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What size of a HAK would you prefer
Up to 0 MB (aka HAKS are the devil) 13%  13%  [ 26 ]
Up to 50 MB 8%  8%  [ 16 ]
Up to 100 MB 15%  15%  [ 31 ]
Just do as you (=Disco) see fit 64%  64%  [ 129 ]
Total votes : 202
AlphaWaves
 
PostPosted: Tue, Dec 22 2009, 13:40 PM 

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Image

I must have it.

(found here: http://nwvault.ign.com/View.php?view=Models.Detail&id=322)


 
      
Yurell
 
PostPosted: Tue, Dec 22 2009, 13:42 PM 

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SephiraAndy wrote:


In the name of all that is holy, no.

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AlphaWaves
 
PostPosted: Tue, Dec 22 2009, 13:44 PM 

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Oh shush, you. It's the ONLY thing that resembles a mask of any kind that I've found. And masks are the essence of one of my character's that IC wears one more often than not for the past 3.5 years of playing Johanna. (but the model heads and helmets don't allow that for me)


 
      
Riddle
 
PostPosted: Tue, Dec 22 2009, 14:15 PM 

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Yurell wrote:
TormakSaber wrote:
I doubt anyone could fly by flapping their wings, with a great big cape on.


I doubt anyone could fly with the size of those wings regardless of whether the cloak is there or not.


RDD gets insane strenght bonus for a reason.

Yurell wrote:
SephiraAndy wrote:


In the name of all that is holy, no.


I like it.


 
      
Dwagin
 
PostPosted: Tue, Dec 22 2009, 14:53 PM 

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Sure, we'll just wear general grievous's faceplate... that has been decorated for christmas this year.

All joking aside.. was that really all you were able to find mask wise?

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AlphaWaves
 
PostPosted: Tue, Dec 22 2009, 14:55 PM 

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Dwagin wrote:
All joking aside.. was that really all you were able to find mask wise?


Yea. My searching skills need a bit of exercise. You know of any others?


 
      
Dwagin
 
PostPosted: Tue, Dec 22 2009, 15:02 PM 

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Nah, I never did the hak thing. Could have sworn that there was an awesome 'rogues hood' somewhere override wise.

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ShadowSoul89
 
PostPosted: Tue, Dec 22 2009, 16:02 PM 

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Heh, all I know is that the world of Amia would be a better place if Rangers, Rogues, Mercenaries, and even mages can hide their faces with a decent looking hood instead of the bulky helms Bioware provides.

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VictoryDisease
 
PostPosted: Tue, Dec 22 2009, 16:51 PM 

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ShadowSoul89 wrote:
Heh, all I know is that the world of Amia would be a better place if Rangers, Rogues, Mercenaries, and even mages can hide their faces with a decent looking hood instead of the bulky helms Bioware provides.


Emptyquoting this all over the place. A shadowed hood would literally make my day.

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AlphaWaves
 
PostPosted: Tue, Dec 22 2009, 16:54 PM 

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I wouldn't mind seeing a hood that doesn't make your character look like a Kenny wannabe.


 
      
IronAngel
 
PostPosted: Tue, Dec 22 2009, 17:12 PM 

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It's been mentioned several times already. The cool CEP hood is included in the HAK.

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ShadowSoul89
 
PostPosted: Tue, Dec 22 2009, 17:59 PM 

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*Cheers*

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QPR
 
PostPosted: Tue, Dec 22 2009, 22:26 PM 

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*pops champagne*

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Riddle
 
PostPosted: Tue, Dec 22 2009, 22:48 PM 

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Ive talked to quite a few people online who have played here for years and didnt know about the HAKs O.O ...

Maybe someone could add signs in entry saying "yo noob check out the forums cause we r going HAKz" or something? :) Maybe a shout in game?

Some people just dont bother with the forums. I must admit.. I never did either until recently. The only reason I even have an account because I needed to see DC costs ^^


 
      
colanah
 
PostPosted: Wed, Dec 23 2009, 1:09 AM 

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BloodNAshes wrote:
I voted for "do as you see fit" but if you do decide to cap the MB limit on the hak then I strongly agree with Torzeng about limiting it to Tilesets primarily and PLCs secondarily with aything else being tertiary if including at all. When I saw all the tilesets added with each expansion and then with the 1.69 patch it almost felt like a sequel to me and they add far more in terms of the world, and for everyone, than something I personally wouldn't even notice much like clothing options.

If you're against the Sims mentality here too, I'd be further wary of adding more dress-up options, although if you were to replace or perhaps add some old styles for more realistic armors I'd be for that (like 1.69 did). Most importantly to me, however, is that there's some great racial-themed area tilesets out there though like:

Dwarven Halls:
http://nwvault.ign.com/fms/Image.php?id=14020

Rocky Mountains (Dwarven Stronghold):
http://nwvault.ign.com/fms/Image.php?id=10928

Elven City Tileset:
http://nwvault.ign.com/fms/Image.php?id=14722

Wooden Elven Interiors:
http://nwvault.ign.com/View.php?view=Ha ... il&id=6662

Hobbit Hovel:
http://nwvault.ign.com/View.php?view=Ha ... il&id=1406

Hobbit Fences and Chimneys:
http://nwvault.ign.com/View.php?view=Ha ... il&id=1405

..which I'd love to see implemented over other things to really give each race more distinct cultural feel and style.


I'm on the side of "no haks please" but these ....dear gods these just make the soul sing. Also Mahtan's linked images of tree top bridges and platforms that did not take you away from the main body of people below or look out into unbroken darkness?

Marvelous. Stupendous. Utterly fantastic without inhibition.

However I am of the thought that some here seem to be glossing over the concerned comments left by Godo and a few others who are simply cautious about the haks being implemented and deterrents to new players. Things which are RP oriented over 'glossy shinies' do seem a valid concern to bring Amia out of the label of 'adventuring hack and slash' which it seems to be earning.

To be certain if I continue posting in NWC forums for games, I'll be linking the hak for connection details and hoping any new players won't deem it as 'too much hassle' for joining.

We've had previous threads from no less than a month or more ago which were begging for the input of new players as to what it was about Amia that drew them and kept them here. Godo is a relatively new player still, as are others who've commented so it is hoped their words are simply taken as they've been given. Friendly suggestions. Even existing players have all said almost to a one "If Amia had had haks before I came here, I wouldn't have joined."

Frankly I'm one of that particular grouping but you can thank the server I started on which seemed to update their haks almost hourly some days. Needless to say they're all but dead. A giant playground populated mostly by the DM team if then.

Cautious isn't so bad really but hopefully word of mouth will keep it on going and yes please for a back up copy if it proves to drop the numbers rather than bringing them up. I can't say I fully trust the DM team but I can say that some seem to be on the ball server-wise.

To answer the unspoken, I'm here for the RP and players, DMs are a sidenote to that enjoyment.

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Selvec Darkon
 
PostPosted: Wed, Dec 23 2009, 1:26 AM 

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Full face skull masks with hood.

http://nwvault.ign.com/View.php?view=Mo ... ail&id=346

Masks suffer from the same issues that stop open face helms and half helms being used.


Project Q has masks however.
http://nwvault.ign.com/View.php?view=Ha ... il&id=7807

I'm a firm advocator for the use of project Q, but thats an unlikely event to happen with Amia, but take a gander anyway.

And OMG OMG OMG OMG OMG OMG OMG OMG
Psionics!
http://nwvault.ign.com/View.php?view=Ha ... il&id=5714


Now I know that it's been said "No more helms". But some of those helms your adding to the hak pack are ugly as hell Disco. I mean really ugly. I wouldn't have any of my PC's caught dead wearing them because how plain bad they look. Helmet Hak 2 specfically is terrible. May I suggest these ones instead?
http://nwvault.ign.com/View.php?view=Ha ... il&id=6356

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TormakSaber
 
PostPosted: Wed, Dec 23 2009, 5:55 AM 

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As the server's leading expert on Psionics, Psionics should absolutely never be added to Amia ever because they are the most broken magic system in 3.0/3,5 DnD bar NONE. You would destroy balance for ever ever ever ever, and we'd have like a bunch of classes only accessible by special request as well.

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Selvec Darkon
 
PostPosted: Wed, Dec 23 2009, 6:27 AM 

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At least people would stop whining about Dev Crit and GS.

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TormakSaber
 
PostPosted: Wed, Dec 23 2009, 6:51 AM 

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"Microcosm". Look that power up.

:)

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Dark Immolation
 
PostPosted: Wed, Dec 23 2009, 7:15 AM 

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TormakSaber wrote:
"Microcosm". Look that power up.


I did. At least it would give us a valid reason to play in our own little worlds. :D

But yeah on the "no" to psionics. Can't impliment them and do right by them without completely breaking balance, seeing as spellresitance and power resistance are seperate things. Better to leave it to the realm of special request and scripted widgets. *nod*


 
      
Dev Disco
 
PostPosted: Wed, Dec 23 2009, 9:20 AM 

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Selvec Darkon wrote:
Full face skull masks with hood.

http://nwvault.ign.com/View.php?view=Mo ... ail&id=346

Masks suffer from the same issues that stop open face helms and half helms being used.


Project Q has masks however.
http://nwvault.ign.com/View.php?view=Ha ... il&id=7807

I'm a firm advocator for the use of project Q, but thats an unlikely event to happen with Amia, but take a gander anyway.

And OMG OMG OMG OMG OMG OMG OMG OMG
Psionics!
http://nwvault.ign.com/View.php?view=Ha ... il&id=5714


Now I know that it's been said "No more helms". But some of those helms your adding to the hak pack are ugly as hell Disco. I mean really ugly. I wouldn't have any of my PC's caught dead wearing them because how plain bad they look. Helmet Hak 2 specfically is terrible. May I suggest these ones instead?
http://nwvault.ign.com/View.php?view=Ha ... il&id=6356


Project Q is very nice, but it's aimed at upgrading the standard game. I'd not suggest anyone to add it to an existing custom module, and to be honest: I am not really sure if it's entirely suitable of a multiplayer server at all. I did rip a few items out of the pack.

I also took a lot of stuff out of CEP, including helmets.

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Selvec Darkon
 
PostPosted: Thu, Dec 24 2009, 0:12 AM 

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Ah cool. I was a little worried that Helm Hak 2 was seriously in a "Limited" number of helms being added, and things such as the helms I suggested where being disincluded in favor of them.

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Bjorn
 
PostPosted: Thu, Dec 24 2009, 0:26 AM 



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Is there any "will be avalible by" date on this thing?

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Selvec Darkon
 
PostPosted: Thu, Dec 24 2009, 0:55 AM 

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2010

Actually, while we are on the topic of HAKs. (Duh). Has anyone considered the possabilities of fixing up Crossbows with HAKS? So they actually become somewhat useful.

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Dark Immolation
 
PostPosted: Thu, Dec 24 2009, 1:27 AM 

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Just curious were, for lack of a better word, "half-skirts" included in the clothing HAK? I remember CEP having a few we might be able to yank out if it's wanted. I'll link some pics of what I'm talking about in terms of "half-skirts".

http://media.photobucket.com/image/female%20knight/skgang/Female%20Extras/FemaleKnight.jpg

http://rappelz.gpotato.com/images/m/asura601.jpg

http://www.path-of-radiance.info/images/dl/titania.jpg

http://media.photobucket.com/image/fantasy%20armor/victordrew_2009/BruteDragonArmor_serendipityThumb.jpg

Pretty much they were just "belt" parts of armor appearance in CEP that were open in the front and went down past the thighs. I saw the proposed HAK for Amia and the only thing I saw like it was a tabard robe that would cover all of the torso as well.

It's not a major thing, but an option or two I'd like to see if we're going HAK anyway. Any yea's or nay's on this?


 
      
Dead
 
PostPosted: Thu, Dec 24 2009, 2:16 AM 

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If 100 mb means that we should have all this than I know that i voted good.

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MoshingChris
 
PostPosted: Thu, Dec 24 2009, 2:18 AM 

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Dwagin wrote:
Sure, we'll just wear general grievous's faceplate... that has been decorated for christmas this year.


Fairly certain thats from KotOR 1 or 2.

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Yurell
 
PostPosted: Thu, Dec 24 2009, 2:21 AM 

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MoshingChris wrote:
Dwagin wrote:
Sure, we'll just wear general grievous's faceplate... that has been decorated for christmas this year.


Fairly certain thats from KotOR 1 or 2.


Darth Nihilus KotOR 2.

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TormakSaber
 
PostPosted: Thu, Dec 24 2009, 6:39 AM 

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Selvec Darkon wrote:
2010

Actually, while we are on the topic of HAKs. (Duh). Has anyone considered the possabilities of fixing up Crossbows with HAKS? So they actually become somewhat useful.


They already area. Rapid Reload was fixed.

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Dev Disco
 
PostPosted: Thu, Dec 24 2009, 8:29 AM 

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Location: Amsterdam

Dark Immolation wrote:
Just curious were, for lack of a better word, "half-skirts" included in the clothing HAK? I remember CEP having a few we might be able to yank out if it's wanted. I'll link some pics of what I'm talking about in terms of "half-skirts".

http://media.photobucket.com/image/female%20knight/skgang/Female%20Extras/FemaleKnight.jpg

http://rappelz.gpotato.com/images/m/asura601.jpg

http://www.path-of-radiance.info/images/dl/titania.jpg

http://media.photobucket.com/image/fantasy%20armor/victordrew_2009/BruteDragonArmor_serendipityThumb.jpg

Pretty much they were just "belt" parts of armor appearance in CEP that were open in the front and went down past the thighs. I saw the proposed HAK for Amia and the only thing I saw like it was a tabard robe that would cover all of the torso as well.

It's not a major thing, but an option or two I'd like to see if we're going HAK anyway. Any yea's or nay's on this?


Those are in, but as robes.

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Selvec Darkon
 
PostPosted: Thu, Dec 24 2009, 9:37 AM 

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TormakSaber wrote:
Selvec Darkon wrote:
2010

Actually, while we are on the topic of HAKs. (Duh). Has anyone considered the possabilities of fixing up Crossbows with HAKS? So they actually become somewhat useful.


They already area. Rapid Reload was fixed.


Ah, so it's just rather a complete lack of decent crossbows on the server then?

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GreatPigeon
 
PostPosted: Thu, Dec 24 2009, 9:44 AM 

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Crossbows... hmm isnt there lots of those that give ya mighty and massive crits and all that jazz? Kjetta complained about that before, I remember when he had ot pay a billion kajillion DCs to get his crossbow he has now.

Edit: Always can submit requests for new items.

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Selvec Darkon
 
PostPosted: Thu, Dec 24 2009, 9:50 AM 

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GreatPigeon wrote:
Crossbows... hmm isnt there lots of those that give ya mighty and massive crits and all that jazz? Kjetta complained about that before, I remember when he had ot pay a billion kajillion DCs to get his crossbow he has now.

Edit: Always can submit requests for new items.


Ah, that may be Gal's crossbows. I admit a lack of having checked in the new underdark.

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TormakSaber
 
PostPosted: Thu, Dec 24 2009, 10:51 AM 

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There are more than a few crossbows and there is always the mythal system, you know.

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QPR
 
PostPosted: Thu, Dec 24 2009, 12:55 PM 

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There are very few crossbows in the accesible surface areas, that is true. I had to mythal craft mine from the scratch to be half decent with +3 AB, Mighty, 1d8 massive crits. Might very well be that the special rogue shops have awesome ones, but for everyone that are not rogues, including me, there are none decent aviable in the more common surface settlements. Good bolts are few as well, though there are some rather good ones at B surface.

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Iteries
 
PostPosted: Thu, Dec 24 2009, 20:14 PM 

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Surprised you have just looked at CEP updates as a whole.

There is a few feature for keeping updated on it as well. Once you have one CEP version in and the CEP Updater dos program.. follow directions and it does it all for you. Its really quick once you done it the 1st time.

Alot of the new things that are listed are in the CEP approved and all cleaned of cross scripting errors. Personal scripting might be an issue.

Other thing the CEP does not use the Override folder once ran. So all you need in the override is the hand/feet and 2da soundset. Alot of kickin' head options in the CEP beyond the clothing. Also, weapon designs.

TSM (yes another RP server) Has a separate room with models and a menu so you can head in there to check your Character to reselect heads, hair, skin and tattoos. However it is level restricted in enter.. Or DM can teleport you in if need be.

Its big it also has alot of new looks for creatures too! The dragons.. wow! Different look trolls.. I build on the siee using it.

Anyways I say go big and that way you have everything you could want and keep up to date. Just post to folks "UPDATE CEP" then one just goes into the Nwn Folder and hit the CEP Updater. Does it all for you. So everyone is on the same page at once. Otherwise, invisible creature can kill you >.>

This is just my thoughts to the matter.

itty

PS.. the fashion accessories.. Can get umbrellas! yellow sun or big ones for rain!

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Selvec Darkon
 
PostPosted: Thu, Dec 24 2009, 21:57 PM 

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Um, CEP is a no go. It's almost 1gig.

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jimbono1
 
PostPosted: Thu, Dec 24 2009, 23:56 PM 

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Selvec Darkon wrote:
Full face skull masks with hood.

http://nwvault.ign.com/View.php?view=Mo ... ail&id=346

Masks suffer from the same issues that stop open face helms and half helms being used.


Project Q has masks however.
http://nwvault.ign.com/View.php?view=Ha ... il&id=7807

I'm a firm advocator for the use of project Q, but thats an unlikely event to happen with Amia, but take a gander anyway.

And OMG OMG OMG OMG OMG OMG OMG OMG
Psionics!
http://nwvault.ign.com/View.php?view=Ha ... il&id=5714


Now I know that it's been said "No more helms". But some of those helms your adding to the hak pack are ugly as hell Disco. I mean really ugly. I wouldn't have any of my PC's caught dead wearing them because how plain bad they look. Helmet Hak 2 specfically is terrible. May I suggest these ones instead?
http://nwvault.ign.com/View.php?view=Ha ... il&id=6356


Love those death Mask helmet Overrides, gives us Necromancers and Worshippers of Velsharoon an actual decent model that makes sense :D
This one by the way - http://nwvault.ign.com/View.php?view=Mo ... ail&id=346

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Yurell
 
PostPosted: Thu, Dec 24 2009, 23:58 PM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

That's nice.

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Selvec Darkon
 
PostPosted: Fri, Dec 25 2009, 3:26 AM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

I didn't know it was actually an override, thats pretty kickass.

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Gers
 
PostPosted: Fri, Dec 25 2009, 4:55 AM 

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Joined: 30 Apr 2005
Location: Kentucky, USA

I've just thought of something we definately need in the hakpack. It's a device that I know will be widely applauded, especially in Cordor: umbrellas. >>


 
      
Maverick00053
 
PostPosted: Fri, Dec 25 2009, 5:06 AM 

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Joined: 13 Oct 2006

Gers wrote:
I've just thought of something we definately need in the hakpack. It's a device that I know will be widely applauded, especially in Cordor: umbrellas. >>


YES!

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Dwagin
 
PostPosted: Fri, Dec 25 2009, 6:53 AM 

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Joined: 08 Aug 2006
Location: The Land of Nod

Maverick00053 wrote:
Gers wrote:
I've just thought of something we definately need in the hakpack. It's a device that I know will be widely applauded, especially in Cordor: umbrellas. >>


YES!


I'd prefer a 'Turn off the rain' lever.

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MoshingChris
 
PostPosted: Fri, Dec 25 2009, 8:41 AM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

I'd prefer you go and use all those funky inns for their intended pupose rather than standing in the rain. Superflous crap I shall not be a fan of, nor a party to. :twisted:

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Dev Disco
 
PostPosted: Fri, Dec 25 2009, 10:40 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

It's done as mage staves, as far as I remember, and interferes with the weapon hak I used.

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Lord-Hadeis
 
PostPosted: Fri, Dec 25 2009, 12:13 PM 

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Joined: 02 Feb 2009
Location: Netherlands, Schoonhoven

Goodness sake. keep out embrella's. Lets not encourage teh emo players.


 
      
Selvec Darkon
 
PostPosted: Fri, Dec 25 2009, 12:18 PM 

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Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

hadeismetirion wrote:
Goodness sake. keep out embrella's. Lets not encourage teh emo players.


Given the size of our knives I think it's to late for that.

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Dev Disco
 
PostPosted: Fri, Dec 25 2009, 17:57 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Anyway, after a lot of swearing and hair tearing I found out that I need to spread the contents of the hak over two files. I now got a big 50 MB file and a smaller one of about 15 MB. That's actually quite handy because the stuff in he 15 MB file might get updates (they are two recently created tilesets).

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ainjyll
 
PostPosted: Fri, Dec 25 2009, 20:58 PM 

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Joined: 14 Jun 2006
Location: wilmington, nc

So, what's the time frame looking like? A week? Month?

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Yurell
 
PostPosted: Sat, Dec 26 2009, 2:07 AM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

You can't split them any further?

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