:
why you need discipline on a rouge archer? you shouldn't be getting hit with knockdown. and if you do, tumble, run, roll, dodge, etc.

personally I would increase open lock aswell, and maybe drop UMD and buff with items later if needs be. depends on the RP.


Every character needs discipline. UMD is good as it is... 25/30 for every chap unless you're full epic'd out.

Glyph wrote:
I do believe i've said this at least once OOcly ingame, -wizard- / palemaster. is what your looking for in a necro. or sorcorer if you want more fire power with less choice.

saying that, can you multiclass wizard and sorc? O_o


You know not what you speak. OF course you can multiclass them, but why would you? Stupid and pointless.

Everyone knows a pm/wiz(caster) is enormously inferior to a pure caster...

Like Ruce said pure wiz/sorc wear black = best necro...

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
brooksthegreat
 
PostPosted: Sun, Aug 08 2010, 18:20 PM 

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Joined: 03 Jun 2007
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Any thought on what I might be able to move around then? or .. am I basically out of luck?

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Captain William Jackson Malloy of the Debra Sanchez!
also staring:
Elyon Vassius, Paladin of Kelemvor
Kael Jericko, gentleman of fortune.
Marcus Tyberius of the Eternal Order


 
      
GreatPigeon
 
PostPosted: Sun, Aug 08 2010, 18:29 PM 

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They look pretty good, Disable trap is great. Set trap is better. Max that, you can buff the other one with gear, normally disabling traps isnt done in combat.

Set trap with epic dodge and maxed hide/ms is nifty to have in combat.. If you can drop epics on the floor in a fight its cute....

Whats the build going to be?

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Herr Delta Houdini
 
PostPosted: Sun, Aug 08 2010, 18:31 PM 

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Joined: 06 Jun 2008
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Wondering what thoughts people have on a Cleric build I've had lying around in my files for a while.

Cleric28/Bard2

Start stats:
STR - 14
DEX - 8
CON - 10
INT - 12
WIS - 16
CHA - 15

Pre-epic Feats:
Power atk, Div Might, Extend spell, Maximize spell, Div Shield, KD, Blind fight + Imp crit.

Epic feats:
Armor skin, greater WIS, Greater ruin, Greater WIS II, Epic Fort + Hellball.

Finish stats:
STR - 14
DEX - 7
CON - 10
INT - 12
WIS - 22
CHA - 18

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Previously known as: Anubis


 
      
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