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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 8 posts ] 
ValkinMulgin
 
PostPosted: Sun, Jan 16 2011, 5:38 AM 

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Joined: 18 Apr 2009
Location: Australia

*Sand removal operations*

As the operation for the sand removal did not go as planned an i apologize for those who were adversely effected by such. however i have decided to call back to my original plan that was inspired by Magistari Barristan Rift, as well as some further guidance from an associate Fel'Brin.

This plan only involves those of the Magistarium or other talented Arcanist that wish to assist in Tarkuuls revitalization.

The primary spell that will be used is MOVE EARTH, if you are not trained in the use of this spell seek out myself or Magistari Rift to teach you, i will also demonstrate on the day but those who wish to help should seek us out beforehand so you can be ready with the required memorization of the spell to complete our work.

Item's required.

1. 10x clay
2. 10x Loam
3. 10x Sand (from tarkuul)
4. A small bag to combine equal parts.
5. An a Iron Blade.

Spell's required.

1. Move Earth
2. Mud to Stone

Procedure

Individualize arcanist will split up an the viable area we are working on will be divided up by those present, an we shall then go as deep as 20ft an remove the sands, repeating the process as we spread out further. As the sands remove an the city rises we shall spread out further an continue till we reach the city's edge. if such takes longer than anticipated based on attendance an the areas we need to cover we shall break down into a skeleton crew an take shifts removing the sand daily till all is removed. Basically we will push an remove layer by layer of sand as the city rises till we have cleared away the large amounts of sand an we reach street level.

Secondary spells used will be mud to stone, as the muddy sands move in as the city rises it may be required to create barriers to hold of the water or curve the flow of the sand an water back out the the sea, an we shall have on or two arcanist on support to cast such as necessary.

Regards

High Magistari.


------------------------------------------------------------

6th Feb 2011, 10:30 AM GMT + 8

Spells.

http://www.dandwiki.com/wiki/SRD:Move_Earth

http://www.dandwiki.com/wiki/SRD:Transmute_Mud_to_Rock

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Last edited by ValkinMulgin on Sun, Jan 30 2011, 2:34 AM, edited 2 times in total.

 
      
ShadowSoul89
 
PostPosted: Sun, Jan 23 2011, 3:48 AM 

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Joined: 03 Aug 2009
Location: Somewhere...

//So...yeah, is this getting rescheduled?

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ValkinMulgin
 
PostPosted: Sun, Jan 23 2011, 15:04 PM 

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Joined: 18 Apr 2009
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// yes, i am uncertain what took place as i had computer issues, an when i finally got it working again not many were about that were involved. i shall re schedule for next weekend. (its not rush i am told, as there is no DEV currently working on Tarkuuls new areas)

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ValkinMulgin
 
PostPosted: Fri, Jan 28 2011, 4:42 AM 

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30th January 2011, 10:30 AM GMT + 8

Time re-scheduled.

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Hrothmus
 
PostPosted: Fri, Jan 28 2011, 5:03 AM 

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Joined: 08 Jan 2010
Location: Virginia

//I'll be there (9:30AM EST for me)

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Fel'Brin - I am one with the shadows


 
      
ValkinMulgin
 
PostPosted: Sun, Jan 30 2011, 1:35 AM 

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/// This may not take place as Tormak is not about but we will see if another dm is available to oversee the use of pnp spells, just to show that we did spend some time performing these spells an clearing away the sand.

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If i am not about when you are, but you would like to RP with Valkin, chose a time in red (GMT+8) / add character name PM me ICLY/OCC :) :http://teamup.com/ks662ccbfedda01eb0/


 
      
ValkinMulgin
 
PostPosted: Sun, Jan 30 2011, 2:39 AM 

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// I am about now, but no sign of a dm, an such seems like it will need to be re-scheduled again for next weekend.

6th Feb 2011, 10:30 AM GMT + 8

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If i am not about when you are, but you would like to RP with Valkin, chose a time in red (GMT+8) / add character name PM me ICLY/OCC :) :http://teamup.com/ks662ccbfedda01eb0/


 
      
ValkinMulgin
 
PostPosted: Sat, Feb 05 2011, 5:57 AM 

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Joined: 18 Apr 2009
Location: Australia

// due to unforeseen circumstances with work, i am going to have to pull the time back from 10:30am GMT +8 to 8:30 am GTM +8, or postpone till a later date. I will wait to hear what Tormak is doing with his work, an what everyone else involved thinks. But hopefully we can get this done this weekend.

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If i am not about when you are, but you would like to RP with Valkin, chose a time in red (GMT+8) / add character name PM me ICLY/OCC :) :http://teamup.com/ks662ccbfedda01eb0/


 
      
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