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PaladinOfSune
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Posted: Tue, Feb 07 2012, 16:49 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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There have been some not very subtle hints lately as to the the next version of the hak being released soon. That 'soon' is today! As it is mostly a bug fix of version 3, there has been more focus on making sure everything in the current content works than adding more, but that doesn't mean I can't show off some of the highlights via screenshots. ----- Never saw that colour of ioun stone before. ----- It'd be a real shame if someone crashed this boat into a cliff. ----- Part of our new summer forest tileset. ----- Another example. Fancy buildings! ----- The elven interior tileset. Non-people need not apply. ----- Custom spells? Yeah, we have custom feats now, too. ----- We can now give horns to any head. Want a goggle-eyed halfling with deer anklers? Now you can! (we won't approve this) ----- The new cats were murdered because nobody liked them. Hope you're proud of yourself. ----- This will be live later today. You will notice the hak page has already been updated (click refresh if you see the old links), so you can download now and need not wait for when the mod is updated. Note that amia_v3_music.hak, amia_v3_override.hak and amia_v3_skyboxes.hak haven't been updated, so you don't need to overwrite those. The full change list will be posted later with the update.
_________________ "Let's unwrite these pages and replace them with our own words."
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Pony
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Posted: Tue, Feb 07 2012, 17:00 PM |
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Player
Joined: 07 May 2005
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Tomato Sword
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Posted: Tue, Feb 07 2012, 17:18 PM |
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Player
Joined: 18 Aug 2011
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Finally... No more ugly cats... xD Thank you guys!
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RaveN
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Posted: Tue, Feb 07 2012, 17:40 PM |
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Administrative Developer
Joined: 08 Jun 2010
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omg! yay, hopefully my armor is there.
_________________ a.k.a. Audrey Zinata
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Jes
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Posted: Tue, Feb 07 2012, 17:50 PM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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If there's a visual list of the horns available, I'd love to finally get Zelly the ones she's supposed to have. xD
Thanks for all the work, Suney and Team!
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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PaladinOfSune
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Posted: Tue, Feb 07 2012, 17:58 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Needled247 wrote: omg! yay, hopefully my armor is there. Yup, a few torsos have been changed to better AC types, including that one. Jes wrote: If there's a visual list of the horns available, I'd love to finally get Zelly the ones she's supposed to have. xD
Thanks for all the work, Suney and Team!  The proportions are adjusted for each race and gender, so it won't look goofy if you go for something besides human male.
_________________ "Let's unwrite these pages and replace them with our own words."
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Uncle-Opustus
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Posted: Tue, Feb 07 2012, 18:00 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Has the full-figured population of Amia been finally noticed?
_________________ UCE THIS, YOU COW.
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ZoltanTheRed
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Posted: Tue, Feb 07 2012, 18:02 PM |
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DM
Joined: 03 Jul 2008 Location: USA
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This looks awesome. Plus bug fixes are always nice.
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Jes
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Posted: Tue, Feb 07 2012, 18:03 PM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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One of those horns could work to symbolize hers. Too bad there aren't any that are more on top like the tiefling heads, so an elven model can have top-side horns (without having to have super-long hair). I'll probably go with one of these! Thanks!
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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Pony
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Posted: Tue, Feb 07 2012, 18:07 PM |
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Player
Joined: 07 May 2005
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Looked at the summer forest tileset. I have to say that is the best tileset I have seen in a long time and you can really make stunning things with it.
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Dergaii
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Posted: Tue, Feb 07 2012, 19:44 PM |
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Player
Joined: 01 Jun 2007 Location: Waffles, Beer & Chocolate
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Stronglikesumo
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Posted: Tue, Feb 07 2012, 19:47 PM |
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Player
Joined: 05 Nov 2011
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Take that ugly kitties! shame brass dragons have a shovel head or I would get Yennifer some horns... T-T
_________________ I'm not my Avatar, if you have a problem with Ponies, I suggest you keep it to yourself.
Have a nice day.
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Heartless_Insanity
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Posted: Tue, Feb 07 2012, 19:49 PM |
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Player
Joined: 27 Jun 2011
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do i just RE DL the old hak ?
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VashO_o
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Posted: Tue, Feb 07 2012, 20:01 PM |
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Player
Joined: 04 Aug 2009 Location: LI NY
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. . .
_________________ If you want dc's don't rp with me.
Last edited by VashO_o on Tue, Feb 07 2012, 20:11 PM, edited 1 time in total.
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Dergaii
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Posted: Tue, Feb 07 2012, 20:03 PM |
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Player
Joined: 01 Jun 2007 Location: Waffles, Beer & Chocolate
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Place the tlk file not in the hak folder of nwn, but in the tlk folder.
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Ðraco
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Posted: Tue, Feb 07 2012, 20:03 PM |
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Player
Joined: 09 May 2010 Location: Canada Ontario, GMT -5
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Lol, very nice. With these horns I suspect we'll have more Dragon Disciples and Tieflings than ever 
_________________ ~Draco Bloodcloak~ In the mind of a tielfing~Xanhorn Dragonsbane~
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Neo46
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Posted: Tue, Feb 07 2012, 20:12 PM |
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Player
Joined: 06 Mar 2010 Location: The Bluegrass State
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VashO_o wrote: . . . And if there is not a tlk folder you can just make one and name it tlk yourself.
_________________ Active Character: Aerosque Cain - Retired Rhek the Wall Anzety Alean'ndar
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Estara
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Posted: Tue, Feb 07 2012, 20:16 PM |
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Player
Joined: 23 Feb 2007
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Sshhhhhh, Draco. SHH. Looks nice, Suney! Thanks. 
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Bini
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Posted: Tue, Feb 07 2012, 20:27 PM |
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Player
Joined: 26 Mar 2011
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OMFG head aligned vfx horns! Mania is going to jizz her skirts!
_________________ feel the blood gushing from your anusONE feel the blood gushing from your anus
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psycho
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Posted: Tue, Feb 07 2012, 20:46 PM |
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Player
Joined: 27 Sep 2010
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Auto install doesn't work.
Says a "tlk file" is missing when attempting to log on.
Auto means automatic, if I am not mistaken?
Will try downloading again and see if it works.
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psycho
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Posted: Tue, Feb 07 2012, 20:49 PM |
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Player
Joined: 27 Sep 2010
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nwnconstints.exe or something in the likes is now "corrupted..."
Hope there wasn't some virus attached, maybe i'm just a bit paranoid though.
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PaladinOfSune
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Posted: Tue, Feb 07 2012, 20:50 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Download the manual one if you're having troubles with the auto installer. I think I recall hearing it doesn't work well with post XP systems.
It's smaller, anyway.
_________________ "Let's unwrite these pages and replace them with our own words."
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psycho
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Posted: Tue, Feb 07 2012, 20:53 PM |
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Player
Joined: 27 Sep 2010
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Athyonn Ursidae
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Posted: Tue, Feb 07 2012, 20:54 PM |
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Player
Joined: 19 Oct 2008 Location: UK
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Yay for having the old panthers back!!!
_________________ Siggy by Maryn
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TheGoddessOfAmazing©
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Posted: Tue, Feb 07 2012, 20:59 PM |
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Player
Joined: 20 Jan 2007
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PaladinOfSune wrote: Download the manual one if you're having troubles with the auto installer. I think I recall hearing it doesn't work well with post XP systems.
It's smaller, anyway. run as administrator and it works just fine.
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davis114
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Posted: Tue, Feb 07 2012, 21:25 PM |
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Player
Joined: 16 Dec 2007
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Auto installer works fine for me on Vista.
Course, I still had to use WinRAR and unzip the files, then move them to my nwn folder. So...make sure you're doing all the steps, eh?
_________________  MoshingChris wrote: Dude makes like a drunk even when he's sober.
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zDarkShadowz
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Posted: Tue, Feb 07 2012, 21:31 PM |
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Player
Joined: 06 Feb 2012
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Just make sure the files actually say v3b_hak/hak_3b. If it doesn't, then your browser is loading up an old page to make it "quicker". Clear your temp files and load the page once more.
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Selvec Darkon
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Posted: Tue, Feb 07 2012, 23:29 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Disco, the horns on any head. They stay aligned to the character changing his head direction yes? Think its possible to adapt that for those god aweful hats?
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mahtan
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Posted: Tue, Feb 07 2012, 23:42 PM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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If we make the model of the hat into a VFX yes. Shouldn't be too hard. As long as I remember before we do the next update whenever.
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PaladinOfSune
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Posted: Tue, Feb 07 2012, 23:43 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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Wouldn't advise it, since their colours couldn't be changed then.
_________________ "Let's unwrite these pages and replace them with our own words."
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Mahtan
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Posted: Tue, Feb 07 2012, 23:44 PM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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Yep that's a problem yeah.
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Naivatkal
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Posted: Tue, Feb 07 2012, 23:51 PM |
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Player
Joined: 26 May 2010
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Would the hats be able to be made in different colors? OR, at least, some basic ones like black/brown/grey/white/whatever?
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Mahtan
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Posted: Wed, Feb 08 2012, 0:06 AM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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Yes. Just like the glowing eyes and stuff. But that makes more work.
A useful thing though is it lets me make my own texture for it. Even colors that don't exist on NWNs selectable ones for clothes.
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Naivatkal
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Posted: Wed, Feb 08 2012, 0:22 AM |
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Player
Joined: 26 May 2010
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That's kind of cool, and yeah that's what I thought. Though that's why I was suggesting just make some that are basic colors that would go with most anything. If people want something different, then DCs! 
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Selvec Darkon
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Posted: Wed, Feb 08 2012, 2:33 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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The option would be interesting.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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ZoltanTheRed
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Posted: Wed, Feb 08 2012, 2:49 AM |
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DM
Joined: 03 Jul 2008 Location: USA
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Will horns cost DCs to get?
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Mahtan
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Posted: Wed, Feb 08 2012, 3:26 AM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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corypx
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Posted: Wed, Feb 08 2012, 3:42 AM |
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Player
Joined: 14 Oct 2006
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I assume the Hak did not add a Crown to the helms?
if it did Skeletor would prob get rid of his 5 year old Skullhelm.
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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Raif
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Posted: Wed, Feb 08 2012, 4:04 AM |
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Player
Joined: 30 Mar 2008
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did the 10 part one get updated? the file names dont look new
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GreatPigeon
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Posted: Wed, Feb 08 2012, 6:06 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Sune, would you care to post instructions to how to view the open face helm visuals? or post the helmets here pretty please?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Selvec Darkon
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Posted: Wed, Feb 08 2012, 6:37 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Yes please, I can't even find information on this in any of the DM only places.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mahtan
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Posted: Wed, Feb 08 2012, 6:47 AM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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dm_visualeffect # in the console ~.
You can find all the numbers in the visualeffects.2da
I will try to get a good list for you.
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Selvec Darkon
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Posted: Wed, Feb 08 2012, 6:50 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Cheers. So for everyone else. That means you request open faced helm visuals from DM's, same as the horns.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Mahtan
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Posted: Wed, Feb 08 2012, 6:54 AM |
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Player
Joined: 28 May 2006 Location: That place with the green grass and that blue sky.
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Quote: 0 VFX_DUR_BLUR 1 VFX_DUR_DARKNESS 2 VFX_DUR_ENTANGLE 3 VFX_DUR_FREEDOM_OF_MOVEMENT 4 VFX_DUR_GLOBE_INVULVERABILITY 5 VFX_DUR_BLACKOUT 6 VFX_DUR_INVISIBILITY 7 VFX_DUR_MIND_AFFECTING_NEGATIVE 8 VFX_DUR_MIND_AFFECTING_POSITIVE 9 VFX_DUR_GHOSTLY_VISAGE 10 VFX_DUR_ETHEREAL_VISAGE 11 VFX_DUR_PROT_BARKSKIN 12 VFX_DUR_PROT_GREATER_STONESKIN 13 VFX_DUR_PROT_PREMONITION 14 VFX_DUR_PROT_SHADOW_ARMOR 15 VFX_DUR_PROT_STONESKIN 16 VFX_DUR_SANCTUARY 17 VFX_DUR_WEB 18 VFX_FNF_BLINDDEAF 19 VFX_FNF_DISPEL 20 VFX_FNF_DISPEL_DISJUNCTION 21 VFX_FNF_DISPEL_GREATER 22 VFX_FNF_FIREBALL 23 VFX_FNF_FIRESTORM 24 VFX_FNF_IMPLOSION 25 VFX_FNF_MASS_HASTE_XXXXX 26 VFX_FNF_MASS_HEAL_XXXXX 27 VFX_FNF_MASS_MIND_AFFECTING_xxxxx 28 VFX_FNF_METEOR_SWEARM 29 VFX_FNF_NATURES_BALANCE 30 VFX_FNF_PWKILL 31 VFX_FNF_PWSTUN 32 VFX_FNF_SUMMON_GATE 33 VFX_FNF_SUMMON_MONSTER_1 34 VFX_FNF_SUMMON_MONSTER_2 35 VFX_FNF_SUMMON_MONSTER_3 36 VFX_FNF_SUMMON_UNDEAD 37 VFX_FNF_SUNBEAM 38 VFX_FNF_TIME_STOP 39 VFX_FNF_WAIL_O_BANSHEES 40 VFX_FNF_WEIRD 41 VFX_FNF_WORD 42 VFX_IMP_AC_BONUS 43 VFX_IMP_ACID_L 44 VFX_IMP_ACID_S 45 VFX_IMP_ALTER_WEAPON_XXXxX 46 VFX_IMP_BLIND_DEAF_M 47 VFX_IMP_BREACH 48 VFX_IMP_CONFUSION_S 49 VFX_IMP_DAZED_S 50 VFX_IMP_DEATH 51 VFX_IMP_DISEASE_S 52 VFX_IMP_DISPEL 53 VFX_IMP_DISPEL_DISJUNCTION_XXX 54 VFX_IMP_DIVINE_STRIKE_FIRE 55 VFX_IMP_DIVINE_STRIKE_HOLY 56 VFX_IMP_DOMINATE_S 57 VFX_IMP_DOOM 58 VFX_IMP_FEAR_S_XXXXX 59 VFX_IMP_FLAME_L_XXXXX 60 VFX_IMP_FLAME_M 61 VFX_IMP_FLAME_S 62 VFX_IMP_FROST_L 63 VFX_IMP_FROST_S 64 VFX_IMP_GREASE_XXXXXX 65 VFX_IMP_HASTE 66 VFX_IMP_HEALING_G 67 VFX_IMP_HEALING_L 68 VFX_IMP_HEALING_M 69 VFX_IMP_HEALING_S 70 VFX_IMP_HEALING_X 71 VFX_IMP_HOLY_AID 72 VFX_IMP_KNOCK 73 VFX_BEAM_LIGHTNING 74 VFX_IMP_LIGHTNING_M 75 VFX_IMP_LIGHTNING_S 76 VFX_IMP_MAGBLUE 77 VFX_IMP_MAGBLUE2_XXXXX 78 VFX_IMP_MAGBLUE3_XXXXX 79 VFX_IMP_MAGBLUE4_XXXXX 80 VFX_IMP_MAGBLUE5_XXXXX 81 VFX_IMP_NEGATIVE_ENERGY 82 VFX_DUR_PARALYZE 83 VFX_IMP_POISON_L_XXXXX 84 VFX_IMP_POISON_S 85 VFX_IMP_POLYMORPH 86 VFX_IMP_PULSE_COLD 87 VFX_IMP_PULSE_FIRE 88 VFX_IMP_PULSE_HOLY 89 VFX_IMP_PULSE_NEGATIVE 90 VFX_IMP_RAISE_DEAD 91 VFX_IMP_REDUCE_ABILITY_SCORE 92 VFX_IMP_REMOVE_CONDITION 93 VFX_IMP_SILENCE 94 VFX_IMP_SLEEP 95 VFX_IMP_SLOW 96 VFX_IMP_SONIC 97 VFX_IMP_STUN 98 VFX_IMP_SUNSTRIKE 99 VFX_IMP_UNSUMMON 100 VFX_COM_SPECIAL_BLUE_RED 101 VFX_COM_SPECIAL_PINK_ORANGE 102 VFX_COM_SPECIAL_RED_WHITE 103 VFX_COM_SPECIAL_RED_ORANGE 104 VFX_COM_SPECIAL_WHITE_BLUE 105 VFX_COM_SPECIAL_WHITE_ORANGE 106 VFX_COM_BLOOD_REG_WIMPR 107 VFX_COM_BLOOD_LRG_WIMPR 108 VFX_COM_BLOOD_CRT_WIMPR 109 VFX_COM_BLOOD_REG_RED 110 VFX_COM_BLOOD_REG_GREEN 111 VFX_COM_BLOOD_REG_YELLOW 112 VFX_COM_BLOOD_LRG_RED 113 VFX_COM_BLOOD_LRG_GREEN 114 VFX_COM_BLOOD_LRG_YELLOW 115 VFX_COM_BLOOD_CRT_RED 116 VFX_COM_BLOOD_CRT_GREEN 117 VFX_COM_BLOOD_CRT_YELLOW 118 VFX_COM_SPARKS_PARRY 119 VFX_COM_GIB 120 VFX_COM_UNLOAD_MODEL 121 VFX_COM_CHUNK_RED_SMALL 122 VFX_COM_CHUNK_RED_MEDIUM 123 VFX_COM_CHUNK_GREEN_SMALL 124 VFX_COM_CHUNK_GREEN_MEDIUM 125 VFX_COM_CHUNK_YELLOW_SMALL 126 VFX_COM_CHUNK_YELLOW_MEDIUM 127 DELETED 128 DELETED 129 DELETED 130 DELETED 131 DELETED 132 VFX_IMP_LEAF 133 VFX_IMP_CLOUD 134 VFX_IMP_WIND 135 VFX_IMP_ROCKEXPLODE 136 VFX_IMP_ROCKEXPLODE2 137 VFX_IMP_ROCKSUP 138 VFX_DUR_SPELLTURNING 139 VFX_IMP_IMPROVE_ABILITY_SCORE 140 VFX_IMP_CHARM 141 VFX_IMP_MAGICAL_VISION 142 VFX_IMP_LAW_HELP_XXXXX 143 VFX_IMP_CHAOS_HELP_XXXXX 144 VFX_IMP_EVIL_HELP 145 VFX_IMP_GOOD_HELP 146 VFX_IMP_DEATH_WARD 147 VFX_DUR_ELEMENTAL_SHIELD 148 VFX_DUR_LIGHT 149 VFX_IMP_MAGIC_PROTECTION 150 VFX_IMP_SUPER_HEROISM 151 VFX_FNF_STORM_XXXXX 152 VFX_IMP_ELEMENTAL_PROTECTION 153 VFX_DUR_LIGHT_BLUE_5 154 VFX_DUR_LIGHT_BLUE_10 155 VFX_DUR_LIGHT_BLUE_15 156 VFX_DUR_LIGHT_BLUE_20 157 VFX_DUR_LIGHT_YELLOW_5 158 VFX_DUR_LIGHT_YELLOW_10 159 VFX_DUR_LIGHT_YELLOW_15 160 VFX_DUR_LIGHT_YELLOW_20 161 VFX_DUR_LIGHT_PURPLE_5 162 VFX_DUR_LIGHT_PURPLE_10 163 VFX_DUR_LIGHT_PURPLE_15 164 VFX_DUR_LIGHT_PURPLE_20 165 VFX_DUR_LIGHT_RED_5 166 VFX_DUR_LIGHT_RED_10 167 VFX_DUR_LIGHT_RED_15 168 VFX_DUR_LIGHT_RED_20 169 VFX_DUR_LIGHT_ORANGE_5 170 VFX_DUR_LIGHT_ORANGE_10 171 VFX_DUR_LIGHT_ORANGE_15 172 VFX_DUR_LIGHT_ORANGE_20 173 VFX_DUR_LIGHT_WHITE_5 174 VFX_DUR_LIGHT_WHITE_10 175 VFX_DUR_LIGHT_WHITE_15 176 VFX_DUR_LIGHT_WHITE_20 177 VFX_DUR_LIGHT_GREEN_5 178 VFX_DUR_LIGHT_GREEN_10 179 VFX_DUR_LIGHT_GREEN_15 180 VFX_DUR_LIGHT_GREEN_20 181 VFX_IMP_MIRV 182 VFX_DUR_DARKVISION 183 VFX_FNF_SOUND_BURST 184 VFX_FNF_STRIKE_HOLY 185 VFX_FNF_LOS_EVIL_10 186 VFX_FNF_LOS_EVIL_20 187 VFX_FNF_LOS_EVIL_30 188 VFX_FNF_LOS_HOLY_10 189 VFX_FNF_LOS_HOLY_20 190 VFX_FNF_LOS_HOLY_30 191 VFX_FNF_LOS_NORMAL_10 192 VFX_FNF_LOS_NORMAL_20 193 VFX_FNF_LOS_NORMAL_30 194 VFX_IMP_HEAD_ACID 195 VFX_IMP_HEAD_FIRE 196 VFX_IMP_HEAD_SONIC 197 VFX_IMP_HEAD_ELECTRICITY 198 VFX_IMP_HEAD_COLD 199 VFX_IMP_HEAD_HOLY 200 VFX_IMP_HEAD_NATURE 201 VFX_IMP_HEAD_HEAL 202 VFX_IMP_HEAD_MIND 203 VFX_IMP_HEAD_EVIL 204 VFX_IMP_HEAD_ODD 205 VFX_DUR_CESSATE_NEUTRAL 206 VFX_DUR_CESSATE_POSITIVE 207 VFX_DUR_CESSATE_NEGATIVE 208 VFX_DUR_MIND_AFFECTING_DISABLED 209 VFX_DUR_MIND_AFFECTING_DOMINATED 210 VFX_BEAM_FIRE 211 VFX_BEAM_COLD 212 VFX_BEAM_HOLY 213 VFX_BEAM_MIND 214 VFX_BEAM_EVIL 215 VFX_BEAM_ODD 216 VFX_BEAM_FIRE_LASH 217 VFX_IMP_DEATH_L 218 VFX_DUR_MIND_AFFECTING_FEAR 219 VFX_FNF_SUMMON_CELESTIAL 220 VFX_DUR_GLOBE_MINOR 221 VFX_IMP_RESTORATION_LESSER 222 VFX_IMP_RESTORATION 223 VFX_IMP_RESTORATION_GREATER 224 VFX_DUR_PROTECTION_ELEMENTS 225 VFX_DUR_PROTECTION_GOOD_MINOR 226 VFX_DUR_PROTECTION_GOOD_MAJOR 227 VFX_DUR_PROTECTION_EVIL_MINOR 228 VFX_DUR_PROTECTION_EVIL_MAJOR 229 VFX_DUR_MAGICAL_SIGHT 230 VFX_DUR_WEB_MASS 231 VFX_FNF_ICESTORM 232 VFX_DUR_PARALYZED 233 VFX_IMP_MIRV_FLAME 234 VFX_IMP_DESTRUCTION 235 VFX_COM_CHUNK_RED_LARGE 236 VFX_COM_CHUNK_BONE_MEDIUM 237 VFX_COM_BLOOD_SPARK_SMALL 238 VFX_COM_BLOOD_SPARK_MEDIUM 239 VFX_COM_BLOOD_SPARK_LARGE 240 VFX_DUR_GHOSTLY_PULSE 241 VFX_FNF_HORRID_WILTING 242 VFX_DUR_BLINDVISION 243 VFX_DUR_LOWLIGHTVISION 244 VFX_DUR_ULTRAVISION 245 VFX_IMP_MIRV_ACID_ARROW 246 VFX_IMP_HARM 247 VFX_DUR_BLIND 248 VFX_DUR_ANTI_LIGHT_10 249 VFX_DUR_MAGIC_RESISTANCE 250 VFX_IMP_MAGIC_RESISTANCE_USE 251 VFX_IMP_GLOBE_USE 252 VFX_IMP_WILL_SAVE_THROW_USE 253 VFX_IMP_SPIKE_TRAP 254 VFX_IMP_SPELL_MANTLE_USE 255 VFX_IMP_FORTITUDE_SAVE_THROW_USE 256 VFX_IMP_REFLEX_SAVE_THROW_USE 257 VFX_FNF_GAS_EXPLOSION_ACID 258 VFX_FNF_GAS_EXPLOSION_EVIL 259 VFX_FNF_GAS_EXPLOSION_NATURE 260 VFX_FNF_GAS_EXPLOSION_FIRE 261 VFX_FNF_GAS_EXPLOSION_GREASE 262 VFX_FNF_GAS_EXPLOSION_MIND 263 VFX_FNF_SMOKE_PUFF 264 VFX_IMP_PULSE_WATER 265 VFX_IMP_PULSE_WIND 266 VFX_IMP_PULSE_NATURE 267 VFX_DUR_AURA_COLD 268 VFX_DUR_AURA_FIRE 269 VFX_DUR_AURA_POISON 270 VFX_DUR_AURA_DISEASE 271 VFX_DUR_AURA_ODD 272 VFX_DUR_AURA_SILENCE 273 VFX_DUR_AURA_HOLY 274 VFX_DUR_AURA_UNEARTHLY 275 VFX_DUR_AURA_FEAR 276 VFX_DUR_AURA_NEGATIVE_ENERGY 277 VFX_DUR_BARD_SONG 278 VFX_FNF_HOWL_MIND 279 VFX_FNF_HOWL_ODD 280 VFX_COM_HIT_FIRE 281 VFX_COM_HIT_FROST 282 VFX_COM_HIT_ELECTRICAL 283 VFX_COM_HIT_ACID 284 VFX_COM_HIT_SONIC 285 VFX_FNF_HOWL_WAR_CRY 286 VFX_FNF_SCREEN_SHAKE 287 VFX_FNF_SCREEN_BUMP 288 VFX_COM_HIT_NEGATIVE 289 VFX_COM_HIT_DIVINE 290 VFX_FNF_HOWL_WAR_CRY_FEMALE 291 VFX_DUR_AURA_DRAGON_FEAR 292 VFX_FNF_SPELL_FAIL_HEAD 293 VFX_FNF_SPELL_FAIL_HAND 294 VFX_FNF_HIGHLIGHT_FLASH_WHITE 295 VFX_DUR_GHOSTLY_PULSE_QUICK 296 VFX_COM_BLOOD_REG_WIMPY 297 VFX_COM_BLOOD_LRG_WIMPY 298 VFX_COM_BLOOD_CRT_WIMPY 299 VFX_COM_BLOOD_REG_WIMPG 300 VFX_COM_BLOOD_LRG_WIMPG 301 VFX_COM_BLOOD_CRT_WIMPG 302 VFX_IMP_DESTRUCTION_LOW 303 VFX_DUR_FLAG_RED 304 VFX_DUR_FLAG_BLUE 305 VFX_DUR_FLAG_PURPLE 306 VFX_DUR_FLAG_YELLOW 307 VFX_BEAM_SILENT_LIGHTNING 308 VFX_BEAM_SILENT_FIRE 309 VFX_BEAM_SILENT_COLD 310 VFX_BEAM_SILENT_HOLY 311 VFX_BEAM_SILENT_MIND 312 VFX_BEAM_SILENT_EVIL 313 VFX_BEAM_SILENT_ODD 314 VFX_DUR_BIGBYS_INTERPOSING_HAND 315 VFX_IMP_BIGBYS_FORCEFUL_HAND 316 VFX_DUR_BIGBYS_CLENCHED_FIST 317 VFX_DUR_BIGBYS_CRUSHING_HAND 318 VFX_DUR_BIGBYS_GRASPING_HAND 319 VFX_DUR_CALTROPS 320 VFX_DUR_SMOKE 321 VFX_DUR_PIXIEDUST 322 VFX_FNF_DECK 323 SCENE_WEIRD 324 VFX_EYES_BLUE_HUMAN_MALE 325 VFX_EYES_BLUE_HUMAN_FEMALE 326 VFX_EYES_BLUE_DWARF_MALE 327 VFX_EYES_BLUE_DWARF_FEMALE 328 VFX_EYES_BLUE_ELF_MALE 329 VFX_EYES_BLUE_ELF_FEMALE 330 VFX_EYES_BLUE_GNOME_MALE 331 VFX_EYES_BLUE_GNOME_FEMALE 332 VFX_EYES_BLUE_HALFLING_MALE 333 VFX_EYES_BLUE_HALFLING_FEMALE 334 VFX_EYES_BLUE_HALFORC_MALE 335 VFX_EYES_BLUE_HALFORC_FEMALE 336 VFX_EYES_BLUE_TROGLODYTE 337 RESERVED 338 RESERVED 339 RESERVED 340 RESERVED 341 RESERVED 342 RESERVED 343 RESERVED 344 RESERVED 345 RESERVED 346 SCENE_EVARD 347 SCENE_TOWER 348 SCENE_TEMPLE 349 SCENE_LAVA 350 SCENE_LAVA 351 VFX_DUR_PETRIFY 352 VFX_DUR_FREEZE_ANIMATIONS 353 VFX_COM_CHUNK_STONE_SMALL 354 VFX_COM_CHUNK_STONE_MEDIUM 355 VFX_DUR_CUTSCENE_INVISIBILITY 356 VFX_FNF_SCREEN_SHAKE2 357 NORMAL_ARROW 358 WELL 359 NORMAL_DART 360 VFX_EYES_RED_FLAME_HUMAN_MALE 361 VFX_EYES_RED_FLAME_HUMAN_FEMALE 362 VFX_EYES_RED_FLAME_DWARF_MALE 363 VFX_EYES_RED_FLAME_DWARF_FEMALE 364 VFX_EYES_RED_FLAME_ELF_MALE 365 VFX_EYES_RED_FLAME_ELF_FEMALE 366 VFX_EYES_RED_FLAME_GNOME_MALE 367 VFX_EYES_RED_FLAME_GNOME_FEMALE 368 VFX_EYES_RED_FLAME_HALFLING_MALE 369 VFX_EYES_RED_FLAME_HALFLING_FEMALE 370 VFX_EYES_RED_FLAME_HALFORC_MALE 371 VFX_EYES_RED_FLAME_HALFORC_FEMALE 372 VFX_EYES_RED_FLAME_TROGLODYTE 373 VFX_EYES_YEL_HUMAN_MALE 374 VFX_EYES_YEL_HUMAN_FEMALE 375 VFX_EYES_YEL_DWARF_MALE 376 VFX_EYES_YEL_DWARF_FEMALE 377 VFX_EYES_YEL_ELF_MALE 378 VFX_EYES_YEL_ELF_FEMALE 379 VFX_EYES_YEL_GNOME_MALE 380 VFX_EYES_YEL_GNOME_FEMALE 381 VFX_EYES_YEL_HALFLING_MALE 382 VFX_EYES_YEL_HALFLING_FEMALE 383 VFX_EYES_YEL_HALFORC_MALE 384 VFX_EYES_YEL_HALFORC_FEMALE 385 VFX_EYES_YEL_TROGLODYTE 386 VFX_EYES_ORG_HUMAN_MALE 387 VFX_EYES_ORG_HUMAN_FEMALE 388 VFX_EYES_ORG_DWARF_MALE 389 VFX_EYES_ORG_DWARF_FEMALE 390 VFX_EYES_ORG_ELF_MALE 391 VFX_EYES_ORG_ELF_FEMALE 392 VFX_EYES_ORG_GNOME_MALE 393 VFX_EYES_ORG_GNOME_FEMALE 394 VFX_EYES_ORG_HALFLING_MALE 395 VFX_EYES_ORG_HALFLING_FEMALE 396 VFX_EYES_ORG_HALFORC_MALE 397 VFX_EYES_ORG_HALFORC_FEMALE 398 VFX_EYES_ORG_TROGLODYTE 399 PADDING 400 PADDING 401 SCENE_WATER 402 SCENE_GRASS 403 VFX_DUR_IOUNSTONE 404 SCENE_FORMIAN1 405 SCENE_FORMIAN2 406 SCENE_PITTRAP 407 VFX_IMP_TORNADO 408 VFX_DUR_GLOW_LIGHT_BLUE 409 VFX_DUR_GLOW_PURPLE 410 VFX_DUR_GLOW_BLUE 411 VFX_DUR_GLOW_RED 412 VFX_DUR_GLOW_LIGHT_RED 413 VFX_DUR_GLOW_YELLOW 414 VFX_DUR_GLOW_LIGHT_YELLOW 415 VFX_DUR_GLOW_GREEN 416 VFX_DUR_GLOW_LIGHT_GREEN 417 VFX_DUR_GLOW_ORANGE 418 VFX_DUR_GLOW_LIGHT_ORANGE 419 VFX_DUR_GLOW_BROWN 420 VFX_DUR_GLOW_LIGHT_BROWN 421 VFX_DUR_GLOW_GREY 422 VFX_DUR_GLOW_WHITE 423 VFX_DUR_GLOW_LIGHT_PURPLE 424 VFX_DUR_GHOST_TRANSPARENT 425 VFX_DUR_GHOST_SMOKE 426 SCENE_ICE 427 SCENE_MFPillar 428 SCENE_MFWaterfall 429 SCENE_MFGroundCover 430 SCENE_MFGroundCover 431 SCENE_MF6 432 SCENE_MF7 433 SCENE_MF8 434 SCENE_MF9 435 SCENE_MF10 436 SCENE_MF11 437 SCENE_MF12 438 SCENE_MF13 439 SCENE_MF14 440 SCENE_MF15 441 SCENE_MF16 442 SCENE_ICE_CLEAR 443 SCENE_EVIL_CASTLE_WALL 444 VFX_BEAM_FLAME 445 VFX_DUR_GLYPH 446 VFX_FNF_SOUND_BURST_SILENT 447 VFX_BEAM_DISINTEGRATE 448 VFX_DUR_PROT_ACIDSHIELD 449 SCENE_BUILDING 450 SCENE_BURNED_RUBBLE 451 SCENE_BURNING_HALF_HOUSE 452 SCENE_RUINED_ARCH 453 SCENE_SOLID_ARCH 454 SCENE_BURNED_RUBBLE_2 455 SCENE_MARKET_1 456 SCENE_MARKET_2 457 SCENE_GAZEBO 458 SCENE_WAGON 459 VFX_FNF_ELECTRIC_EXPLOSION 460 VFX_IMP_DUST_EXPLOSION 461 SCENE_SEWER_WATER 462 VFX_IMP_PULSE_HOLY_SILENT 463 VFX_DUR_DEATH_ARMOR 464 VFX_FNF_HELLBALL 465 VFX_DUR_ICESKIN 466 VFX_CONJ_MIND 467 VFX_CONJ_FIRE 468 VFX_DUR_BARD_SONG_SILENT 469 VFX_IMP_PULSE_BOMB 470 VFX_IMP_SILENCE_NO_SOUND 471 VFX_FNF_TELEPORT_IN 472 VFX_FNF_TELEPORT_OUT 473 VFX_FNF_SWINGING_BLADE 474 VFX_DUR_INFERNO 475 VFX_FNF_DEMON_HAND 476 VFX_DUR_STONEHOLD 477 VFX_FNF_MYSTICAL_EXPLOSION 478 VFX_DUR_GHOSTLY_VISAGE_NO_SOUND 479 VFX_DUR_GHOST_SMOKE_2 480 VFX_DUR_FLIES 481 VFX_FNF_SUMMONDRAGON 482 VFX_BEAM_FIRE_W 483 VFX_BEAM_FIRE_W_SILENT 484 VFX_BEAM_CHAIN 485 VFX_BEAM_BLACK 486 VFX_IMP_WALLSPIKE 487 VFX_FNF_RUIN 488 VFX_FNF_REVIVE_DRAGON 489 VFX_FNF_REVIVE_DRAGON 490 VFX_DUR_CONECOLD_HEAD 491 VFX_COM_BLOOD_CRT_RED_HEAD 492 VFX_COM_BLOOD_CRT_GREEN_HEAD 493 VFX_COM_BLOOD_CRT_YELLOW_HEAD 494 VFX_FNF_DRAGBREATHGROUND 495 VFX_DUR_PROT_EPIC_ARMOR 496 VFX_FNF_SUMMON_EPIC_UNDEAD 497 VFX_DUR_PROT_EPIC_ARMOR_2 498 VFX_DUR_INFERNO_CHEST 499 VFX_DUR_IOUNSTONE_RED 500 VFX_DUR_IOUNSTONE_BLUE 501 VFX_DUR_IOUNSTONE_YELLOW 502 VFX_DUR_IOUNSTONE_GREEN 503 VFX_IMP_MIRV_ELECTRIC 504 VFX_COM_CHUNK_RED_BALLISTA 505 VFX_DUR_INFERNO_NO_SOUND 506 SCENE_BLACK_TILE 507 VFX_DUR_BARD_SONG_EVIL 508 VFX_DUR_UNSUPPORTED_CAGE 509 VFX_DUR_UNSUPPORTED_ANIMAL_CAGE 510 VFX_DUR_UNSUPPORTED_FLAME_L 511 SCENE_PRISON_FLOOR 512 VFX_DUR_AURA_PULSE_RED_WHITE 513 VFX_DUR_AURA_PULSE_BLUE_WHITE 514 VFX_DUR_AURA_PULSE_GREEN_WHITE 515 VFX_DUR_AURA_PULSE_YELLOW_WHITE 516 VFX_DUR_AURA_PULSE_MAGENTA_WHITE 517 VFX_DUR_AURA_PULSE_CYAN_WHITE 518 VFX_DUR_AURA_PULSE_ORANGE_WHITE 519 VFX_DUR_AURA_PULSE_BROWN_WHITE 520 VFX_DUR_AURA_PULSE_PURPLE_WHITE 521 VFX_DUR_AURA_PULSE_GREY_WHITE 522 VFX_DUR_AURA_PULSE_GREY_BLACK 523 VFX_DUR_AURA_PULSE_BLUE_GREEN 524 VFX_DUR_AURA_PULSE_RED_BLUE 525 VFX_DUR_AURA_PULSE_RED_YELLOW 526 VFX_DUR_AURA_PULSE_GREEN_YELLOW 527 VFX_DUR_AURA_PULSE_RED_GREEN 528 VFX_DUR_AURA_PULSE_BLUE_YELLOW 529 VFX_DUR_AURA_PULSE_BLUE_BLACK 530 VFX_DUR_AURA_PULSE_RED_BLACK 531 VFX_DUR_AURA_PULSE_GREEN_BLACK 532 VFX_DUR_AURA_PULSE_YELLOW_BLACK 533 VFX_DUR_AURA_PULSE_MAGENTA_BLACK 534 VFX_DUR_AURA_PULSE_CYAN_BLACK 535 VFX_DUR_AURA_PULSE_ORANGE_BLACK 536 VFX_DUR_AURA_PULSE_BROWN_BLACK 537 VFX_DUR_AURA_PULSE_PURPLE_BLACK 538 VFX_DUR_AURA_PULSE_CYAN_GREEN 539 VFX_DUR_AURA_PULSE_CYAN_BLUE 540 VFX_DUR_AURA_PULSE_CYAN_RED 541 VFX_DUR_AURA_PULSE_CYAN_YELLOW 542 VFX_DUR_AURA_PULSE_MAGENTA_BLUE 543 VFX_DUR_AURA_PULSE_MAGENTA_RED 544 VFX_DUR_AURA_PULSE_MAGENTA_GREEN 545 VFX_DUR_AURA_PULSE_MAGENTA_YELLOW 546 VFX_DUR_AURA_PULSE_RED_ORANGE 547 VFX_DUR_AURA_PULSE_YELLOW_ORANGE 548 VFX_DUR_AURA_RED 549 VFX_DUR_AURA_GREEN 550 VFX_DUR_AURA_BLUE 551 VFX_DUR_AURA_MAGENTA 552 VFX_DUR_AURA_YELLOW 553 VFX_DUR_AURA_WHITE 554 VFX_DUR_AURA_ORANGE 555 VFX_DUR_AURA_BROWN 556 VFX_DUR_AURA_PURPLE 557 VFX_DUR_AURA_CYAN 558 VFX_DUR_AURA_GREEN_DARK 559 VFX_DUR_AURA_GREEN_LIGHT 560 VFX_DUR_AURA_RED_DARK 561 VFX_DUR_AURA_RED_LIGHT 562 VFX_DUR_AURA_BLUE_DARK 563 VFX_DUR_AURA_BLUE_LIGHT 564 VFX_DUR_AURA_YELLOW_DARK 565 VFX_DUR_AURA_YELLOW_LIGHT 566 VFX_DUR_BUBBLES 567 VFX_EYES_GREEN_HUMAN_MALE 568 VFX_EYES_GREEN_HUMAN_FEMALE 569 VFX_EYES_GREEN_DWARF_MALE 570 VFX_EYES_GREEN_DWARF_FEMALE 571 VFX_EYES_GREEN_ELF_MALE 572 VFX_EYES_GREEN_ELF_FEMALE 573 VFX_EYES_GREEN_GNOME_MALE 574 VFX_EYES_GREEN_GNOME_FEMALE 575 VFX_EYES_GREEN_HALFLING_MALE 576 VFX_EYES_GREEN_HALFLING_FEMALE 577 VFX_EYES_GREEN_HALFORC_MALE 578 VFX_EYES_GREEN_HALFORC_FEMALE 579 VFX_EYES_GREEN_TROGLODYTE 580 VFX_EYES_PUR_HUMAN_MALE 581 VFX_EYES_PUR_HUMAN_FEMALE 582 VFX_EYES_PUR_DWARF_MALE 583 VFX_EYES_PUR_DWARF_FEMALE 584 VFX_EYES_PUR_ELF_MALE 585 VFX_EYES_PUR_ELF_FEMALE 586 VFX_EYES_PUR_GNOME_MALE 587 VFX_EYES_PUR_GNOME_FEMALE 588 VFX_EYES_PUR_HALFLING_MALE 589 VFX_EYES_PUR_HALFLING_FEMALE 590 VFX_EYES_PUR_HALFORC_MALE 591 VFX_EYES_PUR_HALFORC_FEMALE 592 VFX_EYES_PUR_TROGLODYTE 593 VFX_EYES_CYN_HUMAN_MALE 594 VFX_EYES_CYN_HUMAN_FEMALE 595 VFX_EYES_CYN_DWARF_MALE 596 VFX_EYES_CYN_DWARF_FEMALE 597 VFX_EYES_CYN_ELF_MALE 598 VFX_EYES_CYN_ELF_FEMALE 599 VFX_EYES_CYN_GNOME_MALE 600 VFX_EYES_CYN_GNOME_FEMALE 601 VFX_EYES_CYN_HALFLING_MALE 602 VFX_EYES_CYN_HALFLING_FEMALE 603 VFX_EYES_CYN_HALFORC_MALE 604 VFX_EYES_CYN_HALFORC_FEMALE 605 VFX_EYES_CYN_TROGLODYTE 606 VFX_EYES_WHT_HUMAN_MALE 607 VFX_EYES_WHT_HUMAN_FEMALE 608 VFX_EYES_WHT_DWARF_MALE 609 VFX_EYES_WHT_DWARF_FEMALE 610 VFX_EYES_WHT_ELF_MALE 611 VFX_EYES_WHT_ELF_FEMALE 612 VFX_EYES_WHT_GNOME_MALE 613 VFX_EYES_WHT_GNOME_FEMALE 614 VFX_EYES_WHT_HALFLING_MALE 615 VFX_EYES_WHT_HALFLING_FEMALE 616 VFX_EYES_WHT_HALFORC_MALE 617 VFX_EYES_WHT_HALFORC_FEMALE 618 VFX_EYES_WHT_TROGLODYTE 619 VFX_DUR_DLA_SHIELDMAP 620 GFX_VIM_LANCESHATTER_A 621 GFX_VIM_LANCESHATTER_B 622 GFX_VIM_LANCESHATTER_C 623 VFX_IMP_PDK_GENERIC_PULSE 624 VFX_IMP_PDK_GENERIC_HEAD_HIT 625 VFX_IMP_PDK_RALLYING_CRY 626 VFX_IMP_PDK_HEROIC_SHIELD 627 VFX_IMP_PDK_INSPIRE_COURAGE 628 VFX_DUR_PDK_FEAR 629 VFX_IMP_PDK_WRATH 630 VFX_IMP_PDK_OATH 631 VFX_IMP_PDK_FINAL_STAND 632 VFX_DUR_ARROW_STERNUM 633 VFX_DUR_ARROW_IN_CHEST_LEFT 634 VFX_DUR_ARROW_IN_CHEST_RIGHT 635 VFX_DUR_ARROW_IN_BACK 636 VFX_DUR_ARROW_TEMPLES 637 VFX_DUR_ARROW_FACE 638 VFX_DUR_ARROW_IN_HEAD 639 VFX_DUR_QUILL_IN_CHEST 640 SCENE_TILT_RAIL_END 641 SCENE_TILT_RAIL_END_SMALL 642 SCENE_TILT_RAIL 643 SCENE_TILT_RAIL_SMALL 644 VFX_IMP_STARBURST_GREEN 645 VFX_IMP_STARBURST_RED 646 VFX_DUR_ARROW_WHITE_01 647 VFX_DUR_ARROW_WHITE_02 648 VFX_DUR_ARROW_WHITE_03 649 VFX_DUR_ARROW_WHITE_04 650 VFX_DUR_ARROW_WHITE_05 651 VFX_DUR_ARROW_WHITE_06 652 VFX_DUR_ARROW_WHITE_07 653 VFX_DUR_ARROW_WHITE_08 654 VFX_DUR_ARROW_BLACK_01 655 VFX_DUR_ARROW_BLACK_02 656 VFX_DUR_ARROW_BLACK_03 657 VFX_DUR_ARROW_BLACK_04 658 VFX_DUR_ARROW_BLACK_05 659 VFX_DUR_ARROW_BLUE_01 660 VFX_DUR_ARROW_BLUE_02 661 VFX_DUR_ARROW_BLUE_03 662 VFX_DUR_ARROW_BLUE_04 663 VFX_DUR_ARROW_BLUE_05 664 VFX_DUR_ARROW_RED_01 665 VFX_DUR_ARROW_RED_02 666 VFX_DUR_ARROW_RED_03 667 VFX_DUR_ARROW_YELLOW_01 668 VFX_DUR_ARROW_YELLOW_02 669 VFX_DUR_ARROW_YELLOW_03 670 VFX_IMP_NIGHTMARE_HEAD_HIT 671 SFX_IMP_LANCEHIT 672 SFX_IMP_JOUSTFALL 673 VFX_DUR_VORTEX 674 VFX_DUR_VORTEXD 675 VFX_DUR_VORTEXU 676 VFX_DUR_VORTEXV 677 VFX_DUR_DAGGERS 678 VFX_DUR_BLINDDEAF 679 VFX_DUR_FLYINGLEAF 680 VFX_DUR_GLOBE 681 VFX_DUR_PAPILLIONS 682 VFX_DUR_DEATH_WARD 683 VFX_DUR_SUMMON3 684 VFX_DUR_TIME 685 VFX_DUR_WIGGLES 686 VFX_FNF_SILENTQUEEN 687 VFX_IMP_PROT_KOSSUTH 688 VFX_IMP_PROT_OGHMA 689 VFX_DUR_STRANGE_SPIRIT 690 VFX_DUR_IOUN_STONE_BLUE_NEW 691 VFX_DUR_IOUN_STONE_RED_NEW 692 VFX_DUR_IOUN_STONE_GREEN_NEW 693 VFX_DUR_IOUN_STONE_PURPLE_NEW 694 VFX_DUR_IOUN_STONE_YELLOW_NEW 695 VFX_DUR_IOUN_STONE_WHITE_NEW 696 VFX_DUR_HELM05_MH 697 VFX_DUR_HELM08_MH 698 VFX_DUR_HELM09_MH 699 VFX_DUR_HELM12_MH 700 VFX_DUR_HELM13_MH 701 VFX_DUR_HELM14_MH 702 VFX_DUR_HELM16_MH 703 VFX_DUR_HELM17_MH 704 VFX_DUR_HELM20_MH 705 VFX_DUR_HELM24_MH 706 VFX_DUR_HELM28_MH 707 VFX_DUR_HELM29_MH 708 VFX_DUR_HELM30_MH 709 VFX_DUR_HELM32_MH 710 VFX_DUR_REDEYES_MH 711 VFX_DUR_BLUEEYES_MH 712 VFX_DUR_PURPLEEYES_MH 713 VFX_DUR_GREENEYES_MH 714 VFX_DUR_YELLOWEYES_MH 715 VFX_DUR_WHITEEYES_MH 716 VFX_DUR_OREYES_MH 717 VFX_DUR_MEPHHORNS_MH 718 VFX_DUR_OXHORNS_MH 719 VFX_DUR_ROTHEHORNS_MH 720 VFX_DUR_BALORHORNS_MH 721 VFX_DUR_ANTLERS_MH 722 VFX_DUR_DRAGHORNS_MH 723 VFX_DUR_RAMHORNS_MH 724 VFX_DUR_HELM05_FH 725 VFX_DUR_HELM08_FH 726 VFX_DUR_HELM09_FH 727 VFX_DUR_HELM12_FH 728 VFX_DUR_HELM13_FH 729 VFX_DUR_HELM14_FH 730 VFX_DUR_HELM16_FH 731 VFX_DUR_HELM17_FH 732 VFX_DUR_HELM20_FH 733 VFX_DUR_HELM24_FH 734 VFX_DUR_HELM28_FH 735 VFX_DUR_HELM29_FH 736 VFX_DUR_HELM30_FH 737 VFX_DUR_HELM32_FH 738 VFX_DUR_REDEYES_FH 739 VFX_DUR_BLUEEYES_FH 740 VFX_DUR_PURPLEEYES_FH 741 VFX_DUR_GREENEYES_FH 742 VFX_DUR_YELLOWEYES_FH 743 VFX_DUR_WHITEEYES_FH 744 VFX_DUR_OREYES_FH 745 VFX_DUR_MEPHHORNS_FH 746 VFX_DUR_OXHORNS_FH 747 VFX_DUR_ROTHEHORNS_FH 748 VFX_DUR_BALORHORNS_FH 749 VFX_DUR_ANTLERS_FH 750 VFX_DUR_DRAGHORNS_FH 751 VFX_DUR_RAMHORNS_FH 752 VFX_DUR_HELM05_ME 753 VFX_DUR_HELM08_ME 754 VFX_DUR_HELM09_ME 755 VFX_DUR_HELM12_ME 756 VFX_DUR_HELM13_ME 757 VFX_DUR_HELM14_ME 758 VFX_DUR_HELM16_ME 759 VFX_DUR_HELM17_ME 760 VFX_DUR_HELM20_ME 761 VFX_DUR_HELM24_ME 762 VFX_DUR_HELM28_ME 763 VFX_DUR_HELM29_ME 764 VFX_DUR_HELM30_ME 765 VFX_DUR_HELM32_ME 766 VFX_DUR_REDEYES_ME 767 VFX_DUR_BLUEEYES_ME 768 VFX_DUR_PURPLEEYES_ME 769 VFX_DUR_GREENEYES_ME 770 VFX_DUR_YELLOWEYES_ME 771 VFX_DUR_WHITEEYES_ME 772 VFX_DUR_OREYES_ME 773 VFX_DUR_MEPHHORNS_ME 774 VFX_DUR_OXHORNS_ME 775 VFX_DUR_ROTHEHORNS_ME 776 VFX_DUR_BALORHORNS_ME 777 VFX_DUR_ANTLERS_ME 778 VFX_DUR_DRAGHORNS_ME 779 VFX_DUR_RAMHORNS_ME 780 VFX_DUR_HELM05_FE 781 VFX_DUR_HELM08_FE 782 VFX_DUR_HELM09_FE 783 VFX_DUR_HELM12_FE 784 VFX_DUR_HELM13_FE 785 VFX_DUR_HELM14_FE 786 VFX_DUR_HELM16_FE 787 VFX_DUR_HELM17_FE 789 VFX_DUR_HELM20_FE 790 VFX_DUR_HELM24_FE 791 VFX_DUR_HELM28_FE 792 VFX_DUR_HELM29_FE 793 VFX_DUR_HELM30_FE 794 VFX_DUR_HELM32_FE 795 VFX_DUR_REDEYES_FE 796 VFX_DUR_BLUEEYES_FE 797 VFX_DUR_PURPLEEYES_FE 798 VFX_DUR_GREENEYES_FE 799 VFX_DUR_YELLOWEYES_FE 800 VFX_DUR_WHITEEYES_FE 801 VFX_DUR_OREYES_FE 802 VFX_DUR_FEPHHORNS_FE 803 VFX_DUR_OXHORNS_FE 804 VFX_DUR_ROTHEHORNS_FE 805 VFX_DUR_BALORHORNS_FE 806 VFX_DUR_ANTLERS_FE 807 VFX_DUR_DRAGHORNS_FE 808 VFX_DUR_RAMHORNS_FE 809 VFX_DUR_HELM05_MD 810 VFX_DUR_HELM08_MD 811 VFX_DUR_HELM09_MD 812 VFX_DUR_HELM12_MD 813 VFX_DUR_HELM13_MD 814 VFX_DUR_HELM14_MD 815 VFX_DUR_HELM16_MD 816 VFX_DUR_HELM17_MD 817 VFX_DUR_HELM20_MD 818 VFX_DUR_HELM24_MD 819 VFX_DUR_HELM28_MD 820 VFX_DUR_HELM29_MD 821 VFX_DUR_HELM30_MD 822 VFX_DUR_HELM32_MD 823 VFX_DUR_REDEYES_MD 824 VFX_DUR_BLUEEYES_MD 825 VFX_DUR_PURPLEEYES_MD 826 VFX_DUR_GREENEYES_MD 827 VFX_DUR_YELLOWEYES_MD 828 VFX_DUR_WHITEEYES_MD 829 VFX_DUR_OREYES_MD 830 VFX_DUR_MDPHHORNS_MD 831 VFX_DUR_OXHORNS_MD 832 VFX_DUR_ROTHEHORNS_MD 833 VFX_DUR_BALORHORNS_MD 834 VFX_DUR_ANTLERS_MD 835 VFX_DUR_DRAGHORNS_MD 836 VFX_DUR_RAMHORNS_MD 837 VFX_DUR_HELM05_FD 838 VFX_DUR_HELM08_FD 839 VFX_DUR_HELM09_FD 840 VFX_DUR_HELM12_FD 841 VFX_DUR_HELM13_FD 842 VFX_DUR_HELM14_FD 843 VFX_DUR_HELM16_FD 844 VFX_DUR_HELM17_FD 845 VFX_DUR_HELM20_FD 846 VFX_DUR_HELM24_FD 847 VFX_DUR_HELM28_FD 848 VFX_DUR_HELM29_FD 849 VFX_DUR_HELM30_FD 850 VFX_DUR_HELM32_FD 851 VFX_DUR_REDEYES_FD 852 VFX_DUR_BLUEEYES_FD 853 VFX_DUR_PURPLEEYES_FD 854 VFX_DUR_GREENEYES_FD 855 VFX_DUR_YELLOWEYES_FD 856 VFX_DUR_WHITEEYES_FD 857 VFX_DUR_OREYES_FD 858 VFX_DUR_FDPHHORNS_FD 859 VFX_DUR_OXHORNS_FD 860 VFX_DUR_ROTHEHORNS_FD 861 VFX_DUR_BALORHORNS_FD 862 VFX_DUR_ANTLERS_FD 863 VFX_DUR_DRAGHORNS_FD 864 VFX_DUR_RAMHORNS_FD 865 VFX_DUR_HELM05_MA 866 VFX_DUR_HELM08_MA 867 VFX_DUR_HELM09_MA 868 VFX_DUR_HELM12_MA 869 VFX_DUR_HELM13_MA 870 VFX_DUR_HELM14_MA 871 VFX_DUR_HELM16_MA 872 VFX_DUR_HELM17_MA 873 VFX_DUR_HELM20_MA 874 VFX_DUR_HELM24_MA 875 VFX_DUR_HELM28_MA 876 VFX_DUR_HELM29_MA 877 VFX_DUR_HELM30_MA 878 VFX_DUR_HELM32_MA 879 VFX_DUR_REDEYES_MA 880 VFX_DUR_BLUEEYES_MA 881 VFX_DUR_PURPLEEYES_MA 882 VFX_DUR_GREENEYES_MA 883 VFX_DUR_YELLOWEYES_MA 884 VFX_DUR_WHITEEYES_MA 885 VFX_DUR_OREYES_MA 886 VFX_DUR_MAPHHORNS_MA 887 VFX_DUR_OXHORNS_MA 888 VFX_DUR_ROTHEHORNS_MA 889 VFX_DUR_BALORHORNS_MA 890 VFX_DUR_ANTLERS_MA 891 VFX_DUR_DRAGHORNS_MA 892 VFX_DUR_RAMHORNS_MA 893 VFX_DUR_HELM05_FA 894 VFX_DUR_HELM08_FA 895 VFX_DUR_HELM09_FA 896 VFX_DUR_HELM12_FA 897 VFX_DUR_HELM13_FA 898 VFX_DUR_HELM14_FA 899 VFX_DUR_HELM16_FA 900 VFX_DUR_HELM17_FA 901 VFX_DUR_HELM20_FA 902 VFX_DUR_HELM24_FA 903 VFX_DUR_HELM28_FA 904 VFX_DUR_HELM29_FA 905 VFX_DUR_HELM30_FA 906 VFX_DUR_HELM32_FA 907 VFX_DUR_REDEYES_FA 908 VFX_DUR_BLUEEYES_FA 909 VFX_DUR_PURPLEEYES_FA 910 VFX_DUR_GREENEYES_FA 911 VFX_DUR_YELLOWEYES_FA 912 VFX_DUR_WHITEEYES_FA 913 VFX_DUR_OREYES_FA 914 VFX_DUR_FAPHHORNS_FA 915 VFX_DUR_OXHORNS_FA 916 VFX_DUR_ROTHEHORNS_FA 917 VFX_DUR_BALORHORNS_FA 918 VFX_DUR_ANTLERS_FA 919 VFX_DUR_DRAGHORNS_FA 920 VFX_DUR_RAMHORNS_FA 921 VFX_DUR_HELM05_MG 922 VFX_DUR_HELM08_MG 923 VFX_DUR_HELM09_MG 924 VFX_DUR_HELM12_MG 925 VFX_DUR_HELM13_MG 926 VFX_DUR_HELM14_MG 927 VFX_DUR_HELM16_MG 928 VFX_DUR_HELM17_MG 929 VFX_DUR_HELM20_MG 930 VFX_DUR_HELM24_MG 931 VFX_DUR_HELM28_MG 932 VFX_DUR_HELM29_MG 933 VFX_DUR_HELM30_MG 934 VFX_DUR_HELM32_MG 935 VFX_DUR_REDEYES_MG 936 VFX_DUR_BLUEEYES_MG 937 VFX_DUR_PURPLEEYES_MG 938 VFX_DUR_GREENEYES_MG 939 VFX_DUR_YELLOWEYES_MG 940 VFX_DUR_WHITEEYES_MG 941 VFX_DUR_OREYES_MG 942 VFX_DUR_MGPHHORNS_MG 943 VFX_DUR_OXHORNS_MG 944 VFX_DUR_ROTHEHORNS_MG 945 VFX_DUR_BALORHORNS_MG 946 VFX_DUR_ANTLERS_MG 947 VFX_DUR_DRAGHORNS_MG 948 VFX_DUR_RAMHORNS_MG 949 VFX_DUR_HELM05_FG 950 VFX_DUR_HELM08_FG 951 VFX_DUR_HELM09_FG 952 VFX_DUR_HELM12_FG 953 VFX_DUR_HELM13_FG 954 VFX_DUR_HELM14_FG 955 VFX_DUR_HELM16_FG 956 VFX_DUR_HELM17_FG 957 VFX_DUR_HELM20_FG 958 VFX_DUR_HELM24_FG 959 VFX_DUR_HELM28_FG 950 VFX_DUR_HELM29_FG 951 VFX_DUR_HELM30_FG 952 VFX_DUR_HELM32_FG 953 VFX_DUR_REDEYES_FG 954 VFX_DUR_BLUEEYES_FG 955 VFX_DUR_PURPLEEYES_FG 956 VFX_DUR_GREENEYES_FG 957 VFX_DUR_YELLOWEYES_FG 958 VFX_DUR_WHITEEYES_FG 959 VFX_DUR_OREYES_FG 960 VFX_DUR_FGPHHORNS_FG 961 VFX_DUR_OXHORNS_FG 962 VFX_DUR_ROTHEHORNS_FG 963 VFX_DUR_BALORHORNS_FG 964 VFX_DUR_ANTLERS_FG 965 VFX_DUR_DRAGHORNS_FG 966 VFX_DUR_RAMHORNS_FG 967 VFX_DUR_HELM05_MO 968 VFX_DUR_HELM08_MO 969 VFX_DUR_HELM09_MO 970 VFX_DUR_HELM12_MO 971 VFX_DUR_HELM13_MO 972 VFX_DUR_HELM14_MO 973 VFX_DUR_HELM16_MO 974 VFX_DUR_HELM17_MO 975 VFX_DUR_HELM20_MO 976 VFX_DUR_HELM24_MO 977 VFX_DUR_HELM28_MO 978 VFX_DUR_HELM29_MO 979 VFX_DUR_HELM30_MO 980 VFX_DUR_HELM32_MO 981 VFX_DUR_REDEYES_MO 982 VFX_DUR_BLUEEYES_MO 983 VFX_DUR_PURPLEEYES_MO 984 VFX_DUR_GREENEYES_MO 985 VFX_DUR_YELLOWEYES_MO 986 VFX_DUR_WHITEEYES_MO 987 VFX_DUR_OREYES_MO 988 VFX_DUR_MOPHHORNS_MO 989 VFX_DUR_OXHORNS_MO 990 VFX_DUR_ROTHEHORNS_MO 991 VFX_DUR_BALORHORNS_MO 992 VFX_DUR_ANTLERS_MO 993 VFX_DUR_DRAGHORNS_MO 994 VFX_DUR_RAMHORNS_MO 995 VFX_DUR_HELM05_FO 996 VFX_DUR_HELM08_FO 997 VFX_DUR_HELM09_FO 998 VFX_DUR_HELM12_FO 999 VFX_DUR_HELM13_FO 1000 VFX_DUR_HELM14_FO 1001 VFX_DUR_HELM16_FO 1002 VFX_DUR_HELM17_FO 1003 VFX_DUR_HELM20_FO 1004 VFX_DUR_HELM24_FO 1005 VFX_DUR_HELM28_FO 1006 VFX_DUR_HELM29_FO 1007 VFX_DUR_HELM30_FO 1008 VFX_DUR_HELM32_FO 1009 VFX_DUR_REDEYES_FO 1010 VFX_DUR_BLUEEYES_FO 1011 VFX_DUR_PURPLEEYES_FO 1012 VFX_DUR_GREENEYES_FO 1013 VFX_DUR_YELLOWEYES_FO 1014 VFX_DUR_WHITEEYES_FO 1015 VFX_DUR_OREYES_FO 1016 VFX_DUR_FOPHHORNS_FO 1017 VFX_DUR_OXHORNS_FO 1018 VFX_DUR_ROTHEHORNS_FO 1019 VFX_DUR_BALORHORNS_FO 1020 VFX_DUR_ANTLERS_FO 1021 VFX_DUR_DRAGHORNS_FO 1022 VFX_DUR_RAMHORNS_FO Helmets and horns are at the bottom. This is every VFX in the game. The Race is shown as F(Gender) E(Race) The E being elf. So that is Female Elf
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Dev Disco
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Posted: Wed, Feb 08 2012, 8:04 AM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Selvec Darkon wrote: Disco, the horns on any head. They stay aligned to the character changing his head direction yes? Think its possible to adapt that for those god aweful hats? I haven't had anything to do with this update. Well, except for the boring bit of making them available for download. Suney's been the main man, I believe.
_________________ Say 'no' to JSBF!
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Selvec Darkon
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Posted: Wed, Feb 08 2012, 8:19 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Dev Disco wrote: Selvec Darkon wrote: Disco, the horns on any head. They stay aligned to the character changing his head direction yes? Think its possible to adapt that for those god aweful hats? I haven't had anything to do with this update. Well, except for the boring bit of making them available for download. Suney's been the main man, I believe. Hokay. Same question, but directed at Sune.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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survivor2009
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Posted: Wed, Feb 08 2012, 9:48 AM |
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Player
Joined: 25 May 2009
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awesome! love the visuals, thanks for keeping this game fresh after all this time.
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Jes
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Posted: Wed, Feb 08 2012, 11:14 AM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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Selvec, Mahtan already answered you. Mahtan Tasadur wrote: If we make the model of the hat into a VFX yes. Shouldn't be too hard. As long as I remember before we do the next update whenever. Since the horns are also VFX's this means they do follow the head movements, just like the glowing eyes.
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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Jes
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Posted: Wed, Feb 08 2012, 12:13 PM |
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DM
Joined: 23 Aug 2006 Location: Camriiole
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The new flight feat is great! And you were right, Suney. It works in Zelly's dragon form and looks wonderful!
_________________ Login: The Copper Queen Cromlech - The Best Copper This Side of Ruathym Zelly Cys'dina - The Wounded Soul, Also Merchant Aelynthi Nor'alei - The Bubbly Winged Elf
See me DM-side as: [DM] Hlal | [DM] The Voice
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Selvec Darkon
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Posted: Wed, Feb 08 2012, 12:16 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Jes wrote: Selvec, Mahtan already answered you. Mahtan Tasadur wrote: If we make the model of the hat into a VFX yes. Shouldn't be too hard. As long as I remember before we do the next update whenever. Since the horns are also VFX's this means they do follow the head movements, just like the glowing eyes. Yes I know. But I wanted to know if Sune might have had some insight into the more code based side, scripting and such. There may also be limitation due to HAK size, the way the HAK is constructed, how big the lists currently are, how many free slots we have left etc etc etc. Stuff he might note that Mahtan may not have. Having two answers never hurts, and since Sune was in charge of putting it all together, good chance he may have some info Mahtan may not.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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