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hendrack
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Posted: Fri, Feb 04 2011, 16:07 PM |
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Joined: 24 Sep 2007 Location: Vienna
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You can dual-wield just fine with some weapons that have the TWF and Ambidexterity feat on them. There are those gloves too.
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Dramatic_Prince
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Posted: Fri, Feb 04 2011, 16:16 PM |
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Joined: 11 Sep 2008
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A handaxe, a dagger, a large shield, a pair of gloves; off the top of my head. Wasting two mythal powers for feats that are already part of the ranger class doesn't seem like value for money.
_________________
Prescia the Pristine Voice
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hendrack
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Posted: Fri, Feb 04 2011, 16:50 PM |
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Joined: 24 Sep 2007 Location: Vienna
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Rangers don't benefit from the dual-wield feat when they wear medium or heavy armor as you correctly said. Thus, you need that handaxe, dagger or glove if you go the STR-fullplate-dualwield route. Rangers don't need that much on their melee weapons anyhow since they have Amia blade thirst.
Having played the STR ranger with dual handaxes I can say it is most effective, the AB you get from favored enemies more than compensates the dual-wield AB loss.
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Dramatic_Prince
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Posted: Fri, Feb 04 2011, 17:25 PM |
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Joined: 11 Sep 2008
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Or dual kukris, since it's got exotic weapons and is a dev critter. But the build is 2 bladed sword focused. That means you don't have the tower shield option when you feel like it. My question is, why bother with full plate if you're going to end up with only 40 AC?
_________________
Prescia the Pristine Voice
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Uncle-Opustus
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Posted: Fri, Feb 04 2011, 17:53 PM |
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Joined: 10 Jul 2007 Location: Finland
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Those wee numbers make huge a difference in PvM. Yes, even the ones balancing around 40. In PvP you're pretty much a sitting duck, the only proper cover provided by Improved Invis or various bard buffs (namely Bard Song).
And furthermore, so that anyone won't be given any wrong advice, I'd like to point out that Alertness can be a handy feat in many many cases. E.g. you have a character with tonnes of feats (Fighter, Ranger, CoT, Barbie, AA, etc.) and you wish to build up your Spot as high as possible. Now, you could take Great Fort, or should you go with Alertness? Let's see, you're going to get that Alertness from one of the numerous Alertness granting items, however, it means you lose a plug point in your gear for it, and even worse, you might have something utterly awesome to wear instead of a plain Alertness, +2 something.
Effectively, taking Alertness instead of Great Fort, if you intend to have it anyway, sweeps you enough space for +6 Fort in your PvP set. Of course this isn't always the case and if you have to choose between SF Spot and Alertness, the choice is obvious.
_________________ UCE THIS, YOU COW.
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Blackdragon12121
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Posted: Fri, Feb 04 2011, 18:24 PM |
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Joined: 12 Jun 2006
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 Thumbs up for alertness then.
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MoshingChris
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Posted: Fri, Feb 04 2011, 21:15 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Having now actually read that build properly I know exactly whats wrong with it. Harper Scout Rangers really only work on Human base races.
Exotic Weapon Proficiency on a dual wielder given how mediocre the double bladed weapons are is foolish.
Take Short-swords or Hand-axes or Daggers.
Human Tuigan Diety: Grumbar 18(19)STR 8(7)DEX 14CON 10INT 14WIS 8CHA 25 Ranger 4 Fighter 1 Harper Scout All fighter levels in -EPIC- 8 Pre-epic Feats: Iron Will, Alertness, PA, Cleave, Great Cleave, WF, Imp Crit, Blindfight.
Ranger 21: Bane Of Enemies Ranger 22 Ranger 23: Epic Weapon Focus Fighter 24: Overwhelming Critical, Armor Skin Fighter 25: Devastating Critical Fighter 26: Fighter 27: Weapon Spec, Epic Weapon Spec Ranger 28: Harper Scout 29: Favoured Enemy Ranger 30: Favoured Enemy, Epic Skill Focus Spot.
Boring as but its what you were aiming for.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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DerkDerkistan
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Posted: Sat, Feb 05 2011, 3:46 AM |
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Joined: 18 Jan 2009 Location: Earth
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That moves significantly away from what I was planning. Maybe I'll scrap the ranger idea and work with something else. I tried a few different variants of mine and still couldn't get what I want. Ah well. Thanks for the help.
_________________ Remember when I knew a boxer, baby
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MoshingChris
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Posted: Sat, Feb 05 2011, 4:05 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Well your insisting on Harper Scout and soaking out two feats in pre-epic when you actually cannot afford to if your going for Dev due to the requirements of the feat. Your also stuck on the idea of using double sword which costs another feat.
In all reality pick on or the other but not both. Double Blade and HS or Dev Crit.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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DerkDerkistan
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Posted: Sat, Feb 05 2011, 4:20 AM |
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Joined: 18 Jan 2009 Location: Earth
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Yeah, that's what I found by playing with it more.
_________________ Remember when I knew a boxer, baby
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Zifon
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Posted: Sat, Feb 05 2011, 12:50 PM |
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Joined: 02 Jul 2007 Location: Denmark
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MoshingChris wrote: Exotic Weapon Proficiency on a dual wielder given how mediocre the double bladed weapons are is foolish.
There is one good double sword with 1d6 negative and 1d6 positive damage on. On a ranger with blade thirst it would become an awesome sword. AC will of course be sucky though...
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Selmak
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Posted: Sat, Feb 05 2011, 17:09 PM |
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Joined: 17 Dec 2004
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You can always carry a shield and a one-hander just in case, and with the exotic weapon proficiency you can pack a pretty mean one-handed weapon. I know if I have to choose between a shield in the off-hand, and being a sticky red smear, I'll choose the shield.
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The Hybrid46
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Posted: Sat, Feb 05 2011, 18:53 PM |
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Joined: 14 Jan 2011 Location: The Bluegrass State, USA
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What would be better? 4 fighter/ 19 cleric / 7 WM (this will focus on dual rapiers, because i like them) -OR- 6 fighter/ 24 cleric (this will focus around divine might and divine shield with a one-hander and sheild).
_________________ I go hard like the boy from 300.
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hendrack
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Posted: Sat, Feb 05 2011, 20:58 PM |
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Joined: 24 Sep 2007 Location: Vienna
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Neither. 23cleric 6fighter 1rogue.
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TormakSaber
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Posted: Sat, Feb 05 2011, 21:00 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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was always a fan of 24 cleric/4 fighter/2 rogue.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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hendrack
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Posted: Sat, Feb 05 2011, 21:02 PM |
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Joined: 24 Sep 2007 Location: Vienna
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Depends if Hybrid wants those 4 attacks that much.
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TormakSaber
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Posted: Sat, Feb 05 2011, 21:05 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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Yeah, fair enough. I never rated having that last -15 AB attack that high, for clerics, anyways.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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The Hybrid46
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Posted: Sat, Feb 05 2011, 21:27 PM |
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Player
Joined: 14 Jan 2011 Location: The Bluegrass State, USA
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Could I dual wield rapiers with either of those builds? Or is that to many feats to throw on there?
_________________ I go hard like the boy from 300.
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Uberuce
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Posted: Sat, Feb 05 2011, 21:40 PM |
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Joined: 11 Nov 2005 Location: Near the bar.
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I did the maths on the Zifon wrote: There is one good double sword with 1d6 negative and 1d6 positive damage on. On a ranger with blade thirst it would become an awesome sword. AC will of course be sucky though... I did the maths on that sword versus dual shortswords/handaxes before making a Ftr/CoT/Rogue, and came up with 4.5 extra damage, assuming no vulnerabilities or immunites, and that it wasn't any of the races for which there are bonus damage shorties/nzappazaps. Just too masochistic a trade for the loss of weapon feats when needing a shield. Double weapons are classed as twohanders, so they get the one round bonus. We reckoned they suck so badly it was only fair to allow you to get the best of both worlds there. Even knowing that, I still wouldn't trade Batsaikhan's shorts for a double sword. Hybrid: it's not just the feats, it's the 15DEX requirement. Clerics can't afford any DEX, in the main.
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The Hybrid46
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Posted: Sat, Feb 05 2011, 22:04 PM |
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Joined: 14 Jan 2011 Location: The Bluegrass State, USA
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Mmm, I see. Is the 4th attack that important? And if i was to go in one of those directions should i go one-hander and shield, or could i do something like a halberd?
_________________ I go hard like the boy from 300.
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Ulir
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Posted: Sat, Feb 05 2011, 22:30 PM |
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Joined: 09 Mar 2009
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Zifon wrote: MoshingChris wrote: Exotic Weapon Proficiency on a dual wielder given how mediocre the double bladed weapons are is foolish.
There is one good double sword with 1d6 negative and 1d6 positive damage on. On a ranger with blade thirst it would become an awesome sword. AC will of course be sucky though... That blade is awesome. Sadly it can only hold keen and.. something else. The concept of the weapon is great, but the weapon doesn't have much juice as two seperate weapons you can switch between. On the positive side, you only need to keen/divine mythal/+x vamp regen one weapon, instead of two. This makes me wonder why there aren't any wf or sure strike two-bladed weapons in the lootbins. Doesn't exactly encourage people to pick the weapons.
_________________ 
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Mobile_Svensk
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Posted: Sat, Feb 05 2011, 23:21 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Darling. Blade thirst adds keen. 
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Vaul Tarrith
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Posted: Sun, Feb 06 2011, 3:35 AM |
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Player
Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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OK, I'm very conflicted...
I want a stealth-type build, but I also want to try my hand at a cleric. Here's what I'm considering:
Damaran Priest of Mask (9 Ranger / 6 Shadowdancer / 15 Cleric)
S 8 (10, -2 racial) D 17 (16, +1 racial) C 10 I 10 (11, -1 racial) W 18 (17, +1 racial) Ch 8
Pre-epic levels would be 8 Cleric, 8 Ranger, 4 Shadowdancer Epic would be 1 Ranger, 2 SD, 7 Cleric
I should be able to fit Stealthy, SF: Hide, and ESF: Hide, as well as Epic Weapon Focus, Epic Prowess, and Armor Skin. All stat increases would go to Dex, giving me a 24 at lvl 30.
If I dual-wield, my AB with only GMW would be 42. It's a Dexxer w/o Epic Dodge (which makes me leary) and low damage output; I'm wondering if the cleric buffs make up for that? I've never played a cleric, so I haven't a clue.
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Vaul Tarrith
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Posted: Sun, Feb 06 2011, 3:55 AM |
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Player
Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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Now that I look at this build, I'm probably better off dropping 6 SD for 5 Monk, and 9 Ranger for 10 Fighter...
That gets me 6 more AC, the same dual-wielding feats + 2 more pre-epic, AND 1 in Epic to use for EWS. I do have less skill points by a MILE, but still enough to max (or close to it) Discipline, Hide, Move Silently, and Tumble.
Thoughts?
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GreatPigeon
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Posted: Sun, Feb 06 2011, 4:33 AM |
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Joined: 04 May 2009 Location: London, UK
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You're better off with 28 cleric 1 rogue 1 ranger
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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BlackDahlya
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Posted: Sun, Feb 06 2011, 5:02 AM |
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Player
Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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I have a build of human Bard/Fighter in mind, but was unsure about the level spread.
At first, I thought about Bard 21/Fighter 9, so I can at least get Lasting Inspiration. Planned starting as fighter and get all fighter levels pre-epic, then bard.
I did not think of any feats yet and even though the new mechanics for devastating critical are //very// nice for a fresh concept (since it can always be interpreted as skilled enough to measure blows so they will disable rather than kill - unless killing is very necessary), I am not sure yet if I will get it.
The first idea was bastard sword/towershield combo, but I love polearms and double-weapons and would maybe go for Double-Sword, but then the AC would suffer.
Anyone have any ideas for a decent build? It does not need to be a "world-shaking powerbuild", since PvP with me is only a last resort because it makes me nervous.
It was supposed to be Bard/PDK, but PDKs need Lawful Alignment and Bards (if memory serves) cannot get Lawful alignment.
I do not want to reveal (yet) much about the concept behind the build, but the most basic background is that of a militar.
Ideas? Thoughts?
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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GreatPigeon
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Posted: Sun, Feb 06 2011, 5:16 AM |
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Joined: 04 May 2009 Location: London, UK
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25 bard 4 fighter 1 pdk.
16 bard 3 fighter 1 pdk pre-epic
Dont use a 2 sided weapon. Not what its cracked up to be and cost a lot of feats. If you are must use greatsword or something.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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BlackDahlya
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Posted: Sun, Feb 06 2011, 5:23 AM |
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Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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GreatPigeon wrote: 25 bard 4 fighter 1 pdk.
16 bard 3 fighter 1 pdk pre-epic
Dont use a 2 sided weapon. Not what its cracked up to be and cost a lot of feats. If you are must use greatsword or something. Except PDKs cannot be Chaotic. I just checked on the NWN wiki: http://nwn.wikia.com/wiki/Purple_dragon_knight.
EDIT: Wait... does that mean that TN works for one such build? If yes, I had another suggestion a couple of days ago for all 5 PDK levels.
Grr... Let me check with my build module. >_<
EDIT 3: Awesome! I just noticed I misinterpreted "any-nonchaotic" by "only lawful". XD
Thanks for the quick recommendation, Pidgy, but I will go by the previous suggestions I had and that I dropped when I thought as a Bard I could not multiclass!
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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GreatPigeon
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Posted: Sun, Feb 06 2011, 5:38 AM |
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Joined: 04 May 2009 Location: London, UK
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23 bard 2 fighter 5 pdk is pretty good. 21 bard 4 fighter 5 pdk is decent as well, more damage less other feats.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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BlackDahlya
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Posted: Sun, Feb 06 2011, 5:41 AM |
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Joined: 17 Aug 2005 Location: Land of the Scorching Sun, Empowered by Global Warming
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GreatPigeon wrote: 23 bard 2 fighter 5 pdk is pretty good. 21 bard 4 fighter 5 pdk is decent as well, more damage less other feats. Thank you! I will keep this one in mind, too!
Will try with both your suggestion and the other. Though if memory serves, they are similar if not equal.
_________________ BlackDahlya
Once Upon A Time Played Adr'ael Ken'rahel, Auron Teken’ath, Aurora Mesodias, 'Daniel' Daoskinaxarijikkym, Eilin'ira, Helena Rios, Layla Faircurrent, May'Une Do'Ndar, Mellinda Tellus, Michael of Cliffside, Rizzen of Twilight, Valkirya d'Claddath
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hendrack
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Posted: Sun, Feb 06 2011, 9:36 AM |
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Joined: 24 Sep 2007 Location: Vienna
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Vaul Tarrith wrote: OK, I'm very conflicted...
I want a stealth-type build, but I also want to try my hand at a cleric. Here's what I'm considering:
Damaran Priest of Mask (9 Ranger / 6 Shadowdancer / 15 Cleric)
S 8 (10, -2 racial) D 17 (16, +1 racial) C 10 I 10 (11, -1 racial) W 18 (17, +1 racial) Ch 8
Pre-epic levels would be 8 Cleric, 8 Ranger, 4 Shadowdancer Epic would be 1 Ranger, 2 SD, 7 Cleric
I should be able to fit Stealthy, SF: Hide, and ESF: Hide, as well as Epic Weapon Focus, Epic Prowess, and Armor Skin. All stat increases would go to Dex, giving me a 24 at lvl 30.
If I dual-wield, my AB with only GMW would be 42. It's a Dexxer w/o Epic Dodge (which makes me leary) and low damage output; I'm wondering if the cleric buffs make up for that? I've never played a cleric, so I haven't a clue. I tried some cleric/stealth builds with a damaran template offline but I didn't found many good. Cleric and DEX doesn't mix well. Pidge is almost on the right spot when he says cleric28/rogue1/monk1. I'd not bother too much with SD6, ranger or many monk levels, honestly. You could go cleric22/sd6/rogue2 and pump everything into DEX and have WIS at end 20 to nab some epic spells. Its a meh build because it doesn't get epic dodge. If you go dual-wield I suggest you nab daggers because theres that dagger with ambidexterity/TWF and daggers are more awesome. Because its DEX without sneak attacks, you'll have low damage (even with cleric buffs), but its not that bad like a DEX monk. If you go cleric or ranger in any case, never go below 21 is my saying. Ranger9 isn't worth dual-wield nowadays with some items. Either way, think around your character before you make the build up. Is he going to be a high ranking cleric, a priest, a monk, a ranger? I say this because when you don't like the build you'll need damn good reasons to rebuild from/to divine classes.
Last edited by hendrack on Sun, Feb 06 2011, 9:43 AM, edited 1 time in total.
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GreatPigeon
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Posted: Sun, Feb 06 2011, 9:40 AM |
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Joined: 04 May 2009 Location: London, UK
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Look at doing it on Svirf Hendrack...
26 cleric 1 rogue 1 ranger works fairly well 21 cleric 6 monk 1 rogue/ranger (depends on if you want umd or need an extra feat) Severely lacks in clericness but should do fairly well with the SR given by svirf to avoid being dispelled
Also... 23 cleric 6 monk 1 rogue works fairly well on other races.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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hendrack
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Posted: Sun, Feb 06 2011, 9:42 AM |
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Joined: 24 Sep 2007 Location: Vienna
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Damaran Priest of Mask. Doesn't mix well with a swirf.
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GreatPigeon
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Posted: Sun, Feb 06 2011, 9:48 AM |
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Joined: 04 May 2009 Location: London, UK
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-Apologizes-
I was mostly getting at that dex cleric can be done fairy decently still.
As much as I hate it... Dex Cleric with monk and kamas can do pretty decent damage and because of certain monk gear and cleric buffs can pull very respectable ac and get plenty of ability bonuses.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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hendrack
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Posted: Sun, Feb 06 2011, 9:49 AM |
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Joined: 24 Sep 2007 Location: Vienna
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Yeah but even a dirty PvM powergamer as me wrinkles his nose at cleric/monk. Well, not as bad before the monk AC nerf. Unless it is for a kosher way of getting tumble. *remembers he has a cleric28/monk1/ranger1*
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GreatPigeon
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Posted: Sun, Feb 06 2011, 9:53 AM |
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Joined: 04 May 2009 Location: London, UK
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hendrack wrote: Yeah but even a dirty PvM powergamer as me wrinkles his nose at cleric/monk. Well, not as bad before the monk AC nerf. Unless it is for a kosher way of getting tumble, cleave, and evasion. *remembers he has a cleric28/monk1/ranger1* Fixed that Mr. Spacey
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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maglorine
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Posted: Sun, Feb 06 2011, 12:57 PM |
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Joined: 13 Oct 2006
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Do good aligned Druids get any color choices for dragonshape other than red/green/blue?
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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Ulir
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Posted: Sun, Feb 06 2011, 13:23 PM |
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Joined: 09 Mar 2009
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Very_Svensk wrote: Darling. Blade thirst adds keen.  I was referring to the weapon as a non magic user.
_________________ 
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PaladinOfSune
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Posted: Sun, Feb 06 2011, 14:38 PM |
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Joined: 15 Dec 2004 Location: England, UK
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maglorine wrote: Do good aligned Druids get any color choices for dragonshape other than red/green/blue? Nope.
_________________ "Let's unwrite these pages and replace them with our own words."
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DerkDerkistan
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Posted: Sun, Feb 06 2011, 15:06 PM |
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Joined: 18 Jan 2009 Location: Earth
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After finding out that the ranger idea wasn't happening, I went back to the drawing board. I'm considering this build, but it seems pretty bog standard.
Moon Elf Wizard 21 / Fighter 4 / WM (dagger) 5 Str 12, Dex 18->22, Con 12, Wis 8, Int 16->20, Cha 8 Dodge, Mobility, Finesse, Expertise, Spring Attack, Whirlwind Attack, Weapon Focus, Blind Fight, Extend Spell, Maximize Spell, Brew Potion -- All pre-epic
EWF, Great Int, Epic Mage Armor, Weapon Spec, EWS, and either ESF: Spot or Armor Skin -- Post epic.
These feats are all assuming a Wizard 18/Fighter 2 then Wizard 3 / Fighter 2 / WM 5 in epics. I could maximize BAB by going Wizard 12 / Fighter 3 / WM 5 pre-epic, but then I sacrifice all my spellcasting for the late game for 3 BAB.
I can't decide which is worth more, spellcasting ability or BAB. This character will not be involved in PvP if I can help it.
_________________ Remember when I knew a boxer, baby
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The1Kobra
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Posted: Sun, Feb 06 2011, 15:25 PM |
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Joined: 11 Oct 2009
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If you're mainly building the character for PvM, I'd stick with more fighting ability. The higher casting mod won't really help against high end monsters whose saves are sickeningly high, and you'd also have to gear your feats to it too, WM with high DCs won't really mix too well, you need to many feats for WM. I also would take your high BAB classes pre-epic, AB will hurt on these characters if you don't.
I'd stick with the mage buffs, tough summon, and good fighting ability, seems the most natural route to take. 20 INT for an epic summon is all I'd get, and put the other points into your primary fighting stat. I'd also strongly recommend picking up epic mummy dust, summon will help loads.
Funny thing is I've actually been toying with a few builds like this, but... never really got around to making them, largely because I didn't have a good character concept to stick them to. The builds I came up with were...:
17/6/7 Wiz/Ftr/WM, no epic summon, 50+ AB tensered, 4 attacks(+1 hasted). 23/6/1 Wiz/AA/?, epic summon, good ranged support, lousyish defense. 23/4/3 Wiz/Ftr/Mnk This requires lawful, so it may be hard to make an elf out of (usually chaotic), but you do get some extra attacks out of this mix. Better for a human base I think though...
_________________ I play: 
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Silent2001
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Posted: Sun, Feb 06 2011, 15:44 PM |
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Joined: 19 Jun 2007 Location: United Kingdomshire
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I've decided I'd like to make a priest of Solonor Thelandira, so the build me and a few others have concocted is..
23cleric/2bard/5AA (For the extra attack, so I can have six!)
Question is, what feats should I net? Aside from Zen Archery. I'd like to be a caster cleric for the most part, but with the versatility to deal out a hefty amount of damage with my bow. I'd like to net epic spell focus evocation, and perhaps a summon of some kind. Beyond that, I do not know.
_________________ <3 MarynWe are going to die and that makes us the lucky ones.
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DerkDerkistan
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Posted: Sun, Feb 06 2011, 15:50 PM |
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Joined: 18 Jan 2009 Location: Earth
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I told you my suggestion for that, Gorthy! Cleric 28 / Bard 1 / AA 1. Or Cleric 27 / Bard 1 / AA 2 for Imbue Arrow.
_________________ Remember when I knew a boxer, baby
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Ulir
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Posted: Sun, Feb 06 2011, 15:56 PM |
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Joined: 09 Mar 2009
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DerkDerkistan wrote: After finding out that the ranger idea wasn't happening, I went back to the drawing board. I'm considering this build, but it seems pretty bog standard.
Moon Elf Wizard 21 / Fighter 4 / WM (dagger) 5 Str 12, Dex 18->22, Con 12, Wis 8, Int 16->20, Cha 8 Dodge, Mobility, Finesse, Expertise, Spring Attack, Whirlwind Attack, Weapon Focus, Blind Fight, Extend Spell, Maximize Spell, Brew Potion -- All pre-epic
EWF, Great Int, Epic Mage Armor, Weapon Spec, EWS, and either ESF: Spot or Armor Skin -- Post epic.
These feats are all assuming a Wizard 18/Fighter 2 then Wizard 3 / Fighter 2 / WM 5 in epics. I could maximize BAB by going Wizard 12 / Fighter 3 / WM 5 pre-epic, but then I sacrifice all my spellcasting for the late game for 3 BAB.
I can't decide which is worth more, spellcasting ability or BAB. This character will not be involved in PvP if I can help it. 23 wiz/5 wm/2 rogue should work neatly for pvm. 60+ AC (more like 64) and 47 ab with ordinary buffing (including Tenser's). Maxed ab at 52 with trinkets. Sword n' board style.
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Uncle-Opustus
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Posted: Sun, Feb 06 2011, 16:01 PM |
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Joined: 10 Jul 2007 Location: Finland
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The one you already have is just dandy, Derk.
With those grounds, it's obvious the character's more or less melee oriented, but of course there are certain offensive spells that you'll find handy, too.
Your feats seem fine, but I'd rather go with more WM pre-epic for the sake of BAB. So, your best bet is Wizard14/WM5/Fighter1.
I'd rate EMA better than the summon with that build, but in case you want them both, just go Wizard23/WM5/Fighter2, or the rogue one as Ulir suggested. Undebatably grabbing an UMD/Tumble class is the way to go and more CL is never in vain.
Silent: If you really want to be a proper caster with that, Cleric28/Bard1/AA1 is the way to go. You can make a few spells hurtful with a lower CL as well, though there's the chance your rivals will shrug it off with their healthy portion of SR.
To the main question, the feats. Well, just the regular cleric ones, and the prerequisites for AA should do. Maximise, Extend, WF, PBS, Blind Fight, Called Shot, (SF, GSF, ESF) EWF, etc. Rapid shot is vital of course, but you might find taking it as a feat a bit reduntant as there are two (?) items in Amia to provide it. You're tight on feats as it is, and you're better off not paying 3 points to get DEX 13 for it. EMD for the summon.
_________________ UCE THIS, YOU COW.
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Uberuce
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Posted: Sun, Feb 06 2011, 16:17 PM |
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Joined: 11 Nov 2005 Location: Near the bar.
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Think it's just a cloak, which is a huge no-no for me since that slot is sacred to the Fort+4.
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Uncle-Opustus
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Posted: Sun, Feb 06 2011, 16:24 PM |
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Joined: 10 Jul 2007 Location: Finland
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But clerics get SoF for that, so if I were to compare 1 feat, 3 ability points and wearing some other cloak to +4 universal saves, I'd rather go with the first one.
_________________ UCE THIS, YOU COW.
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Ulir
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Posted: Sun, Feb 06 2011, 18:39 PM |
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Joined: 09 Mar 2009
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Someone have an idea if the assassin abilities (new ones) will be usable when shifted? I know that the spells already listed in the "Classes and Feats" won't work while shifted, but an attack/disabler might. Anyone?
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PaladinOfSune
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Posted: Sun, Feb 06 2011, 18:41 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Ulir wrote: Someone have an idea if the assassin abilities (new ones) will be usable when shifted? I know that the spells already listed in the "Classes and Feats" won't work while shifted, but an attack/disabler might. Anyone? They are.
_________________ "Let's unwrite these pages and replace them with our own words."
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Ulir
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Posted: Sun, Feb 06 2011, 19:05 PM |
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Joined: 09 Mar 2009
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Sweet. Anywhere I can check them out? Like when I get what. My nature loving avenger and perhaps to-be assassin would appreciate it, I would too.  As far as I could see in other posts there are nine new abilities. My guess is that you get one new ability at 2, 4, 6, 8 etc, but that's just guessing and won't get me far. I don't want to use my freebie on rebuilding, if I can prevent such now.
_________________ 
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