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MoshingChris
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Posted: Sat, Mar 19 2011, 5:12 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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It goes like this:
+2 Dex Race
11/13Strength (5) (or 9str on an Elf) 19Dex (13) 14Con (6) 14INT (5) 8 WIS 8 CON
Pre-Epic Feats: Weapon Finesse, Weapon Focus, Imp Critical, Great Fort, Blindfight, Knockdown, Improved Knockdown (if starting as human you get one more here which I sunk into Blooded at first level) Rogue Bonus: Defensive Roll, Improved Evasion Epic Feats: Armor Skin, Terrifying Rage, Epic Dodge, Epic Skill Focus Spot Ranger Bonus: Epic Weapon Focus: Light Weapon
262 Skillpoints available in total (+33 if human) Skill Dumps: UMD 25, Spot 33, Discipline 32, Intimidate 33, Tumble 30, Set Trap 33, Disable Trap 10 , Hide 33, Move Silently 33. You want to go 12 Barb 8 Rogue in pre-epic.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Sat, Mar 19 2011, 13:26 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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MoshingChris wrote: You can post to a PM or here or whatever Svensk. Here it is - "Stop!". It's tiresome, and on the border of bullying, to be again and again labelled as a Powergamer, When i attempt to help. My sole criteria is, and will always be, that whomever wants help with a build should have a concept ready first, Something to back the class-choices up. even if it means that you've got a concept for a shadowdancing dev.critting hipser with epic dodge. <.< So you are a douchebag that's (in)famous for your ganking and want a PVP Toon? - I don't care. You want my help, You'll get my help, Just provide a story behind the class choices. What i do is to spit it out in black and white. What others do with the info is not my concern - No prejudice.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Dramatic_Prince
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Posted: Sat, Mar 19 2011, 13:42 PM |
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Joined: 11 Sep 2008
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Very_Svensk wrote: Just provide a story behind the class choices. So you mean write your RP around the mechanics to justify it?
_________________
Prescia the Pristine Voice
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Mobile_Svensk
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Posted: Sat, Mar 19 2011, 13:44 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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At least that's better than to have no RP what so ever as to why you're a whoring shadowdancing dev.critting epic dodger.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Dramatic_Prince
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Posted: Sat, Mar 19 2011, 13:52 PM |
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Joined: 11 Sep 2008
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Sure Svensk, but if I advise someone to write his RP around to justify a powerful summon, it makes me a powergamer and a douchebag.
_________________
Prescia the Pristine Voice
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Mobile_Svensk
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Posted: Sat, Mar 19 2011, 14:01 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Then dont. Just ask for a RP Purpose of Class X/Y/Z, If there's none i'd advice him/Her to take classes that would fit his concept better. This is the The Official Build and Character Advice Topic, Isn't it =)
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Dramatic_Prince
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Posted: Sat, Mar 19 2011, 14:10 PM |
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Joined: 11 Sep 2008
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I dunno Svensk, being told to take 1 Ranger for a bonus feat and discipline dump or 1 Rogue/Bard for Tumble UMD dump? I'm suddenly a tumble master because I learnt how to be Han Solo overnight? The fact that people use the word dump makes me sorta take this RP-thingamajig alot less seriously.
_________________
Prescia the Pristine Voice
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Naivatkal
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Posted: Sat, Mar 19 2011, 14:15 PM |
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Joined: 26 May 2010
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Dramatic_Prince wrote: I dunno Svensk, being told to take 1 Ranger for a bonus feat and discipline dump or 1 Rogue/Bard for Tumble UMD dump? I'm suddenly a tumble master because I learnt how to be Han Solo overnight? The fact that people use the word dump makes me sorta take this RP-thingamajig alot less seriously. This makes me happy that Tyrus' build included a gradual progression of tumble skills ^_^ Course, he's a 14(16) fighter/3(4) rogue/10 sd soooo I was as uncheesy as possible with his rebuild while sticking to the character concept I made before even looking at the mechanics of how to make the concept work.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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aramuth
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Posted: Sat, Mar 19 2011, 16:59 PM |
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Joined: 29 Apr 2010
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Okay throwing all the grandeur of having epic spells and overwhelming crit out the window and going with a bit more for what fits the character. Character profession= Winyan guard. Bladesinger=Combining sword work and magics into an artform the Bladesinger approaches combat with more of a strong defensive nature than deliberating attacks. Rough draft here. Bard 21/Ftr 4/WM 5 Stats:work in progress Feats: 11 for lvl advancement+3 for Ftr 1Dodge 8Maximize spell 2Mobility 9Last insp 3WF 10Blindfighting 4S attack 11ESF Spot 5Expertise 12I crit 6Curse song 13W attack 7Extend spell 14Armor skin,EWF,KD,or E Fort Skills 6 per lvl(most likely a 14 int) Conc UMD Disc Spellcraft Perf Tumble Spot Hide Lore RP purposes:A guard who will be seeking taking up the Bladesinger mantel to better be able to protect Winya. No great performer whos name is known throught the realms.No great diplomat,leader,sage or whatnot. This toon is the person who steps between an agressor and a their intended target and says back off. Mechanics:Will be more a combination of a buffer/strong defensive with sword play. Strickly a pve build that isnt a hindrance to a party. Im thinking no lore SPs due to the fact the character isnt really a true bard and Knockdown to try and eliminate threats as quick and cleanly as possible.Looking for advice on this because for no other reason i want the toon to be good at the job i roleplay them as having.Honestly who wants a lousy guard around... 
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Glyph
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Posted: Sat, Mar 19 2011, 18:20 PM |
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Joined: 10 Jun 2010
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Quote: So you mean write your RP around the mechanics to justify it? its kinda hard to do it the other way around unless you have some sort of prestige class to emulate >_> like mystic theurge, very simple though mechanically to make it -good- it could take some doing. as for dev critting SD dodgers, why not research what actual ninja do, and the way they use a technique that literally stabs someone a thousand times without killing them until the final blow? that could account for the rapidity of the no doubt rapier wielder in question... I guess to be honest its best to do both well prior to making it on the server, whichever way around you manage to realise the toon. ed: yes I was being slightly sarcastic, rapier wielders are one reason dev crit doesn't kill things anymore.
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Naivatkal
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Posted: Sat, Mar 19 2011, 18:27 PM |
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Joined: 26 May 2010
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Glyph wrote: Quote: So you mean write your RP around the mechanics to justify it? its kinda hard to do it the other way around unless you have some sort of prestige class to emulate I did it, and plan to do it with more charas :3
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Glyph
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Posted: Sat, Mar 19 2011, 18:31 PM |
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Joined: 10 Jun 2010
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I'm not saying its impossible, but truely I struggle. though I do try to do it the other way around. usually breaks down for me in testing and end up modding a couple of things to fix it mechanically.
example wizard druids ftw ^_^ (my first truely RPcentric build, no power required.)
I guess technically thats a sort of mystic theurge now I think about it, probably where I got the idea.
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Naivatkal
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Posted: Sat, Mar 19 2011, 21:34 PM |
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Joined: 26 May 2010
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Oh yeah wasn't trying to say you were totally bashing the 'RP First'. Just gotta get the brain thinkin and it will happen 
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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MoshingChris
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Posted: Sat, Mar 19 2011, 22:19 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Very_Svensk wrote: MoshingChris wrote: You can post to a PM or here or whatever Svensk. Here it is - "Stop!". It's tiresome, and on the border of bullying, to be again and again labelled as a Powergamer, When i attempt to help. My sole criteria is, and will always be, that whomever wants help with a build should have a concept ready first, Something to back the class-choices up. even if it means that you've got a concept for a shadowdancing dev.critting hipser with epic dodge. <.< So you are a douchebag that's (in)famous for your ganking and want a PVP Toon? - I don't care. You want my help, You'll get my help, Just provide a story behind the class choices. What i do is to spit it out in black and white. What others do with the info is not my concern - No prejudice. Your help involves changing your animal companion numerous times to choose the strongest one. Power-gaming. Example Tristan. Your help involves you begging me to tell you which summon is the best scroll one. Power-gaming. Example Gael Your help involves using the Marut Inevitable -after- I told you that they don't appreciate undead, they infact kill them, with a dominated Coven leader to solo your way up to 30. Power-gaming. Example Gael. You didn't realize your dex based ranger would do very little damage and tried to swing the DM team to allow you to change the Str. Power-gaming. Quote: What i do is to spit it out in black and white. What others do with the info is not my concern - No prejudice. This is why irresponsible players are irresponsible. I don't tell the local Homophobes where the the local gays are hanging out. That would be irresponsible. Quit trying to paint yourself as a rebel and a hooligan and the guy that says 'fuck authority'. Its lame. Information isn't free if it causes degradation of anything. If the information comes at cost, such as enabling people who want to win the server to win the server better that is irresponsible. Power-gaming hurts the server. Power-building not as much. Differentiate here since I'm not talking about Power-building I'm talking about specific individuals who think they can win Amia. You are one of them. Quote: Just provide a story behind the class choices. You doing this is completely un-true. When I pushed for people to have RP reasons in this thread, you chose to go out of your way to provide builds for those people. edit: Also this is my last post on the subject because I don't care. You will do as you want anyway.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Sat, Mar 19 2011, 22:27 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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 Hypocrite. -Your- vault is as filled as mine with the so called 'Powergaming' characters. But i consider them experiments. Afterall, Both you and i know that you do not learn to build by simply reading, You learn by doing - And you, You know more than anybody about building characters on amia. So what say you, shall we open up your vault? I say we also go back to the topic. I have said what i need to say; And if you don't acknowledge it, I suppose you never will.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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TormakSaber
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Posted: Sun, Mar 20 2011, 0:40 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Careful Svensk, you are a guppy playing with the sharks.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Dramatic_Prince
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Posted: Sun, Mar 20 2011, 3:23 AM |
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Joined: 11 Sep 2008
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MoshingChris wrote: Power-gaming hurts the server. Power-building not as much. This may warrant a split, but I'd like to hear views from the floor as to why power-gaming hurts the server. Considering that power-building is just one subset under the category of power gaming. Amian playerbase is diversified; RPers will continue to RP, PvPers will continue to PvP, Socialites will continue to socialise, Farmers will continue to Farm. I would say that to be a successful farmer or PvPer, you need a certain level of powergaming competency. What I do not see is how their activities affect MY RP.
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Dark Immolation
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Posted: Sun, Mar 20 2011, 3:32 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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You have it backwards, Dramatic, Powergaming is a subset of powerbuilding.
Powerbuilding doesn't require you to powergame. However powergaming does require you to have a powerbuild.
Example. A lot of Amia's great RPer's have powerbuilds. However, they might not powergame(farm, bossrun, continually grind, meta for the best summon). Very few of Amia's powergamers do not have a powerbuild. And as a consequence of what powergaming entails(the things I mentioned before), there is likely less time and emphasis put on RP for a powergaming PC. Thus, less RP produced and engaged in through that particular PC. Now I don't know if I can say that outright hurts the server, but as an RP server, it certainly doesn't help much of anything.
Game. Set. Match.
_________________ You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it. Sometimes, an angel is simply a devil with better intentions.
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ainjyll
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Posted: Sun, Mar 20 2011, 4:29 AM |
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Joined: 14 Jun 2006 Location: wilmington, nc
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This thread is very near the point of derailment. Get back on topic for the thread or else as Mosh said: MoshingChris wrote: To be perfectly honest I no longer believe this thread is fulfilling its intended purpose. You guys all know what that means and what this thread is for, now behave properly, please.
_________________  "I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III
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Vaul Tarrith
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Posted: Sun, Mar 20 2011, 4:46 AM |
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Player
Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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** ahem ** Moving on... Aramuth, that build is crazy-tight on feats, but is certainly do-able. I think I'd do it thus: Take 2 F and 2 WM pre-epic to get your 4th attack, feats would go: 1: Dodge 3: Expertise 4 (F): Mobility 5 (F): Weapon Finesse (I assume you're thinking Rapier...if not, take BF here and Imp Crit at 18) 6: Weapon Focus 9: Spring Attack 12: Whirlwind Attack 15: Curse Song 18: BF 21: EWF 24 (F4): Weapon Spec and Epic Weapon Spec 27: Lasting Inspiration 30: Armor Skin This is a bit more combat-oriented than you originally posted, so you could certainly go 4 Fighter pre-epic (in that case I'd also go 4 WM pre-epic for 1 more AB) and trash the Weapon Spec feats. In THAT case, you get 1 more feat pre-epic (for a spell feat, say) and your epic feats would be EWF, Lasting Inspiration, Armor Skin, and whateveryoulike. I would CERTAINLY suggest both EWF and Armor Skin, regardless. But, as always...what do I know? 
Last edited by Vaul Tarrith on Sun, Mar 20 2011, 5:02 AM, edited 1 time in total.
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Dark Immolation
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Posted: Sun, Mar 20 2011, 4:59 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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I agree. And to add, if you're going for a sort of guard-dog with your RP of the guy, you can stand to cut down on Lore and Hide as skills. Lore, because you're already getting +1 per level of Bard from Bardic Knowledge, and you said yourself, the guy is no sage. Hide because, well, if he's a guard and protector, what's he doing hiding? Is he also an infiltrator? If so, you would likely need Move Silently too, for corner sneaking, otherwise, you'll only be able to hide after you've run away or something. Which isn't very guard-like, IMO.
The fact that you're taking Spellcraft is good too, if you're going for Bladesinger, which really jives with the idea of being an elven protector. Bladesingers are the pinnacle of elven martial arts, combining their affinity for magic and their grace in battle. Naturally, the PC would have some knowledge of how the Weave works. And though you won't be able to counterspell worth anything, you can still see what folks are casting and you get saves vs spells.
_________________ You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it. Sometimes, an angel is simply a devil with better intentions.
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DerkDerkistan
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Posted: Sun, Mar 20 2011, 5:16 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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Bard 12 / Fighter 3 / WM 5 seems like a good pre-epic split there for the most BAB. Yes, it sacrifices casting for melee capability earlier, but you'll like the AB better at the end. Epic Weapon Spec is something I wouldn't pass up for the world on it.
Do note that you will get frustrated leveling this guy because of the xp penalty. 20% is rough.
_________________ Remember when I knew a boxer, baby
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aramuth
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Posted: Sun, Mar 20 2011, 14:23 PM |
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Joined: 29 Apr 2010
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Half elf so no xp penalty. Im basing this off previous Bladesinger builds ive looked at and extend and maximize spell were suggested not to leave out. Are they really needed that bad? Armor skin,EWF,E For and Epic Weap spec can pretty much be duplicated by buffs and kit so im leaning toward KD. And ESF spot is a must(no good if you cant see people sneaking up..lol. Reminds me of the guards on Quest for the Holy Grail when Lancelot was charging the castle). Question though. Derk suggests 12 Bard before epic. If after 21 i take more lvls as bard would i get more spells? Say would a 13 bard at 22 still be a 12 lvl caster or a 13 lvl one?
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Vaul Tarrith
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Posted: Sun, Mar 20 2011, 15:24 PM |
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Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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Your caster level continues to increase, as do your spells per day; your saves and AB are the only things that do not. All other class features advance as normal in epic.
...and you absolutely can NOT duplicate Armor Skin, EWF, Epic Weapon Specialization, or Epic Saves. You'll have buffs available that increase AC, AB, and damage, but these feats stack with those buffs. In fact, it's easier to increase your spot (thru gear, up to +50) than it is to increase AC, AB, and damage. Anything you choose means giving up something else, so there's no RIGHT answer; I just wanted to clarify.
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PaladinOfSune
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Posted: Sun, Mar 20 2011, 15:26 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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If you're not taking Epic Weapon Specialisation, Weapon Master is a waste of time on that build. You'd get something far better out of a simple Bard/Fighter.
_________________ "Let's unwrite these pages and replace them with our own words."
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ainjyll
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Posted: Sun, Mar 20 2011, 15:28 PM |
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Joined: 14 Jun 2006 Location: wilmington, nc
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You're gonna have issues with making an epic spotter if you go the WM/bard/fighter route. Spot is based off of WIS and you're stats are just too spread out between the CHA for bard and the INT and DEX for WM to invest enough in WIS to be able to really pick out the dedicated sneakers. Also, Spot is a cross-class for fighter and bard and you're going to be wanting all your WM in pre-epic so you can boost your AB as much as possible.
The concept for a spellblade I've been toying with is STR-based Fighter/Ranger/Bard. 3 Fighter/4 Ranger/13 Bard Pre-epic, rounding out with 1 Fighter/ 8 Bard/1 Ranger in epic.
_________________  "I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III
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hendrack
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Posted: Sun, Mar 20 2011, 15:38 PM |
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Joined: 24 Sep 2007 Location: Vienna
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I've chosen the STR 26bard/6fighter/1ranger over the WM bard. Works fairly well even without a shield, at least in PvM. He's using a halberd and the dmg is fine enough without going WM, too much feats to waste there.
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MoshingChris
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Posted: Sun, Mar 20 2011, 15:58 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Totally helps having 33 levels aswell right hend.
He meant 23 Bard 6 fighter 1 Ranger.
Ainj is incorrect though. Bards will always make the best spotters due to curse and bard song. As long as you have 20 levels of bard you will beat the Wis Based Chaps hands down even with a Wis score of 8. Because that still buffs to +5 With a maximised wisdom casting and a scroll of owls insight.
The 23 6 1 will pick out any sneaker on the server. My AA/Monks effective score is 107. The 23 6 1 effective score is 118.
As a joke durpar: Artist, Blooded, Alertness, SF Spot, ESF Spot = 19 + 33 + 5 + 50 + 11 (Curse effective)
Maximum Achievable on a Cleric with 15 wisdom modifier = Blooded, Alertness, SF Spot, ESF spot = 16 + 33 + 15 + 50 = 114 (+2 if Elven)
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Ulir
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Posted: Sun, Mar 20 2011, 15:58 PM |
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Joined: 09 Mar 2009
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You will continue to get more spells until you reach level 20 bard, or gain more charisma to boost spells per day.
Your caster level is caster level, no matter which combined level you are. Derk is right, 12 bard pre-epic would be best for your ab.
One question though... half elf bladesinger? A bladesinger is a champion of the elves as far as I remember. Half elves tend to be rather unpopular amongst stereotypical elves. Perhaps something to investigate.
Cheat, Hendrack is level 33!!
_________________ 
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Ulir
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Posted: Sun, Mar 20 2011, 16:05 PM |
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Joined: 09 Mar 2009
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Quote: Bladesingers are elves who have blended art, swordplay, and arcane magic into a harmonious whole. In battle, a bladesinger's lithe movements and subtle tactics seem beautiful, and belie their deadly martial efficiency.
Multiclassed fighter/sonorists are the most likely combination of bladesingers. In campaigns not using Sonorism as the root of all elven magic can substitute wizardry. However, any elf who can wield a martial weapon and can cast arcane spells can become a bladesinger. Bladesinging ranger/wizards, rogue/wizards and bladesinger bards are not unknown.
Bladesingers command great respect in most elf communities and NPC bladesingers usually serve as itinerant guardians and champions of the elf community at large. Found something..
_________________ 
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hendrack
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Posted: Sun, Mar 20 2011, 16:08 PM |
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Joined: 24 Sep 2007 Location: Vienna
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I hate numbers. 
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Glyph
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Posted: Sun, Mar 20 2011, 16:14 PM |
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Joined: 10 Jun 2010
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hate to say it but I have seen one of the kobolds roll a 120+ on move silent & hide >_> you ain't spotting them for *expletive.*
out of interest are the +50's coming from items? I plan to -try- something similar with lore..or spellcraft..
ed: I realise its been said before how to get high skill rolls but well, I forgets >_<
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PaladinOfSune
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Posted: Sun, Mar 20 2011, 16:35 PM |
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Joined: 15 Dec 2004 Location: England, UK
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The highest amount of Hide/MS you can visibly roll on a kobold is 118, so no, you haven't seen one roll over 120, and even if you did, you'd still spot them because of how the hidden detection modifiers work. The amount of erroneous information being given here gets irritating sometimes.
RE Bladesingers: The requirement is half-elf or elf, so it works okay.
_________________ "Let's unwrite these pages and replace them with our own words."
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aramuth
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Posted: Sun, Mar 20 2011, 17:50 PM |
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Joined: 29 Apr 2010
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Vaul Tarrith wrote: Your caster level continues to increase, as do your spells per day; your saves and AB are the only things that do not. All other class features advance as normal in epic.
...and you absolutely can NOT duplicate Armor Skin, EWF, Epic Weapon Specialization, or Epic Saves. You'll have buffs available that increase AC, AB, and damage, but these feats stack with those buffs. In fact, it's easier to increase your spot (thru gear, up to +50) than it is to increase AC, AB, and damage. Anything you choose means giving up something else, so there's no RIGHT answer; I just wanted to clarify. Well say armor skin... cast a max cats grace and theres a +2 to ac which in effect is what that feat does. I know it would stack but with a tight build like this got to look at what can be accomplished and save a feat slot. Which is something i used to gripe about to my pnp group when they would take feats that would jump a skill up by 2. " Wait till you lvl and just put 2 SPs into the skill and save your feat for something you cant get with SPs." And you are correct no RIGHT answer just different ways to approach a character. But still what about maximize and extend for this build?
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hendrack
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Posted: Sun, Mar 20 2011, 18:09 PM |
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Joined: 24 Sep 2007 Location: Vienna
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Extend and maximise are obvious, since you stated you don't want to be a hindrance in PvM. Extend for dishing out extended imp. invis and maximised STR, CON, DEX etc. buffs. You need them yourself anyway. Unless you are so keen on going WM because your story needs it go with Vaul Tarrith's build above, it looks quite solid. I still say the non-WM version is better. You can happily RP a bladesinger without being a WM. Those 5 levels give you a higher crit-range that is not really doing anything on single-handed weapons without overwhelming/devcrit and some ki-attacks, but they suck up a dozen of feats that you can spend elsewhere. PaladinOfSune wrote: If you're not taking Epic Weapon Specialisation, Weapon Master is a waste of time on that build. You'd get something far better out of a simple Bard/Fighter. And that, even without taking WM levels EWS helps a lot.
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aramuth
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Posted: Sun, Mar 20 2011, 18:59 PM |
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Player
Joined: 29 Apr 2010
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Looking at the(any old timers remember this)Complete Book of Elves and bard/ftr is looking more appropriate. Thanks all for your input.
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Ulir
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Posted: Sun, Mar 20 2011, 19:05 PM |
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Player
Joined: 09 Mar 2009
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PaladinOfSune wrote: RE Bladesingers: The requirement is half-elf or elf, so it works okay. Yeah I know, I was just reminding him of the neat rp challenge going from a half-elf x to a respected and trusted individual in Winya. A guard no less. Them Winyans don't take kindly to half-fair beings. They don't let them become citizens automatically and even have a special paragraph in the city law for half-elves, which reeks of distrust. I have nothing against half-elves becoming bladesingers, if they are high-born or have a special background. Just think it would be a rare sight inside elven communities such as Winya. Fancy concept and lots of interesting rp to be had though.
_________________ 
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Glyph
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Posted: Sun, Mar 20 2011, 20:05 PM |
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Player
Joined: 10 Jun 2010
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PaladinOfSune wrote: The highest amount of Hide/MS you can visibly roll on a kobold is 118, so no, you haven't seen one roll over 120, and even if you did, you'd still spot them because of how the hidden detection modifiers work. The amount of erroneous information being given here gets irritating sometimes.
RE Bladesingers: The requirement is half-elf or elf, so it works okay. he was pure rogue, and he rolled over 120. I had a large discussion about it afterward because I thought he was SD. ed: if every post I make is going to get this sort of doubt i'll just not.
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ainjyll
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Posted: Sun, Mar 20 2011, 20:55 PM |
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Player
Joined: 14 Jun 2006 Location: wilmington, nc
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MoshingChris wrote: Ainj is incorrect though. Bards will always make the best spotters due to curse and bard song. As long as you have 20 levels of bard you will beat the Wis Based Chaps hands down even with a Wis score of 8. Because that still buffs to +5 With a maximised wisdom casting and a scroll of owls insight.
The 23 6 1 will pick out any sneaker on the server. My AA/Monks effective score is 107. The 23 6 1 effective score is 118.
As a joke durpar: Artist, Blooded, Alertness, SF Spot, ESF Spot = 19 + 33 + 5 + 50 + 11 (Curse effective)
Maximum Achievable on a Cleric with 15 wisdom modifier = Blooded, Alertness, SF Spot, ESF spot = 16 + 33 + 15 + 50 = 114 (+2 if Elven) With the Bard/Fighter/Ranger yeah, but with the Bard/WM/Fighter I just don't see it.
_________________  "I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III
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Chizbo1
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Posted: Sun, Mar 20 2011, 21:30 PM |
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Player
Joined: 10 Jul 2009
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Hey everyone,
I'm deciding where to take Lila (elf) from 20 Cleric/4 CoT/1 Rogue (all CoT levels taken pre-epic, Rogue level taken post-epic). In case you can't add, that's level 25, ECL 25. I have a few ideas picked out:
-22 Cleric/5 CoT/3 Rogue -23 Cleric/4 CoT/3 Rogue -24 Cleric/4 CoT/2 Rogue -21 Cleric/6 CoT/3 Rogue -22 Cleric/6 CoT/2 Rogue
For all of them, I'm not sure at which levels to take which class. I'm looking for her main skills to be Concentration and Heal from the Cleric levels, Discipline from the CoT levels, and Tumble from the Rogue levels (for AC). The build should be mostly sword fighting, with a bit of casting and healing thrown in. Doesn't need to be the strongest PC in PvP, but something that can hold their own would be good. Also need some recommendations for feats. It all works out RP wise, so that's not an issue. I'd like her to have epic cleric spell slots (do you need 20 Wis natural or 20 Wis w/ items?).
I'd love some suggestions from anyone who could offer some.
_________________ -Chizbo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Siggy by Maryn
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Palin489
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Posted: Sun, Mar 20 2011, 22:30 PM |
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Player
Joined: 21 Aug 2010
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You need 20 base wisdom. On that note do you by chance need 20 int/cha for auto metamagics?
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PaladinOfSune
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Posted: Sun, Mar 20 2011, 22:39 PM |
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Player
Joined: 15 Dec 2004 Location: England, UK
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23 Cleric/6 CoT/1 Rogue.
4 CoT pre-epic.
1 Rogue at level 27 for 30 Tumble and some ranks in UMD.
Your feats depend on whether you're a caster cleric or melee. Assuming you're a melee cleric... Weapon Focus, Extend Spell, Maximise Spell, Improved Critical, Blind-Fight, Power Attack, Divine Shield are all heavily suggested.
Finally, yes, you need base 20 WIS for epic spells, and no, you don't need base 20 WIS for auto-metamagic feats.
If you're going 20 WIS, might as well pick up Greater Ruin and Mummy Dust.
_________________ "Let's unwrite these pages and replace them with our own words."
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MoshingChris
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Posted: Mon, Mar 21 2011, 5:25 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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This is what I had down for my stock human 23 Cleric 6 CoT 1 Rogue. Melee Chap. Decent enough AC (Gets to 69 with ease) and 52 AB. (21 BAB + 8 Modifier + 3 EWF + 20 CAP)
Elf Styles.
14 STR (6) 10 DEX 8 CON (2) 15 WIS (8) -> 19 From level ups +1 Great Wisdom 14 INT (6) 15 CHA (8) -> 18 From level ups.
Feats: Weapon Focus Longsword/Rapier, Maximise Spell, Power Attack, Divine Might, Divine Shield, Extend Spell
CoT Bonus 1 and 2: Blindfight, Improved Critical Longsword/Rapier
Epic Standard: Epic Discipline, Epic Fort/Greater Ruin, Great Wisdom, Epic Spell EMD Epic Cleric: Armor Skin Epic CoT: Epic Weapon Focus
2 Skill Ranks per level +2 Skill ranks per level for Intelligence Bonus 32 Ranks Discipline 33 Ranks Concentration 33 Ranks Heal 30 Ranks Tumble 10 Ranks UMD
Kind of up-to you if you want to rebuild however and can justify the alterations to the DM team.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Chizbo1
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Posted: Tue, Mar 22 2011, 0:15 AM |
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Player
Joined: 10 Jul 2009
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unfortunately, lila isn't bright enough for 14 int, so can't get all of those skills...
_________________ -Chizbo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Siggy by Maryn
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maglorine
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Posted: Tue, Mar 22 2011, 8:48 AM |
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Player
Joined: 13 Oct 2006
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So, I’m on a gnomish kick again and have worked up the desire to bring my oldest character out of mothballs and rebuild him. I was new at the time and I’m certain to have bollixed it up to a fare thee well.
Anyway, the rebuild would serve to age him a good deal since he hasn’t been seen on Amia for ages. He was a tough old nugget of crunchy gnomish fortitude even back then and was always portrayed as having no fears of engaging in combat. Mainly because he had EMA, Improved Expertise, his buffs, and a high AC so he typically only got hit on 20’s and had enough HP to shrug off a good number of blows. While this is all fine and good, I don’t see this as the path forward for an older, slower, grumpier, wrinklier and rough woody root.
One technique he used from time to time even back then was the “hit me hurt you” method. Setup Mestils/Elemental Shield/Premonition and leave your AC low, then let them pound themselves to death while you cast spells right into their face. So the question for you chaps is ~ Can this be tuned into his primary theme? Here’s what I drafted up:
Classes: Wizard 28/Fighter 2 – This is identical to his current class intentions but I’ll swap around a lot of feats as he responds to changes in his abilities as he ages.
Key Abilities : INT 20 CON 22
Key Feats: EDR I/II/III – Combine this with multiple castings of Premonition. Massive Regeneration and DR gear. Toughness Great Fort Luck of Heroes Epic Fortitude ESF Discipline ESF Concentration Greater Ruin Extend/Maximize/Empower/Silent Brew Potion/Craft Wand Spell Focus/Greater Spell Focus – One type. EMD: He’s an itinerant traveling wizard who follows Baervan Wildwanderer so I’m looking for suggestions as to which selection would be appropriate. The EMD book didn’t exist when I made him, or when I stopped playing him for that matter so he had EDK because it was the only epic summon available. That wasn’t really a good choice for him. I’m thinking Elemental and eventually reskinning to an Earth Elemental.
HP: 510
AC: could get up as high as 52 if needed and as low as you wanted. I mean it could be under 20 if that worked.
Skills Maxed ~ Discipline/Craft Armor/Lore/Spellcraft/Concentration/Heal I figured if he maxed these out they could be useful in healing him and keeping him upright and casting. If it works then he would actually welcome Attacks of Opportunity and could drink potions or used ranged weapons in combat to get more action. The other interesting thought was if he could use Shapechange (Iron Golem) or Tensers to get extra bonus HP while his shields are up and actually get a bit of damage output. Not sure if that’ll work though.
Let me know if I’ve missed something and also if you think it would work effectively.
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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ainjyll
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Posted: Tue, Mar 22 2011, 13:21 PM |
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Player
Joined: 14 Jun 2006 Location: wilmington, nc
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I don't have any particular issues. No class changes, no stat changes (I think?), just some feats and some skills.... sure.
_________________  "I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III
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oshizo2
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Posted: Tue, Mar 22 2011, 13:31 PM |
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Player
Joined: 22 May 2007 Location: USA, Mississippi
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i have a question about the ranger epic bonus feat. could i take a metamagic feat upon taking ranger in epic for bonus feat? i want to take auto-quicken 3 instead of waiting until 27 for ESF. thanks.
_________________ Iman Emanni: Learned, wanderer, dangerous Jurl Blackskull: Why people fear the underdark.
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Mobile_Svensk
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Posted: Tue, Mar 22 2011, 13:40 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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http://nwn.wikia.com/wiki/RangerQuote: Epic ranger bonus feats: bane of enemies, blinding speed, epic prowess, epic spell focus, epic toughness, epic weapon focus, improved combat casting, perfect health Quote: Unavailable epic feats: automatic quicken spell, automatic silent spell, automatic still spell, construct shape, dragon shape, epic spell penetration, epic spell: dragon knight, epic spell: epic mage armor, epic spell: epic warding, epic spell: greater ruin, epic spell: hellball, epic spell: mummy dust, epic weapon specialization, great smiting, improved ki strike 4, improved ki strike 5, improved sneak attack, improved spell resistance, improved stunning fist, lasting inspiration, mighty rage, outsider shape, planar turning, terrifying rage, thundering rage, undead shape
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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maglorine
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Posted: Tue, Mar 22 2011, 13:44 PM |
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Player
Joined: 13 Oct 2006
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ainjyll wrote: I don't have any particular issues. No class changes, no stat changes (I think?), just some feats and some skills.... sure. Actually I was just asking here for some advice. I don't have a rebuild available until next month. Just planning ahead. There would be a few ability score changes. Nothing too dramatic. I will post in the rebuild thread when I have all my things together.
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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Blackdragon12121
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Posted: Tue, Mar 22 2011, 18:03 PM |
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Player
Joined: 12 Jun 2006
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Do you have to pay DC's for reskinning the EMD elemental to an elemental of your choice? The default is Air right?
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