View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 69 posts ]  Go to page Previous  1, 2
TormakSaber
 
PostPosted: Sun, Jun 26 2011, 12:29 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Very_Svensk wrote:
Gers wrote:
We ruled before that smokepowder/black powder/whatever you call it isn't sufficiently powerful to be used as demolition-style explosives. It burns, yes, but it doesn't explode on Amia. Two reasons behind this: one, early gunpowder wasn't all that powerful, and two, too many people were going "OMGWTFBBQ we got bombs!" and requesting they be allowed to blow various places, people, animals, etc. into tiny bits. IIRC, we even had a couple people wanting to pull suicide bombings ><

No.


If they want to end their chars in a blast, what's the big deal? =D


Because consistent lore is more important than your egotistical self gratification.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Kudark
 
PostPosted: Sun, Jun 26 2011, 16:20 PM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Selvec Darkon wrote:
Drop it guys.

No Gunpowder, magic did it. How does a fireball explode?

A bit of guano, sulfur, and...say it with me...magic...there you go, see that wasn't so hard now was it?

Quote:
Technically it doesn't explode at all...

This is a direct quote from the PHB:

A fireball spell is an explosion of flame that
detonates with a low roar and deals 1d6
points of fire damage per caster level
(maximum 10d6) to every creature within
the area. Unattended objects also take this
damage. The explosion creates almost no
pressure.

So yes, a Fireball does explode

_________________
Image


 
      
Ðraco
 
PostPosted: Sun, Jun 26 2011, 16:33 PM 

User avatar

Player

Joined: 09 May 2010
Location: Canada Ontario, GMT -5

There's always fertilizer :P . . .imbued with magic of course :lol:

_________________
~Draco Bloodcloak~ In the mind of a tielfing
~Xanhorn Dragonsbane~


 
      
serbiris
 
PostPosted: Sun, Jun 26 2011, 16:50 PM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

Kudark wrote:
So yes, a Fireball does explode


You're mistaking my meaning of "technically". Namely I refer to the lack of pressure and the nature of the spell (piece of planar fire which essentially "unpacks" on impact). Ergo, not really an explosion! Unless you take the non-core metamagic feat with it...

It's still magic of course. How else could it defy physics so? But yeah off-topic now...

_________________
@Thanatopsis#6293


 
      
Herra Tutteri
 
PostPosted: Sun, Jun 26 2011, 17:00 PM 

User avatar

Player

Joined: 22 Jul 2005
Location: Vaasa, Finland

Wonder if they still sell those dwarven explosive kegs or those things. They were nice!

_________________
Characters:
Hunar Iroff, The red-bearded, grumpy dwarf with a bastard sword. Chair of Military Issues
Daren Sten, High Inquisitor of the Eternal Order of Kelemvor on Amia

Image


 
      
Ðraco
 
PostPosted: Sun, Jun 26 2011, 18:05 PM 

User avatar

Player

Joined: 09 May 2010
Location: Canada Ontario, GMT -5

Actually wouldn't a fertilizer bomb be possible? The person making the bomb would need sufficient experience to get the right dose of ammonium nitrate and fuel mixed for the bomb to even work, then magic could be used as the detonator like a fireball.
If they don't get the dose of fuel and fertilizer right then nothing happens. :twisted:

_________________
~Draco Bloodcloak~ In the mind of a tielfing
~Xanhorn Dragonsbane~


 
      
Mobile_Svensk
 
PostPosted: Sun, Jun 26 2011, 18:21 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

This thread is derailed. xD

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Gers
 
PostPosted: Sun, Jun 26 2011, 20:13 PM 

User avatar

Player

Joined: 30 Apr 2005
Location: Kentucky, USA

Ðraco wrote:
Actually wouldn't a fertilizer bomb be possible? The person making the bomb would need sufficient experience to get the right dose of ammonium nitrate and fuel mixed for the bomb to even work, then magic could be used as the detonator like a fireball.
If they don't get the dose of fuel and fertilizer right then nothing happens. :twisted:


Fertilizer in FR is called manure >>

_________________
Image
Named Most Influential Character, Amia Awards 2011


 
      
Selvec Darkon
 
PostPosted: Sun, Jun 26 2011, 20:40 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

And Amia already blows up enough shit on it's own without bombs.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Ðraco
 
PostPosted: Sun, Jun 26 2011, 22:10 PM 

User avatar

Player

Joined: 09 May 2010
Location: Canada Ontario, GMT -5

They sure do, I only ask because it is something that would still kinda make sense, and would require a lot more RP to actually find players both capable and willing to make such a bomb. A hell of a lot more RP then simply hiring a wizard/sorcerer with Hellball (which is most of them) to blow something up. DMs could always decide that bomb was a dud if they feel things aren't on the level, or accidental explosions while they're constructing it :P

_________________
~Draco Bloodcloak~ In the mind of a tielfing
~Xanhorn Dragonsbane~


 
      
Dark Immolation
 
PostPosted: Sun, Jun 26 2011, 22:38 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

I've always thought our folk upstairs were more creative to thwart and prevent bomb plots rather than just retconning parts of the setting, but I understand that it is an easier solution. I mean, it seems likely that any semi-civilized settlement could have explosive-sniffing creatures(hell, we have dogs IRL and plenty of FR creatures with better senses). As well, it's not like state buildings couldn't somehow have been specially reinforced, mundanely or magically, against explosions. It just seems like an easy way out that stifles what could be good, genuine instances of RP in favor of preventing et all the plots and requests DM's can simply choose to ignore or sabotage at their whim anyway.

And I'm still looking for a direct answer about Bags of Explosives. They were removed because people were asking "OMFG I can haz explosion on this building?!", but did/do the things really have that power and that's why they were removed or what?

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Gers
 
PostPosted: Sun, Jun 26 2011, 22:45 PM 

User avatar

Player

Joined: 30 Apr 2005
Location: Kentucky, USA

It was removed to prevent us from having to go "No, it's not a demolitions kit" 500,000 times.

_________________
Image
Named Most Influential Character, Amia Awards 2011


 
      
Mobile_Svensk
 
PostPosted: Sun, Jun 26 2011, 22:48 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

But there's like 500 ways to circumvent that ...

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
corypx
 
PostPosted: Sun, Jun 26 2011, 23:17 PM 

User avatar

Player

Joined: 14 Oct 2006

Ðraco wrote:
Actually wouldn't a fertilizer bomb be possible? The person making the bomb would need sufficient experience to get the right dose of ammonium nitrate and fuel mixed for the bomb to even work, then magic could be used as the detonator like a fireball.
If they don't get the dose of fuel and fertilizer right then nothing happens. :twisted:


yes because people on amia have the encyclopedic knowledge obtained through centuries of research and studdy that have posted on the internet and can now be found by google in 15sec.....Amia has no ammonium nitrate.

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
Mobile_Svensk
 
PostPosted: Sun, Jun 26 2011, 23:36 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

But we have for instance ...

Adamantite (Made up)
Mithril (made up)
Mercury (In solid form which you can mine in pure) ...

So who cares? Explosives should exist. IF a DM thinks its inconvenient they can just say the fuse is wet...

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
MaliciousSwine
 
PostPosted: Sun, Jun 26 2011, 23:40 PM 

User avatar

Player

Joined: 03 Jul 2008
Location: California, USA

In a world where magic exists explosives need not. Magic is so entirely fantastical that the complete lack of explosive materials in the environment can be explained just as easily when an authority on the world (dungeon master) says it does not exist. Its not there, this is how dungeons and dragons works and Amia is modeled after dnd.

_________________
Repugnant is a creature who would squander the ability to lift an eye to heaven conscious of his fleeting time here.


 
      
Selvec Darkon
 
PostPosted: Sun, Jun 26 2011, 23:43 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Or they can say that explosives don't exist and just end the whole argument even being brung up. There is no need for the conversation really. Its not a new decision, it's been in place for years. Its not like its one DM either, its a group choice made a while back and firmly put in place. It has good reasoning to.

If explosives existed people would bitch even more at not being able to use them. Least this way they are limiting the bitching to one question, rather then 60,000 different silly scenarios persistent, stubborn and deaf players would use to try and get around the ruling.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Mobile_Svensk
 
PostPosted: Sun, Jun 26 2011, 23:48 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Selvec Darkon wrote:

Least this way they are limiting the bitching to one question,


Good argument imo

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
TormakSaber
 
PostPosted: Mon, Jun 27 2011, 0:15 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Very_Svensk wrote:
But there's like 500 ways to circumvent that ...


Stop trying to exploit loopholes. Loopholes will be short down. No, there's not ways to circumvent it, stop trying to be cute and bypass a ruling that was given in the first DM reply to the topic. But this is pretty tpical for you, Svensk, so I'm not even really bothere,d I will just smack your hand again and send you to your room.

Quote:
But we have for instance ...

Adamantite (Made up)
Mithril (made up)
Mercury (In solid form which you can mine in pure) ...

So who cares? Explosives should exist. IF a DM thinks its inconvenient they can just say the fuse is wet...


Apparently the DMs care. So: No.

Quote:
Or they can say that explosives don't exist and just end the whole argument even being brung up


Yes, we can, because we are DMs and our lore rulings go regardless of how many players want to abuse loopholes.

~

And so I end this post with the reply that SHOULD have locked it, but I only kept it unlocked because it was requested. Once again though I find myself dissapointed (and by the usual suspects, so whatever.)

TormakSaber wrote:
There are no bombs.


Locked.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 69 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 17 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group