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Naivatkal
 
PostPosted: Sat, May 07 2011, 22:35 PM 

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So, never done a barbarian before but I had wondered about the following:

1) What are the 'stopping points' for the class? (ie like WM has certain points you should only take until)

2) How cheesy is something like a 20 Barbarian/1 Bard/9 RDD? Not Very? Very? Cheetos-Dangerously-Cheesy-Style?


edit: Also, tell me how bad this Barbarian/WM/Rogue build is

Abilities
STR: 16 (23)
DEX: 13
CON: 14
WIS: 10
INT: 13
CHA: 10

Feats
Human: (Quick to Master)
01: Barbarian(1): Weapon Focus: Greataxe, Dodge
02: Barbarian(2): {Uncanny Dodge I}
03: Barbarian(3): Mobility
04: Barbarian(4): STR+1, (STR=17)
05: Barbarian(5)
06: Barbarian(6): Expertise
07: Barbarian(7)
08: Barbarian(8): STR+1, (STR=18)
09: Barbarian(9): Improved Critical: Greataxe
10: Barbarian(10)
11: Barbarian(11)
12: Barbarian(12): STR+1, Spring Attack, (STR=19)
13: Barbarian(13)
14: Barbarian(14)
15: Barbarian(15): Whirlwind Attack
16: Barbarian(16): STR+1, (STR=20)
17: Barbarian(17)
18: Barbarian(18): Power Attack
19: Barbarian(19)
20: Barbarian(20): STR+1, (STR=21)
21: Weapon Master(1): Cleave, Weapon of Choice: Greataxe
22: Weapon Master(2)
23: Weapon Master(3)
24: Weapon Master(4): STR+1, Epic Prowess, (STR=22)
25: Weapon Master(5)
26: Weapon Master(6)
27: Barbarian(21): Terrifying Rage
28: Weapon Master(7): STR+1, (STR=23)
29: Rogue(1)
30: Rogue(2): Armor Skin, {Evasion}

Skills
Discipline 31(37), Intimidate 33(33), Lore 33(34), Taunt 30(30), Tumble 30(31), UMD 25(25), remaining skillpoints 10



I know that the stats are a bit off, but I've never built a barbarian. CON is a must, I figured, but I also wanted some STR. Not pure STR, but enough. I know it ends in an odd number, but gear can make up for that.
Also not too sure on the UMD dump at the end. It could be taken out for other skills, yesh.

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TeroSNS
 
PostPosted: Sun, May 08 2011, 17:04 PM 

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umd is something that your character could use, for equipment that your alignment doesn't match (but desperately want!), class restrictions etc. also, flame weapon scrolls and whatnot.
what you should really ask that if you need that lore skill? lore barbarians are quite rare rpwise, and lore isn't much of a must-have.

also seems that your build is pretty feat starved, and having cleave feat in epics?

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PaladinOfSune
 
PostPosted: Sun, May 08 2011, 17:33 PM 

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Why do you end on 23 STR? :P

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Naivatkal
 
PostPosted: Mon, May 09 2011, 2:15 AM 

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PaladinOfSune wrote:
Why do you end on 23 STR? :P


Disco made me do it ;p
What are good barbish stats?

TeroSNS wrote:
umd is something that your character could use, for equipment that your alignment doesn't match (but desperately want!), class restrictions etc. also, flame weapon scrolls and whatnot.
what you should really ask that if you need that lore skill? lore barbarians are quite rare rpwise, and lore isn't much of a must-have.

also seems that your build is pretty feat starved, and having cleave feat in epics?


Yeah, like I said never worked on a barb build before haha

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Shrewd
 
PostPosted: Mon, May 09 2011, 2:25 AM 

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What's the most UMD a bard would need on Amia for items that remain on during a rest? (So, don't include Song, buffs, etc, just base stat + ability mod?)

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TormakSaber
 
PostPosted: Mon, May 09 2011, 3:05 AM 

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Depending on who you ask, you'll get answers of 10, 25 or 30.

I'm firmly in the 30 camp.

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Shrewd
 
PostPosted: Mon, May 09 2011, 3:54 AM 

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Are there particular items people pick those numbers for, or is it more for various spell scrolls, etc?

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ainjyll
 
PostPosted: Mon, May 09 2011, 4:07 AM 

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http://nwn.wikia.com/wiki/Use_magic_device

It's based off of what the restriction is and how much the item costs. The table should give you a good idea of why those are the numbers most commonly used.

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MaliciousSwine
 
PostPosted: Mon, May 09 2011, 6:16 AM 

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Hello again build experts of Amia. I am still working on the direction that I'm going to take my monk's build shortly down the road here. If you all remember what I was looking at, it was originally something that started as a dual wielding kukri devwhore ranger build, metamorphosed into a rogue heavy version, and had a longsword version tossed in there for kicks. Now I'm trying something else with it while sticking to the core idea of converting my dexer into a dev critter.

Race: Human
Strength: 26
Dexterity: 8
Constitution: 10
Wisdom: 14
Intelligence: 12
Charisma: 10

1. Rogue 1: Power Attack, Toughness.
2. Rogue 2.
3. Rogue 3: Weapon Proficiency (Exotic).
4. Rogue 4: Strength 19.
5. Rogue 5.
6. Rogue 6: Weapon Focus (Katana).
7. Rogue 7.
8. Rogue 8: Strength 20.
9. Monk 1: Great Cleave.
10. Monk 2.
11. Monk 3.
12. Monk 4: Strength 21, Improved Critical (Katana).
13. Fighter 1: Blind Fight.
14. Fighter 2: Weapon Focus (Unarmed Strike).
15. Fighter 3: Iron Will.
16. Fighter 4: Strength 22, Weapon Specialization (Katana).
17. Rogue 9.
18. Rogue 10: Improved Evasion, Lightning Reflexes.
19. Rogue 11.
20. Rogue 12: Strength 23.
21. Monk 5: Epic Weapon Focus (Katana).
22. Monk 6.
23. Fighter 5.
24. Fighter 6: Strength 25, Epic Weapon Specialization (Katana), Great Strength 1.
25. Rogue 13: Crippling Strike.
26. Rogue 14.
27. Rogue 15: Overwhelming Critical (Katana).
28. Rogue 16: Strength 26, Improved Sneak Attack 1.
29. Rogue 17: Skill Dump.
30. Fighter 7: Devastating Critical (Katana), Skill Dump.

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PaladinOfSune
 
PostPosted: Mon, May 09 2011, 13:44 PM 

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Still finding it a bit difficult to see what you're aiming for here. There's not a whole lot of synergy between those classes as you've placed them, and the combination of low AB classes and mediocre AC will have you easily outstripped by any kind of WM in the same position.

Toughness, Iron Will, Lightning Reflexes and Improved Sneak Attack I all feel like a waste to me in that situation, too.

Perhaps you'd get better use out of a Monk/Fighter/WM, or some kind of heavy ranger build.

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MoshingChris
 
PostPosted: Mon, May 09 2011, 14:53 PM 

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13 WM 6 Monk 11 Fighter

18 Strength
13 Dexterity
10 Constitution
10 Wisdom
13 Intelligence
8 Charisma

One of only a few builds you'd go 13 WM.

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PaladinOfSune
 
PostPosted: Mon, May 09 2011, 16:56 PM 

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TormakSaber wrote:
Depending on who you ask, you'll get answers of 10, 25 or 30.

I'm firmly in the 30 camp.

Oh, and you totally only say that because you lust for UMD so hard on Torin... :D

It depends how many skill points you have spare, and to an extent, your character classes. I don't need more than 15 for my sorcerer. On the other hand, there's an item or two on my Shadowdancer I need 25 for.

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MaliciousSwine
 
PostPosted: Mon, May 09 2011, 17:22 PM 

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The build that I'm going for is a philosopher warrior monk/ Paladin of Ao. Basically I just want him to meet my RP nicely while being able to work with a party to get through the hardest zones in the module without being a complete leech.

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Mobile_Svensk
 
PostPosted: Mon, May 09 2011, 17:34 PM 

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Paladin of Ao ...Eh. :|

You're aware that AO Doesn't grant spells, right? I mean, even if you're making a substitute build you can't call yourself a Paladin of Ao...

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MaliciousSwine
 
PostPosted: Mon, May 09 2011, 17:44 PM 

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Heck yeah you can. Run around with a sword spouting rules in a righteous context and you can call yourself paladin of Spongebob. Not to say that a Paladin of Ao is going to have any spells, or even any divine guidance, but with this character that is kinda the point.

I want to do a strength build because I want to make him chubby. Also he has really been considering letting his practice in unarmed martial arts fall to the dogs in favor of learning to use a weapon. A cookie cutter weapon master build COULD accomplish this but as you can see from the build above I've got a hefty investment in wisdom that I rather want to hold on to as it really fits the character.

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Dramatic_Prince
 
PostPosted: Tue, May 10 2011, 3:09 AM 

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Khaunwalksthisearth wrote:
Heck yeah you can.

Hmm... So can I have Paladins of Bane and Lolth or any god I fancy for that matter?

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TormakSaber
 
PostPosted: Tue, May 10 2011, 4:09 AM 

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I believe the joke is that he's not actually taking Paladin levels, he's just saying IC he's a Paladin.

Don't play this game.

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Dramatic_Prince
 
PostPosted: Tue, May 10 2011, 4:19 AM 

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Khaunwalksthisearth wrote:
The build that I'm going for is a philosopher warrior monk/ Paladin of Ao.

Ah so I misunderstood his statement.
But for the record, 2 step rules apply for actual paladins, or all other divine casters for that matter?
For Paladins, your patron must be LG NG or LN.

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TormakSaber
 
PostPosted: Tue, May 10 2011, 4:27 AM 

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Not necessarily. There are CG gods with Paladin orders. But not much else outside the Ln/NG/LG.

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Dramatic_Prince
 
PostPosted: Tue, May 10 2011, 7:20 AM 

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TormakSaber wrote:
There are CG gods with Paladin orders.

More of a lore question here. Which ones might those be?
And would the 2 step rule apply only to clerics? Is being out of the step range enough reason to fall?

Also considering druids have to be neutral so they will always fall within the 2 step rule.
What about rangers? Are they powered in the same way as druids?

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QPR
 
PostPosted: Tue, May 10 2011, 7:33 AM 

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Rangers can be of any aligment as lomng as teh gods will accept them. But in terms of binding to an idol, they too must be within 1 step of deity aligment.

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PaladinOfSune
 
PostPosted: Tue, May 10 2011, 8:45 AM 

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RE: CG Paladin Orders

Sune, Order of the Ruby Rose.

Corellon Larethian, Fellowship of the Forgotten Flower.

There's more somewhere, no doubt.

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 8:50 AM 

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I'm going to mess around with the 13 wm/6 monk/11 fighter build, main question is: why 11 fighter?

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Dramatic_Prince
 
PostPosted: Tue, May 10 2011, 8:51 AM 

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QPR wrote:
Rangers can be of any aligment as lomng as teh gods will accept them. But in terms of binding to an idol, they too must be within 1 step of deity aligment.

If you create a NN or LE character whose patron is CE Malar, will Malar accept?
Are the powers granted to the ranger from the patron or do they just yank it from somewhere else?

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-Cloak-and-Dagger-
 
PostPosted: Tue, May 10 2011, 8:57 AM 

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PaladinOfSune wrote:
RE: CG Paladin Orders

Sune, Order of the Ruby Rose.

Corellon Larethian, Fellowship of the Forgotten Flower.

There's more somewhere, no doubt.


I think Selune has one. Can't cite it just now, but thats an idea I have in my head for some reason.


 
      
MoshingChris
 
PostPosted: Tue, May 10 2011, 9:31 AM 

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Khaunwalksthisearth wrote:
I'm going to mess around with the 13 wm/6 monk/11 fighter build, main question is: why 11 fighter?


Dunno Seven Monk could work aswell.

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 9:34 AM 

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I think that what I'm settling on for my future "Paladin of Ao/Wandering Monk" build is the following, it seems to capitalize best on bonus feat levels for WM and Fighter.

Human-Monk 6, Fighter 8, WM 16.
Strength 17-26
Dex 13
Con 10
Wis 11
Int 13
Cha 10

1. Monk 1: Dodge, Expertise.
2. Monk 2.
3. Monk 3: Weapon Proficiency (Exotic).
4. Monk 4: Strength 18.
5. Fighter 1: Weapon Focus (Katana).
6. Fighter 2: Mobility, Spring Attack.
7. Fighter 3.
8. Fighter 4: Strength 19, Weapon Specialization (Katana)
9. Fighter 5: Whirlwind Attack, Intimidate 4.
10. Weapon Master 1: Weapon of Choice (Katana).
11. Weapon Master 2.
12. Weapon Master 3: Strength 20, Improved Critical (Katana).
13. Weapon Master 4.
14. Weapon Master 5.
15. Weapon Master 6: Power Attack.
16. Weapon Master 7: Strength 21.
17. Weapon Master 8.
18. Weapon Master 9: Great Cleave.
19. Weapon Master 10.
20. Fighter 6: Strength 22, Blind Fight.
21. Weapon Master 11: Epic Weapon Focus (Katana).
22. Weapon Master 12.
23. Monk 5.
24. Fighter 7: Epic Weapon Specialization (Katana).
25. Weapon Master 13: Overwhelming Critical (Katana).
26. Weapon Master 14.
27. Weapon Master 15: Great Strength 1.
28. Monk 6: Skill Dump: (Tumble-30), (Listen-31).
29. Weapon Master 16: Skill Dump (Spot-32), Devastating Critical (Katana).
30. Fighter: Skill Dump: Discipline (33), (Lore-16)<-RP, Great Strength 2, Epic Prowess (Or improved expertise).

Edit: Messing around with this a bit more, I can do scimitar devwhore build and net myself toughness pre-epic (or any non-exotic weapon for that matter), and I can also manage to do Weapon Master as early as possible (level 7-16 rather than 10-19 like I have here).

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Last edited by MaliciousSwine on Tue, May 10 2011, 9:49 AM, edited 1 time in total.

 
      
PaladinOfSune
 
PostPosted: Tue, May 10 2011, 9:48 AM 

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Armor Skin is your last feat.

You can get better use out of starting with 18 STR over 17, but it's not hugely breaking.

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 9:53 AM 

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PaladinOfSune wrote:
Armor Skin is your last feat.

You can get better use out of starting with 18 STR over 17, but it's not hugely breaking.


Yeah, I prefer having average+ RP stats since the character exists already. His build right now has him with 14 wisdom too, which I would be dropping to 11 to make this build which I don't really like.

What do you think of my edit to the build post? Should I just go scimi or I could even do battleaxe or something flavorful.

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PaladinOfSune
 
PostPosted: Tue, May 10 2011, 9:56 AM 

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Go katana. I value the extra damage over Toughness, and scimitars can go get lost anyways.

You can go WM much earlier with that build if you didn't take all four pre-monk levels right off the bat.

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 9:57 AM 

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PaladinOfSune wrote:
Go katana. I value the extra damage over Toughness, and scimitars can go get lost anyways.

You can go WM much earlier with that build if you didn't take all four pre-monk levels right off the bat.


As it stands I am already level 19 with the character and I'm planning to use my yearly rebuild to shift him as soon as the RP develops a bit further to support the change. I hear you though, monk IS the best level 1 class I can take right? Instant fulfilling of cleave req for WM + more skills than fighter?

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Vaul Tarrith
 
PostPosted: Tue, May 10 2011, 10:47 AM 

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Cleave isn't required for WM...but you DO get more skill points.


 
      
PaladinOfSune
 
PostPosted: Tue, May 10 2011, 10:49 AM 

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Cleave is required for Devestating Critical, however, and both Monk and Fighter receive the same amount of skill points at start-up! They're identical, really.

Build mechanics aside, I'm dubious you're going to get rebuilt from what your PC is now into a STR-based Dev user.

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MoshingChris
 
PostPosted: Tue, May 10 2011, 11:02 AM 

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Sune you fail-hat Monks recieve 4 SP/Level

Fighters recieve 2.

English Math 2 = 4. . .

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PaladinOfSune
 
PostPosted: Tue, May 10 2011, 11:34 AM 

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I thought for the longest time Fighters receive 4*4 at first level and first level only. Did I just dream it? God...

Welp, nevermind that then.

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 12:04 PM 

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PaladinOfSune wrote:
Build mechanics aside, I'm dubious you're going to get rebuilt from what your PC is now into a STR-based Dev user.


You don't think so? I was weighing the options of taking katana feats on my way to 30 and increasing my strength to reflect that he was practicing at this in his non-in game training times, as well as having some RP screenshotted displaying specific exercises he'd be doing up at the Crouching Lemur Monastery to shift his fighting style and develop his body. I've already been doing RP that depicts the character beginning to develop arthritis in a way that makes unarmed martial combat highly painful for him.

With that said I am not against figuring out another build that'd work as a dexer, but I would like some advice as to whether I should pursue the strength one or not.

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PaladinOfSune
 
PostPosted: Tue, May 10 2011, 14:39 PM 

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Well, I won't say too much since it doesn't belong in this topic, but you may want to think over why you'd want to shift over a monk heavy Dexterity fist fighter into a Strength based heavy fighter who uses a weapon. The concepts are markedly different.

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TormakSaber
 
PostPosted: Tue, May 10 2011, 16:45 PM 

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LOL, you're literally using one build to get to 30 and then trying to use a rebuild into a completely different characrer?

Denied

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MaliciousSwine
 
PostPosted: Tue, May 10 2011, 21:23 PM 

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Well I wasn't sure if I was going to reach level 30 or not before requesting the rebuild considering that the change was dictated by the RP. I started thinking of alternative builds after about the 137th time that circle kick cancelled me out of my round's attack sequence for trying to hit an enemy that was too far away/moving out of range, which I portrayed IC by my character experimenting with melee weapons and being forced to use numbing medication and brace wraps on his wrists to avoid his arthritic pain, thus his abrupt pauses in combat when it "became too bothersome to swing his fist one more time without a short break."

Plus if I already have two of the classes that the build will involve and the last 10 levels of my character will begin to add to the (strength) attribute that I want to shift into, I don't see how it could really be considered cheap to finish reaching max level with my current 19th character level's worth of dexterity and then rebuild to strength. I won't qualify for epic dodge.

It's a disadvantage more than an advantage to be torn between dexterity and strength, considering that my ability points at 20, 24, and 28 will all go into strength if I receive word that I can pursue this degree of a character shift.

Edit: It's called the official build and character advice thread so I think this is not an abusive conversation to have here in the pre-request stage of my considerations for character change, seeing as requests generally involve a lot of work to present in an IC context.

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Sin4given
 
PostPosted: Tue, May 10 2011, 22:11 PM 

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Curious of an elven bard that dual wields? Got my inspiration from a few movies but also of the beastman bard that has two kukris, but using two short-swords instead? I was wanting to get lasting inspiration and EMA but also some weapon feats?

Would 23 bard/ 6 fighter/ 1 ranger work? Elf definitely, perhaps of Sehanine or Erevan follower, but definitely wanting all the bard song perks and EMA, if that's possible though

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Swallow the Stars
 
PostPosted: Tue, May 10 2011, 22:13 PM 

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Sin4given wrote:
Curious of an elven bard that dual wields? Got my inspiration from a few movies but also of the beastman bard that has two kukris, but using two short-swords instead? I was wanting to get lasting inspiration and EMA but also some weapon feats?

Would 23 bard/ 6 fighter/ 1 ranger work? Elf definitely, perhaps of Sehanine or Erevan follower, but definitely wanting all the bard song perks and EMA, if that's possible though


It'd be better to go 4 fighter / 6 CoT, in my opinion. More feats, better saves, and 23 bard doesn't net you much (I don't think).

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Sin4given
 
PostPosted: Tue, May 10 2011, 22:19 PM 

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CoT wouldn't fit for my idea lol. I'm wanting a War Bard, or Battle Singer basically. Maybe 25 Bard/ 4Ftr/ 1 rog? I think 25 Bard is the hot lvl me think..

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-Cloak-and-Dagger-
 
PostPosted: Tue, May 10 2011, 22:20 PM 

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+1 cool points if you use a Two-Bladed Sword.

You can't get EMA as a Bard.


 
      
Sin4given
 
PostPosted: Tue, May 10 2011, 22:25 PM 

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Oh.. wow, I could have sworn I saw some Bards with EMA. Still doesn't change what I had in mind :) Still thought they could though.. huh. But yea, scratch the EMA I guess lol

And naw, dual short swords would be my choice for this guy lol

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PaladinOfSune
 
PostPosted: Tue, May 10 2011, 22:38 PM 

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Easy choice. 23 Bard/6 Fighter/1 Ranger.

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Sin4given
 
PostPosted: Tue, May 10 2011, 22:43 PM 

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So 23 bard is the magic level? I thought it was 25.

Well if I try the 23 bard/6ftr/1 ranger, how would that go about? Thinking the stats would be

12 STR
16 DEX
12 CON
8 WIS
18 CHA

??

Lost. XD

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MaliciousSwine
 
PostPosted: Wed, May 11 2011, 0:06 AM 

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I think you'd want to do something like...
Str 10
Dex 16
Con 10
Int 10
Wis 10
Cha 16

Then increase either strength intelligence or constitution to 12 depending on what you want.

Edit: Just to clarify, you get your first epic bard bonus feat at level 23 which is why you'd go that far with it, and the 6 fighter levels are so that you can collect epic weapon specialization once you're in epic. Edit: You only need a bard level late in epic for skill dumps, I forgot they get discipline as a class skill.

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PaladinOfSune
 
PostPosted: Wed, May 11 2011, 0:17 AM 

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You'll get much more use out of going Strength. You have your Ranger level to look snazzy dual-wielding, after all.

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MaliciousSwine
 
PostPosted: Wed, May 11 2011, 0:26 AM 

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PaladinOfSune wrote:
You'll get much more use out of going Strength. You have your Ranger level to look snazzy dual-wielding, after all.


Very good point. Would this kind of character be better off chasing dev crit or extra caster feats?

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MaliciousSwine
 
PostPosted: Wed, May 11 2011, 0:30 AM 

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Khaunwalksthisearth wrote:
Well I wasn't sure if I was going to reach level 30 or not before requesting the rebuild considering that the change was dictated by the RP. I started thinking of alternative builds after about the 137th time that circle kick cancelled me out of my round's attack sequence for trying to hit an enemy that was too far away/moving out of range, which I portrayed IC by my character experimenting with melee weapons and being forced to use numbing medication and brace wraps on his wrists to avoid his arthritic pain, thus his abrupt pauses in combat when it "became too bothersome to swing his fist one more time without a short break."

Plus if I already have two of the classes that the build will involve and the last 10 levels of my character will begin to add to the (strength) attribute that I want to shift into, I don't see how it could really be considered cheap to finish reaching max level with my current 19th character level's worth of dexterity and then rebuild to strength. I won't qualify for epic dodge.

It's a disadvantage more than an advantage to be torn between dexterity and strength, considering that my ability points at 20, 24, and 28 will all go into strength if I receive word that I can pursue this degree of a character shift.

Edit: It's called the official build and character advice thread so I think this is not an abusive conversation to have here in the pre-request stage of my considerations for character change, seeing as requests generally involve a lot of work to present in an IC context.


Is this still too despicable for words? Debating just trying out a dex version of this... unfortunately that defaults me to a rapiewhore

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