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The Hybrid46
 
PostPosted: Wed, Jan 26 2011, 13:47 PM 

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Does the ice storm from water genasi and fireball from fire genasi increase in power as you lvl?

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Kudark
 
PostPosted: Wed, Jan 26 2011, 14:11 PM 

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1d6 per level, 15d6 maximum.

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The Hybrid46
 
PostPosted: Wed, Jan 26 2011, 14:39 PM 

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Awesome, thank you. Do you always keep the one use per day or does it raise?

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Herr Delta Houdini
 
PostPosted: Wed, Jan 26 2011, 14:47 PM 

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It's just the one use per day yeah, AFAIK.

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Nysor
 
PostPosted: Wed, Jan 26 2011, 15:25 PM 

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That so? Cause mine never powered up.

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Kudark
 
PostPosted: Wed, Jan 26 2011, 17:05 PM 

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Eh, I spaced out, I listed the wizard Fireball/Ice Storm damage.
I don't know about the racial spell, I can assume it's the same, but I won't.

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Zinovy
 
PostPosted: Wed, Jan 26 2011, 18:47 PM 

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Fire Genasi's Fireball never got beyond 1d6 (or something similarly low) on my lvl 15ish guy. Never tried Ice Storm.


 
      
Mobile_Svensk
 
PostPosted: Wed, Jan 26 2011, 19:11 PM 

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Zinovy wrote:
Fire Genasi's Fireball never got beyond 1d6 (or something similarly low) on my lvl 15ish guy. Never tried Ice Storm.


Yikes. Something for the Bug's thread. Besides, I think the Earth genasi stoneskin is wonky, Too. It only lasts a rough 5-6 Turns.

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The Peacock
 
PostPosted: Wed, Jan 26 2011, 19:34 PM 

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Gensasi...

lol.

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Liz
 
PostPosted: Wed, Jan 26 2011, 20:25 PM 

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Very_Svensk wrote:
Zinovy wrote:
Fire Genasi's Fireball never got beyond 1d6 (or something similarly low) on my lvl 15ish guy. Never tried Ice Storm.


Yikes. Something for the Bug's thread. Besides, I think the Earth genasi stoneskin is wonky, Too. It only lasts a rough 5-6 Turns.

I never found this with my earth genasi... it seemed to last as long as a regular stoneskin from a spell.

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The Hybrid46
 
PostPosted: Wed, Jan 26 2011, 22:32 PM 

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Very_Svensk wrote:
Zinovy wrote:
Fire Genasi's Fireball never got beyond 1d6 (or something similarly low) on my lvl 15ish guy. Never tried Ice Storm.


Yikes. Something for the Bug's thread. Besides, I think the Earth genasi stoneskin is wonky, Too. It only lasts a rough 5-6 Turns.



So do you believe this is a bug?

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Mobile_Svensk
 
PostPosted: Wed, Jan 26 2011, 22:34 PM 

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Dunno, Maybe? I usually fire off a few False alarms in the bug thread every month, but it's better to report than not report. Who knows, It 'may' be quite serious...

Let a Developer chime in :>

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PaladinOfSune
 
PostPosted: Wed, Jan 26 2011, 22:41 PM 

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Dunno. I'll take a look, I have to fix some of the svirfneblin spell-likes anyway.

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Halecta
 
PostPosted: Wed, Jan 26 2011, 23:06 PM 

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Water genasi Icestorm does not increase in damage with level either


 
      
PaladinOfSune
 
PostPosted: Thu, Jan 27 2011, 1:15 AM 

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Yeah, I've taken a look through 'em all and they need work. They shall be fixed!

Fire/Water/Air Genasi all need fixing, as does Camouflage on Svirfneblin. If there's any more, now is the time to chime in...

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The Hybrid46
 
PostPosted: Thu, Jan 27 2011, 2:33 AM 

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So was Kudark correct about it raising every level to a max of 15d6?

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PaladinOfSune
 
PostPosted: Thu, Jan 27 2011, 2:48 AM 

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Nope.

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Dramatic_Prince
 
PostPosted: Thu, Jan 27 2011, 2:55 AM 

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PaladinOfSune wrote:
Fire/Water/Air Genasi all need fixing

Quote:
- Genasi subraces are now at +0 ECL rather than +1.

+2 Strength, +2 Constitution, -2 Wisdom, -2 Charisma on an earth genasi?
+2 DEX, +2 INT, -2 WIS, -2 CHA on the air genasi? Every assassin build will be one.
That's your fix? :lol:

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TormakSaber
 
PostPosted: Thu, Jan 27 2011, 2:59 AM 

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N, that's not the fix, and you can keep your stuck up, and incorect snide comments to yourslef.

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Dramatic_Prince
 
PostPosted: Thu, Jan 27 2011, 3:01 AM 

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TormakSaber wrote:
N, that's not the fix, and you can keep your stuck up, and incorect snide comments to yourslef.

And so can you :lol:

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PaladinOfSune
 
PostPosted: Thu, Jan 27 2011, 3:05 AM 

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Number one, you're off-topic. Number two, it was already decided upon by people more knowledgeable than you.

Knock it off.

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Dramatic_Prince
 
PostPosted: Thu, Jan 27 2011, 3:09 AM 

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PaladinOfSune wrote:
Number one, you're off-topic. Number two, it was already decided upon by people more knowledgeable than you.

Knock it off.

All right chief, I apologise for taking such a tone.
But may I ask the justification on the removal of the ECL, please?

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The Peacock
 
PostPosted: Thu, Jan 27 2011, 9:40 AM 

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Can you please fix the title... I hate it. Somebody?! Do it.

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Strawberry Stallion
 
PostPosted: Thu, Jan 27 2011, 10:38 AM 

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Dramatic_Prince wrote:
PaladinOfSune wrote:
Number one, you're off-topic. Number two, it was already decided upon by people more knowledgeable than you.

Knock it off.

All right chief, I apologise for taking such a tone.
But may I ask the justification on the removal of the ECL, please?

4 Points up, 4 points down, don't see why it would need an ECL in the first place to be honest.

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Mobile_Svensk
 
PostPosted: Thu, Jan 27 2011, 11:34 AM 

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The extra ECL has always been a nail in the eye for me about Subraces. *Dances around happily*

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Nekhy
 
PostPosted: Thu, Jan 27 2011, 11:51 AM 

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Dramatic_Prince wrote:
PaladinOfSune wrote:
Number one, you're off-topic. Number two, it was already decided upon by people more knowledgeable than you.

Knock it off.

All right chief, I apologise for taking such a tone.
But may I ask the justification on the removal of the ECL, please?

Because it doesn't significantly differ from some base races that get similar boni/penalties without ECL. Keep in mind that the subrace boni do not add to the normal base race boni, so an Elf Air Genasi will not get total +4 DEX, but will only get +2 DEX after the boni have been applied.

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Dramatic_Prince
 
PostPosted: Thu, Jan 27 2011, 12:13 PM 

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Thank you for answering Nekhy.

Very_Svensk wrote:
The extra ECL has always been a nail in the eye for me about Subraces. *Dances around happily*

Ha! Bet you wish you made Valbella a stone genasi now huh? You could've gotten 2 extra STR for free :lol:
*Dances with Svensk*

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Mobile_Svensk
 
PostPosted: Thu, Jan 27 2011, 12:20 PM 

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*Dances a jittery bug!*
Nayyy... it means that I've always been reluctant to play the Genasi Subraces due to the very reason nekhy described :)
The Bonuses were never really any bonuses, just Ability points switched around a little, And since the Subrace didn't made logical sense at creation, how could it make sense at all.

*Shrug* And yeah - Would've been ace to have had Valbela with extra STR; But that would've forfeited her dwarvenness!

Prescia is dancing this
Svensk dancing this

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Blackdragon12121
 
PostPosted: Thu, Jan 27 2011, 12:23 PM 

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Really?? Genasi are becoming +0 ECL races?!

I...I kinda agree with dramatic prince. There's no reason not to be an air genasi when playing a sneaker-based character. Similarly there's little point in playing a human barbie when earth genasi is right there with a free stoneskin (which is very very useful might I add). Now they all get the extra feat at 30 as well right?

Just because its 4 up 4 down doesn't mean it's "balanced" and therefore requires 0 ECL. Have to look at these things as a whole and not just basic arithmetic.

Anyways, i'm out.


 
      
Mobile_Svensk
 
PostPosted: Thu, Jan 27 2011, 12:26 PM 

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DnD and the Subraces existing in the Forgotten realms are rarely logical. The issue the Team is having is that they're trying to create realism and a living world similar to the Forgotten realms... And still adhere to the basic mechanical rules of the game and the balance as a whole.
It's like balancing on three lemons at once.

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Yannickbl
 
PostPosted: Thu, Jan 27 2011, 12:43 PM 

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Blackdragon12121 wrote:
I...I kinda agree with dramatic prince. There's no reason not to be an air genasi when playing a sneaker-based character. Similarly there's little point in playing a human barbie when earth genasi is right there with a free stoneskin (which is very very useful might I add). Now they all get the extra feat at 30 as well right?


This is still a RP server, RP should always be the point when making a character.

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Dark Immolation
 
PostPosted: Thu, Jan 27 2011, 13:20 PM 

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Yannickbl wrote:
Blackdragon12121 wrote:
I...I kinda agree with dramatic prince. There's no reason not to be an air genasi when playing a sneaker-based character. Similarly there's little point in playing a human barbie when earth genasi is right there with a free stoneskin (which is very very useful might I add). Now they all get the extra feat at 30 as well right?


This is still a RP server, RP should always be the point when making a character.


My point exactly, you beat me to it.

That's like saying there's no reason for every melee-based character not to be an Orc. Some people actually value RP, believe it or not.

Will some people build sneak PC's just because of Air Genasi? Possibly. That's the same with any race, any build, on any server. But the difference is on our RP server is that not everything is determined by pure stats. Maybe a little better in PvM, PvP, but when it comes time for some shit to get done that actually has a lasting effect, who's going to look at the guy who dumped every skill and stat so he can solo as a sneak? No one. They just become server fodder and eventually the player moves on to something more munchkiny, whether it be another PC or another server, because there are arguably easier places to be a munchkin than Amia.


 
      
Blackdragon12121
 
PostPosted: Thu, Jan 27 2011, 13:30 PM 

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Shifter was a "RP class". then it got turned into a powerhouse. That argument doesn't fly.

Mechanics are just as important as RP. Otherwise divine might/shield would have remained the same, Monk AC wouldn't have been changed, the bigby line wouldn't be getting reworked, heal potions wouldn't have been changed; GS would still be the same, EDK wouldn't have been nerfed into the ground (another bugbear of mine); I really could go on and on.

All I'm saying is that without the ECL +1, its all gain with no drawbacks


 
      
Dark Immolation
 
PostPosted: Thu, Jan 27 2011, 15:57 PM 

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And all I'm saying is that we're not going to see a flood of air genasi sneakers just because of it.

And I refute your "mechanics being just as RP" statement. It's RP that is usually the base of our mechanics on Amia. Divine Shield and Might got changed because it didn't make any damn IC sense for a lv29 sorc with one Paladin level to get the same divine blessing as a lv 29paladin with 1 sorc. Being drop dead gorgeous and sitting in on a few sermons does not make the god become enamored with you over someone who's actually dedicated their life to him.

From what I see Shifter was much changed, and forms in general, so people could viably play and RP a Shifter, not a shifter/monk AC-whore.

Now I'm not saying every change is based off of RP. And I'll be damned if I'm going to sit here and defend every change like it is. But Amia is an RP server. So at the end of the day, whatever we change, it's usually in the interest that something doesn't appear, act, or effect something else in a ridiculous IC manner.


 
      
PaladinOfSune
 
PostPosted: Thu, Jan 27 2011, 17:31 PM 

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So much for having a topic to track which abilities I need to fix, I guess.

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