Lorewise; there's ICly no reason for more forges to 'pop up'; the means for their existance isn't exactly a case of "Oh, hey, let's -build a forge- here"; You need one of the Great Crystals, and there's none left.
Expected Grump; You have two choices. Firstly, get someone to go forge the item for you in one of those areas. Secondly; go to Amia B and use one of the forges you can access. Effort rocks!
Joined: 30 Aug 2008 Location: Some planet known as Earth
TormakSaber wrote:
"Cordor".
Wasn't there one in Cordor awhile ago that was moved for some reason? (or was this referring to the monolith..)
Zante wrote:
Tarkull and Winya are both rather limiting in who gets access. Putting one into Uhm, or Whartfown would be more practical, I think.
They're pretty rual, not sure how to get the lore behind it.
WonWon wrote:
Lorewise; there's ICly no reason for more forges to 'pop up'; the means for their existance isn't exactly a case of "Oh, hey, let's -build a forge- here"; You need one of the Great Crystals, and there's none left.
Expected Grump; You have two choices. Firstly, get someone to go forge the item for you in one of those areas. Secondly; go to Amia B and use one of the forges you can access. Effort rocks!
ICly how did Wiltun get one? How did the underdark get one in a random location?
Arn't Tarkuul's mages rivaling Mystras in strength/numbers/magical artifacts?
What do you mean there are no more 'great crystals' It's an island with lots of import potential, perhaps the black caravan?
I did spot a rather nice looking crystal in Winya...whats that for? (and why don't they have the proper materials already as magic crafting elves)
Why the issue about forges on A? Amia is basically one big server, so if you can't get into the city of goody-two shoes and aren't grumpy enough to be tossed into the Underdark, take the portal to the Monolith.
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Eighty-One wrote:
Why the issue about forges on A? Amia is basically one big server, so if you can't get into the city of goody-two shoes and aren't grumpy enough to be tossed into the Underdark, take the portal to the Monolith.
I think you ed up with situations like:
"I'm going to quickly run to forge something .. being a tiefling I can't get to either forge in A, so let's see, five minutes there, five minutes crafting, 30 mins trying to log back into A."
Although that said the one in UD is still possible to get to for non-drow I do believe.
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Azrael wrote:
What do you mean there are no more 'great crystals' It's an island with lots of import potential, perhaps the black caravan?
I did spot a rather nice looking crystal in Winya...whats that for? (and why don't they have the proper materials already as magic crafting elves)
It's a "you had to be there when the Thayvians and their crafting got kicked out" thing. You had to be there at the time to know the full story behind the mythals and their origins.
Mythallar go boom, hence the supplies should be going down and not up. But the story to it all is quite interesting and maybe you'll find someone who can tell you it IC.
What do you mean there are no more 'great crystals' It's an island with lots of import potential, perhaps the black caravan?
I did spot a rather nice looking crystal in Winya...whats that for? (and why don't they have the proper materials already as magic crafting elves)
It's a "you had to be there when the Thayvians and their crafting got kicked out" thing. You had to be there at the time to know the full story behind the mythals and their origins.
Oooh... Aaah...
_________________ ~ Alexandria Do'Maetri, Champion of Tyr
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The underdark forge is easy to get via swamp near Bendir, or the kobold caves. Both have entrences to UD, and even to the Underriver, that the forges is located at.
Joined: 30 Aug 2008 Location: Some planet known as Earth
Dev Disco wrote:
Uberuce wrote:
Looking at the player distribution, I'm inclined to say anything with encourages going to B is a good thing.
Tada! Same goes for Kohlingen.
Same concept would also help Winya/Tarkuul with attendance and give another reason to go beyond Cordor.
But it comes down to a choice, there's rp possibilities if one was somehow fond for Wiltun 'after' the mythalar quest.
It's really up to the dev team, i suppose the 'do nothing' option is there and elven mages stick to elven high magic and tarkuul sticks to uber palemaster gear, even if ICly it's allitle odd to be lacking a forge.
OOCly, theres the issue of amia A being full when wanting to craft, and the underdark is enter at own risk, and if your an evil surfacer it's also enter at own risk for Kohligen. Yes it is a reason to go to B to use the one in Wiltun I suppose that's 'why' it's even there in the first place I understand both sides of the argument, but I still have the opinion that only 2 forges with somewhat limited access for a server of 65 people is too few...
...but then again who doesn't love bumping into random drow in the UD, even if it means kidnapped/torture/sold ectectect
It makes it that much more satisfying knowing that you had to risk your neck, or travel to some far away place to use the wonderous thing that is the Mythall Forge and craft the item you so desire.
theres a crystal with no current value in the goblin caves. give them a little source of income, eh?
I think those goblins still have a few stages of civilization to get through before reaching that point. Namely spelling mythal and dropping the 'z's at the end of every bloody word.
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Eighty-One wrote:
blackvswhite wrote:
theres a crystal with no current value in the goblin caves. give them a little source of income, eh?
I think those goblins still have a few stages of civilization to get through before reaching that point. Namely spelling mythal and dropping the 'z's at the end of every bloody word.
If I wa a goblin, I'd get my mates together and try and nick one.
I somehow think that if a mythal's powerful enough to sustain all that magical energy, it's gotta be heavy. And since even levels far below it like Intermediate are ~ 20 lbs, I somehow doubt that tiny scrawny goblins (even a regiment of them) can make a quick getaway with it.
_________________ ~ Alexandria Do'Maetri, Champion of Tyr
~ Glam Snowfell, of mysticism and magery
I'd really like to know the background story on that one... Greenskin orgy?
In that case, you may need the official info...
_________________ Born to a [wealth level] family, you spent your early years doing [early activity] in [town type]. Your father was [father status], while your mother was [mother status]. You left your homeland at the age of [chosen age], seeking [reason for leaving].
Nah, it's from one of the really old official sourcebooks.
_________________ Born to a [wealth level] family, you spent your early years doing [early activity] in [town type]. Your father was [father status], while your mother was [mother status]. You left your homeland at the age of [chosen age], seeking [reason for leaving].
Nuuuu. Ze golems are told not to let raiders in! Raid Wiltun!
<.<
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For some reason I just got an idea for Amia:TeamFortress, capture the Great Mythallar Forge and return it to your base.
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TormakSaber wrote:
Dwagin wrote:
For some reason I just got an idea for Amia:TeamFortress, capture the Great Mythallar Forge and return it to your base.
Al'Tustra for Heavy Weapons Guy.
Wesley Fletcher for Engineer.
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