View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9266 posts ]  Go to page Previous  1 ... 176, 177, 178, 179, 180, 181, 182 ... 186  Next
Ice
 
PostPosted: Sat, Jan 24 2015, 10:06 AM 

User avatar

Player

Joined: 10 Feb 2013
Location: Usa

Charisma for the turning, methinks.

_________________
Womans in your town


 
      
Rigela
 
PostPosted: Sat, Jan 24 2015, 10:23 AM 

User avatar

Player

Joined: 16 Sep 2010
Location: Grimy Old England

Nah, the Charisma would be for divine might/shield clerics. They are very nasty, if built right.

_________________
Image
Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
GreatPigeon
 
PostPosted: Sat, Jan 24 2015, 17:07 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Rigela wrote:
A caster cleric does fine in PvE I found.


More than fine. I personally prefer caster cleric.

My reason is that when you do the maths the difference in a caster's melee and a melee's melee ability is less than the difference in caster's casting and a melee's casting.

Also nothing worse than partying with a cleric who can't give you a single f'n buff because they need to use them all themself or who can't pack a heal or raise dead, etc.

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
HorkTheOrk
 
PostPosted: Sat, Jan 24 2015, 17:22 PM 

User avatar

Player

Joined: 02 Jul 2014
Location: Somewhere on Amia.

Anyone got a Hobgoblin shamen type of build?

_________________
Hork the Ork - Barbarian Ogrillion. [ac]
June Lucaus - Division One Marksmen.


Available RP Times : Weekdays [4:30 PM - 10:30 PM]
Weekends [10:00 AM - whenever.]
[/ac]


 
      
GreatPigeon
 
PostPosted: Sat, Jan 24 2015, 17:46 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Define shaman

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
HorkTheOrk
 
PostPosted: Sat, Jan 24 2015, 17:58 PM 

User avatar

Player

Joined: 02 Jul 2014
Location: Somewhere on Amia.

Opps. Not Shaman, Warlock.

_________________
Hork the Ork - Barbarian Ogrillion. [ac]
June Lucaus - Division One Marksmen.


Available RP Times : Weekdays [4:30 PM - 10:30 PM]
Weekends [10:00 AM - whenever.]
[/ac]


 
      
Vortex
 
PostPosted: Sat, Jan 24 2015, 18:48 PM 

User avatar

Player

Joined: 24 Dec 2011

I'm trying to understand how to use the new forum format. Seems most everyone is still posting in this topic rather than making separate topics for build questions, even posts that have builds fully detailed.

I thought the idea behind making a separate forum for builds was that these build ideas would be separated out into individual topics for ease of searching etc.

Am I missing something?

If I have a build idea kind of sketched out, just the rough concept, should I post in this thread to discuss it? And only make a separate topic after it's been played to prove the concept.

tl;dr:
Are the individual posts just for the super excellent "check out this awesome build"? And not for working on a build concept?


 
      
Rigela
 
PostPosted: Sat, Jan 24 2015, 18:50 PM 

User avatar

Player

Joined: 16 Sep 2010
Location: Grimy Old England

This topic will be closed soon(ish) I believe, so the other format will be what is left/exists. People are just likely used to the old method, for now, is all.

_________________
Image
Signature by Maryn! <3 I am also seen as DM Snuffles.


 
      
Vortex
 
PostPosted: Sat, Jan 24 2015, 21:50 PM 

User avatar

Player

Joined: 24 Dec 2011

Hm, I see. Not a bad idea to close this unwieldy thread.

I really do like the idea of separate threads for individual build concepts, should make it much easier to search.

But I wonder if the forum will become too cluttered with random question threads...I think a 'general questions' thread like in GD is useful to allow posts about minor points and clarifications that don't really need an individual thread. A good compromise.

Just my thoughts.


 
      
Vinasius
 
PostPosted: Sun, Jan 25 2015, 1:20 AM 

User avatar

Player

Joined: 21 May 2007

Hi there.
May I please inquire from the experts. In a one on one duel.

1) Contender A: Babarian/Fighter/ Rogue. STR based With all the rages, umd, tumble dump etc and standard, assuming earth genasi, eq vs

2) Contender B: Dex based rogue/fighter/ weapon master. With Epic dodge, weapon specialization, sneak attacks, improv crit from weaponmaster etc, tumble dump umd, assuming chultan etc.

Assuming both had access to pots, true strike, mind black, heals etc Who would win?

_________________
Currently starring:
Vinasis D'Magi- Calishite Merchant
Pantheros Sylvanight- Lycanlord of Malar
Artorious Godstrike- Paladin of Torm


 
      
Dead
 
PostPosted: Sun, Jan 25 2015, 1:38 AM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

Terrifying rage > game over

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Vortex
 
PostPosted: Sun, Jan 25 2015, 6:40 AM 

User avatar

Player

Joined: 24 Dec 2011

Dead wrote:
Terrifying rage > game over


Is there any defense against fear? I thought maybe mindblank would work but I guess not.


 
      
Ice
 
PostPosted: Sun, Jan 25 2015, 6:42 AM 

User avatar

Player

Joined: 10 Feb 2013
Location: Usa

Mind protection > Game on.

_________________
Womans in your town


 
      
2star
 
PostPosted: Sun, Jan 25 2015, 6:46 AM 

User avatar

Player

Joined: 23 Dec 2014

The WM will win every time, unless they have a round of horridly bad luck. Epic Dodge is just that strong.


 
      
HorkTheOrk
 
PostPosted: Mon, Jan 26 2015, 21:59 PM 

User avatar

Player

Joined: 02 Jul 2014
Location: Somewhere on Amia.

Where do we post if we want some help with a build? Perhaps make a post under, "Fishing Lessons {The Build Fourm} that is for Request?

_________________
Hork the Ork - Barbarian Ogrillion. [ac]
June Lucaus - Division One Marksmen.


Available RP Times : Weekdays [4:30 PM - 10:30 PM]
Weekends [10:00 AM - whenever.]
[/ac]


 
      
GreatPigeon
 
PostPosted: Tue, Jan 27 2015, 0:35 AM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Not a clue, the new pages aren't really geared f or that. I say just pm one of the build monkeys.

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Kenneth
 
PostPosted: Tue, Jan 27 2015, 6:11 AM 

User avatar

Player

Joined: 23 Aug 2011

Vinasius wrote:
Hi there.
May I please inquire from the experts. In a one on one duel.

1) Contender A: Babarian/Fighter/ Rogue. STR based With all the rages, umd, tumble dump etc and standard, assuming earth genasi, eq vs

2) Contender B: Dex based rogue/fighter/ weapon master. With Epic dodge, weapon specialization, sneak attacks, improv crit from weaponmaster etc, tumble dump umd, assuming chultan etc.

Assuming both had access to pots, true strike, mind black, heals etc Who would win?


B, 99% of the time.

Though, a smart barbarian could close the gap. Haste+Ferocity basically = 3 attacks at full strength. First gets eaten by epic dodge. So you've got 2 and 3 with a chance. Not a huge chance, since the WM AC will probably be at least 71. But, if you time the True Strike potion right, you can get it on at least two of those attacks, if not three or even your fourth.

Keeping a summons up will also help eat that epic dodge. The WM HP will not be all that great, so with good crits you could win.

My PM/Barb usually comes to a draw w/ the WM/F/R, without TS, because it takes foreeeeeever and we always give up. Most standard barb builds, though, will lose most of the time without TS. Dev Crit will also help, since you're basically having to crit to hit most of the time anyway.


 
      
Silkelock
 
PostPosted: Tue, Jan 27 2015, 7:09 AM 

User avatar

Player

Joined: 17 Jun 2011
Location: Sweden

HorkTheOrk wrote:
Where do we post if we want some help with a build? Perhaps make a post under, "Fishing Lessons {The Build Fourm} that is for Request?


I due time I'll set something up for this. just thinking over things. for build help use this thread for the time being :)

_________________
Image

Life should be prolonged only when it serves the greater cause of the death of the world.


 
      
LetumLux
 
PostPosted: Sat, Jan 31 2015, 2:40 AM 

User avatar

Player

Joined: 31 May 2007
Location: Amia IKEA

Until Silke decides how he wants things, I'll just use this mess then!

How does DR actually work in NWN? What happens when you get it from multiple sources? Does my Epic Monk get benefit from the Ring of Protection and Prevention (DR +5 Soak 5, IIRC)? Does it conflict at all with their class granted DR? Is only one used but not the other, or are they used in the situatuons that apply to them without issue?


 
      
5star
 
PostPosted: Sat, Jan 31 2015, 3:07 AM 



Player

Joined: 08 Jan 2015

LetumLux wrote:
How does DR actually work in NWN? What happens when you get it from multiple sources? Does my Epic Monk get benefit from the Ring of Protection and Prevention (DR +5 Soak 5, IIRC)? Does it conflict at all with their class granted DR? Is only one used but not the other, or are they used in the situatuons that apply to them without issue?


The highest value is used. The 20/+1 from Perfect Self will not stack with 5/+5 from an item, but it won't conflict. For example:

If you're struck with a +5 weapon, nothing will be absorbed.

If someone strikes you with a +4 (or lower) weapon, you will absorb 5 physical damage due to the ring.

If someone strikes you with a +0 weapon (unenchanted), Perfect Self will absorb 20 physical damage. Perfect Self is valuable for countering Mindflayer (Shifter), because the physical damage from Mass Concussion does not have a enh/ab value. It's treated as +0, as with all physical damage spells, and Barricade of Swords.

_________________
Saevel Irithyl


 
      
LetumLux
 
PostPosted: Sat, Jan 31 2015, 3:18 AM 

User avatar

Player

Joined: 31 May 2007
Location: Amia IKEA

Thank you for the demystification!


 
      
Vortex
 
PostPosted: Sat, Jan 31 2015, 19:00 PM 

User avatar

Player

Joined: 24 Dec 2011

Cleric alignment domains (good, evil, law, chaos) have the "turn outsider" ability. Does that work against PC's? Is it a useful ability?


 
      
Opustus
 
PostPosted: Sat, Jan 31 2015, 20:27 PM 

User avatar

Developer

Joined: 18 Jun 2006
Location: Finland

It does work against PCs, it's hilarious! Epic Smiter Paladin29/Cleric1 with the Good and Sun domains was good for a laugh against the tides of tieflings and genasi. You'd need a DC of 60 or above for your Turn to effectively more than terrify your enemies, which frankly is impossible. I'm not sure if Spell Resistance can be reduced to a negative score by means of Mordy or Nature's Balance, for example, but even if it can, I'd still be very sceptical if it lowered the Turn Resistance* to a negative score to reduce the Turn DC. The only way to find out would be to test it in game. I didn't study the mechanics of Turn Undead now, but I'm sure you can make sense of the Wiki article.

It's a fun ability and even somewhat useful. I can remember some talk about a total rework to Turn Undead, but that's been put on ice now, methinks.

*Unsurprisingly, yet another oddity in the game mechanics. With regard to PCs, Turn Resistance simply means that Spell Resistance is added to the Turn DC. Thus having a fraction of Spell Resistance on gear is paramount to your oddball's survival against spooky pallies.

_________________
Every time you clock in the morning, I feel you just want to kill
All my innocence while ignoring my purpose to persevere as a better person
I know you heard this and probably in fear
-Kendrick Lamar, good kid


 
      
Vortex
 
PostPosted: Sun, Feb 01 2015, 0:00 AM 

User avatar

Player

Joined: 24 Dec 2011

Divine Might/Shield melee cleric.

Any clues how to build one?

- Cleric 24 / Fighter 5 / Rog 1 a good starting point?
- Zen Arch or any other way to get decent AB with melee weapon?
- 16 Cha adequate for Div Might/Shield (+9 mod)?
- 20 Wis?
- Spell Focus for offensive spells or is Wis too low? Abj, Evoc, Conj?

Help with these basic questions will get me started. Thanks.


 
      
Vortex
 
PostPosted: Sun, Feb 01 2015, 0:19 AM 

User avatar

Player

Joined: 24 Dec 2011

Follow-up question:

Undeath's Eternal Foe provides "immunity to negative energy damage, immunity to level/energy drain, immunity to ability score decreases, immunity to poisons, immunity to diseases and a +4 deflection bonus to AC."

On Amia that's been modified: "Immunity changed from standard 100% down to 50% + 5% per Spell Focus in Abjuration (55% for Spell Focus, 60% for Greater Focus, 65% for Epic Focus). AC bonus changed from Deflection to Natural and duration changed from Rounds/Level to Turns/Level."

- Does the 50% immunity reduction only apply to negative energy damage? How would it apply to level drain, poison, disease immunity?


 
      
GreatPigeon
 
PostPosted: Sun, Feb 01 2015, 2:35 AM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Vortex wrote:
- Cleric 24 / Fighter 5 / Rog 1 a good starting point?

Yes, also consider 28 Cleric 1 Ranger 1 Rogue. This is if you want to focus more on spell casting.

Vortex wrote:
- Zen Arch or any other way to get decent AB with melee weapon?

Zen Archery is fine, your ab is still very good with cleric. Go through the spell list and enjoy all the bonuses they get.
Divine Power brings your pre-epic BAB to 20 instead of 16 if you went 4 fighter pre-epic or 15 if you went pure cleric.
Bless 1, Aid 1, Divine Favor 5, GMW 5, Prayer 2, Battletide 2,
These max out the +20 AB bonus you can get, which only 14 strength you get +8 str modifier, +1 WF, +2 EWF, 5 ab from epic levels,
15 BAB (or 16)
5 epic levels
8 Str mod
3 WFs
20 from spells and shit
51 AB with only 14 str, your ab rocks.

Quote:
16 Cha adequate for Div Might/Shield (+9 mod)?

I prefer 10 myself for round numbers

Quote:
- 20 Wis?

Or more preferably

Quote:
- Spell Focus for offensive spells or is Wis too low? Abj, Evoc, Conj?

Focus on what your character would do not just pure wisdom. DC is kinda low for offensive unless you go caster

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Silkelock
 
PostPosted: Thu, Feb 05 2015, 17:09 PM 

User avatar

Player

Joined: 17 Jun 2011
Location: Sweden

DM warning, this topic is nearing over 9000 posts. When this occurs something will happen. :D

_________________
Image

Life should be prolonged only when it serves the greater cause of the death of the world.


 
      
Spirit of Rock
 
PostPosted: Fri, Feb 06 2015, 10:02 AM 

User avatar

Player

Joined: 17 Oct 2005
Location: England

8)


Also, looking at a half-orc warleader type. Fiddling around with bard/ftr/KC, but I'm unsure how much of which I need.

I'd like him to be more CHA heavy if possible, being a better supporter and leader than combatant, hence the inclusion of bard. Very gung-ho, 'lead from the front' type who takes a more primitive approach to morale raising. He's not the disciplined tactician who appeals to his men's sense of honour and obligation; rather he's the one tearing up the field bellowing a war chant, laughing and roaring and clapping his allies on the back mid-fight. The int and cha penalties obviously hurt, but I feel the fiery temper of a half-blood and the imposing physical presence go hand in hand with the concept, mechanics be damned.

Barbarian might fit the concept better, but I'm lead to believe that's pretty weak unless you invest serious levels to make the rages worthwhile, and I'd rather keep the bardic wit and magnetism at the cost of some combat ability.


 
      
GreatPigeon
 
PostPosted: Fri, Feb 06 2015, 16:08 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Spirit of Rock wrote:
8)


Also, looking at a half-orc warleader type. Fiddling around with bard/ftr/KC, but I'm unsure how much of which I need.

I'd like him to be more CHA heavy if possible, being a better supporter and leader than combatant, hence the inclusion of bard. Very gung-ho, 'lead from the front' type who takes a more primitive approach to morale raising. He's not the disciplined tactician who appeals to his men's sense of honour and obligation; rather he's the one tearing up the field bellowing a war chant, laughing and roaring and clapping his allies on the back mid-fight. The int and cha penalties obviously hurt, but I feel the fiery temper of a half-blood and the imposing physical presence go hand in hand with the concept, mechanics be damned.

Barbarian might fit the concept better, but I'm lead to believe that's pretty weak unless you invest serious levels to make the rages worthwhile, and I'd rather keep the bardic wit and magnetism at the cost of some combat ability.


Have you considered Orog? Heck it even works with half-orc 20 bard, 4 fighter, 5 KC <-- This is something I've been toying with to build. It is extremely tight on feats however. Like.. To tight! :)

EDIT: 24 Barbarian 5 KC 1 Rogue Half-Orc could have its merits as well

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Yossarin
 
PostPosted: Fri, Feb 06 2015, 16:13 PM 



Player

Joined: 23 Jan 2006

Is there such a thing as a decent Rogue/Wizard build, or is that daydreaming nonsense?


 
      
5star
 
PostPosted: Fri, Feb 06 2015, 16:15 PM 



Player

Joined: 08 Jan 2015

Yossarin wrote:
Is there such a thing as a decent Rogue/Wizard build, or is that daydreaming nonsense?


Yeah, 1Rogue/29Wizard would be fine. :D


(but 1bard/29wizard would be better)

Edit: On a more serious+helpful note, I PM'd you my favorite wizard build. It's a disgusting genasi powerbuild, though it'd work on just about any race. If you don't like the recommended spell foci, just swap 'em out.

_________________
Saevel Irithyl


Last edited by 5star on Fri, Feb 06 2015, 16:27 PM, edited 1 time in total.

 
      
Naivatkal
 
PostPosted: Fri, Feb 06 2015, 16:20 PM 

User avatar

Player

Joined: 26 May 2010

1) Build wizard
2) Replace 27 or 28 or 29 with Rogue
3) ???
4) PROFIT!

But, really, that's it. Wizard builds are relatively easy and straightforward, you're just changing 1 level which nets you skills and you only loose 1 CL which is more or less trivial. Works basically the same with rogue/bard/ranger (Bard nets you UMD, Tumble, and Discipline; Ranger only the Discipline; Rogue gets UMD, Tumble, and some skills like Open Lock/Disable Device if you really want those).

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
5star
 
PostPosted: Fri, Feb 06 2015, 16:32 PM 



Player

Joined: 08 Jan 2015

Yeah, if you don't like the SD route, you can go 27Wizard/2Rogue/1Ranger, which'll net you Disc/Tumble/Hide/MS and Evasion, and Armor+Shield feats for free.

27th CL for the yummy gate.

_________________
Saevel Irithyl


 
      
DaisyDukes
 
PostPosted: Fri, Feb 06 2015, 20:00 PM 



Player

Joined: 10 Aug 2014

Hello everyone, looking at storming the fronts as a barbarian. Here's my attempt:

Quote:
Barbarian 24/Fighter 4/Rogue 2
STR: 19 -> 26
DEX: 10
CON: 14
WIS: 8
INT: 13
CHA: 8

Pre-epic feats:
Power Attack, Cleave, Weapon Focus: Greatsword, Knockdown, Improved Critical: Greatsword, Great Cleave, Improved Knockdown, Blind Fight

Epic feats:
Epic Weapon Focus: Greatsword, Overwhelming Critical: Greatsword, Terrifying Rage, Devastating Critical: Greatsword, Weapon Specialization: Greatsword, Epic Weapon Specialization: Greatsword, Armor Skin, Thundering Rage

Skills (ability adjusted):
Craft Armor/Weapon 12, Discipline 41, Heal 15, Intimidate 32, Taunt 32, Tumble 30, UMD 25


First, I'm not sure about Dev Crit. I know about the Amia changes, and that feared (Terrifying Rage) enemies will not stay KDed. Though they can both be handy in the cases of fear immunities and Dev Crit not working. Thundering Rage was tossed in for added damage, but idk about it. I could swap one for Epic Fort, too. Lack of a shield will hurt, too, unless I ever want to try and get monkey grip.

Anything I can do to make this better? I'm not really good with barbarians.


 
      
Opustus
 
PostPosted: Fri, Feb 06 2015, 20:15 PM 

User avatar

Developer

Joined: 18 Jun 2006
Location: Finland

I'd personally go with that same setup. Getting a decent Fort and Discipline will be relatively easy without the investment of epic feats into it thanks to UMD. Damage is the bestest and Terrifying Rage is thematically fun, although in reality it's a pain in the butt with all the squishy critters making you jog for their bounties.

_________________
Every time you clock in the morning, I feel you just want to kill
All my innocence while ignoring my purpose to persevere as a better person
I know you heard this and probably in fear
-Kendrick Lamar, good kid


 
      
DaisyDukes
 
PostPosted: Sat, Feb 07 2015, 18:17 PM 



Player

Joined: 10 Aug 2014

Thank you for the insight.

Anyone else wish to comment? I'd like some additional yay's/nay's and general advice before I plow into making this character.


 
      
Alaria-
 
PostPosted: Sun, Feb 08 2015, 2:03 AM 

User avatar

Player

Joined: 11 Jan 2013
Location: Riding the flow of the wind!

Well! As I mentioned in the Confessions thread I have a horrible problem with leveling up and selecting spells/feats. I've figured everything out but the last feat for my character.

Fluff info: She is a 30th Level Bard with some choices of feats. She was a little bit "starved" of feats during her early levels since she needs so much.

She has a few choices available:

Improved Expertise
Blind Fight
ESF: Discipline
Epic Reflex/Will
Epic Prowess

She is Listen-focused and does have ESF:Listen (I don't know how Hide in Plain Sight works against that, or Blind Fight for that matter.)

I don't know what choice to make :( She is Dexterity based so her AC is about 70 if she had +5 items and a large shield. 75 with Expertise.

Could someone please share their opinion on this? is Blind Fight worth taking for her as an Epic feat?

I can add that I have considered requesting a custom Epic feat for her, but I have no clue what to put on that if she did.


 
      
GreatPigeon
 
PostPosted: Sun, Feb 08 2015, 3:01 AM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

Alaria- wrote:
Well! As I mentioned in the Confessions thread I have a horrible problem with leveling up and selecting spells/feats. I've figured everything out but the last feat for my character.

Fluff info: She is a 30th Level Bard with some choices of feats. She was a little bit "starved" of feats during her early levels since she needs so much.

She has a few choices available:

Improved Expertise
Blind Fight
ESF: Discipline
Epic Reflex/Will
Epic Prowess

She is Listen-focused and does have ESF:Listen (I don't know how Hide in Plain Sight works against that, or Blind Fight for that matter.)

I don't know what choice to make :( She is Dexterity based so her AC is about 70 if she had +5 items and a large shield. 75 with Expertise.

Could someone please share their opinion on this? is Blind Fight worth taking for her as an Epic feat?

I can add that I have considered requesting a custom Epic feat for her, but I have no clue what to put on that if she did.



If you don;t have blindfight pre-epic I'd consider a full rebuild. As far as your current choices, the choices don't matter so much as what you currently have. What feats do you currently have?

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
GreatPigeon
 
PostPosted: Sun, Feb 08 2015, 3:02 AM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

DaisyDukes wrote:
Thank you for the insight.

Anyone else wish to comment? I'd like some additional yay's/nay's and general advice before I plow into making this character.


Have you talked to Spirit of Rock? He was going to make a half-orc leader type and you wanted to make a basher. Grab that person and maybe you may have a bit more fun in game if you come into it together as a some sort of duo?

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Spirit of Rock
 
PostPosted: Sun, Feb 08 2015, 3:29 AM 

User avatar

Player

Joined: 17 Oct 2005
Location: England

Thanks for the suggestions, Pigeon. I've not quite ironed out the specifics of his character yet, so it could be either barbie or bardie depending. I'd be down for collaborating with you too, Daisy - will send a PM when I'm not so tired.


 
      
555444333
 
PostPosted: Sun, Feb 08 2015, 19:08 PM 

User avatar

Player

Joined: 08 Oct 2005
Location: Czechia

I want an SD build, ideally as sneaky as hell. Glass cannon ok, but aiming more at some tankyness, thinking SD/Monk leaning toward a dip into SD rather than heavy.

_________________
ImageJys'zyne Do'larn


Man, this account is over 10 years old. Where do I get my old man beard?


 
      
Solvaras
 
PostPosted: Sun, Feb 08 2015, 19:52 PM 

User avatar

Player

Joined: 22 Mar 2011

As long as you have 9 monk/ 5 shadowdancer you'll be tanky due to epic dodge. Anything after that is up to you. I've heard good things about 20 monk/ 10 shadowdancer.


 
      
Shadowfiend
 
PostPosted: Sun, Feb 08 2015, 20:05 PM 

User avatar

Player

Joined: 17 Oct 2011
Location: The Hall of the Mountain King

Needing help with building a cleric sun elf (+2 int -2 con), I tried to do it offline, but I am pretty bad at casters in general. The idea is a combat cleric, wielding a longsword

_________________
I am not weird, I am limited edition


 
      
555444333
 
PostPosted: Sun, Feb 08 2015, 20:23 PM 

User avatar

Player

Joined: 08 Oct 2005
Location: Czechia

Solvaras wrote:
As long as you have 9 monk/ 5 shadowdancer you'll be tanky due to epic dodge. Anything after that is up to you. I've heard good things about 20 monk/ 10 shadowdancer.


How do I Epic Dog? :mrgreen:

_________________
ImageJys'zyne Do'larn


Man, this account is over 10 years old. Where do I get my old man beard?


 
      
Raua
 
PostPosted: Sun, Feb 08 2015, 20:43 PM 

User avatar

Player

Joined: 09 Jul 2014
Location: The Land of >9000 Lakes (GMT -6)

Most people do 21 Monk / 6 SD /3 Rogue or Assassin

-Perfect self and DR
-Epic Doge (Yes, I said doge)
-Sneaks for extra damage
-Dual Kamas
-HiPS
-UMD

_________________
Occasionally seen as [DM] Raua, or playerside as...

Image


 
      
GreatPigeon
 
PostPosted: Sun, Feb 08 2015, 20:47 PM 

User avatar

Player

Joined: 04 May 2009
Location: London, UK

555444333 wrote:
I want an SD build, ideally as sneaky as hell. Glass cannon ok, but aiming more at some tankyness, thinking SD/Monk leaning toward a dip into SD rather than heavy.


Do something fun. 24 barbarian 6 SD

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
555444333
 
PostPosted: Sun, Feb 08 2015, 20:49 PM 

User avatar

Player

Joined: 08 Oct 2005
Location: Czechia

Sounds fun but doesn't fit my character idea. :lol:

_________________
ImageJys'zyne Do'larn


Man, this account is over 10 years old. Where do I get my old man beard?


 
      
Murex
 
PostPosted: Sun, Feb 08 2015, 23:24 PM 

User avatar

Player

Joined: 01 Dec 2009

GreatPigeon wrote:

Do something fun. 24 barbarian 6 SD


I really wish someone would try this out sometime. Terrifying Range would be really fun with HiPS.

Image

_________________
Image


Last edited by Murex on Sun, Feb 08 2015, 23:52 PM, edited 1 time in total.

 
      
serbiris
 
PostPosted: Sun, Feb 08 2015, 23:33 PM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

Yossarin wrote:
Is there such a thing as a decent Rogue/Wizard build, or is that daydreaming nonsense?


You could effectively create a spellsword build, but it would be just that - a spellsword, and not really very roguey. It would also be a bit subpar for no real gain, and Spellswords need to prepare which you can't really do while couched in your hiding spot. There's also Wizard24/Shadowdancer6 (possibly 1 ranger or fighter dump) which is a bit more realistic, although it's roundly agreed to be a bit gimmicky - the addition of Hide and HIPS does help with survivability, and let you "act" as a rogue. It largely depends what you're looking for though - just those two classes, in a build (presumably as more than just a dump level)? A wizard who also does rogue things? Or a rogue who does rogue things with the aid of wizardry? Either way the most mechanically robust builds are going to be wizard-heavy.

Personally I think Wiz15/Assassin15 would be funny as hell but I'm pretty sure it wouldn't work at all.

_________________
@Thanatopsis#6293


 
      
NinjaClarinet
 
PostPosted: Sun, Feb 08 2015, 23:59 PM 



Player

Joined: 12 Jul 2010

If you can somehow get it leveled, it does kill other players in very specific circumstances. good luck getting it there though :P


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 9266 posts ]  Go to page Previous  1 ... 176, 177, 178, 179, 180, 181, 182 ... 186  Next


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group