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Uberuce
 
PostPosted: Mon, Feb 21 2011, 11:08 AM 

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TormakSaber wrote:
Linger/Still only on the grounds that 15 rounds vs 10 rounds is a lot when you're a pansy 12 bard. But that's me.
Linger is the frontrunner, so really it's between Still and Brew. Warcry being brewable is interesting to me, but the ability to pop out a few rounds of +30 Listen in fullplate is noice too. Then again there's so little difference between Stilled Haste and potion Haste. He's got Expertise en route, which I could trade out for all three with a minor delevel, or Strong Soul which needs the full selfer. Grr.


 
      
Mobile_Svensk
 
PostPosted: Mon, Feb 21 2011, 11:12 AM 

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TormakSaber wrote:
Nothing, because they're undead and nothing you could create a facsimile of with a player character.


Ok. Scrap the tarkuul shadowmages and think 'Shadowmage' as class.

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TormakSaber
 
PostPosted: Mon, Feb 21 2011, 11:24 AM 

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30 mage in black with illusion and necromancy focus?

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SLS
 
PostPosted: Mon, Feb 21 2011, 13:42 PM 

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20 Mage 10 SD? Shadovar starting race?


 
      
Mobile_Svensk
 
PostPosted: Mon, Feb 21 2011, 13:48 PM 

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SLS wrote:
20 Mage 10 SD? Shadovar starting race?


Makes more sense, Ay. Shadoowwyyy...

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SLS
 
PostPosted: Mon, Feb 21 2011, 13:57 PM 

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Tho there was something I read about people who draw from the Shadow Weave too much loosing their connection to the Weave, so you'd be barred from non shadow variants of spells no?
So at least RP wise you'd end up casting different kinds of spells, specially when it came to summons.

Cleric of Shar could also be Shadowmage-ish, caster/stealth build with Trickery domain and crossed with levels of Rogue/SD. Wouldn't have the spell restrictions that way.


 
      
MoshingChris
 
PostPosted: Mon, Feb 21 2011, 14:47 PM 

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You mean the Shadow Adept PrC?

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SLS
 
PostPosted: Mon, Feb 21 2011, 14:52 PM 

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In a nutshell.


 
      
hendrack
 
PostPosted: Mon, Feb 21 2011, 17:28 PM 

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I'd not build any caster without at least 21 CLs. 23 Mage 6 SD 1whateveryouneeddumped says I.


 
      
Uncle-Opustus
 
PostPosted: Mon, Feb 21 2011, 17:30 PM 

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Or Mage17/SD13 for giggles, though I'd be inclined to go Mage17/Rogue13 for a Tenser's whore.

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Naivatkal
 
PostPosted: Tue, Feb 22 2011, 2:57 AM 

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MoshingChris wrote:
You mean the Shadow Adept PrC?


Or maybe the Shadowcasters from pg 111 of Tome of Magic? :3
Interesting stuff

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PaladinOfSune
 
PostPosted: Tue, Feb 22 2011, 2:58 AM 

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Although it's strictly a gimmick without epic CL, 20 Wizard/10 SD with Epic Dodge might be a laugh. I nearly made it myself, but I am also quite lazy with new PCs.

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Mobile_Svensk
 
PostPosted: Tue, Feb 22 2011, 8:43 AM 

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PaladinOfSune wrote:
Although it's strictly a gimmick without epic CL, 20 Wizard/10 SD with Epic Dodge might be a laugh. I nearly made it myself, but I am also quite lazy with new PCs.


With Epic spell penetration it could 'work', making it more than a buffer :D
Edit - Only doable properly with a wizard, thought, considering they get all the extra feats.

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aramuth
 
PostPosted: Tue, Feb 22 2011, 20:44 PM 



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I see miles and miles of replies on this thread so forgive me if someones has posted similiar.
Im thinking of a barb/WM or straight barb character and was looking for some good build advice.
Also I was looking at the epic barb and noticed that dev crit is a bonus feat for them so it got me to wondering about bonus feats.Do epic bonus feats require you to have the prereq feats? Dev crit takes a lot of dedicated feats to acquire and was wondering so i can plan my feat progression in advance if idecide to go that route.
Thanks in advance anyone who has some advice.


 
      
Herr Delta Houdini
 
PostPosted: Tue, Feb 22 2011, 20:51 PM 

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If you mean what I think you do, then yeah, you still need the pre-req feats for Dev.

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Mobile_Svensk
 
PostPosted: Tue, Feb 22 2011, 20:56 PM 

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Bard/WM With devcrit is not going to work ... You need like waaay to many feats for that to work properly.

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Ulir
 
PostPosted: Tue, Feb 22 2011, 21:11 PM 

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BarB :idea:

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Mobile_Svensk
 
PostPosted: Tue, Feb 22 2011, 21:12 PM 

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Yes barb, dunno why there's a D There... stupid D. STUPID D! SHOO SHOO!

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aramuth
 
PostPosted: Tue, Feb 22 2011, 21:43 PM 



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That helps. Im thinking perhaps 20barb/3ftr/7WM or 20barb/10ftr and most likely have to have a starting Str of 17 if i did the math right.All this stems from seeing my lvl 24 WM,who i thought was pretty awesome,get one shotted by this feat. Please keep the info coming im not the best at builds...


 
      
Mobile_Svensk
 
PostPosted: Tue, Feb 22 2011, 21:47 PM 

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aramuth wrote:
That helps. Im thinking perhaps 20barb/3ftr/7WM or 20barb/10ftr and most likely have to have a starting Str of 17 if i did the math right.All this stems from seeing my lvl 24 WM,who i thought was pretty awesome,get one shotted by this feat. Please keep the info coming im not the best at builds...


If anything, ditch 7 wm And go 5 WM, get 4 fighter and Wep spec + Epic wep spec.

21 barb lets you take either Thundering rage or Terrifying, since you need a level 21 barb to take those levels.

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Mobile_Svensk
 
PostPosted: Tue, Feb 22 2011, 22:18 PM 

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Man seriously, You'll get more juice out of a 24barb/4fighter/2rogue. Hands down

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MoshingChris
 
PostPosted: Wed, Feb 23 2011, 1:42 AM 

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RTFW before giving advice.

You only need Greater Rage (4x day) or 15 levels of Barbarian, 25 strength and 21 levels to take thundering rage.

Ergo 17 Barb 7 WM 6 Fighter would work.

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Vaul Tarrith
 
PostPosted: Wed, Feb 23 2011, 16:37 PM 

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Going to delve into a Ranger build, likely STR Ranger. I want an animal companion w/sneak attack, so 2 questions:

1) Is panther the best option for sneak attack? Dire rat has it, but not sure if it improves
2) Is the difference in the summons from lvl23 to lvl25 really that significant? I would LIKE to go 23 Ranger / 4 Fighter / 3 Rogue, but could certainly drop 2 Rogue for 2 more Ranger.


 
      
Uncle-Opustus
 
PostPosted: Wed, Feb 23 2011, 16:50 PM 

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Panther is the heaviest sneaker out of the array of Animal Companions, but you should rather pick something to fit your RP rather than the violent aspect of the game.

The difference between Ranger25-23 and Rogue1-3? Well, by going 3 Rogue you get your Tumble/UMD earlier on, a die more SA and a few skill points more. By going Ranger25 instead of 23? You get an extra epic feat, beefier companion and +1 damage/Spot/Listen vs Favourite Enemies. Well, it's completely your choice, but the latter looks more appealing to me.

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Mobile_Svensk
 
PostPosted: Wed, Feb 23 2011, 17:05 PM 

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Vaul Tarrith wrote:
Going to delve into a Ranger build, likely STR Ranger. I want an animal companion w/sneak attack, so 2 questions:

1) Is panther the best option for sneak attack? Dire rat has it, but not sure if it improves
2) Is the difference in the summons from lvl23 to lvl25 really that significant? I would LIKE to go 23 Ranger / 4 Fighter / 3 Rogue, but could certainly drop 2 Rogue for 2 more Ranger.


Try 24Ranger/6 Monk, DEVCREEET - Its surprisingly weird and fun! if you make it a dexxer it's awsome too.

24ranger/6sd? Devreeeet!

25Ranger/4fighter/1rogue - Devrreeet!

oh, and all the companions are awesome. Except the Panther, It dies in seconds

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Ulir
 
PostPosted: Thu, Feb 24 2011, 19:29 PM 

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Barbarian question.

I got +1 ab/damage at level 1 barb. +2 ab/damage at 4 barb, and +2ab/damage at 8 barb.. see the confusion? Why not +3 ab/damage at 8?

The classes and feats section is down atm.

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Neo46
 
PostPosted: Fri, Feb 25 2011, 0:27 AM 

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I'm wanting to make a half-orc cleric but i am unsure how to have his starting stats. So far I have this:

Str 16
Dex 10
Con 14
Wis 16
Int 12
Cha 6

Think this will suffice? And he will be a follower of Gruumsh so I am sure he needs to be able to hold his own in pvp just a little bit. But pvp isn't my top priority.

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Ulir
 
PostPosted: Fri, Feb 25 2011, 4:58 AM 

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If he gets -2 charisma, I suggest you take the caster route. All in wisdom.

Str 10
Dex 8
Con 14
Wis 18
Int 14
Cha 6

Subraces are down at the moment, so cannot see what stats a halforc gets. All wisdom though. Caster clerics are funny.

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DerkDerkistan
 
PostPosted: Fri, Feb 25 2011, 5:05 AM 

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Haven't toyed with half orcs much and dev critting clerics at all, but you could also work for that, I imagine. Bit more strength, 8 dex, less con....

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Genar_Detkasa
 
PostPosted: Fri, Feb 25 2011, 7:53 AM 

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Posting this on behalf of a friend a build for a Monk Arcane Archer. I sorta put this build together from an earlier suggested build in the Build Advice Topic: Mk IV thread.

The build spread thus far is an elven 19 arcane archer, 10 monk and 1 wizard.

So yeah, here it is!

Attributes
STR: 14
DEX: 18 -> 26
CON: 10
WIS: 14
INT: 12
CHA: 8

Feats
Point blank shot
Weapon focus (long bow)
Called shot
Improved critical (long bow)
Rapid shot
Blindfight
Skill Focus (listen)
Epic Weapon Focus (long bow)
Armour Skin
Great Dexerity
Epic Skill Focus (listen)
Epic Prowess
One spare epic feat we don't know what to do with

Skils
It'll be investing heavily in discipline, tumble and listen with some left over for... Something I guess.
We went with listen because well, why not? Is there any advantages that spot has over listen worth noting for this build?

It is fairly flexible feat wise so far which is a bit odd, any suggestions feat wise?
And we went with a dex based archer monk because I didn't really see any advantages with going with a wisdom monk AA that would be worth spending a feat of Zen Archery on, though then again we were fairly flexible feat wise but elves get a natural dexerity bonus. Thoughts regarding that?

Is this build workable? Is there any recommendations, changes and whatnot you can make about this build to make it better? We're gunning for an arcane archer basically.

Oh and, thanks for the time!

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Ulir
 
PostPosted: Fri, Feb 25 2011, 8:14 AM 

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Take spot instead of listen and snatch epic fortitude. Spotting invisible people removes the threat of being sneaked and such. Spot is an archer thing. Robin Hood didn't cut that rope with his arrow because he had high listen I tell you that :)

You could also ditch the epic prowess and snatch epic discipline, since you will be having 54+ ab or so. You really don't need to invest in ab feats except epic weapon focus. You could, since you will be a fast bastard and might avoid being hit, but.. you can't avoid everyone all the time. My money on epic disc. Otherwise you could lower strength to 12 and raise wis to 15 and use an epic feat to gain 16 wis for a bit of ac, spot and wis. Your call.

Disc, tumble, spot, spellcraft (9 ranks, since you will likely be taking it at level 10).. +2 save vs. spells is better than nothing.

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Mobile_Svensk
 
PostPosted: Fri, Feb 25 2011, 10:50 AM 

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I would take 18 AA, and one more wizard level in order to dump down some points in spellcraft. Having 33 spellcraft means you get +6 Saves vs all spells. That outshines the +1AB/Damage from 19 aa.

Why don't you go with 2 Great DEX, instead of one Epic prowess? You said you had one feat left.

Or

Start with One less DEX and put points in CON or Int for all i know

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Mobile_Svensk
 
PostPosted: Fri, Feb 25 2011, 10:51 AM 

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Question - It looks like an ELF Arcane archer, am i right in assuming this? There's no indication or explanation what race/Subrace you are going to use

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Blackdragon12121
 
PostPosted: Fri, Feb 25 2011, 11:37 AM 

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Genar_Detkasa wrote:
Posting this on behalf of a friend a build for a Monk Arcane Archer. I sorta put this build together from an earlier suggested build in the Build Advice Topic: Mk IV thread.

The build spread thus far is an elven 19 arcane archer, 10 monk and 1 wizard.


 
      
TormakSaber
 
PostPosted: Fri, Feb 25 2011, 11:45 AM 

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As opposed to the Dwarven ones...

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Mobile_Svensk
 
PostPosted: Fri, Feb 25 2011, 11:50 AM 

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haha! Tired eyes miss a lot xD

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Perfect Paradox
 
PostPosted: Fri, Feb 25 2011, 18:16 PM 

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Quick question, folks!

I've been hankering to find out a proper build for one of the elves' more interesting prestige classes: The infamous Bladesinger.

Now, anyone that knows me knows I am a horrible builder, but what about somethin' like fighter/bard/wm? Bladesingers are known for their intense and artistic skill with the blade--Bard sort of adding to the artistry of the thing with Perform and Tumble--and for blending magic into their fighting style (Still Spell to ignore armor penalties, perhaps?) to become some of the more feared people amongst the Elves. Certainly, WM might indicate that the character has an amazing knowledge of their blade, and DEX based WMs are not unheard of...

Lemme know!

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hendrack
 
PostPosted: Fri, Feb 25 2011, 19:48 PM 

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When I did my elf bard I didn't take WM because of the heavy feat starving. STR bards are fine enough for PvM with dual-wield or twohanders. Especially if you want to take some two-weapon fighting feats WM will get in the way. 23 bard 6 fighter (for 4 attacks) 1 rogue worked fairly well for me. 25 bard 4 fighter 1 rogue works too. You could use that TWF/AMBI dagger in offhand to remedy that a bit.


 
      
Uncle-Opustus
 
PostPosted: Fri, Feb 25 2011, 20:17 PM 

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Ulir wrote:
I got +1 ab/damage at level 1 barb. +2 ab/damage at 4 barb, and +2ab/damage at 8 barb.. see the confusion? Why not +3 ab/damage at 8?

No clue, probably shouldn't function like that but the logical way you suggested. I'll report.

To Perfect Paradox: Bard21/Fighter4/WM5 is only for human, because an elf version cannot afford Blindfight which is a rather essential feat, but a Bard23/WM5/Fighter2 should be all right, though still feat-starved:

Going Bard16/Fighter2/WM2 pre-epic
1. Dodge
3. Mobility
6. Curse
9. Extend
12. Spring
15. Whirlwind
18. Maximize
Extra: Improved critical
Extra: WF
(Not how it'd really go, just sketching.)

And epic:
21. EWF
23. Armour skin
27. Lasting Winspiration
30. Blindfight
Extra: Free

Genar: Don't listen to Ulir. I'd drop STR to 11 and go with DEX 19 to get a free epic feat, though.
Neo: Don't listen to Ulir. A STR cleric is just as dandy as any. People often mistake CHA as one of the main attributes of a cleric, but without Pally or BG levels, it's not that crispy. Your stats seem all right, though depending on your domains, you might want to consider dropping DEX to 8 for INT 13 and ergo, Improved Knockdown.

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MoshingChris
 
PostPosted: Fri, Feb 25 2011, 20:47 PM 

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If you are going the 7 WM route you want 8 +1 BAB levels in pre-epic or you may aswell just give up now xD.

2 Fighter 12 Bard 6 WM
or
2 Fighter 2 WM 16 Bard

Fighter Bonus 1/Human Bonus/General Feats 1,3,6,9:
Dodge, Mobility, Expertise, Spring Attack, Weapon Focus, Whirlwind attack.
General 12, 15, 18:
Maximise, Improved Critical, Extend
Fighter Bonus 2: Blindfight

Couple of Possibilities in epic
21 Bard 2 Fighter 7 WM
Epic Weapon Focus
Armor Skin
Epic Skill Focus Spot (WM class skill real useful on a BARD)
Lasting Winspiration

23 Bard 2 Fighter 5WM
EWF
Armor Skin
Epic Skill Focus Spot
Epic Fort
Winspiration

Basically you'll be wanting to take WM 5 or 7 at level 29/30 depending on build. The whole purpose of my Bard/WM was to stalk and smack SD's hard with an x3 Greatsword whilst having the protection of wounding whispers etc from HiPS spam.

Spot Ranks:
33 + 10 + 50 + 2 alertness + 5 Wisdom Bonus + 12 Song swing = 112

AB = 53 after song swing with 20 Strength.

I went the second option btw. I found the critical ratio on a Greatsword good enough for the investment into WM levels.

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My Sovereign
 
PostPosted: Fri, Feb 25 2011, 20:55 PM 

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Bard 20/Rdd 10 kobold.

Stats after kobold adjustments;

Str. 10/-4
Dex. 10/+2
Con. 10
Int. 14
Wis. 8
Cha. 18


I know the build itself isnt great, but I want heavy rdd RP with it.

What do you suggest?

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Last edited by My Sovereign on Fri, Feb 25 2011, 21:00 PM, edited 1 time in total.

 
      
PaladinOfSune
 
PostPosted: Fri, Feb 25 2011, 20:58 PM 

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It's not awful. Depends on whether or not you want Dev Crit, really.

(I'd recommend not)

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My Sovereign
 
PostPosted: Fri, Feb 25 2011, 21:01 PM 

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My Sovereign wrote:
Bard 20/Rdd 10 kobold.

Stats after kobold adjustments;

Str. 10/-4
Dex. 10/+2
Con. 10
Int. 14
Wis. 8
Cha. 18


I know the build itself isnt great, but I want heavy rdd RP with it.

What do you suggest?


No Dev-crit, eww dev crit.

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PaladinOfSune
 
PostPosted: Fri, Feb 25 2011, 21:04 PM 

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Follow the pure 30 Bard build that was posted on here a while back (likely on Mk. IV, really), bearing in mind you will lose out on one feat pre-epic due to being kobold and not human, and three feats post-epic because of 10 RDD. One of the feats you can safely give up is Epic Skill Focus: Perform, because you don't need it unless you're going very heavy bard.

Kobold kind of sucks for this in general because of the -4 STR, meh. It's workable.

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Uncle-Opustus
 
PostPosted: Fri, Feb 25 2011, 21:10 PM 

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And the thing about bard is that you need to be very attentive. At times, I'd change the party's level 30 Bard for a level 12 Uce; it's simply that bad.

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My Sovereign
 
PostPosted: Fri, Feb 25 2011, 21:15 PM 

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I want a lot into spells and song, so high perform.
Less into the physical combat aspect.

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PaladinOfSune
 
PostPosted: Fri, Feb 25 2011, 21:39 PM 

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Location: England, UK

As a 20 Bard, you only need 50 Perform. And the thing is, as a Bard, there's really no reason why you shouldn't be decent with the spells and melee. Unless you're a DEX Bard, anyway, and those are awful.

And yes, what Opustus said. Your usefulness relies entirely on how attentive you are with your buffs/debuffs.

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My Sovereign
 
PostPosted: Fri, Feb 25 2011, 22:01 PM 

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Well, after searching for a long while, I could not find the pure bard on the other topic...

What do you suggest for the build then?

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PaladinOfSune
 
PostPosted: Fri, Feb 25 2011, 23:14 PM 

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Location: England, UK

You make it and we'll correct it. :P

But you want Extend Spell, Maximise Spell, Curse Song and Lasting Inspiration.

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TormakSaber
 
PostPosted: Sat, Feb 26 2011, 0:15 AM 

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Joined: 16 Dec 2004
Location: Somewhere

I actually have this in my saved PMs.

Quote:
From: Uberuce
To: TormakSaber
Posted: 13 June 2007, 14:41 PM
Subject: Bardy fun, as requested
1 Curse Song
1 Weapon Proficiency Martial
3 Weapon Focus:
6 Extend Spell
9 Maximise Spell
12 Knockdown
15 Improved Knockdown
18 Improved Critical:
21 Armour Skin
23 Lasting Inspiration
24 Epic Reflexes
26 Great Charisma
27 Epic Weapon Focus
29 Epic Skill Focus: Perform
30 Epic Fortitude

Stats:

14 for everything but WIS, which is dumped to 8. CHA you raise to 17, and thence 18 from the feat. STR goes to 18.

You finish on 30STR, so

20AB
+10 mod
+5GMW
+3 feats
+2 Song
+2 Warcry
= 42AB.

AC is 62 in chainshirt, with all +4AC gear except Sunsouls.

Base Fort: 17(this is still bad, but you can beat most Dev Crits without wearing total junk. Just stay clear of Stillborn and you'll be okay. It'll be 16 if you go for 10WIS)

Base Reflex: 23. Dead easy to get to Icy-buffet levels.

Base Will: 16 or 17, depending on your WIS/CON mix. Will saves are always spells, and you'll have Spellcraft up the arse with Bardsong, so at least +9 bonus against them.

The only question is Blindfight Vs IKD. I wanted ClairAudience, so I took Blindfight. Listen is for RP. If you want to kill an SD: Bardbuff, Red Dragon from a Scroll, and Taunt the wee turd until you can hit him. He can't ignore you with the AC nerf, and he can't hit you either because of Wounding Whispers. That allows you to Displace and spam Invis Purge


Do note how old it is, though.

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