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Mobile_Svensk
 
PostPosted: Mon, Apr 04 2011, 20:27 PM 

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Uberuce has that blueprint somewhere... I managed to delete mine ><

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dayfer
 
PostPosted: Mon, Apr 04 2011, 20:59 PM 

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right-o then, just wondering how many Sorc levesl and Barb lvls would I be wanting (I'm having 10 DD lvls too btw)


 
      
Mobile_Svensk
 
PostPosted: Mon, Apr 04 2011, 21:40 PM 

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dayfer wrote:
Niiiiice! Thanks guys, I'll have him look around when/if I get him approved :D


Quite sure you don't need to get a spellsword approved? Any mage jumping about with a weapon, Going melee, could be classified as a spellsword.

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dayfer
 
PostPosted: Mon, Apr 04 2011, 21:48 PM 

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The spell sword would be the half white lol.


 
      
Mobile_Svensk
 
PostPosted: Mon, Apr 04 2011, 21:56 PM 

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:shock: Oh

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hendrack
 
PostPosted: Tue, Apr 05 2011, 3:47 AM 

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dayfer wrote:
right-o then, just wondering how many Sorc levesl and Barb lvls would I be wanting (I'm having 10 DD lvls too btw)


With that in the mix just take a couple levels of sorc to qualify for RDD and name yourself spellsword and concentrate on the barb. Anything sub-21 sorc is meh.


 
      
Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 4:48 AM 

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Well, I wouldn't say that.

Mid-range Sorc levels, capitalizing on buff spells, Missile Storms, and such provides a good supplement for barb and RDD. You pretty much turn into a self-buffing barb-RDD, that occasionally shoots off a missile storm, but it's certainly a spellsword by the minimal definition.

I'd say for the purpose of spellswords, from my own experience, 21-23 is ideal, but when combining to make an RDD spellsword, 12-15 works quite well, as long as you are planning to be almost melee-exclusive. Your spells will be for buffing, finishing off a tough enemy, or showing off, pretty much.

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dayfer
 
PostPosted: Tue, Apr 05 2011, 7:07 AM 

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Thats the idea :D the sorc levesl would indeed be used for buffing and a little bit of nuking (SF Evocation, he likes blowing stuff up *shrugs*) the whole Barb part would be backed up by the DD, I can imagine him running through spires ice breathing then slicing up giants, just need to fix up the request, thanks guys I'll go 15 Sorc/5 Barb/10 DD or 12 Sorc/ 7 Barb/10 DD


 
      
Astro_Black
 
PostPosted: Tue, Apr 05 2011, 9:19 AM 

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dayfer wrote:
Thats the idea :D the sorc levesl would indeed be used for buffing and a little bit of nuking (SF Evocation, he likes blowing stuff up *shrugs*) the whole Barb part would be backed up by the DD, I can imagine him running through spires ice breathing then slicing up giants, just need to fix up the request, thanks guys I'll go 15 Sorc/5 Barb/10 DD or 12 Sorc/ 7 Barb/10 DD


Only problem is that you can't go barb/dd. Barb cannot be lawfull while the Dwarven Defender has to.

nevermind, just understood you meant RDD :S

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Sin4given
 
PostPosted: Tue, Apr 05 2011, 11:17 AM 

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Hiya!

Well I've got the same concept but this time it's do-able!

In previous build threads I've asked once or twice about wanting a really good assassin build that would hit really hard basically. The concept of hitting his mark and not needing like a whole fight to take them down. What I am hoping to have is an Rogue/SD/Assassin, if that would be viable. I will take other suggestions but I want is him to be a dual wielder with high damage. I would like to be able to squeeze in Epic dodge but I really want Crippling strike as that one feat seems very assassin like. I would like to be able to get all the assassin abilities, so that should mean like 16 assassin lvls? I'll let you guys decide as I've no idea on how this build would go down honestly.

What has been said above is not concrete. That's stuff I would LIKE to have but I know I probably won't get it all lol.

I want the base race to be an elf and LE-NE

Thank you :D

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Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 11:32 AM 

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Well... If you want Epic dodge on a assassin, I don't see any other way then to go Assassin / Rogue.

16Assassin/13Rogue/1Ranger

But you won't fit Crippling strike. Rogue get extra bonus feat at 10-13-16-19. And you will be using your two bonus rogue feats for Defensive roll and Improved evasion, to qualify for Epic dodge.

Ps - "all assassin abilities = 18 Assassin levels"

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oshizo2
 
PostPosted: Tue, Apr 05 2011, 11:39 AM 

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hey i'm making an assassin. what i need to know is does death attack dc increase per intelligence bonus?.. so if i had plus 12 intelligence gear on would that increase my death attack dc?

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PaladinOfSune
 
PostPosted: Tue, Apr 05 2011, 11:40 AM 

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nwnwiki.

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Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 11:43 AM 

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A sidenote - The most deadly Cannon i ever encountered was a 6SD/23Rogue/1Monk - The player had taken Exotic Weapon Proficiency pre-Epic and focused in kamas and at level 27 he took his monk level and gained 3 attacks, basically.

The crippling strike combined with almost 9 attacks and sneaks reduced any enemy into a puddle of goo. The first flurry usually removed 6 str, Then the second another 6 STR. He kept hipsing until the enemy had zero ability to move and then promptly just equipped a bow.

@ oshizo2 - Yes. 10base + Assassin level + INT Modifier. Check http://nwn.wikia.com/wiki/Death_attack

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Last edited by Mobile_Svensk on Tue, Apr 05 2011, 11:49 AM, edited 1 time in total.

 
      
TeroSNS
 
PostPosted: Tue, Apr 05 2011, 11:45 AM 

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What was the point taking monk level so late?

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Glyph
 
PostPosted: Tue, Apr 05 2011, 11:47 AM 

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Quote:
cleave, monk AC bonus, stunning fist,evasion,
flurry of blows, improved unarmed strike


all free feats at level 1 monk, I would guess so late to avoid it breaking AB? cause it can do that pre-epic. also flurry works with kamas soo, guessing thats another free attack.

ed: that build is unreal close to my sneak archer xD 22/7/1 but not telling =P

ed: o i c, good idea.


Last edited by Glyph on Tue, Apr 05 2011, 11:49 AM, edited 2 times in total.

 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 11:48 AM 

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At level 27 so you can Discipline dump.

The reason for that sidenote was to emphasis the fact that you don't need to take the 'Class' Assassin in order to assassinate well

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Zifon
 
PostPosted: Tue, Apr 05 2011, 15:44 PM 

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TormakSaber wrote:
You can always do the Sturli, which goes fighter/DwD/WM to shore up your massive con with bonus crits for damage.


I guess thats: 18DwD/5wm/7fighter, since the sweet 18/7/5 combo isnt possible. Thats alot of feats spend "just" for the bonus crit.
The alternative could be 18DwD/11fighter/1rogue, rogue taken after lvl 20 mainly for UMD (scroll of flameweapon/imp inv are nice).


 
      
hendrack
 
PostPosted: Tue, Apr 05 2011, 16:06 PM 

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Dark Immolation wrote:
Well, I wouldn't say that.

Mid-range Sorc levels, capitalizing on buff spells, Missile Storms, and such provides a good supplement for barb and RDD. You pretty much turn into a self-buffing barb-RDD, that occasionally shoots off a missile storm, but it's certainly a spellsword by the minimal definition.

I'd say for the purpose of spellswords, from my own experience, 21-23 is ideal, but when combining to make an RDD spellsword, 12-15 works quite well, as long as you are planning to be almost melee-exclusive. Your spells will be for buffing, finishing off a tough enemy, or showing off, pretty much.


What do you wan to buff pre-21, really? You get the same stuff from wands and scrolls. There's not much room left for sorc levels with barb/RDD in the mix. Either be a caster or a melee brute, not both. That class is called cleric.


 
      
dayfer
 
PostPosted: Tue, Apr 05 2011, 16:20 PM 

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Because the character would be a bit overly proud, he would see his magical prowess as his proudeest feature, though I see where your coming from I 'spose I could just go with

1/19/10 sorc/Barb/RDD but then that seems a bit powergamy and messes with his background a bit.


 
      
TeroSNS
 
PostPosted: Tue, Apr 05 2011, 16:45 PM 

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put rp first, and powergamy to far fifth.

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dayfer
 
PostPosted: Tue, Apr 05 2011, 16:55 PM 

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Exactly!


 
      
Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 17:26 PM 

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hendrack wrote:
What do you wan to buff pre-21, really? You get the same stuff from wands and scrolls. There's not much room left for sorc levels with barb/RDD in the mix. Either be a caster or a melee brute, not both. That class is called cleric.


You sir, are underestimating a little thing called self-sufficiency, and the miles it goes in the long run both on cost and preparedness.

And cleric can suck a fat egg, Spellsword presents a more unique RP perspective, and versatility, if you have the right levels.

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dayfer
 
PostPosted: Tue, Apr 05 2011, 17:27 PM 

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Especially a crazed raged one who enjoys throwing fireballs.


 
      
hendrack
 
PostPosted: Tue, Apr 05 2011, 17:32 PM 

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I don't doubt the RP treasure, but self-sufficiency with 12-15 CLs? Ok. :D


 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 17:46 PM 

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25Sorc or wizard, 4 Fighter levels and something to skilldump with. That makes you immune to greater dispell and nets you a few epics spells, too. 3 attacks +1Hasted at 49-53AB with decent damage and tons of HP.

If you sacrifice a few epic spells (NOT EMA) you can go the Auto still spell route, too.

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Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 17:52 PM 

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hendrack wrote:
I don't doubt the RP treasure, but self-sufficiency with 12-15 CLs? Ok. :D


There are literally over 20 spells I just counted that you can get at or below lv 12 sorc that save you using a potion, or finding another item. If you're only focusing on buffing yourself, not casting, it's very functional.

Not every spellsword is aimed to be a battle caster and melee fighter. This is an example of one using magic to bolster melee, and believe me, it works. And suddenly, you're only paying money for healing when you go out on adventurers, as everything else, you've got covered after a rest.

And Svensk, he's already said he's going barb/RDD.... that, while an effective build for a battle mage, doesn't really help him.

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Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 17:59 PM 

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I know, I read what he wrote. But a barbarian/RDD isn't a spellsword... It's some effy creature with temperamental problems.

A spellsword is 25+Levels of caster that buttrapes stuff with his enchanted weapon, and thus i posted an example =)

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Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 18:05 PM 

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Hey, I wrote the -book- on spellswords. No really, check IC.

By virtue of the fact it uses a good amount of Arcane spells and involves some degree of melee, it is a spellsword.

By your definition, most of Amia's spellswords aren't even spellswords. And I'd even say, +25 levels of an arcane class isn't even a spellsword at that point, it's a battlemage. A wizard in a tin can. Which is arguably the least spellswordy of spellswords.

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hendrack
 
PostPosted: Tue, Apr 05 2011, 18:09 PM 

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I had a cleric/sorc spellsword myself, it was a bitch to level, ultimately gimmicky and barely worked. Thats why I am wary about such builds. If you speak purely PvM I admit you are right, lvl 12-14 gives enough spells to safe some money but the dirty powergamer in my heart says... meh. Character background goes first though so thats secondary, you are right again.


 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 18:12 PM 

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Lvl 12-14 will still make you a joke in higher level grounds, as a greater dispel would strip you of everything.

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Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 18:16 PM 

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hendrack wrote:
I had a cleric/sorc spellsword myself, it was a bitch to level, ultimately gimmicky and barely worked. Thats why I am wary about such builds. If you speak purely PvM I admit you are right, lvl 12-14 gives enough spells to safe some money but the dirty powergamer in my heart says... meh. Character background goes first though so thats secondary, you are right again.


Hey, that's what you get for taking 2 caster classes, my friend. :wink:

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hendrack
 
PostPosted: Tue, Apr 05 2011, 18:18 PM 

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Dark Immolation wrote:
hendrack wrote:
I had a cleric/sorc spellsword myself, it was a bitch to level, ultimately gimmicky and barely worked. Thats why I am wary about such builds. If you speak purely PvM I admit you are right, lvl 12-14 gives enough spells to safe some money but the dirty powergamer in my heart says... meh. Character background goes first though so thats secondary, you are right again.


Hey, that's what you get for taking 2 caster classes, my friend. :wink:


Before the cleric changes 17 sorc 12 cleric 1 rogue was gimmicky, yet awesome in PvM, it worked. :D


 
      
Uncle-Opustus
 
PostPosted: Tue, Apr 05 2011, 18:19 PM 

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It's a pocketful of tricks kept handy, nonetheless. Of course a level 30 wizard will slap you silly, but oh boy ain't that beast fully buffed quite something.

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Sin4given
 
PostPosted: Tue, Apr 05 2011, 19:20 PM 

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Okay, just got home.

Well in that case, I'd rather have 18 ass assin levels. I'm wanting the concept of this guy to be the hard hitter, but also versatile and unique with his attacks. Could anyone help me with a build that includes 18 assassin? Maybe Assassin/Ranger/rog? If it's easier, we could MSN or exhange PMs.

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Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 19:20 PM 

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Sin4given wrote:
Okay, just got home.

Well in that case, I'd rather have 18 ass assin levels. I'm wanting the concept of this guy to be the hard hitter, but also versatile and unique with his attacks. Could anyone help me with a build that includes 18 assassin? Maybe Assassin/Ranger/rog? If it's easier, we could MSN or exhange PMs.


6Ranger/6SD/Rest assassin. Or 5Ranger/7SD/18Assassin. DEX based, Mad hipser with naughty attacks... Just hit - Run - Hit - Run - until either Death attack, Poisons or the Assassin ability triggers off and leaves your victim vulnerable!

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Last edited by Mobile_Svensk on Tue, Apr 05 2011, 19:23 PM, edited 1 time in total.

 
      
Sin4given
 
PostPosted: Tue, Apr 05 2011, 19:23 PM 

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The first. Can you tell me more about it? I'm intrigued :3

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Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 19:26 PM 

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Pretty easy, Grab 6 Ranger levels pre-Epic, With 4 SD levels pre-Epic and then rest Assassin.

You will grab Dodge,Mobility, Blindfight, weaponfinesse, Wep focus and imp.Critical. That leaves you with either 1 or 2 Feats left (2 if you're a human).
Then in epic you'll grab what ever you desire. Epic Wep Focus, Armor skin maybe? More Dex.

But defenitedly Epic skill focus Hide/MS

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dayfer
 
PostPosted: Tue, Apr 05 2011, 19:47 PM 

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righty-o, well I'm good for the distribution of classes, 15 sorc/7 barb/10 RDD

As for the starting stats... Well I'm not gunna THAT much cha. str and con are a must but someone mentioned dex, just wondering what for, I mean is there any barb skills that use it? I've never played one so...


 
      
commandozzzz
 
PostPosted: Tue, Apr 05 2011, 21:52 PM 

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Hey guys!

Well, i'm back after a long break ,and decided that I want to start up a new caster (never been able to play casters, for some reason. I just never really got along with casting mechanics...).

Anyway, i've been trolling through the forums but it's late here and I even though I'm sure this has been posted more than several times, I was hoping you guys could help me out with a pure caster build.
Race (probably human), subrace, stats, feats, spells, sorc or wiz.

Thanks in advance for the advice!


 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 21:56 PM 

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Just a ...Caster? Don't you have any concept in mind, at all? Or are you leaving that vague in the hopes we'll provide you with the best and meanest type of build?

C'mon man - Gotta have a concept! Is he a ...Transmuter, Specifying in transmuting rock into bread in order to feed the poor?
Or perhaps rock into bread, that once it gets eaten turns into rocks again - Which effectively kills anybody eating it!

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commandozzzz
 
PostPosted: Tue, Apr 05 2011, 22:01 PM 

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First of all, you get awesomeness points for that fast reply :D

Didn't really think of the concept down to specifics, just want to get started with a caster cause i've never played one before. What I do know is that he'll be a he (first of all), and probably some kind of forest loving weirdo with a panther familiar (yeah yeah...) and a complete disregard for good and evil. Doesn't sound too original, huh? Well, it is 1Am here and I got an 11 hour workday tomorrow....

Thanks!


 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 22:02 PM 

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Some neutral chap then, Ay.

But will be he a crafter, or have a knack for some melee mayhap? Perhaps focused in an extra school?
If wizard, Will he be specialized?
If sorcerer, what spells will he focus on?

Is it even a he? Maybe a she?

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commandozzzz
 
PostPosted: Tue, Apr 05 2011, 22:05 PM 

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Very_Svensk wrote:
Some neutral chap then, Ay.

But will be he a crafter, or have a knack for some melee mayhap? Perhaps focused in an extra school?
If wizard, Will he be specialized?
If sorcerer, what spells will he focus on?

Is it even a he? Maybe a she?


As I said, probably a he. and I don't know whether to go sorc or wiz, or what schools to focus in (only not necro.).
I'm open to suggestions! :D


 
      
Mobile_Svensk
 
PostPosted: Tue, Apr 05 2011, 22:08 PM 

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Mjheeeeeh... Make up your concept before asking for a build! I'll head to bed now. :)

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commandozzzz
 
PostPosted: Tue, Apr 05 2011, 22:10 PM 

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K then.
I'll just rethink things tomorrow.

Gnight!


 
      
Dark Immolation
 
PostPosted: Tue, Apr 05 2011, 22:14 PM 

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Well, if you're going pure mage class, most of the time is to figure out what your PC would specialize in. Or even if they would specialize.

There's so many niches that a caster can fill though, and they are all heavily dependent on your RP and playstyle choices. Summoner, Nuke-cannon, crowd/field control, party-buffer, magical tank. There's nothing that says you can't be all of those things, and heck, if there's anything that even possibly could it'd be a pure-mage, but usually people tend towards one or two of those things. If not in build, at least in how they play.

So yeah, give it some more thought, and get back to us.

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Uncle-Opustus
 
PostPosted: Wed, Apr 06 2011, 5:13 AM 

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A mage that cannot fill all the niches you mentioned, except for the magical tank one, is just too lazy to use his/her full potential, and if it has nothing to do with the character's nature, I'm usually quite bothered about it.

It's like playing a cleric without buffing yourself or a WM that watches the party mince the enemy spawns while sipping on a margarita.

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Dark Immolation
 
PostPosted: Wed, Apr 06 2011, 5:46 AM 

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Location: The downeaster "Alexa"

Dark Immolation wrote:
There's nothing that says you can't be all of those things, and heck, if there's anything that even possibly could it'd be a pure-mage, but usually people tend towards one or two of those things. If not in build, at least in how they play.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Uncle-Opustus
 
PostPosted: Wed, Apr 06 2011, 5:53 AM 

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Yes? My comment was more of a rant than filling in something you missed.

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