Well, the only real feats to pick are Slippery Mind, which is pretty good except the fact that rogues/aas have a low will save and in pvp will be easy targets (use a potion instead). Skill Mastery, perhaps.. well.
Crippling Strike is good, but doesn't apply to ranged weapons. I would rather have +1d6 sneak and +1 BAB and be sure my foe goes down quickly, than a feature that doesn't seem to be overwhelmingly beneficial. Better to get your opponent on the defensive as early as possible, rather than wait for a failed will or fort save or your melee crits (thinking worst case scenario).
So no error. Our playstyle might differ.
Could I get a briefing about the skill thing, please? 20 ranks in disable traps - any good for epic traps, assuming I have +15 dex mod (and Amulet of the Master in case)?
Joined: 04 Sep 2007 Location: Down South and Bent Edge
belgianbonzai wrote:
I think he meant: R16 = Epic Dodge and you free up a standard feat slot.
No he doesn't. He's going to for the stock 40dex AA which means he needs to take Great Dex.
My issue is that he's not invested in nor taken epic skill focus spot on an AA. I'd drop the spell craft take 1 point in disable trap and drop the useless craftweapon investment. Fill up my spot ranks and drop that improved sneak for ESF spot.
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He has been a merchant for quite a while rp-wise and its crucial to his business as a weapon crafter with the 10 points in craft weapon.
I figured I would drop spot, since he has a low wisdom score. The build doesn't provide you with enough skill points and the disable trap, open lock, set trap was too enticing.
The +2 save vs. spells from spellcraft is a must in my book.
Why tale 16 Rogue again? Did you get a Free Feat? But you get a Free Feat from +4 levels of Epic AA Also, i don't see the issue?
I think it's bette to get +7 Arrows (and) Epic Feat, Instead of +6 (and) Epic Feat. Hence i support 15Rogue/1wiz/14AA
the feat in question is probably epic dodge. I didn't see it mentioned on the AA page of the NWN wiki so I wouldn't know if you can get it on those lvls
Joined: 04 Sep 2007 Location: Down South and Bent Edge
Yes I know, theres really no difference between 15 1 14 and 16 1 13 in truth, just a different place to take your Imp Sneak Attack. Just the fact that even numbered AA's make builders cry.
If you go the rogue path as an AA, you'll end up sneaking the first attack(s) when solo, but then the mob/boss/ name it will bring you down. From my experience of AA's, the only thing that matters are high AB and "Called shot" feat. With that, you sneak up to a mob, attract them one at a time, shoot them in their legs so they move like tortoises and finish them off before they reach you. You can't really do that with a build based on rogue. I admit a rogue build is better in a party, but boss hunting is usually done solo. If you have some fighter class instead of rogue, you'll be able to kill anything in Amia AND stand a chance to fight in melee too. The NWN wiki suggests ranger and going 10 ranger/ 1 bard / 19 AA will make you the killing machine the AA class is meant to be. My personal choice is not bard though, but wizard, for all fancy cloaks you can have, since after level 20 you'll probably get more AC stark naked than wearing any armor anyway due to your high dexterity. An AA have an AB progression like a fighter so it doesn't matter if you take bard, sorc or wiz, you'll loose 1p in AB no matter what. Bard is for taunt/UMD dump only.
If you want to base your archer character on rouge, I would rather make a rogue/cleric build of some sort, since a lot of the clerics spells benefits the rogues lower AB. There is a build on Biowares homepage "Rogue archer" that could suit you better after some tweaking to the max level 30 system Amia use.
http://nwn.bioware.com/underdark/character_roguearcher.html
Why tale 16 Rogue again? Did you get a Free Feat? But you get a Free Feat from +4 levels of Epic AA Also, i don't see the issue?
I think it's bette to get +7 Arrows (and) Epic Feat, Instead of +6 (and) Epic Feat. Hence i support 15Rogue/1wiz/14AA
You don't get +1 AB with an even number of AA levels. 14 AA is purely for the bonus feat, assuming this discussion is deciding whether to leave AA at 13 or take 14. Leave it at 13 and you'll be fine, especially if you can get a bonus Rogue feat instead. If it's not about leaving AA at 13, then disregard meh. Ruce and Chris took away my Powerbuilding license a looong time ago.
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Koragi Mydnite wrote:
Muspelkvist wrote:
Wait.
Why tale 16 Rogue again? Did you get a Free Feat? But you get a Free Feat from +4 levels of Epic AA Also, i don't see the issue?
I think it's bette to get +7 Arrows (and) Epic Feat, Instead of +6 (and) Epic Feat. Hence i support 15Rogue/1wiz/14AA
You don't get +1 AB with an even number of AA levels. 14 AA is purely for the bonus feat, assuming this discussion is deciding whether to leave AA at 13 or take 14. Leave it at 13 and you'll be fine, especially if you can get a bonus Rogue feat instead. If it's not about leaving AA at 13, then disregard meh. Ruce and Chris took away my Powerbuilding license a looong time ago.
Im thinking more about that every 2 AA levels past 10, their arrows Improve by +1,
Hence a level 14 AA get's 14/2 = +7 Arrows, And a 13 AA get's +6.
...wich equals some more damage.
And also to the guy who suggested Ranger
"SURE" but i ain't wastin' points in Wisdom becaus i won't need it, Also, The _MASSIVE_ skilldump you can do as a rogue weights over.
Nopes, the way I did the skills I only put up Disc, heal and 4 Intimidate t first, in the end I have enough for max Tumble, 26 UMD, 6 to craft weapon/armor, max heal and Disc also, that and I like max BAB progression, heh.
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Picking anything but a 1/1 BAB class before reaching epic defeats the purpose of taking more than 7 WM levels in the first place, that being, extra AB.
so....what should I do if I want to make a sneaky necromancer? >.>
I'd ask Terra if I were you, I'm pretty good at building mages, and I must say that Bubbles is the most single handedly bad (expletive) mage I've ever seen, plus she's a SD, may I mention, perfect for you.
Elf might be best with the +2 DEX, or something with +2INT, avoid things with ECL though, not being able to get thirtieth will probably make you cringe with that build.
Difference with Terra's is, his one has the Faerie Sub-Race (+8Dex, -4 CON, -4 STR, +1 INT, +2 CHA), I'm not sure if it really makes a difference even though you get +8 Dex, because you also get the -4 on CON and STR. If you're not bothered about ECL, Air-Genasi gives +2 Dex & INT with a +1 ECL, but you are open to being Banished, also.
_________________ Ael'thil Rilyn'tlithar Previously known as: Anubis
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I made my own elven Wizard/Rogue/SD out of Sun Elf, personally haven't regretted it. Apart from the comments I get for the RP for a Sun Elf wizard who wants HiPS to avoid social conversations! <.<
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Ice wrote:
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Real quick question. I had a look at the NWN wiki but I cannot find the answer to my question. For Dev Crit, do you need a natural STR of 25 or can it be a buffed STR. My natural STR is 20 at level 21. It if it natural, then there is no way for me to reach 25 and thus my build is ruined. The issue is is I cannot even take Overwhelming Critical. You don't need weapon focus for that right? Thanks in advance.
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Ulir wrote:
The AA build I'm currently working on, is more sneak attack oriented. So far it does seem to work very well, if you want nice AB and AC, plus epic dodge. The fourteen levels or AA is for the feat and +7 arrows. Should get you to around 50-52 AB, which should do nicely.
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Muspelkvist wrote:
Ulir wrote:
The AA build I'm currently working on, is more sneak attack oriented. So far it does seem to work very well, if you want nice AB and AC, plus epic dodge. The fourteen levels or AA is for the feat and +7 arrows. Should get you to around 50-52 AB, which should do nicely.
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
It would depend if you're female or male. Male favoured class is Wizard according to the subrace page, so your only penalty should be your ECL modifier. As a female, standard 20% for multiclassing (prestige classes don't count) and the ECL modifier.
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