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TeroSNS
 
PostPosted: Fri, Jun 03 2011, 7:25 AM 

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is +1 from the epic prowess really -that- good?

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TormakSaber
 
PostPosted: Fri, Jun 03 2011, 7:54 AM 

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Yes.

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Templar
 
PostPosted: Fri, Jun 03 2011, 10:27 AM 

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Hello
Made a post about this build not too long ago but after two replies It was clear that it was a build that was not possible. :roll:
Anyway here is the updated version but do keep in mind that I have little knowledge when it comes to how the game system works.
Any advice on this is very much appriciated!

Race: Half-Drow

Starting Abilities:
STR: 15=18
DEX: 10
CON: 14
WIS: 14
INT: 10
CHA: 14=18

Classes/Level progression: Blackguard 16/Fighter 12/Rouge 2
01 R [1]: Luck Of Heroes (or Strong Soul?)
02 F [1]: Power Attack
03 F [2]: Blind Fight, Toughness
04 F [3]: +1 str=16
05 F [4]: Cleave
06 F [5]: Lightning Reflexes
07 F [6]: Weapon Focus
08 B [1]: +1 cha=15
09 B [2]: Improved Critical
10 B [3]:
11 F [7]:
12 B [4]: +1 cha=16, Divine Shield
13 F [8]: Weapon Specialization
14 B [5]:
15 B [6]: Divine Might
16 B [7]: +1 cha=17
17 B [8]:
18 B [9]: Dirty Fighting (or Extra Smiting?)
19 B [10]:
20 F [9]: +1 cha=18
21 B [11]: Armor Skin
22 B [12]:
23 B [13]: Epic Weapon Focus
24 F [10]: +1 str=17, Epic Weapon Specialization, Epic Will
25 B [14]:
26 B [15]:
27 R [2]: +1 str=18, Epic Fortitude
28 B [16]: Epic Fiend
29 F [11]:
30 F [12]: Epic Skill Focus: Discipline, Epic Prowess

Skills:
Discipline: 31
Tumble: 30

Unused Points: 29 - Not sure where to put these...


Well thats pretty much as far as I have come with this build.
Thanks for any reply.

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 10:51 AM 

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Well, I'm wanting to find the elven version of the human stock WM, preferabbly a Wood Elf WM. A simple swordmaster build would be what I'm looking for. I thought the Human version could work but I forgot that human ftr first level get extra feat xD.

I'm looking for dev crit in it and epic prowess, yes lol

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Ulir
 
PostPosted: Fri, Jun 03 2011, 10:51 AM 

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DerkDerkistan wrote:
Ulir wrote:
Sin4given wrote:
Would 12ftr/16WM/2rog work for a Wood Elf? The same stats and levelling progression?


Well, you get more feats and same ab with 20 ftr/7 wm/3 rog. More feats, +1d6 sneak and uncanny dodge.

Epic prowess is your friend.


I think you're forgetting the +2 AB with Weapon of Choice that the 16 WM will give over the 7.


I made two builds, one with 16 wm and one with 7. They have the same ab, due to epic prowess. The 20 fighter version has more goodies.

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 11:06 AM 

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The 20 fighter does sound intriguing. More feats is always nice... but I thought that more WM gives more DMG. More crit multipliers would be fun, too..

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Izzzt
 
PostPosted: Fri, Jun 03 2011, 11:16 AM 



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7 WM gives you access to all the cookies that the WM class has: namely, the increased multiplier and crit range. Any extra levels just grant you more uses of Ki Damage. Superior Weapon Focus remains at a +1 bonus until WM L13, at which it improves to +2 and after which it improves by +1 every 3 levels. You also gain a bonus feat every 3 levels.

So those 11 levels of WM grant you an extra +2 AB (total +3 AB) from Superior Weapon Focus, 11 more daily uses of Ki damage, and a total of 2 bonus feats. Compared to the 4 bonus feats you'd gain from 8 levels of fighter, instead (as well as the Uncanny Dodge, and extra sneak attacks from the Rogue level).

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Vaul Tarrith
 
PostPosted: Fri, Jun 03 2011, 11:17 AM 

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Izzzt ninja'd my post :evil:

See above...dammit


 
      
Jack O'Bannon
 
PostPosted: Fri, Jun 03 2011, 11:57 AM 

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Templar wrote:
Unused Points: 29 - Not sure where to put these...


Most likely you should put at least one skillpoint in 'use magic device' so you can use wands and scrolls. The rest you could dump into spot if you want some sneak detectiness. I would consider to go for epic skill focus spot intead of will. Your saves are already pretty high as BG.

Dont pick dirty fighting. The feat is crap.
Get knockdown instead.

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QPR
 
PostPosted: Fri, Jun 03 2011, 19:34 PM 

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Gold dwarf ranger. Only questions are really wether its worth using handaxes to dualwield over hammer'n'board, and if I should spend one pre-epic feat on heavy armour instead of waiting for a fighter level that may or may not be taken at epic levels.

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 19:37 PM 

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Okay.. I guess 20 fighter/7 WM/3rog is the way to go! Question though, if I substituted for Bard.. would that be bad? Bard, instead of Rog?

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GreatPigeon
 
PostPosted: Fri, Jun 03 2011, 19:49 PM 

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You would lose some skill points and sneak attack is all really and lose sneak attack. If you did bard you really only need 1 level because 3 levels of bard nets you nothing.

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 19:55 PM 

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Well, I had the idea that he could use the perform skill because he'd be a travelling swordmaster. Playing a little lute with some skill, but not much and stuff. I know the sneak attack is not really a big loss, plus the Bard class also has tumble and UMD as well. but, would I have enough skills?

The skills in mind would be Discipline, Tumble, UMD, Spot (optional), Spellcraft (For SR, but optional) and Perform (optional, RP flavor).

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TormakSaber
 
PostPosted: Fri, Jun 03 2011, 19:57 PM 

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Izzzt wrote:
7 WM gives you access to all the cookies that the WM class has: namely, the increased multiplier and crit range. Any extra levels just grant you more uses of Ki Damage. Superior Weapon Focus remains at a +1 bonus until WM L13, at which it improves to +2 and after which it improves by +1 every 3 levels. You also gain a bonus feat every 3 levels.

So those 11 levels of WM grant you an extra +2 AB (total +3 AB) from Superior Weapon Focus, 11 more daily uses of Ki damage, and a total of 2 bonus feats. Compared to the 4 bonus feats you'd gain from 8 levels of fighter, instead (as well as the Uncanny Dodge, and extra sneak attacks from the Rogue level).


Two AB is better than two feats you'd only use on random unneeded junk.

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Uncle-Opustus
 
PostPosted: Fri, Jun 03 2011, 20:00 PM 

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ChickenChaser63 wrote:
Uncle-Opustus wrote:
Screw that Exotic Proficiency, IKD is the way to go.

As for the Cleric/Barb question, a Barb17/Cleric12/Rogue1 ought to work just dandily. Also, you can replace Rogue with Bard at will.



What would my ablitity scores be at the start and end?

Depends on whether you go with some CHA or all in STR.

STR 14
CON 14
DEX 8
WIS 16
INT 10
CHA 14

Seems adequate, but you will be feat-deprived. Power attack, WF, Divine might, Divine shield, Extend, Maximise, Imp crit and Blindfight would be the thing, yo. Alternately, you can bugger CHA altogether. Whichever way you choose, you'll be maxing out STR along progression.

The fact of the matter behind the usefulness of Epic Prowess is that if you go more than level 7 WM, you are sacrificing your levels solely on the purpose of getting more AB. If you fail to take one single teensy weensy tiny feat to contribute the cause in which you wasted numerous levels, you shouldn't have started it in the first place.

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MoshingChris
 
PostPosted: Fri, Jun 03 2011, 20:21 PM 

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TormakSaber wrote:
Izzzt wrote:
7 WM gives you access to all the cookies that the WM class has: namely, the increased multiplier and crit range. Any extra levels just grant you more uses of Ki Damage. Superior Weapon Focus remains at a +1 bonus until WM L13, at which it improves to +2 and after which it improves by +1 every 3 levels. You also gain a bonus feat every 3 levels.

So those 11 levels of WM grant you an extra +2 AB (total +3 AB) from Superior Weapon Focus, 11 more daily uses of Ki damage, and a total of 2 bonus feats. Compared to the 4 bonus feats you'd gain from 8 levels of fighter, instead (as well as the Uncanny Dodge, and extra sneak attacks from the Rogue level).


Two AB is better than two feats you'd only use on random unneeded junk.


Dependent on whether or not you take epic prowess of course.

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Vaul Tarrith
 
PostPosted: Fri, Jun 03 2011, 20:21 PM 

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Templar wrote:
Hello
Made a post about this build not too long ago but after two replies It was clear that it was a build that was not possible. :roll:
Anyway here is the updated version but do keep in mind that I have little knowledge when it comes to how the game system works.
Any advice on this is very much appriciated!

Race: Half-Drow

Starting Abilities:
STR: 15=18
DEX: 10
CON: 14
WIS: 14
INT: 10
CHA: 14=18

Classes/Level progression: Blackguard 16/Fighter 12/Rouge 2
01 R [1]: Luck Of Heroes (or Strong Soul?)
02 F [1]: Power Attack
03 F [2]: Blind Fight, Toughness
04 F [3]: +1 str=16
05 F [4]: Cleave
06 F [5]: Lightning Reflexes
07 F [6]: Weapon Focus
08 B [1]: +1 cha=15
09 B [2]: Improved Critical
10 B [3]:
11 F [7]:
12 B [4]: +1 cha=16, Divine Shield
13 F [8]: Weapon Specialization
14 B [5]:
15 B [6]: Divine Might
16 B [7]: +1 cha=17
17 B [8]:
18 B [9]: Dirty Fighting (or Extra Smiting?)
19 B [10]:
20 F [9]: +1 cha=18
21 B [11]: Armor Skin
22 B [12]:
23 B [13]: Epic Weapon Focus
24 F [10]: +1 str=17, Epic Weapon Specialization, Epic Will
25 B [14]:
26 B [15]:
27 R [2]: +1 str=18, Epic Fortitude
28 B [16]: Epic Fiend
29 F [11]:
30 F [12]: Epic Skill Focus: Discipline, Epic Prowess

Skills:
Discipline: 31
Tumble: 30

Unused Points: 29 - Not sure where to put these...


Well thats pretty much as far as I have come with this build.
Thanks for any reply.


Jack's advice is spot-on. Luck of Heroes at 1st is never a bad choice, and your unused points go right into Use Magic Device. I also think I'd drop 2 from CON and put it in STR at creation, then all level increases to STR. I'd take KD (or whatever you like) instead of Dirty Fighting, and Great Strength I instead of Epic Will. 14 CHA can be buffed to 26, which is +8 AC / damage SOMETIMES, and your save bonus...which is perfectly sufficient. Ending at a 24 STR (using these suggestions) nets you +3AB / damage ALL the time over your original build, and AB is where it's at..


Last edited by Vaul Tarrith on Fri, Jun 03 2011, 20:23 PM, edited 1 time in total.

 
      
TormakSaber
 
PostPosted: Fri, Jun 03 2011, 20:22 PM 

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Quote:
Dependent on whether or not you take epic prowess of course.


I WENT MONK/FIGHTER, NOT FIGHTER ROGUE! I HAD LESS FEATS!

I WILL BAN YOU! :evil: :evil:

...

...


:oops:

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 20:24 PM 

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Well if the 16 WM gives Epic Prowess and 2 AB, I don't see the need for 20 fighter and 4 possibly useless feats? It would go with the RP anyway, to have more WM, but the Bard.. would I be able to fit in all of the aformentioned skills with Bard, instead of rogue?

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Vaul Tarrith
 
PostPosted: Fri, Jun 03 2011, 20:25 PM 

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Uh...CAN you ban Mosh? Isn't that like an immoveable whatsis meeting the unstoppable thingy?


 
      
MoshingChris
 
PostPosted: Fri, Jun 03 2011, 20:28 PM 

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Yarp

12 fighter 16WM 2 Bard

Trust us when we say that the above 12 Fighter 16WM is hands down the best use of the WM class on this server.

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Sin4given
 
PostPosted: Fri, Jun 03 2011, 20:30 PM 

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Cool! So the Bard can actually get all those skills, having enough points to do it? Would my INT need to be higher to do it though?

EDIT: Especially being a Wood ElF?

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MoshingChris
 
PostPosted: Fri, Jun 03 2011, 20:36 PM 

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Vaul Tarrith wrote:
Uh...CAN you ban Mosh? Isn't that like an immoveable whatsis meeting the unstoppable thingy?


He would ban me but we turn of 20's and sadly, because he didn't take prowess, he's one AB short of actually being able to hit me.

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Vaul Tarrith
 
PostPosted: Fri, Jun 03 2011, 20:52 PM 

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Tragic. Is this true, Tormak? No Epic Prowess?

That's like...going to a Hooker Convention w/o a box of condoms...


 
      
MoshingChris
 
PostPosted: Fri, Jun 03 2011, 21:08 PM 

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No that would Gorthod at the hooker convention without condoms.

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Vaul Tarrith
 
PostPosted: Fri, Jun 03 2011, 21:45 PM 

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Yeah, but Gorth probably took Epic Prowess...meaning the hookers would be HAPPY to supply condoms.

Get it? Because his PROWESS...is EPIC...OH!


 
      
Sin4given
 
PostPosted: Sat, Jun 04 2011, 3:18 AM 

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Sin4given wrote:
Cool! So the Bard can actually get all those skills, having enough points to do it? Would my INT need to be higher to do it though?

EDIT: Especially being a Wood ElF?


Along with this ^

I'd like to know if I'd take the same levelling sheet as the human build sheet I have?

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PaladinOfSune
 
PostPosted: Sat, Jun 04 2011, 3:50 AM 

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Why don't you just try it out yourself dude? You lose a feat, gain 2 STR and DEX, and lose 2 CON and INT. Adjust the build accordingly.

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Sin4given
 
PostPosted: Sat, Jun 04 2011, 4:22 AM 

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Would love to try it in single player, but eh, I don't know all the DM commands in debug mode. How would I adjust the stats to the Amian subrace?

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PaladinOfSune
 
PostPosted: Sat, Jun 04 2011, 4:56 AM 

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DebugMode 1

GiveLevel 29

SetINT x

SetSTR x

Replace x with whatever number necessary, then click yourself.

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TormakSaber
 
PostPosted: Sat, Jun 04 2011, 4:57 AM 

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SetSTR
SetDEX
SetCON
SetINT
SetWIS
SetCHA

case sensitive

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Sin4given
 
PostPosted: Sat, Jun 04 2011, 5:10 AM 

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Cool. Thanks guys :)

Will test build and post what my results were at least lol

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Ulir
 
PostPosted: Sat, Jun 04 2011, 6:00 AM 

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I picked the 20 ftr/7 wm because I felt like having improved two-weapon fighting and could fit IKD in there as well, ending with same ab as a 12 ftr/16 wm.

3 bard gives you a better bard song, Sin. Not much, but a slight damage and saving throw increase. Surely it is worth it with taunt. You lose evasion too btw.

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Sin4given
 
PostPosted: Sat, Jun 04 2011, 14:12 PM 

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Oooh... perhaps I should go rogue. I tried the buiuld out and didn't find I had enough skill points to sate all the skills I called for, heh.

Perhaps Rogue would be the best

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AcousticShredder
 
PostPosted: Sat, Jun 04 2011, 15:31 PM 



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AcousticShredder wrote:
And again, If I was going for the 16Rogue/10Ranger/4Fighter, Should I take off two Rogue or Ranger levels to get 6 fighter for two sets of WS and EWS, and would I have enough feats to take two sets of WF,EWF,WS,EWS?

Also, Would a DEX-based build without epic dodge be a bad build? because, again, my original idea was for this to be a ranger, so would going the 25Ranger/4Fighter/1Rogue (or 23Ranger/6Fighter/1Rogue) route be a bad idea?


Still looking for answers for the above questions.
I want to go for the 25Ranger/4fighter/1rogue OR 23Ranger/6Fighter/1Rogue but I still would like to know whether not having epic dodge would make this an inferior build.


 
      
MoshingChris
 
PostPosted: Sat, Jun 04 2011, 16:26 PM 

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IT'll work. Most of our RAngers seem to be dex based these days. AC bump is fairly handy and against your BoE's your doing enough damage anyway.

Funny thing is that the difference between base 14 Strength and 26 Strength is only 6 Damage

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AcousticShredder
 
PostPosted: Sat, Jun 04 2011, 17:07 PM 



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MoshingChris wrote:
IT'll work. Most of our RAngers seem to be dex based these days. AC bump is fairly handy and against your BoE's your doing enough damage anyway.

Funny thing is that the difference between base 14 Strength and 26 Strength is only 6 Damage


Thanks.

So, which level split should i take? 25/4/1 or 23/6/1? still wondering about those ws/wf feats. should i take two sets or just one?

And for starting stats, is 8 STR 20 DEX 12 CON 14 WIS 10 INT 8 CHA good?

For favoured enemies, does anyone have recommendations for what creatures/race to pick for those? are there a lot of a certain type on amia or is it fairly balanced?


 
      
jimbono1
 
PostPosted: Sat, Jun 04 2011, 17:26 PM 

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Anyone got an SD/Monk build stowed away somewhere? Preferably with high amount of Monk levels.

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Uncle-Opustus
 
PostPosted: Sat, Jun 04 2011, 17:38 PM 

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25/4/1, definitely. You should never take feats for both melee and ranged unless you're an AA. The simple reason for this is that your ranged fighting will never be much more than a handy means to reach otherwise unreachable opponents with.

I'd rather start with the INT of 14 as MS and Hide will be incredibly useful and easy to your character. You have to be able to afford it among many other skills, and IKD is, as always, a very nice addition. That said, 12STR 18DEX 10CON 14WIS 14INT 8CHA seems a more convenient spread. INT 14 covers Discipline, UMD, MS, Hide, Tumble, and Spot just nicely. Leftovers should be used to pimp up AE.

EDIT: Jimbo, you can pull off a Monk20/SD10 quite nicely, though it will be hitting things like a Monk20/SD10, which is worse than your grandma.

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Jack O'Bannon
 
PostPosted: Sat, Jun 04 2011, 17:41 PM 

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AcousticShredder wrote:
MoshingChris wrote:
IT'll work. Most of our RAngers seem to be dex based these days. AC bump is fairly handy and against your BoE's your doing enough damage anyway.

Funny thing is that the difference between base 14 Strength and 26 Strength is only 6 Damage


Thanks.

So, which level split should i take? 25/4/1 or 23/6/1? still wondering about those ws/wf feats. should i take two sets or just one?

And for starting stats, is 8 STR 20 DEX 12 CON 14 WIS 10 INT 8 CHA good?

For favoured enemies, does anyone have recommendations for what creatures/race to pick for those? are there a lot of a certain type on amia or is it fairly balanced?

The 25 ranger gets you another companian upgrade which is nice.
I suggest you get weopon focus, weapon specialisation, epic EF, epic WP for one small weopon which you'll dual wield.

For favored enemies: Theres a lot of Reptilians and undead in all kinds of variations and level ranges. Also giants and aberatios are a good choice for PvM.
If you want to PvP you should get the player races. (human, elf, halfling etc).
Preferably you should pick what fits your character the best, though.

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AcousticShredder
 
PostPosted: Sat, Jun 04 2011, 17:48 PM 



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Joined: 09 Apr 2011

Thank you all for the advice.
Sorry, but I have no clue what AE means.

Edit: nevermind, It's Animal Empathy right? *facepalm*


Last edited by AcousticShredder on Sat, Jun 04 2011, 17:51 PM, edited 1 time in total.

 
      
Poorsod
 
PostPosted: Sat, Jun 04 2011, 17:50 PM 



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Animal Empathy! ... I think.


 
      
Dieu_Le_Fera
 
PostPosted: Sat, Jun 04 2011, 18:12 PM 

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question about spell penetration... does the bonus's stack or does the highest override the rest so if I have all three feats... spell penetration.. greater and epic is it 2+4+6 or just +6 to caster level?

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PaladinOfSune
 
PostPosted: Sat, Jun 04 2011, 18:23 PM 

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It overrides. All three feats = +6.

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"Let's unwrite these pages and replace them with our own words."


 
      
Dieu_Le_Fera
 
PostPosted: Sat, Jun 04 2011, 18:26 PM 

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Joined: 29 Jun 2009
Location: Philadelphia

thats what I thought.. thanks sune!

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"It is by the holy beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning, it is by Java alone that I set my mind in motion."


 
      
AcousticShredder
 
PostPosted: Sat, Jun 04 2011, 18:34 PM 



Player

Joined: 09 Apr 2011

Alright, for my ranger, these are the feats i took (in order of the way I took them):
PRE EPIC:
Wep finesse
Wep Foc: Shortsword
Blind Fight
Imp Crit : SS
Knockdown
Imp Knockdown
Dodge

EPIC:
Armor Skin
EWF: SS
Epic Prowess
Wep spec: SS
EWS: SS
Greater Dex I
Bane of enemies
??? (Took Blinding speed and another Fav. Enemy)

So, are there any feats I should replace? and any feats I should take earlier/later?


 
      
MoshingChris
 
PostPosted: Sat, Jun 04 2011, 18:39 PM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Drop Dodge for something better in pre-epic

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I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
hendrack
 
PostPosted: Sat, Jun 04 2011, 18:41 PM 

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Joined: 24 Sep 2007
Location: Vienna

Skill focus spot and epic skill focus spot, with 14 base wisdom and BoE you get over 100+ spot against favored enemies. Since you're in the melee business, epic skill focus discipline is an option too.


 
      
AcousticShredder
 
PostPosted: Sat, Jun 04 2011, 18:53 PM 



Player

Joined: 09 Apr 2011

So, drop dodge for skill focus: spot, and take ESF spot and ESF Discipline
Instead of blinding speed and that last fav. enemy?


 
      
hendrack
 
PostPosted: Sat, Jun 04 2011, 18:55 PM 

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Joined: 24 Sep 2007
Location: Vienna

I'd get both if you have enough feats and enough favored enemies, yes.


 
      
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