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CookieMonster
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Posted: Fri, Jan 07 2011, 15:38 PM |
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Joined: 18 May 2009
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Very_Svensk wrote: Bard/Dwarven Defender... Wow, That does sound pretty awsome, Honestly. And very Dwarf'ish. Almost Sterotypical...
AC whore, Plus DR Whore, Plus Buff whore, Plus Song whore ... = Your Favorite Party member.
@ TeroSNS - Define full bard? Some consider 20 bard a "Full bard", some only consider 30 bard as the 'Full bard' Someone and I were talking about reviving my dwarven bard from another server. Fergie MacCullen, she uses bagpipes and a greataxe. I may rip your build if you come up with one. Since I'm already posting here... What kind of build would fit these type of characters inspired from Legend of the Seeker: Mord'Sith Confessor
_________________ Characters:
Di'es Irae Unqua - Priestess of Lolth
Ekaterina Nemetskya - Rashemi Druid
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Mobile_Svensk
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Posted: Fri, Jan 07 2011, 15:43 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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??? Elaborate those ..er.. Classes?
Edit - MAN! How did i miss the alignment change... ><
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
Last edited by Mobile_Svensk on Fri, Jan 07 2011, 15:44 PM, edited 1 time in total.
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Uberuce
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Posted: Fri, Jan 07 2011, 15:43 PM |
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Joined: 11 Nov 2005 Location: Near the bar.
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Needs an impossible Alignment shift; DwD is Lawful, Bard has be Chaotic/Neutral. Humans make the best Bards, Devcrit/Epic Dodge/Epic DR builds excepted.
Now that you're getting Lasting Winspiration, you don't need the pre-epic musical feats; they become redundant at level 23 on a pure Bard.
1 3 Extend Spell 6 Curse Song 9 Empower Spell 12 Maximise Spell 15 18
21 Armourskin 23 Lasting Winspiration 24 26 Epic Skill Focus: Perform 27 29 30
Must-Have Spells
1st level : Protection from Evil, Mage Armour, Balagarn's Horn 2nd: STR, DEX, CHA buffs, Clarity, See invis 3rd: Haste, GMW, Keen, Wounding Whispers 4th: Improved Invis, War Cry 6th: Mass Haste
If you want pure buffery, that's the essentials, take loads of CHA and everything else is entirely up to you. I don't think the pure buffing route is any good, since you lose about 50% of your offensive ability but only gain about 5% more buffiness. I personally would try for a bit of debuffing ability too(if someone held a gun to my head and insisted I go above 18 finishing CHA*), so take Greater Spell Focus: Enchantment and Confusion as a spell, and you can get a good enough DC to mess up a fair selection of spawns.
*I used to recommend starting at 14 and finishing at 18 since it lets you get an extra Mass Haste a day, but in practise you don't need it, so my Bards these days raise it to 16 and then points go elsewhere.
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CookieMonster
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Posted: Fri, Jan 07 2011, 16:00 PM |
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Joined: 18 May 2009
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Uberuce
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Posted: Fri, Jan 07 2011, 16:13 PM |
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Joined: 11 Nov 2005 Location: Near the bar.
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The problem there is that Dominate Person is the only one Bards get and the duration is hilariously short. 2 + (CL/3), so even Extended it'll only be 24 rounds for a Bard 30.
Dualwielding is expensive on feats, which is a problem for Bards, so Fighter levels would obviously help, but it will go some way to fixing their main problem of terrible damage output.
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Mobile_Svensk
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Posted: Fri, Jan 07 2011, 16:32 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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20Bard/10 Cot? I'd say that could get you both Dual weild feats and Dev.crit
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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hendrack
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Posted: Fri, Jan 07 2011, 16:33 PM |
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Joined: 24 Sep 2007 Location: Vienna
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*slaps himself very roughly for the bard/dwd phail*
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Uncle-Opustus
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Posted: Fri, Jan 07 2011, 17:12 PM |
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Joined: 10 Jul 2007 Location: Finland
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Very_Svensk wrote: 20Bard/10 Cot? I'd say that could get you both Dual weild feats and Dev.crit Only works with Wood Elf and still gimped. I'd rather just sacrifice either ITWF or Dev, and go 16/4 pre-epic for extra silly epic feats. 1 Blindfight 3 Extend Spell 6 Curse Song 9 WF 12 Maximise Spell 15 TWF 18 Ambidex Extra ITWF Extra PA Extra Cleave Extra Great Cleave 21 EWF 24 Overwhelming 27 Great Strength or Armour Skin 30 Lasting Extra Devastating
_________________ UCE THIS, YOU COW.
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TeroSNS
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Posted: Fri, Jan 07 2011, 19:44 PM |
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Joined: 26 Jan 2009
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somebody told me ingame that charm spells help dominate spells somehow, is this true? are they comboable in some way?
and yes I meant full bard as a lvl 30 bard!
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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Uberuce
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Posted: Fri, Jan 07 2011, 20:35 PM |
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Joined: 11 Nov 2005 Location: Near the bar.
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Not that I know, but it might be Mind Fog that's being talked about; it lowers your Will save by 10. If you fail the Will save. It really is the most facepalm spell of all time. It could be quite good as part of a double act between a Bard and a mage with Dominate Monster; Bard casts Mind Fog on the ground and prances about in front of the Balor or what-have-you until it rolls the 1, then the mage steps in and Doms it nice and easily.
If you cast your own Dominate spell, it will last exactly one round, until the Mind Fog hits it again, which counts as friendly fire due to Amia difficulty setting and will break the Dominate.
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Zifon
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Posted: Fri, Jan 07 2011, 21:17 PM |
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Joined: 02 Jul 2007 Location: Denmark
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Quote: 28 Druid 1 Ranger 1 Rogue, lots of WIS, dragonbuild bla. bla. I have a idear using the 28/1/1 combo for a caster/spotter/elementalshaped druid, would that work good? Ending with 28 in WIS, evocation focussed, reskinned mummy (elemental). Staying at 28 WIS and no dragonshape nets me 3 epic feats, one used for ESF: spot, the two other for, erhmm?? She would act as a buffer and (earthquake)caster, but maybe also shaping into the elemental now and then, would that form be worth it here? or should I only use it for the RP?, what items merge over now?
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hendrack
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Posted: Fri, Jan 07 2011, 21:22 PM |
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Joined: 24 Sep 2007 Location: Vienna
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All good but elemental shapes horribly suck.
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TeroSNS
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Posted: Fri, Jan 07 2011, 22:13 PM |
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Joined: 26 Jan 2009
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does two curse songs stack?
_________________ My favourite sniper loadout: Huntsman, jarate, bushwacka. Team Fortress 2 is FREE TO PLAY! 
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TormakSaber
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Posted: Fri, Jan 07 2011, 22:23 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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No.
RTFW.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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.Alterix.
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Posted: Sat, Jan 08 2011, 8:09 AM |
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Joined: 08 Nov 2009
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TormakSaber wrote: No.
RTFW. Does that stand for .. Read the #(%& Wiki? 
_________________ I have a bad habit of enjoying arguing, please keep that in mind when replying to me.
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MoshingChris
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Posted: Sat, Jan 08 2011, 11:09 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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I don't know maybe you should
RTFW
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Blackdragon12121
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Posted: Sat, Jan 08 2011, 11:54 AM |
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Joined: 12 Jun 2006
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Zifon wrote: Quote: 28 Druid 1 Ranger 1 Rogue, lots of WIS, dragonbuild bla. bla. I have a idear using the 28/1/1 combo for a caster/spotter/elementalshaped druid, would that work good? Ending with 28 in WIS, evocation focussed, reskinned mummy (elemental). Staying at 28 WIS and no dragonshape nets me 3 epic feats, one used for ESF: spot, the two other for, erhmm?? She would act as a buffer and (earthquake)caster, but maybe also shaping into the elemental now and then, would that form be worth it here? or should I only use it for the RP?, what items merge over now? Just...take dragonshape. There is no other shape worth shifting into. Well thats not true, shapechange is decent and before the monk fix to ac came in you could at least use the elemental shapes. Dont get me wrong, you wouldn't really kill anything but at least you wouldn't actually become WEAKER when you used the elemental shape ability (Don't try and deny that point, it's true). So in conclusion, yes your idea would work (you'd have no problem levelling as the server is quite easy) but from a builders perspective...not netting dragonshape is criminal (unless your doing it for RP perspective which would be AWESOME).
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Zifon
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Posted: Sat, Jan 08 2011, 13:23 PM |
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Joined: 02 Jul 2007 Location: Denmark
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Well, I never did like that fat dragon, besides using the four different elemantal should provide some great immunities towards the different monsters/bosses..eg: fire ele against the giant king, air (or is it water?)against the reptile beast. But since those shapes comes for free I could just stick to being a caster if they truely sucks. Anyway: If one really would aim for the dragonshape wouldnt 21d/8cot/1rouge or 25/4/1 open up a extra epic feat compared to the 28d/1ra/1ro?
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DerkDerkistan
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Posted: Sat, Jan 08 2011, 13:41 PM |
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Joined: 18 Jan 2009 Location: Earth
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I'm pretty sure that elemental shape has no elemental immunities, rather they have the standard ones: critical hits, disease, mind-affecting spells, paralysis, poison, and sneak attack. So, in theory, using fire elemental to absorb fire damage in the Spires is a good concept, it doesn't work like that in practice. Besides, even if it was immune to fire damage, it's not immune to physical damage.
_________________ Remember when I knew a boxer, baby
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.Alterix.
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Posted: Sat, Jan 08 2011, 13:58 PM |
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Joined: 08 Nov 2009
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MoshingChris wrote: I don't know maybe you should
RTFW Couldn't find anything about "RTFW" on any of the 3 Amia/Nwn Related Wikis.. So reading the Wiki for that information, is bad advice, If In fact I was right in the first place. What I have to say to you? PIAPOPSNBD or BADFTSSODSIEUAVCTTS (Im just being an ass..)
_________________ I have a bad habit of enjoying arguing, please keep that in mind when replying to me.
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Blackdragon12121
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Posted: Sat, Jan 08 2011, 14:17 PM |
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Joined: 12 Jun 2006
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Zifon wrote: Well, I never did like that fat dragon, besides using the four different elemantal should provide some great immunities towards the different monsters/bosses..eg: fire ele against the giant king, air (or is it water?)against the reptile beast. But since those shapes comes for free I could just stick to being a caster if they truely sucks. Anyway: If one really would aim for the dragonshape wouldnt 21d/8cot/1rouge or 25/4/1 open up a extra epic feat compared to the 28d/1ra/1ro? Probably. I no longer micromanage nor build in such a way. In terms of effectiveness well...you'd be better off picking up a stick, using GMW, FW (cold), bulls, barkskin, AoV etc than shifting in a fire elemental. Don't get me wrong, i'm on your side and it would be cool if you did have to think about things like that but the reality is...and i've played druids...elemental shape is a novelty.
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TormakSaber
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Posted: Sat, Jan 08 2011, 15:01 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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.Alterix. wrote: TormakSaber wrote: No.
RTFW. Does that stand for .. Read the #(%& Wiki?  Yes. Yes it does. Post 1 of this topic. www.nwnwiki.com
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Zifon
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Posted: Sat, Jan 08 2011, 15:05 PM |
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Joined: 02 Jul 2007 Location: Denmark
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Blackdragon12121 wrote: druid stuff.. So I guess the 28druid/1ranger/1rogue in most(all?) terms sucks compared to a similar 28cleric/1ranger/1rogue. Its like the animal companion vs. for instance extented haste and imp. invisibility (and other clerical goodies).
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Blackdragon12121
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Posted: Sat, Jan 08 2011, 15:23 PM |
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Joined: 12 Jun 2006
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Both are very very powerful. PVM ive had an easier time with druids. PvP clerics are better (higher AB/AC for example). Permahasted, 50+AB, dmg resistance, 15/-, regen 5, fire/cold elemental resist, +5 enchancted, FW'ed animal companion is nothing to sniff at. In fact its sick and i dont mean in the good way. (Improved invis is easily available for all classes by the way).
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Silent2001
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Posted: Sat, Jan 08 2011, 16:10 PM |
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Player
Joined: 19 Jun 2007 Location: United Kingdomshire
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Thinking about a mystic theurge build. Does that ever work? Mage/Cleric split. Focused more on the magely arts.
Or... a spellsword.
_________________ <3 MarynWe are going to die and that makes us the lucky ones.
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Zifon
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Posted: Sat, Jan 08 2011, 16:14 PM |
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Player
Joined: 02 Jul 2007 Location: Denmark
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Blackdragon12121 wrote: Both are very very powerful. PVM ive had an easier time with druids. PvP clerics are better (higher AB/AC for example). Permahasted, 50+AB, dmg resistance, 15/-, regen 5, fire/cold elemental resist, +5 enchancted, FW'ed animal companion is nothing to sniff at. In fact its sick and i dont mean in the good way. (Improved invis is easily available for all classes by the way). I meant both to be purely casters/supporters/buffers, and I dont really engage in PvP, so its most for the usual monsters and the bosses...
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Uberuce
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Posted: Sat, Jan 08 2011, 17:21 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Because of the WIS-whoring, the dragonshaper can't help but be a good asset to a group; your DC on Stonehold and Sunburst are ace.
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Uncle-Opustus
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Posted: Sat, Jan 08 2011, 17:50 PM |
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Joined: 10 Jul 2007 Location: Finland
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Silent2001 wrote: Thinking about a mystic theurge build. Does that ever work? Mage/Cleric split. Focused more on the magely arts. Sorc17/Cleric12/Bard1 used to be a good enough split before Divine Power got nerfed. Now I'd say the combo is useless: any full BAB class would suit better for the job. My advice now for a mystic theurge? Just grab a level or two of Cleric to access divine spells for flavour.
_________________ UCE THIS, YOU COW.
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Blackdragon12121
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Posted: Sat, Jan 08 2011, 23:29 PM |
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Joined: 12 Jun 2006
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So i'm looking at the new rages...
Does Ferocity attack give a potential of 6APR with 3 at your highest AB?
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Zinovy
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Posted: Sat, Jan 08 2011, 23:33 PM |
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Joined: 10 Jun 2010
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The thing with elemental shapes for a druid is that, according to the player wiki, they are unchanged from standard. That means it's not a feat that has 4 elementals with different strenghts; rather, it's a feat that has Water Elemental shape and 3 other useless shapes for flavor. Earth has a crumb more STR but no AC at all, Fire has lower everything, and Air is weaker but with a crumb more AC than Water. The only reason not to sue Water is when your enemy uses a lot of fire.
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TormakSaber
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Posted: Sat, Jan 08 2011, 23:58 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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Blackdragon12121 wrote: So i'm looking at the new rages...
Does Ferocity attack give a potential of 6APR with 3 at your highest AB? With no AB boost and -4 AC (so if you are hasted, no AC, as well as the least saves boosts, least HP boost, movespeed doesn't stack with haste. Yes.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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BloodNAshes
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Posted: Sun, Jan 09 2011, 0:12 AM |
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Joined: 10 Jun 2007
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I noticed shifter has been changed since I've been gone. Previously, a gargoyle's skin was bugged and DR did not stack properly with class or epic feat DR. I was wondering if that, one or both, has been changed now. Thanks.
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TormakSaber
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Posted: Sun, Jan 09 2011, 0:56 AM |
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Joined: 16 Dec 2004 Location: Somewhere
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The Gargoyle has 2 forms of DR, one is Resistance and one is Reduction. The Resistance is 10 pre epic to all physical and 20 to all physical epic and will stack. The reductions will not. I did this as I though tit was the best way to compromise between people who have the form but aren't DwD's or EDR takers, and those who had it.
The skin was never bugged, btw, it was simply all Damage Reudction, which does not stack with EDR, which happens to be codded like 3 (or 6 or 9)/+21 DR instead of as 3/- resistance.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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dimension_w
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Posted: Sun, Jan 09 2011, 2:31 AM |
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Joined: 20 Jun 2006 Location: London
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Well this is the first time I've posted in this thread. Be kind guys. I've been trying my best with NWN Wiki and the original instruction booklets and a level up lever module to help practice a hypothetical build for a potential Fey character I may request in future.
Because of the Feys Racial Stat Changes in Amia. And Hide in Plain Sight moved to lvl 6, I can't accurately practice what level to get certain feats and skills and so forth. I'd like some help if anyone is willing. Maybe through PM's if it might be too complicated to discuss in this thread.
The build I'm trying to go for is: Ranger / Shadow Dancer / Sorcerer. For various reasons in my characters bio, I'm aiming to get certain skills, feats and spells. Skills: Animal Empathy, Craft Armour, Craft Trap, Craft Weapon, Hide, Listen, Move Silently, Spellcraft, Spot and Tumble. Feats: Dodge, Mobility, Evasion, Darkvision, Uncanny Dodge, Hide in Plain Sight. Spells: Mostly Enchantment based spells. Confusion, Protection from Evil.
This is what I'm guessing would be a good starter for the build. Trying to keep Fey Racial Stats in mind.
+8 DEX, +1 INT, +2 CHA, -4 STR, -4 CON, +8 Hide, +4 Taunt
- Str 10 (- 4 = 6) - Dex 10 (+8 = 18) - Con 13 (-4 = 9) - Wis 14 (For 4th lvl Ranger Spells?) - Int 16 (+1 = 17) - Cha 13 (+2 = 15) (end up with 19 for 9th lvl sorcerer spells?)
Of course to try and gain the best knowledge of all the skills mentioned above I need quite a bit of intelligence. Wisdom is preferably 14 so I can make use of all 4 levels of Ranger spells. And Charisma is at 15, trying to consider raising them up to as high as possible to get 9th level sorcerer spells.
Is this a good start? Does anyone have the means to try this build out with the right racial stats implemented to see if I can get all the right feats and reach 4th ranger spell lvl and 9th sorc spell lvl?
_________________ Active Characters:
- Thimblepot (Amia's Resident Brownie) - Greta Sólveig (Barbarian raised by Dwarves)
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Zinovy
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Posted: Sun, Jan 09 2011, 3:52 AM |
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Joined: 10 Jun 2010
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This helps for the predicting part. Just assume +2 CHA for fey and only go up to level 29. As for the build itself, it sounds interesting. Will it be melee based, or what will be its combat angle? Keep in mind Ranger Favored Enemy can be swapped for Greater Spell Foci pre-epic, and more things in epic levels, if you're going more toward caster.
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dimension_w
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Posted: Sun, Jan 09 2011, 4:11 AM |
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Joined: 20 Jun 2006 Location: London
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This is wholely based on rp reasons. I don't really want the build to give me any advantages or disadvantages in melee or caster. I suppose I should reveal that my plans are actually for a possible "Brownie" character.
Currently designing his bio but also trying to prepare the kind of build I could use that would greatly enhance his rp potential. Done lots of research on Brownies and the classes of Ranger/Sorcerer and Shadow Dancer all have the appropriate feats, skills and spells that a typical Brownie would make use of.
Not sure what I'd choose between favored enemy or Greater Spell Focus. I think RP-wise Greater Spell Focus might lead to better RP. What could help me practice is if anyone has a saved Fey character file from Amia that I could practice leveling up on my Level Up Lever module.
_________________ Active Characters:
- Thimblepot (Amia's Resident Brownie) - Greta Sólveig (Barbarian raised by Dwarves)
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Zifon
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Posted: Sun, Jan 09 2011, 8:55 AM |
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Joined: 02 Jul 2007 Location: Denmark
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If you got a level up module installed already you can also just use that. First you log in on amia and create your new character (remember the subrace), then you log in and activate the subrace, then save the character and log out. (save by hitting Esc and choose "save") Next time you use your level up module you just pick the character, it will now be in your own vault  Since we dont know your class spread and its purely a RP char, its hard to help you from a power view, a few things springs to mind though: You dont really need to put many skillpoints in craft armour and weapon, theres items for that. If you have max spot you dont need listen at all. INT: 17 nets you almost nothing, so I would start with 15 in creation saving me 2 points for other states. If you really want to be sneaky you need more DEX, it hurts abit to see you want all states but STR.
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Glyph
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Posted: Sun, Jan 09 2011, 12:48 PM |
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Joined: 10 Jun 2010
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been working on something, basically, non-elven archers. I have gotten somewhere with a halfling rouge/assassin (29/1) build, pure dex, but the problem is the only way to do anything is through sneaks, otherwise it does 3 damage at level 30.
can anyone remind me how to increase the raw damage of a bow substantially enough to do something? important note, cannot be elven, half elven, or arcane archer.
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Uncle-Opustus
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Posted: Sun, Jan 09 2011, 12:50 PM |
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Joined: 10 Jul 2007 Location: Finland
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Mighty +5, proper arrows, PBS.
_________________ UCE THIS, YOU COW.
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Mobile_Svensk
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Posted: Sun, Jan 09 2011, 12:50 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Pretty much Cleric, Zen Archery, Combined with Fighter levels to get Epic.Wep.Spec for Ranged weapon. Then Mighty +5, Some decent arrows, and Point blank shot,(Which adds +1)
That's +5 Mighty +1PBS +2 Battletide +5Divine Favour +5Arrows +6Epic WepSpec
= 24. It's rather low.
Edit - NINJA!
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
Last edited by Mobile_Svensk on Sun, Jan 09 2011, 12:52 PM, edited 1 time in total.
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Glyph
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Posted: Sun, Jan 09 2011, 12:51 PM |
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Joined: 10 Jun 2010
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heh, I did try the zen archery route but monk was a bad choice >_> guess I should try again, thanks guys
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MoshingChris
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Posted: Sun, Jan 09 2011, 13:29 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Very_Svensk wrote: Pretty much Cleric, Zen Archery, Combined with Fighter levels to get Epic.Wep.Spec for Ranged weapon. Then Mighty +5, Some decent arrows, and Point blank shot,(Which adds +1)
That's +5 Mighty +1PBS +2 Battletide +5Divine Favour +5Arrows 2d6 arrows actually as they average 7 damage +6Epic WepSpec +1Prayer +10 Divine Might
= 24. It's rather low.
Edit - NINJA! Which is actually 37 + 1d8 launcher damage. Build is simple: 23 Cleric 6 Fighter 1 Monk/Rogue Mulan: Start:13strength 9(8)dexterity 10con 16(17)wis 14int 14cha Ability distribution: +3 wisdom +4 cha End: 13str 8dex 10con 20wis 14int 20cha Pre-Epic: (16 Cleric, 4 Fighter) Feats: Extend, Maximise, Weapon Focus, Power Attack, Might, Shield, Imp Critical, Zen Archery Fighter 1,2,4: Blindfight, Called Shot, Weapon Spec Epic: (7 Cleric, 2 Fighter, 1 Monk/Rogue) Feats: EWF, Epic Mummy Dust, Epic Discipline, Prowess Fighter 6: Epic Weapon Spec Cleric: Armor Skin
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Sun, Jan 09 2011, 13:37 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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I skipped Divine Might, since i figured that so many Cleric levels should lean towards using Evocation, and Spell focus, G.Spell.Focus
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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dimension_w
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Posted: Sun, Jan 09 2011, 14:01 PM |
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Joined: 20 Jun 2006 Location: London
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Zifon wrote: If you got a level up module installed already you can also just use that. First you log in on amia and create your new character (remember the subrace), then you log in and activate the subrace, then save the character and log out. (save by hitting Esc and choose "save") Next time you use your level up module you just pick the character, it will now be in your own vault  Since we dont know your class spread and its purely a RP char, its hard to help you from a power view, a few things springs to mind though: You dont really need to put many skillpoints in craft armour and weapon, theres items for that. If you have max spot you dont need listen at all. INT: 17 nets you almost nothing, so I would start with 15 in creation saving me 2 points for other states. If you really want to be sneaky you need more DEX, it hurts abit to see you want all states but STR. Well its forbidden to ever create a character that'll end up being a special character request (until/unless its later approved). So I can't create its subrace in Amia first to save it to my localvault. Instead I may have worked out a way. I've created a Halfling test character at lvl 1. Then I used Leto to add and remove the ability scores to the appropriate stats they would be after Fey subrace would be implimented. I'll try a few builds with this technique (including your INT score and skill points suggestions). Unless you think I'd be allowed to make a test Fey character on Amia?
_________________ Active Characters:
- Thimblepot (Amia's Resident Brownie) - Greta Sólveig (Barbarian raised by Dwarves)
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Blackdragon12121
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Posted: Sun, Jan 09 2011, 14:51 PM |
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Joined: 12 Jun 2006
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TormakSaber wrote: Blackdragon12121 wrote: So i'm looking at the new rages...
Does Ferocity attack give a potential of 6APR with 3 at your highest AB? With no AB boost and -4 AC (so if you are hasted, no AC, as well as the least saves boosts, least HP boost, movespeed doesn't stack with haste. Yes. Teehee *manic giggle*, while more balanced than it was before, Ferocity attack is still wayyyy better in the vast majority of situations.
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Mobile_Svensk
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Posted: Sun, Jan 09 2011, 15:04 PM |
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Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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The new rages does -still- not stack with Mighty rage. So think carefully before making a Mighty Rager.
@ Topic -
Q - How much DEX was required again for Bards? 14?
Q - Does bard need spell Penetration?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
Last edited by Mobile_Svensk on Sun, Jan 09 2011, 17:49 PM, edited 2 times in total.
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PaladinOfSune
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Posted: Sun, Jan 09 2011, 15:29 PM |
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Joined: 15 Dec 2004 Location: England, UK
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Very_Svensk wrote: The new rages does -still- not stack with Mighty rage. So think carefully before making a Mighty Rager. What do you mean by stacking? I've tried it myself and I get the bonuses of Ferocity/Unyielding + Mighty Rage just fine.
_________________ "Let's unwrite these pages and replace them with our own words."
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ainjyll
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Posted: Sun, Jan 09 2011, 16:35 PM |
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Joined: 14 Jun 2006 Location: wilmington, nc
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dimension_w wrote: Zifon wrote: If you got a level up module installed already you can also just use that. First you log in on amia and create your new character (remember the subrace), then you log in and activate the subrace, then save the character and log out. (save by hitting Esc and choose "save") Next time you use your level up module you just pick the character, it will now be in your own vault  Since we dont know your class spread and its purely a RP char, its hard to help you from a power view, a few things springs to mind though: You dont really need to put many skillpoints in craft armour and weapon, theres items for that. If you have max spot you dont need listen at all. INT: 17 nets you almost nothing, so I would start with 15 in creation saving me 2 points for other states. If you really want to be sneaky you need more DEX, it hurts abit to see you want all states but STR. Well its forbidden to ever create a character that'll end up being a special character request (until/unless its later approved). So I can't create its subrace in Amia first to save it to my localvault. Instead I may have worked out a way. I've created a Halfling test character at lvl 1. Then I used Leto to add and remove the ability scores to the appropriate stats they would be after Fey subrace would be implimented. I'll try a few builds with this technique (including your INT score and skill points suggestions). Unless you think I'd be allowed to make a test Fey character on Amia? Okay, open your level up module and press the "`" key. Then type in "DebugMode1" and press enter. After that do a bit of head work and figure out what your stats are after the subrace is applied. If your DEX is 18 and is supposed to be 26, then press "`" again and then type "SetDEX 26", press enter and then click on your character. This will change your DEX to 26. You can use this template to change any stat just sub SetSTR, SetCON, and so on for the stats you want to change. For a fey, it would be +8 DEX, +1 INT, +2 CHA, -4 STR, -4 CON. I'd recommend picking either Sorc or Ranger for the dominant class and just take a smattering of levels in the other. With 6 levels of SD in the mix, if you try to blend Sorc and Ranger in even remotely even amounts, you're just going to end up with a super-gimped mess that won't get anything done.
_________________  "I once took the high road and it took me straight to hell and I stood there all by myself." -Hank III
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dimension_w
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Posted: Sun, Jan 09 2011, 17:04 PM |
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Joined: 20 Jun 2006 Location: London
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ainjyll wrote: I'd recommend picking either Sorc or Ranger for the dominant class and just take a smattering of levels in the other. With 6 levels of SD in the mix, if you try to blend Sorc and Ranger in even remotely even amounts, you're just going to end up with a super-gimped mess that won't get anything done. So would you recommend?: Ranger 7 / Shadow Dancer 6 / Sorcerer 17 (for a Magical dominant build) (7 Ranger are the most levels needed to help get Shadow Dancer class requirements, skill points-wise. Ranger has class skills in Hide and Move Silently, whereas Sorcerer does not) or What would be the recommended levels for a dominant Ranger build? More than 17 levels of Ranger?
_________________ Active Characters:
- Thimblepot (Amia's Resident Brownie) - Greta Sólveig (Barbarian raised by Dwarves)
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GreatPigeon
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Posted: Sun, Jan 09 2011, 17:13 PM |
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Joined: 04 May 2009 Location: London, UK
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If you are making a "dominant" ranger build you will want 25 levels of ranger.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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