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Manarethan
 
PostPosted: Sun, Dec 29 2013, 11:39 AM 

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Yep, certainly.


 
      
Dead
 
PostPosted: Sun, Dec 29 2013, 13:32 PM 

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What's the official ruling on the polymorph, shapeshifing and shapechange vs True Seeing?

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Laiquendi Ohtar
 
PostPosted: Sun, Dec 29 2013, 13:38 PM 

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Skill based (shapeshifters) are not pierced by TS.
Spell based are.
At least that's what I've been told some time ago :)

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Antoniius
 
PostPosted: Sun, Dec 29 2013, 21:08 PM 

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I guess there are differences among the Epic Mummy Dust Summons but... what kind of differences? I mean, what is main focus or role for different summons?

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Kamina
 
PostPosted: Sun, Dec 29 2013, 21:41 PM 

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What are the rulings against using Deity names in character names?

I ask because in the traditional Hin naming guide, it's possible to form some of the Hin deity's names.

The character's name I had in mind would have the surname Peryroyl, with the meaning Divine Flower.

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Murex
 
PostPosted: Sun, Dec 29 2013, 22:27 PM 

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Antoniius wrote:
I guess there are differences among the Epic Mummy Dust Summons but... what kind of differences? I mean, what is main focus or role for different summons?


I doubt any one player has made a caster with every kind of EMD summon, so that's hard to answer. I only know the undead version, and I can say the obvious for that one- immunities + weaknesses, but otherwise a beefy basher.

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Dead
 
PostPosted: Sun, Dec 29 2013, 22:44 PM 

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Yaster Galer wrote:
What are the rulings against using Deity names in character names?

I ask because in the traditional Hin naming guide, it's possible to form some of the Hin deity's names.

The character's name I had in mind would have the surname Peryroyl, with the meaning Divine Flower.


viewtopic.php?p=918569#p918569

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Kamina
 
PostPosted: Sun, Dec 29 2013, 22:49 PM 

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Dead wrote:
Yaster Galer wrote:
What are the rulings against using Deity names in character names?

I ask because in the traditional Hin naming guide, it's possible to form some of the Hin deity's names.

The character's name I had in mind would have the surname Peryroyl, with the meaning Divine Flower.


viewtopic.php?p=918569#p918569

That doesn't mention Deity names, but I'm not giving it the benefit of the doubt until a DM says yes/no :p

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Dead
 
PostPosted: Sun, Dec 29 2013, 23:13 PM 

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Yaster Galer wrote:
Dead wrote:
Yaster Galer wrote:
What are the rulings against using Deity names in character names?

I ask because in the traditional Hin naming guide, it's possible to form some of the Hin deity's names.

The character's name I had in mind would have the surname Peryroyl, with the meaning Divine Flower.


viewtopic.php?p=918569#p918569

That doesn't mention Deity names, but I'm not giving it the benefit of the doubt until a DM says yes/no :p


Son of Ilmater is mentioned. So if you cannot call yourself Son of Ilmater, I'm guessing you cannot name yourself Ilmater either?

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Kamina
 
PostPosted: Sun, Dec 29 2013, 23:18 PM 

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Dead wrote:
Yaster Galer wrote:
Dead wrote:

That doesn't mention Deity names, but I'm not giving it the benefit of the doubt until a DM says yes/no :p


Son of Ilmater is mentioned. So if you cannot call yourself Son of Ilmater, I'm guessing you cannot name yourself Ilmater either?


Ah but that's the different, I'm not naming myself Sheela Peryroyl, Daughter of Sheela Peryroyl or something implying I am the god, however the god's name has meaning behind it in Hin tongue.

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Gobbledygook
 
PostPosted: Mon, Dec 30 2013, 0:52 AM 

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Should be fine to do it Yaster. Names are just names. Of course some of them are more unique than others, but in your case it's just a Hin name which happens to also be in common with a god. The point is that you're not trying to pretend you are or come from that god, but it's just a coincidence due to shared language.

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DireCorbie
 
PostPosted: Mon, Dec 30 2013, 3:00 AM 

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Is there a way to give custom names to the items you make through the crafting system? And if so, how is it done?

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Liz
 
PostPosted: Mon, Dec 30 2013, 3:03 AM 

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Yep, though you have to blow a mythal to do it. The bigger the mythal, the longer tbe name you can give your item. It's one of the options that comes up in the regular mythalcrafting menu, and it pops up instructions when you select it. It's fairly simple.

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Kamina
 
PostPosted: Mon, Dec 30 2013, 3:09 AM 

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Liz wrote:
The bigger the mythal, the longer tbe name you can give your item.


Nooooooot truuuuuuuue!

For whatever reason, any Mythal gives up to NWN's cap on letters for an item's name.

Also, do you mean Job or Mythal Crafting system Corbie? If the former, you can use a Scribe's desk to rename ANY Job item. If the latter, then it's Mythals.

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DireCorbie
 
PostPosted: Mon, Dec 30 2013, 3:10 AM 

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Yeah, I meant the job system, and for non-equips. Thanks for the replies!

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Kamina
 
PostPosted: Mon, Dec 30 2013, 3:13 AM 

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Any Job system item (Aka orange text item) can simply be put in a Scribe's desk and renamed /and/ have new descriptions! In fact, if you have say, a Gem, which the special properties of "Gem, Obsidian" you can use a Mythal on it at a Mythal Crafting Station and remove it, basically making your own re-nameable item!

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unknown, never completely trusted but always inducing wonder
when met"


 
      
Liz
 
PostPosted: Mon, Dec 30 2013, 3:13 AM 

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Is the length limit really not a thing anymore? I remember having names rejected by the mythal forge for being too long. That was... quite some time ago, though.

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Kamina
 
PostPosted: Mon, Dec 30 2013, 3:15 AM 

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Liz wrote:
Is the length limit really not a thing anymore? I remember having names rejected by the mythal forge for being too long. That was... quite some time ago, though.

Yup. As a former slave to the MCS too that was the case, for whatever reason that is no longer the case and I have been able to exceed the nameable cap with Minor Mythals easily.

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Murex
 
PostPosted: Mon, Dec 30 2013, 5:44 AM 

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Yaster Galer wrote:
Any Job system item (Aka orange text item) can simply be put in a Scribe's desk and renamed /and/ have new descriptions! In fact, if you have say, a Gem, which the special properties of "Gem, Obsidian" you can use a Mythal on it at a Mythal Crafting Station and remove it, basically making your own re-nameable item!


Yeah. I just found out the hard way that only orange text items can be changed. I was about to post this same question. Too bad it can't be any item.

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Antoniius
 
PostPosted: Mon, Dec 30 2013, 8:04 AM 

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Murex wrote:
Antoniius wrote:
I guess there are differences among the Epic Mummy Dust Summons but... what kind of differences? I mean, what is main focus or role for different summons?


I doubt any one player has made a caster with every kind of EMD summon, so that's hard to answer. I only know the undead version, and I can say the obvious for that one- immunities + weaknesses, but otherwise a beefy basher.


I am not experienced with nwn, so may i ask why noone has EMD? is it useless? are there better epic skills? (i just got to lvl 20 so i ned to plan epic levels)

thank you

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Kamina
 
PostPosted: Mon, Dec 30 2013, 8:12 AM 

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Antoniius wrote:
Murex wrote:
Antoniius wrote:
I guess there are differences among the Epic Mummy Dust Summons but... what kind of differences? I mean, what is main focus or role for different summons?


I doubt any one player has made a caster with every kind of EMD summon, so that's hard to answer. I only know the undead version, and I can say the obvious for that one- immunities + weaknesses, but otherwise a beefy basher.


I am not experienced with nwn, so may i ask why noone has EMD? is it useless? are there better epic skills? (i just got to lvl 20 so i ned to plan epic levels)

thank you

No, you misunderstood what Murex said. Not many people have played characters using each EMD available.

EMD is an extremely useful feat especially when you have the correct Epic Spell Foci for it, which extends it to 15 minutes I believe.

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Kamina
 
PostPosted: Mon, Dec 30 2013, 8:55 AM 

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Do Druid shapes work like shifter shapes? As in item-merging?

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IronAngel
 
PostPosted: Mon, Dec 30 2013, 9:32 AM 

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Yaster Galer wrote:
EMD is an extremely useful feat especially when you have the correct Epic Spell Foci for it, which extends it to 15 minutes I believe.


It's turns/CL turned into hours/CL. That means 30 minutes into 60 minutes, at max. (I assume the spell-mechanical hour is still two minutes, despite changes to the day-night cycle clock.)

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Antoniius
 
PostPosted: Mon, Dec 30 2013, 9:37 AM 

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Yaster Galer wrote:
No, you misunderstood what Murex said. Not many people have played characters using each EMD available.

EMD is an extremely useful feat especially when you have the correct Epic Spell Foci for it, which extends it to 15 minutes I believe.


Ty, i really misunderstood it. I will get as only useful focus the necromancer (Duration extended to 1 Hour/level), while other summons will last 1 Turn/level that should anyway be enough, so i am really undecided.

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Richard_Edmund
 
PostPosted: Tue, Dec 31 2013, 3:47 AM 

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Is it possible to have spawn encounters triggered by summons/familiars/companions?

And is it possible to add a use to the PC emote wand, under 'summon options' to make your S/F/C bash at the nearest or selected object?

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Murex
 
PostPosted: Tue, Dec 31 2013, 5:10 AM 

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Richard_Edmund wrote:
Is it possible to have spawn encounters triggered by summons/familiars/companions?

And is it possible to add a use to the PC emote wand, under 'summon options' to make your S/F/C bash at the nearest or selected object?


If you character attacks it first, you can command your familiar or summon to help.

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Antoniius
 
PostPosted: Tue, Dec 31 2013, 9:34 AM 

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Richard_Edmund wrote:
Is it possible to have spawn encounters triggered by summons/familiars/companions?


would be a nice idea to induce people in using direct control of familiar

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Amarice-Elaraliel
 
PostPosted: Tue, Dec 31 2013, 11:01 AM 

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Kamina wrote:
Do Druid shapes work like shifter shapes? As in item-merging?


No. Druid shapes only merge armor. That's why the epic dragon shape also only merges armor as it is also a druid shape. Which means you have to take buffs and summons into balance account.

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lilmarcat
 
PostPosted: Tue, Dec 31 2013, 12:34 PM 



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Not sure if it's been asked but can shield or any globe spell be used to protect ones self from the rain and can any sort of elemental resist spell be used to dry ones self?


 
      
Kamina
 
PostPosted: Tue, Dec 31 2013, 14:20 PM 

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Amarice-Elaraliel wrote:
Kamina wrote:
Do Druid shapes work like shifter shapes? As in item-merging?


No. Druid shapes only merge armor. That's why the epic dragon shape also only merges armor as it is also a druid shape. Which means you have to take buffs and summons into balance account.


Ah that's fine then!

Is it possible to request a different skin to shapeshift in to over a previous one? Such as one of the alternative earth elemental skins over the default?

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Seventh Heaven
 
PostPosted: Tue, Dec 31 2013, 14:42 PM 

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Kamina wrote:
Amarice-Elaraliel wrote:
Kamina wrote:
Do Druid shapes work like shifter shapes? As in item-merging?


No. Druid shapes only merge armor. That's why the epic dragon shape also only merges armor as it is also a druid shape. Which means you have to take buffs and summons into balance account.


Ah that's fine then!

Is it possible to request a different skin to shapeshift in to over a previous one? Such as one of the alternative earth elemental skins over the default?



To add to this can there be a custom ability Bolted on with DC cost?

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MisterLich
 
PostPosted: Tue, Dec 31 2013, 21:22 PM 

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If I get the monkey grip widget to use for a weapon on my character, say, a scythe or something, when using the widget the weapon loses the 1.5x STR bonus to damage and gets the other debuffs from style penalties, listed on the website.

But, if I don't use the widget for some reason (i.e. I'm dueling someone and want to maximize damage rather than equip a shield), so I don't use the Monkey Grip widget at that time, do I retain my 1.5x STR bonus and do I lose the style penalties, or are all these penalties applied directly to the weapon even if you wield it in both hands like normal?

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Ice
 
PostPosted: Tue, Dec 31 2013, 21:26 PM 

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The penalties and everything are in the weapon, so once it is bonded, it is basically like always wielding it in one hand, with or without shield. (You get the 1.5x bonus, but the bonded weapon has the damage penalty)

If you want everything (without shield, too) without the penalty, you have to wield a non-bonded weapon.

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MisterLich
 
PostPosted: Tue, Dec 31 2013, 21:30 PM 

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OK; then this is a bit more specific...


Since there were talks of nerfing the enchanted damage boosts (like +2d4 electric damage) and massive critical damage boosts on two handed weapons, when using them with monkey grip, what would the penalties (besides style penalties) be for a Warforged Greatsword?

A normal Warforged Greatsword being +2d6 physical damage (can't remember if it's slashing or piercing), +2d6 massive critical, and keen.

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Ice
 
PostPosted: Tue, Dec 31 2013, 21:33 PM 

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I... Can't... remember.

It's all written in the MG post that was hot during the last week.

I do remember that 2d6 of massive critical was reduced to... 1d6? 1d10? Something along the lines. I'll read again.

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MisterLich
 
PostPosted: Tue, Dec 31 2013, 21:37 PM 

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Yeah, I saw that thread, but I couldn't keep up with it D: there were lots of different opinions and various rulings and I wasn't sure what was what.

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Ice
 
PostPosted: Tue, Dec 31 2013, 21:41 PM 

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Nope! Sorry. It changes 2d6 of (m)ass critical to 2d4*, which isn't exactly a OH MY GODS MY CHARACTER IS BROKEN thing. **


*In the case of a greatsword, that is.

**Based on what Mosh said, that is.

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MisterLich
 
PostPosted: Tue, Dec 31 2013, 21:43 PM 

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It doesn't change the +2d6 physical damage though?

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Ice
 
PostPosted: Tue, Dec 31 2013, 21:45 PM 

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I... don't... think... so?
I don't have any evidence for such, but that is my belief.

I'd love to be able to tell, but sadly I MG a bastard sword, and it is 1d10/1d10/1d8 in the best scenario :P

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MisterLich
 
PostPosted: Tue, Dec 31 2013, 21:50 PM 

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YOU HAVE FAILED ME, AIS!

Naw, but seriously, thanks for checking up all that for me ^^

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Naivatkal
 
PostPosted: Tue, Dec 31 2013, 23:12 PM 

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Antoniius wrote:
Richard_Edmund wrote:
Is it possible to have spawn encounters triggered by summons/familiars/companions?


would be a nice idea to induce people in using direct control of familiar

Uh, familiars do trigger spawns. Was doing it recently with my drow, was possessing the skelly to trigger and draw them in.

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Kamina
 
PostPosted: Wed, Jan 01 2014, 0:24 AM 

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Kamina wrote:
Amarice-Elaraliel wrote:
Kamina wrote:
Do Druid shapes work like shifter shapes? As in item-merging?


No. Druid shapes only merge armor. That's why the epic dragon shape also only merges armor as it is also a druid shape. Which means you have to take buffs and summons into balance account.


Ah that's fine then!

Is it possible to request a different skin to shapeshift in to over a previous one? Such as one of the alternative earth elemental skins over the default?

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Murex
 
PostPosted: Wed, Jan 01 2014, 7:46 AM 

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Naivatkal wrote:
Antoniius wrote:
Richard_Edmund wrote:
Is it possible to have spawn encounters triggered by summons/familiars/companions?


would be a nice idea to induce people in using direct control of familiar

Uh, familiars do trigger spawns. Was doing it recently with my drow, was possessing the skelly to trigger and draw them in.


Yep. Familliars can spawn monsters.

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Forked
 
PostPosted: Thu, Jan 02 2014, 13:15 PM 

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Do druid and ranger levels stack bonuses for the animal companions? As in, would a 26 druid/ 4 ranger count as CL30 for his companion?


 
      
Amarice-Elaraliel
 
PostPosted: Thu, Jan 02 2014, 13:30 PM 

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Kamina wrote:
Amarice-Elaraliel wrote:
Kamina wrote:
Do Druid shapes work like shifter shapes? As in item-merging?


No. Druid shapes only merge armor. That's why the epic dragon shape also only merges armor as it is also a druid shape. Which means you have to take buffs and summons into balance account.


Ah that's fine then!

Is it possible to request a different skin to shapeshift in to over a previous one? Such as one of the alternative earth elemental skins over the default?


It is possible to have the same shape with a different skin as long as it makes sense, yes.

For example is there a skinchanger which allows to shift into metallic dragons instead of the chromatics, since they have the same stats.

So yes, possible as long as the stats or not totally off for the new creature you want.

Someone asked if adding abilities/spells to shapes etc would be possible. You'd need to request a custom shape for that, which is a bit more on the pricey side. Depending on power somewhere around 23ish DC.

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Naivatkal
 
PostPosted: Thu, Jan 02 2014, 15:34 PM 

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Forked wrote:
Do druid and ranger levels stack bonuses for the animal companions? As in, would a 26 druid/ 4 ranger count as CL30 for his companion?

95% sure the answer is no.

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Forked
 
PostPosted: Thu, Jan 02 2014, 15:43 PM 

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Naivatkal wrote:
Forked wrote:
Do druid and ranger levels stack bonuses for the animal companions? As in, would a 26 druid/ 4 ranger count as CL30 for his companion?

95% sure the answer is no.

Is that for the Amia specific bonuses too? As in 1ac / 2 CL and so on.


 
      
Naivatkal
 
PostPosted: Thu, Jan 02 2014, 15:53 PM 

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I'd assume so.

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Khasir :: From the East a storm is coming


 
      
Kamina
 
PostPosted: Thu, Jan 02 2014, 16:15 PM 

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Amarice-Elaraliel wrote:
It is possible to have the same shape with a different skin as long as it makes sense, yes.

For example is there a skinchanger which allows to shift into metallic dragons instead of the chromatics, since they have the same stats.

So yes, possible as long as the stats or not totally off for the new creature you want.


Thanks! Does that fall under the 5DC category?

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Grenwal
 
PostPosted: Thu, Jan 02 2014, 22:13 PM 

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hey all, I require a brief, Do's and dont's when in Amia as a Goblin, and ways I should act with various races?

I am new and want to play the race as best I can for all our enjoyment!

(sorry if post is in wrong area)

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