View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 69 posts ]  Go to page 1, 2  Next
Mobile_Svensk
 
PostPosted: Sat, Jun 25 2011, 13:46 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Does it, or doesn't it?
Does blackpowder or explosives exist on amia?

I can't remember the ruling..

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Maias227
 
PostPosted: Sat, Jun 25 2011, 13:51 PM 

User avatar

Player

Joined: 08 Jun 2007
Location: Denmark (GMT+1)

I believe it was removed at some point from the module, but there may be rare instances left but as a general thing I don't think its available.

_________________
...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"


 
      
666WaysToHell
 
PostPosted: Sat, Jun 25 2011, 13:53 PM 

User avatar

Player

Joined: 22 Nov 2010
Location: Western Australia

Ask a gnome?


 
      
Mobile_Svensk
 
PostPosted: Sat, Jun 25 2011, 13:55 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

They're still around as far as i know...

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Selvec Darkon
 
PostPosted: Sat, Jun 25 2011, 13:58 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

I believe it was banned from the isle after something to do with Benwick. Thats the IC thing.

OOC, I think it was removed due to problems with abuse and such. There have been times though when someone will accidentally forget that it was removed, and it will end up being used in a plot. You know the one I'm talking about.

That one incident involving the War Knights should pretty much be considered a one time thing, strictly included due to some things happening beyond peoples control. Just ignore it and don't see it as a standard. As far as I know all traces of that one incident have since been completely removed and won't ever appear in the module again. Last I heard it wasn't allowed. (Though my data is 3 months out of date).

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


Last edited by Selvec Darkon on Sat, Jun 25 2011, 14:00 PM, edited 1 time in total.

 
      
Mobile_Svensk
 
PostPosted: Sat, Jun 25 2011, 13:59 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

But was it banned or not?

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
TormakSaber
 
PostPosted: Sat, Jun 25 2011, 14:00 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

There are no bombs.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Selvec Darkon
 
PostPosted: Sat, Jun 25 2011, 14:01 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

TormakSaber wrote:
There are no bombs.


Somebody set us up the bomb!

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Feonir
 
PostPosted: Sat, Jun 25 2011, 14:12 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Lookin at folks like a son-of-a-bitch.

TormakSaber wrote:
There are no bombs.


Are we sure? Did we check all the palaces and oilfields? I mean you never know sometimes bombs can be a sneaky lot, hiding where you least expect them.

_________________
Image

"I'm going to spend all my money on ale and whores." "Okay roll for whores." "That's 1d4 whores right?"


 
      
speedgrab
 
PostPosted: Sat, Jun 25 2011, 14:29 PM 

User avatar

Player

Joined: 07 Apr 2008
Location: That England place (Gmt+0)

What about the tunnel cleaners , are they still allowed or notm before i go rampaging off with a load of them, considering they sound quite bomb-ish.

name Tuneel cleaner
Bio Instructions 1.handle with care, Pplace in infested tuneel 3. light fuse. 4. run for your life
Firebomb single use
weight 50.5 (so it msut be some explosive!)

_________________
~ Dill Buck-tooth ~ Alan Snowfall ~


 
      
Selvec Darkon
 
PostPosted: Sat, Jun 25 2011, 14:40 PM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

speedgrab wrote:
What about the tunnel cleaners , are they still allowed or notm before i go rampaging off with a load of them, considering they sound quite bomb-ish.

name Tuneel cleaner
Bio Instructions 1.handle with care, Pplace in infested tuneel 3. light fuse. 4. run for your life
Firebomb single use
weight 50.5 (so it msut be some explosive!)


I think its just alchemist fire, but a lot of it. Which makes lots of fire, but isn't explosive in a gunpowder sense.

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
Kudark
 
PostPosted: Sat, Jun 25 2011, 15:56 PM 

User avatar

Player

Joined: 14 Dec 2009
Location: The Dark Side of the Moon

Alchemist's Fire is not explosive.

Black powder kegs are not explosive (on Amia), they flash brightly and are loud with some fire effects...that's it.

_________________
Image


 
      
TormakSaber
 
PostPosted: Sat, Jun 25 2011, 15:58 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

That;'s because they are not blackpowder. It is smoke powder.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Ðraco
 
PostPosted: Sat, Jun 25 2011, 16:31 PM 

User avatar

Player

Joined: 09 May 2010
Location: Canada Ontario, GMT -5

If you wanna make things go boom, use a spell :P

_________________
~Draco Bloodcloak~ In the mind of a tielfing
~Xanhorn Dragonsbane~


 
      
Dark Immolation
 
PostPosted: Sat, Jun 25 2011, 17:04 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

What of those infamous "Bags of Explosives"? It's kinda in the name.

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Gravemaskin
 
PostPosted: Sat, Jun 25 2011, 17:42 PM 

User avatar

Player

Joined: 29 Jul 2007
Location: Norway: Home of the Trolls

What'd the Caravaneers load up their cannons with then? :?

_________________
Adair - Druid and part time treant cosplayer


 
      
TormakSaber
 
PostPosted: Sat, Jun 25 2011, 17:44 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Magic.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Mobile_Svensk
 
PostPosted: Sat, Jun 25 2011, 17:45 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

uhh... But cannons sorta imply that there's gunpowder ><

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
TormakSaber
 
PostPosted: Sat, Jun 25 2011, 17:53 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

No it doesn't.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Feonir
 
PostPosted: Sat, Jun 25 2011, 17:55 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Lookin at folks like a son-of-a-bitch.

Fairly sure if gnomes can invent golems they can invent a powderless cannon easily.

_________________
Image

"I'm going to spend all my money on ale and whores." "Okay roll for whores." "That's 1d4 whores right?"


 
      
Gravemaskin
 
PostPosted: Sat, Jun 25 2011, 18:10 PM 

User avatar

Player

Joined: 29 Jul 2007
Location: Norway: Home of the Trolls

Tormak totally pulled a "It's a weather ballon!" on us.

Just for that I'm gonna bend down and say magic is likely the more awesome option. Because everyone wants to say "My ship is loaded with ...MAGIC!"

Also.. if magic can hellball, magic can cannonball.

_________________
Adair - Druid and part time treant cosplayer


 
      
ZoltanTheRed
 
PostPosted: Sat, Jun 25 2011, 19:11 PM 

User avatar

DM

Joined: 03 Jul 2008
Location: USA

Gravemaskin wrote:
Tormak totally pulled a "It's a weather ballon!" on us.

Just for that I'm gonna bend down and say magic is likely the more awesome option. Because everyone wants to say "My ship is loaded with ...MAGIC!"

Also.. if magic can hellball, magic can cannonball.


I'm more inclined to say I'd be a lot happier saying "My ship is filled with magic!*Fires a fireball cannon*" than I would be saying "Shoot at my lower decks, they're filled with explosives" if I was a captain. :D


 
      
Grymia
 
PostPosted: Sat, Jun 25 2011, 19:57 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

Problem is enchanting something like a Cannon or Siege piece wouldn't be cheap in any event. (Considering unless you're going to just enchant 1 Cannon.. which isn't near as worthwhile)

Enchanted weapons wouldn't be used on your average combat vessel in Faerun but I don't see why they couldn't be done.

Smokepowder (IIRC) is what'd have been used in what Faerunian cannons there are but how prevalant they would be, compared to Magi or other alternatives .. *nodnods*

Another thing.. with magic at one's disposal.. you've got PLENTY more options when it comes to inflicting damage on an enemy vessel or otherwise making it's day worse then it had been.


 
      
TormakSaber
 
PostPosted: Sat, Jun 25 2011, 22:21 PM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Gravemaskin wrote:
Tormak totally pulled a "It's a weather ballon!" on us.

Just for that I'm gonna bend down and say magic is likely the more awesome option. Because everyone wants to say "My ship is loaded with ...MAGIC!"

Also.. if magic can hellball, magic can cannonball.



I didn't pull anything, i'm just saying what Ron told other people and absolutely nothing about my own opinion, feel or take on t.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
corypx
 
PostPosted: Sat, Jun 25 2011, 23:05 PM 

User avatar

Player

Joined: 14 Oct 2006

the magic idea does work if tryed as in the book heros of battles they have a number of seige weapons and ammunition that are magical, now I dont think it has cannons in the book at all but its not a far jump.

Self-Launching Stone: A self-launching stone provides all the benefit of a catapult, without the trouble of constructing or maintaining a machine. On command, a self-launching stone flies into the air and strikes as if fired from a light mangonel, automatically hitting the target square. A selflaunching
stone only functions once, just like other magic siege weapon ammunition.

so cannons IC could be loaded with something like a self-launching stones and the cannon is just a barrel to aim with.

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
Dark Immolation
 
PostPosted: Sat, Jun 25 2011, 23:08 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Still. What the hell were the "Bags of Explosives" then? As well as those old gnomish gigaton kegs or whatever?

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
corypx
 
PostPosted: Sat, Jun 25 2011, 23:19 PM 

User avatar

Player

Joined: 14 Oct 2006

Dark Immolation wrote:
Still. What the hell were the "Bags of Explosives" then? As well as those old gnomish gigaton kegs or whatever?


An explosive material, also called an explosive, is a substance that contains a great amount of stored energy that can produce an explosion, a sudden expansion of the material after initiation, usually accompanied by the production of light, heat, sound, and pressure. An explosive charge is a measured quantity of explosive material.

everything is relative, look at baking soda and vinegar that would be viewed as explosive if sealed in a container, but view it next to TnT they are pop rocks....so yes maybe items in game might be listed as explosives but it does not really reflect thier true power to that we have in the real world, they could be no better then what you cook up in one of the chemistry sets for kids you pick up at wallmart.

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
Dark Immolation
 
PostPosted: Sat, Jun 25 2011, 23:37 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

Don't be a smartass, Cory. That was more or less directed towards our DM's. "Firebombs" and such effects still on the island are described merely as flaming substances, while "Bag of Explosives" are still rather unsure. Yes, they had "firebomb" effects, but they were removed from the module because they were being overused as actual explosives during plots, from what I understood.

So it still stands as a question, should any still be left on the island, do they still have their granddaddy'ed firepower, did they never have such, or are the ones still present just poofy poofer poofs of poof now.

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Mobile_Svensk
 
PostPosted: Sat, Jun 25 2011, 23:57 PM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Dark Immolation wrote:

So it still stands as a question, should any still be left on the island, do they still have their granddaddy'ed firepower, did they never have such, or are the ones still present just poofy poofer poofs of poof now.


That's the question, Indeed

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Gunz
 
PostPosted: Sun, Jun 26 2011, 0:34 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

The Oakmist Vale has five nukes stored in a secret location on the Sword Coast, ready to launch at a moments notice. Don't F with us... O.O

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
Liz
 
PostPosted: Sun, Jun 26 2011, 0:39 AM 

User avatar

Player

Joined: 28 May 2010
Location: Smallville

o0GuNz_N_RoSeZ0o wrote:
The Oakmist Vale has five nukes stored in a secret location on the Sword Coast, ready to launch at a moments notice. Don't F with us... O.O

I knew it!! You bunch of fakers!

_________________
Winner of Amia's "Most Ethical Time Traveler" award 2026
Image
Character Portraits!


 
      
Lord-Hadeis
 
PostPosted: Sun, Jun 26 2011, 0:46 AM 

User avatar

Player

Joined: 02 Feb 2009
Location: Netherlands, Schoonhoven

o0GuNz_N_RoSeZ0o wrote:
The Oakmist Vale has five nukes stored in a secret location on the Sword Coast, ready to launch at a moments notice. Don't F with us... O.O


If that is so I envoke M.A.D.


 
      
Izzzt
 
PostPosted: Sun, Jun 26 2011, 0:48 AM 



Player

Joined: 15 Dec 2008
Location: Rochester, New York, USA

TormakSaber wrote:
That;'s because they are not blackpowder. It is smoke powder.



Yep. Which is the FR equivalent of black powder, given to the gnomes by Gond. The dwarves use it as powder in dwarven arquebusses.

Whether or not smokepowder is available ingame, well. Another story entirely.

_________________
Plays as:
Richard Branno: Helmite Turnipfarmer
Herial Ghalen: The Merriest Man on Amia


 
      
MoshingChris
 
PostPosted: Sun, Jun 26 2011, 1:23 AM 

User avatar

Player

Joined: 04 Sep 2007
Location: Down South and Bent Edge

Source please.

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
Logicality
 
PostPosted: Sun, Jun 26 2011, 1:49 AM 

User avatar

Player

Joined: 23 Apr 2008
Location: The Otherworld

"Gond gave the secret of smoke powder to the Lantanese, and arquebuses, stamped at the base by the symbol of Gond, are appearing at western ports."
Grubb, Jeff, and Ed Greenwood. Forgotten Realms Adventures. Cambridge: TSR, Inc., 1990. 20. Print.

Mind, that's 2nd edition, not 3rd, so...

_________________
"A somebody was once a nobody who wanted to and did." - Anonymous


 
      
Gunz
 
PostPosted: Sun, Jun 26 2011, 2:07 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

That quote doesn't prove anything about smoke powder being the FR gun powder.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
TormakSaber
 
PostPosted: Sun, Jun 26 2011, 2:08 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Izzzt wrote:
TormakSaber wrote:
That;'s because they are not blackpowder. It is smoke powder.



Yep. Which is the FR equivalent of black powder, given to the gnomes by Gond. The dwarves use it as powder in dwarven arquebusses.

Whether or not smokepowder is available ingame, well. Another story entirely.



No. It is not the FR equivalent of blackpowder. And if it is, I am saying it is not, because I am the DM and i can say that if I feel like it.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Grymia
 
PostPosted: Sun, Jun 26 2011, 2:11 AM 

User avatar

Player

Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

*nods* Fair enough then.


 
      
Logicality
 
PostPosted: Sun, Jun 26 2011, 2:29 AM 

User avatar

Player

Joined: 23 Apr 2008
Location: The Otherworld

o0GuNz_N_RoSeZ0o wrote:
That quote doesn't prove anything about smoke powder being the FR gun powder.


...I'm not sure if you're serious.

Anyway, Tormak invoked rule zero, so all's cool.

_________________
"A somebody was once a nobody who wanted to and did." - Anonymous


 
      
Gunz
 
PostPosted: Sun, Jun 26 2011, 3:25 AM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Ah, I missed the part about the arquebuses.

In any case, it was ruled by the DM's a good while ago that there was no gun powder on Amia. And now you hear the ruling again.

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
TormakSaber
 
PostPosted: Sun, Jun 26 2011, 5:27 AM 

User avatar

Player

Joined: 16 Dec 2004
Location: Somewhere

Basically: If you think it will explode in a fashion that you would consider a real life bomb or explosive, it doesn't. There are no guns. The small Caravan cannons were a mix of smokepowder and magic. In theory smokepowder could be created for said arquebuses, it is extremely unlikely Amia will see them outside that one event with the Caravan.

Ctapults are cooler anyways.

_________________
Davion Telemos - Monk of the Four Winds
Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Grymia
 
PostPosted: Sun, Jun 26 2011, 5:42 AM 

User avatar

Player

Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

Trebuchet as well.

:)


 
      
serbiris
 
PostPosted: Sun, Jun 26 2011, 5:59 AM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

I'm pretty sure it's said in the material that smokepowder physically differs from gun/black powder anyway. Like that it doesn't involve combustion or something ridiculous like that. Only in FR, right? I'm afraid I don't have a source for you though, just what my DM told me (in the context of "ridiculous things in the FR setting") so could be misinformed.

And you people are crazy, it's all about the ballistae.

_________________
@Thanatopsis#6293


 
      
Selvec Darkon
 
PostPosted: Sun, Jun 26 2011, 7:14 AM 

User avatar

Player

Joined: 12 Oct 2005
Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Drop it guys.

No Gunpowder, magic did it. How does a fireball explode?

_________________
I keels u with my axe!

"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"


 
      
serbiris
 
PostPosted: Sun, Jun 26 2011, 7:23 AM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

Right, right. Good plan.

Selvec Darkon wrote:
How does a fireball explode?


Technically it doesn't explode at all...

_________________
@Thanatopsis#6293


 
      
Gers
 
PostPosted: Sun, Jun 26 2011, 9:18 AM 

User avatar

Player

Joined: 30 Apr 2005
Location: Kentucky, USA

We ruled before that smokepowder/black powder/whatever you call it isn't sufficiently powerful to be used as demolition-style explosives. It burns, yes, but it doesn't explode on Amia. Two reasons behind this: one, early gunpowder wasn't all that powerful, and two, too many people were going "OMGWTFBBQ we got bombs!" and requesting they be allowed to blow various places, people, animals, etc. into tiny bits. IIRC, we even had a couple people wanting to pull suicide bombings ><

No.

_________________
Image
Named Most Influential Character, Amia Awards 2011


 
      
The Great Equalizer
 
PostPosted: Sun, Jun 26 2011, 11:24 AM 

User avatar

Player

Joined: 29 Aug 2006
Location: Victoria, BC, Canada

Just get a few thousand pounds of whatever you can get your hands on and the fact that it doesn't go BOOM matters less.

Ludicrously large amounts of fire are more fun anyway.


 
      
Mobile_Svensk
 
PostPosted: Sun, Jun 26 2011, 11:32 AM 

User avatar

Player

Joined: 21 Jul 2005
Location: Awarded most Confused Git of 2014!

Gers wrote:
We ruled before that smokepowder/black powder/whatever you call it isn't sufficiently powerful to be used as demolition-style explosives. It burns, yes, but it doesn't explode on Amia. Two reasons behind this: one, early gunpowder wasn't all that powerful, and two, too many people were going "OMGWTFBBQ we got bombs!" and requesting they be allowed to blow various places, people, animals, etc. into tiny bits. IIRC, we even had a couple people wanting to pull suicide bombings ><

No.


If they want to end their chars in a blast, what's the big deal? =D

_________________
Amia Minecraft Server Ip: vps1602.directvps.nl
NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/
NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856


 
      
Gunz
 
PostPosted: Sun, Jun 26 2011, 12:05 PM 



Player

Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

If they want to end their characters in a blast, they can come to me as Willow and I'll gladly GR them so they blow up when they die. :)

_________________
My Characters:
Yuilith Kethil Menaiivan Garadeth


 
      
Feonir
 
PostPosted: Sun, Jun 26 2011, 12:05 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Lookin at folks like a son-of-a-bitch.

Because its Amia so they magically recompile/recombobulate/raisespell/insert inane reason why they can do actions without any form of repercussion.

_________________
Image

"I'm going to spend all my money on ale and whores." "Okay roll for whores." "That's 1d4 whores right?"


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 69 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 42 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group