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Mobile_Svensk
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Posted: Thu, Jul 15 2010, 19:39 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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You get turn undead based on levels, right?
So a level 10 cleric gets 10 Turns?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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-Cloak-and-Dagger-
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Posted: Thu, Jul 15 2010, 19:41 PM |
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Player
Joined: 09 Feb 2009 Location: England
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No. 3 + CHA mod turn attempts. +6 for Extra Turning Feat.
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Mobile_Svensk
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Posted: Thu, Jul 15 2010, 19:42 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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What? 3 Turns per level?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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blackvswhite
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Posted: Thu, Jul 15 2010, 19:44 PM |
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Joined: 08 Nov 2008
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nope, just 3 at cleric 1, and that is all. it can go up with the feat or your charisma, but you don't gain turns with level
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-Cloak-and-Dagger-
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Posted: Thu, Jul 15 2010, 19:44 PM |
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Player
Joined: 09 Feb 2009 Location: England
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No, just 3+Cha Turns. Level 10 Cleric with 18 CHA (+4 Modifier) has 7 attempts. 13 with Extra Turning. 
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Mobile_Svensk
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Posted: Thu, Jul 15 2010, 19:45 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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 Then i guess this build needs 'improved turning', right?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Murex
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Posted: Thu, Jul 15 2010, 20:48 PM |
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Player
Joined: 01 Dec 2009
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I'm not planning on having any Charisma, and I don't care for the RDD class.
I had a good Cleric/Fighter/Weapon master character once upon a time who was fun to play, and I just wanted to know if Dev Crit was possible for that combination.
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The living doll
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Posted: Thu, Jul 15 2010, 21:29 PM |
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Joined: 01 Aug 2009
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MoshingChris wrote: If you take Fighter 4 on level 24, 27, 30 you can take weapon spec and epic weapon spec on the same level. So the flat damage is +7. (+1 str + EWS)
The model for that build is 1 - 20 ranger
Then
4 Fighter 5 Ranger and one Rogue in epic.
What do the epic feats look like on this? Dex based version PS: Would asking which builds among a few is best be off topic here? Asking so I don't get scolded or shamed or anything.
_________________ The Le'for Sisters------------------------ Sail to the Moon
Last edited by The living doll on Thu, Jul 15 2010, 21:49 PM, edited 1 time in total.
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Uncle-Opustus
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Posted: Thu, Jul 15 2010, 21:47 PM |
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Joined: 10 Jul 2007 Location: Finland
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The living doll: Same as STR. Get the needed Bane of Enemies, EWF, EWS, Armour skin, etc.
Murex: Just leave Dev out of it. It's a bit crippled as it is.
_________________ UCE THIS, YOU COW.
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Zebora
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Posted: Thu, Jul 15 2010, 22:16 PM |
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Joined: 03 Mar 2010 Location: West Virginia, USA
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I'm rebuilding Gill Bensbennard of the Eternal Order,
His build is... Incomplete, but it was originally going to be 30 cleric, that was a default cleric all the way through except the martial and exotic weapon proficiencies. I'm debating between a good caster or melee cleric build.
Obviously he's a faction character and is going to need to surrvive those conflicts as well.
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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GreatPigeon
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Posted: Thu, Jul 15 2010, 22:55 PM |
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Joined: 04 May 2009 Location: London, UK
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Svenks... That build is bleh. You dont need maximize spell, you have 10 levels of cleric but only enough wisdom to cast 5th level spells.
Zeborah... Here are your level options, take it from there, build and come back
23 Cleric/ 6 fighter /1 rogue 25 cleric/4 fighter/ 1 rogue 26 cleric/2 fighter/2 rogue 28 cleric/1 rogue(monk)/Ranger(Fighter)
Any of that works.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Ummma
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Posted: Thu, Jul 15 2010, 23:23 PM |
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Player
Joined: 12 Apr 2010 Location: unknown
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Uberuce wrote: For RP purposes it's simply absurd that a dedicated warrior with more than 8 INT would to look at the Rogues they travel with and see such cunning, such use of weapons where anything can be a weapon and not yearn to learn those skills. It also absurd in a world where the gods are known to aid those devout to them in battle that they would not seek the patronage of their chosen diety. But in a thread for build optimisation and such, it is toffee. 99% of builds are not going to be representations of the character. Heck, it is rare to see a Drow that is bothered by sunlight, some 8 charisma characters will be real charmers. Some will be a very, very long way away from RP, so.. Pure fighter wins all the bonus points. That, or a strength-based wizard heavy on the persuade and bluff skills. Mmm, Bluff. Extra bonus points if you take the dirty fighting feat.
_________________ Yay for Morphine! Boo for having enough pain to have to use it..
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Zebora
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Posted: Thu, Jul 15 2010, 23:47 PM |
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Joined: 03 Mar 2010 Location: West Virginia, USA
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GreatPigeon wrote: Svenks... That build is bleh. You dont need maximize spell, you have 10 levels of cleric but only enough wisdom to cast 5th level spells.
Zeborah... Here are your level options, take it from there, build and come back
23 Cleric/ 6 fighter /1 rogue 25 cleric/4 fighter/ 1 rogue 26 cleric/2 fighter/2 rogue 28 cleric/1 rogue(monk)/Ranger(Fighter)
Any of that works. What do they each do, out of curiosity?
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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GreatPigeon
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Posted: Thu, Jul 15 2010, 23:49 PM |
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Joined: 04 May 2009 Location: London, UK
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Please read all of page 3 and 4, where your buddy, Svenks's Johnsson, hashed out his build and spewed nonsensical crap everywhere. They each can do just about anything, their friggin clerics.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Zebora
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Posted: Fri, Jul 16 2010, 0:27 AM |
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Joined: 03 Mar 2010 Location: West Virginia, USA
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Better yet, which is better? SPellcaster or Melee cleric? I'll be in alot of conflicts. Sorry, I don't know the first thing about making clerics.
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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GreatPigeon
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Posted: Fri, Jul 16 2010, 0:38 AM |
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Joined: 04 May 2009 Location: London, UK
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Both are great in their own aspects. I recommend a melee cleric if you are used to fighters and a caster if you are used to casters.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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blackvswhite
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Posted: Fri, Jul 16 2010, 1:46 AM |
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Joined: 08 Nov 2008
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Moon elf str:12 dex:18(25) con:12 int:14 wis:8 cha:10
1 rogue: dodge 2 rogue 3 rogue: weapon finesse 4 rogue (4) 5 fighter: mobility 6 fighter: exotic weapon/weap focus 7 fighter 8 fighter(4): weap spec 9 shadowdancer: knockdown 10 shadowdancer 11 shadowdancer 12 shadowdancer: blind fight 13 shadowdancer 14 shadowdancer 15 shadowdancer: stealthy 16 shadowdancer(8) 17 ? 18 ? : imp. knockdown 19 ? 20 ? 21 fighter(5): epic weapon spec 22 shadowdancer 23 shadowdancer(10) 24 shadowdancer: epic hide 25 shadowdancer 26 shadowdancer: epic shadowlord 27 shadowdancer epic ms 28 shadowdancer 29 shadowdancer: epic weapon spec 30 shadowdancer(17) epic dodge
four spaces, 17-20...
4fighter: idk what other pre-epic feats I'd want to pick up... 4rogue: 8 total rogue, for 4d6 sneaks, and a handful more skill points for trap skills. 2SD/2ftr: 1 more pre-epic feat, and potentially I could put 2 more fighter or rogue in epic and still end with 17 SD. I'd net 3AB from these 4 levels and still net my 4th attack.
and yes, 17 shadowdancer lvls minimum. suggestions?
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DoomKnight
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Posted: Fri, Jul 16 2010, 3:46 AM |
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Joined: 15 Apr 2009
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blackvswhite wrote: Moon elf str:12 dex:18(25) con:12 int:14 wis:8 cha:10
1 rogue: dodge 2 rogue 3 rogue: weapon finesse 4 rogue (4) 5 fighter: mobility 6 fighter: exotic weapon/weap focus 7 fighter 8 fighter(4): weap spec 9 shadowdancer: knockdown 10 shadowdancer 11 shadowdancer 12 shadowdancer: Skill Focus Hide 13 shadowdancer 14 shadowdancer 15 shadowdancer: stealthy 16 shadowdancer(8) 17 Rogue (skill dump) 18 Fighter : imp. knockdown, Skill Focus Move Silently 19 Fighter Blind Fight 20 Fighter 21 fighter(8): epic weapon Focus/spec 22 shadowdancer 23 shadowdancer(10) 24 shadowdancer: epic hide 25 shadowdancer 26 shadowdancer: epic shadowlord 27 shadowdancer epic ms 28 shadowdancer 29 shadowdancer: epic dodge 30 Fighter Great DEX
four spaces, 17-20...
4fighter: idk what other pre-epic feats I'd want to pick up... 4rogue: 8 total rogue, for 4d6 sneaks, and a handful more skill points for trap skills. 2SD/2ftr: 1 more pre-epic feat, and potentially I could put 2 more fighter or rogue in epic and still end with 17 SD. I'd net 3AB from these 4 levels and still net my 4th attack.
and yes, 17 shadowdancer lvls minimum. suggestions? First, a query: What on earth do you want 17 SD for? It's every 3 levels that it gets bonus feats. I updated it for you, tell me if you like, and feel free to ask questions.
_________________ The Incredible Johnny Space
'Sand'
The Shadow
Master Lemming
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 6:05 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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GreatPigeon wrote: Svenks... That build is bleh. You dont need maximize spell, you have 10 levels of cleric but only enough wisdom to cast 5th level spells.
sure i do. 10 Cleric levels = 20 Turns of Bulls. Having maxed looses up LOADS of gearslots.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 6:05 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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GreatPigeon wrote: Please read all of page 3 and 4, where your buddy, Svenks's Johnsson, hashed out his build and spewed nonsensical crap everywhere. They each can do just about anything, their friggin clerics. they were cuuuute!
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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blackvswhite
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Posted: Fri, Jul 16 2010, 6:19 AM |
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Player
Joined: 08 Nov 2008
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17 is 4th attack and blind fight for the shadow summon. I might keep the last level shadowdancer and rearrange feat order, but I like how that looks.
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TormakSaber
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Posted: Fri, Jul 16 2010, 7:36 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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You don't get attacks in epic. 17th SD does nothing.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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GreatPigeon
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Posted: Fri, Jul 16 2010, 7:43 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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^^ Its for the summon though, it would be impossible to get 17 SD in pre-epic anyways.
Summons dont get more attacks in epic levels? Or misread?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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blackvswhite
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Posted: Fri, Jul 16 2010, 7:52 AM |
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Player
Joined: 08 Nov 2008
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http://nwn.wikia.com/wiki/Epic_shadowlord^ this, for clarification. not to mention I just want lots and lots of shadowdancer. problem though... I can't take hide on my fighter levels, I'm finding... not even 1 for the price of 2, so if I take 4rg/4ftr/1rg/8sd/3ftr pre-epic, do I still get my own 4th attack? I believe I should.
Last edited by blackvswhite on Fri, Jul 16 2010, 7:54 AM, edited 1 time in total.
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TormakSaber
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Posted: Fri, Jul 16 2010, 7:52 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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It's been so long since i had a shadowdancer summon that I don't remember, honestly.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Murex
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Posted: Fri, Jul 16 2010, 8:18 AM |
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Player
Joined: 01 Dec 2009
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Question: If 35 ranks in Spellcraft are needed to get Hellball, then how is it possible to get Hellball?
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 8:20 AM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Spellcraft prerequisite: 32 Not 35. Means you can get Hellball at level 29 or 30
also means that drow cant get it
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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MoshingChris
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Posted: Fri, Jul 16 2010, 8:44 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Epic Shadelord doens't improve attacks on Amia with more levels. Also relying on a summon when you are not a caster is a sure way to fail.
13 SD 13 Rogue 4 Fighter if you simply must have the epic shadelord feat. (Also nets you crippling strike and skillmastery which are. . .useful)
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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StandingBehindYou
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Posted: Fri, Jul 16 2010, 9:49 AM |
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Player
Joined: 24 Nov 2008
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MoshingChris wrote: Epic Shadelord doens't improve attacks on Amia with more levels. Also relying on a summon when you are not a caster is a sure way to fail.
13 SD 13 Rogue 4 Fighter if you simply must have the epic shadelord feat. (Also nets you crippling strike and skillmastery which are. . .useful) On that would you prioritize pre-epic BAB 16, or epic weapon specialization?
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GreatPigeon
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Posted: Fri, Jul 16 2010, 9:52 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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EWS... Most likely like most SD's you are only going to be attacking half a round anyways before jumping back into shadows. The 4th attack will probably rarely be used. Always could dual wield or whatnot.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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MoshingChris
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Posted: Fri, Jul 16 2010, 10:07 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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IN this cage Pidge is incorrect. Your three fighter feats in pre-epic are for Ambidex, Two Weapon and Imp Two Weapon Fighting and the fourth attack which is more important for a Shadowdacer than EWS. The reason is it changes up your flurries coming out of HiPS.
With Seven attacks your first flurry has three attacks in it. With Six or less you only get two.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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GreatPigeon
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Posted: Fri, Jul 16 2010, 10:13 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Shucks! My apologies. I did not know about the flurry changing. Thought it was 2 in first flurry all the time.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Fri, Jul 16 2010, 10:27 AM |
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Player
Joined: 10 Jul 2007 Location: Finland
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GreatPigeon wrote: Both are great in their own aspects. I recommend a melee cleric if you are used to fighters and a caster if you are used to casters. Nuh, the Pigeon phales. I recommend the one you'd rather play, is the answer. Experience will come in time.
_________________ UCE THIS, YOU COW.
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blackvswhite
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Posted: Fri, Jul 16 2010, 12:50 PM |
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Joined: 08 Nov 2008
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so... does more levels of shadowdancer give the summon anything?
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Zebora
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Posted: Fri, Jul 16 2010, 14:22 PM |
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Joined: 03 Mar 2010 Location: West Virginia, USA
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Eh. I lost what I was talking about with Gill's rebuild.
Should I multiclass my cleric? Should I make it caster or melee? What skills should I focus on? Do epic spells for Clerics require a WIS minimum?
I really suck when it comes to builds. The best thing i've ever done was figure out how to make a simple dev critting WM.
_________________ Herra Tutteri wrote: Silvarus wrote: Well that is awkward, since Gagis is actually a little girl. So he's a pale-skinned calm man with loads of money... who thinks he's a little girl... Oh dear Lord! Gägä is MICHAEL JACKSON!
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StandingBehindYou
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Posted: Fri, Jul 16 2010, 14:56 PM |
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Joined: 24 Nov 2008
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Zeborah wrote: Eh. I lost what I was talking about with Gill's rebuild.
Should I multiclass my cleric?
[...]
I really suck when it comes to builds.
(Because of the latter comment, this post is going to be pretty basic/obvious -- apologies if it's unnecessary.) Yes. Clerics get a large benefit out of multiclassing. A class with Tumble as a favored skill effectively gives you +3 AC, which is better than most epic feats. Clerics are particularly feat-starved, so any class that grants bonus feats at low levels are good. Martial weapon proficiency from a class saves you from having to use a feat to be able to use decent weapons. Getting Discipline and UMD favored is also useful. As far as multi-classing in general, a good way is to think in terms of marginal utility ("what does one more level of this class give you, versus what one more level of another class would give?"). Bear in mind the following "breakpoints:" Cleric 29: final epic bonus feat Cleric 27: final Gate upgrade Cleric 26: second epic bonus feat Cleric 25: d12 darkfire, become dispel-proof Cleric 23: first epic bonus feat Cleric 22: first Gate upgrade Cleric 20: full number of cleric spell slots; d10 darkfire Cleric 15: GMW and Magic Vestment become +5; Divine Favor becomes +5; 1d8 darkfire (If you take the Death domain, the final upgrade for the summon is at level 28.) Quote: Should I make it caster or melee? Entirely your choice. My own opinion is that melee clerics work better, but even a caster cleric can cast a few buffs and become a decent fighter in a group. Quote: What skills should I focus on? Concentration, Spellcraft, Discipline, Tumble, UMD. Quote: Do epic spells for Clerics require a WIS minimum? Yes. From http://www.amiaworld.net/phpBB3/viewtopic.php?f=20&t=23225&p=644297#p644297: "NB: Mind that you need a Wis, Int or Cha of at least 20 to be able to cast Epic Spells! This is in your casting stat, so Int for wizards, Cha for Bards/Sorcs, Wis for Druids/Clerics."
Last edited by StandingBehindYou on Fri, Jul 16 2010, 15:00 PM, edited 2 times in total.
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MoshingChris
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Posted: Fri, Jul 16 2010, 14:59 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Final Death Domain upgrade is at 27 You also didn't point out that 18 Cleric is +5 Deflection AC from shield
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 15:12 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Also remember the Deity system.
Air - Immunity Increase vs Electric, 20% + cleric levels Animal - Increases damage of Animal summons, 1 for every 7 cleric levels Death - Increases damage of Undead summons, 1 for every 7 cleric levels Destruction - Damaging Fire shield, d6 + 1 for every 5 cleric levels Earth - Immunity Increase vs Acid, 20% + cleric levels Evil - Extra damage vs Good, 1 + 1 for every 7 cleric levels Fire - Immunity Increase vs Fire, 20% + cleric levels Good - Extra damage vs Evil, 1 + 1 for every 7 cleric levels Healing - Regeneration, 1 for every 10 cleric levels Knowledge - All skills boost, 1 for every 5 cleric levels Magic - Spell Resistance increase, 10 + 1 for every 2 cleric levels Plant - Natural AC, +1 for every 5 cleric levels, capped at 5 Protection - Concealment, 20% + cleric levels Strength - Strength increase, 1 for every 7 cleric levels Sun - Extra damage vs Undead, 1 + 1 for every 7 cleric levels Travel - Immunity to Movement Speed Decrease Trickery - Invisibility War - Damage increase, 1 for every 10 cleric levels Water - Immunity Increase vs Cold, 20% + cleric levels
A good reason to take 28 Cleric levels is that you get +5 Bonus from Some Domains. Aka 1 Base + 1 every 7 levels.
7+7 = 14 +7 = 21 +7 = 28
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Jyro X
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Posted: Fri, Jul 16 2010, 15:17 PM |
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Player
Joined: 04 Dec 2009 Location: North Carolina (EST/GMT -5)
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It'd be nice if the durations of those buffs were posted, but I can't arse the team to be bothered with putting in those calculations. I know they're rather short though, even for a high level cleric. Considering you can only pray once per hour.
_________________  
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 15:26 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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5 turns + 1 turn / 3 Cleric levels.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Jyro X
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Posted: Fri, Jul 16 2010, 15:29 PM |
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Player
Joined: 04 Dec 2009 Location: North Carolina (EST/GMT -5)
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Very_Svensk wrote: 5 turns + 1 turn / 3 Cleric levels. Too bad it doesn't last an hour at full 30 cleric. Then again, some of those buffs are way too powerful to last that long.
_________________  
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MoshingChris
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Posted: Fri, Jul 16 2010, 15:36 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Wouldn't matter. A cleric only maintains peak efficiency for however long its Divine Favor lasts for. Once those run out I know personally that my cleric rests because running with 5 less AB/Damage is inefficent.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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DoomKnight
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Posted: Fri, Jul 16 2010, 16:18 PM |
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Player
Joined: 15 Apr 2009
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blackvswhite wrote: so... does more levels of shadowdancer give the summon anything? I don't think so, from what Mosh said. So, basically you want Epic dodge and epic shadowlord, right? Those are the only prerequisites? And out of curiousity, are you thinking of two weapons, or is one weapon a must?
_________________ The Incredible Johnny Space
'Sand'
The Shadow
Master Lemming
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 17:03 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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Im curious how much the Death Domain summon improves from level 22-26 to level 27. I Mean.. Not in EXACT numbers, but more estimated.
A little better? A Lot better? HELLOVA MUCH BETTER?
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Tacka
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Posted: Fri, Jul 16 2010, 17:24 PM |
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Player
Joined: 20 Oct 2007
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Does the BAB gained from Tensers transformation count towards the +20 AB cap?
EDIT: Also, does one score Sneak Attacks with a bow from a distance if their target has locked onto them? As in clicked Attack and is now charging towards you.
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TormakSaber
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Posted: Fri, Jul 16 2010, 18:20 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Sairia
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Posted: Fri, Jul 16 2010, 18:41 PM |
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Player
Joined: 20 Jun 2010
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Ok so my Rogue/SD main uses a bow and seems way more suited to RP spying/pvp than PvE. Often times the groups she gets in want to go kill undead or other things immune to SA so I end up feeling pretty useless watching immune to sneak attack fill my combat log. So! I saw a few Arcane Archers and thought I'd try my hand at it. As with all characters I make I come up with a concept and what I want them to do once they reach 30 so here is what I'm looking for:
I know Arcane Archer without a doubt but if it wouldn't hurt the build too much I'd still like 6 SD levels for hide in plain sight with emphasis on being sneaky. However, the end goal is a character that can solo moderate difficulty and be a valuable asset to a party for the higher end places. I'm not wanting a powerbuild for pvp, though I would like to at least be able to handle myself if it happens. Perhaps not able to kill whoever is attacking her, but at least disable them enough to get away.
As for her concept and RP: I'm looking to make her a tomboy and I haven't really decided on good or evil yet. I'm leaning towards evil but not the kill babies, and murder families. More of the, I won't go out of my way to cause bad things to happen to someone, but I also won't think twice about leaving them to die if it comes down to a choice of them or me. Of course this self-concerned nature would not be blatantly obvious. I'd like her to be quite charismatic. Quick witted, and one of the types that when in trouble finds a way to talk her way out of it. If possible I'd also like her to be able to use traps but that's not a deal breaker.
Wow this post got huge, so let me summarize in order from most important to me to least important but still important to me:
1) Awesome ranged DPS via Arcane Archer (Maybe even with Sneak Attack tacked on but not majorly focused on sneak attack or even at all if it sacrifices too much)
2) Capable of soloing moderate zones like Yuan-ti and around that level.
3) An asset to a group in the Abyss/etc higher level areas.
4) Use of traps/UMD
5) Spell casting isn't as important to me as the bow and arrow stuff.
Those are the five things I feel are most important for the build. And here are some of my more specific questions:
A) What build should I use? Please at least break it down between take this pre-epic, and this post epic.
B) Tips on feats that are a must have for this sort of build, and suggested optional feats.
C) Skill suggestions (A lot of my toons have high int so I have tons of skillpoints because I'm used to playing Human Rogues because I love skills and have a hard time picking which ones to take)
D) Suggested starting stats: Being an arcane archer of course the race must be Elf, though I'm not against subraces that also meet the requirement for AA. I sometimes have a hard time deciding where to put points, and I've never played an AA so I wouldn't know if I should try for 18 dex, and settle for min Cha, or if I need to go with 16's for both or what. A lot of my characters usually end up with 8 str though, but if you have a more balanced stat allocation I'm all for listening.
That was a huge post and I apologize, but thanks for reading and any tips in advance. =)
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-Cloak-and-Dagger-
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Posted: Fri, Jul 16 2010, 18:58 PM |
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Player
Joined: 09 Feb 2009 Location: England
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Well, Bard/Shadowdancer/Arcane Archer? From the top of my head, something like 9/6/15? There's probably a better class balance that someone who actually knows what theyre talking about can suggest, but for a first draft.... Anyway. No Sneak Attack I'm afraid. Could maybe 4 more Shadowdancer instead of AA if you want the awesome Epic Dodge. Maybe also no Traps, unless you put point in cross class. But still sneaky and with a nice arrow output. For Max AB it would be something like 8/4/8 at 20? YOu cant really have min Cha, unless you use Wizard as base for AA, which I wouldnt recommend given you (a) want to be charming, and (b) Bard has the best selection of class skills bar none. 
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Mobile_Svensk
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Posted: Fri, Jul 16 2010, 19:06 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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10 SD reduces AA damage, but nets you epic dodge. Would have to take 11 AA then instead,. YOu'll loose 2 AB/&Damage
Edit:: And ...You may Potentially Loose 1 attack or some BaB, Its a risk.
Edit: oh, and your HP will be riddiculous.
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Sairia
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Posted: Fri, Jul 16 2010, 19:29 PM |
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Player
Joined: 20 Jun 2010
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Ridiculous as in bad or good? >_> Ok so, so far we have 9/6/15 or 9/10/11 My question here is: Which on is better as far as the solo/asset to a party? Also what is pre-epic and post epic or does it not really matter? And feats! I'm guessing Rapid Shot and Point Blank Shot are givens, but are there any others I should look out for? (Of course I include the ones required for the SD levels) Even still though, is SD a better choice than Rogue for the third class since they get more skill points and can set traps? One of the things I like about traps is it's a cool skill. With her being designed to RP her way out of conflict, I'd like to have the option of using traps as a back up escape plan. Plus one of the times I felt the most useful on Sairia was when everyone in my group died but me, and I put some traps down, kited the mobs over them so I could rez everyone.  I'm willing to give up SD if it means a more effective build PvE/PvP. Edit: Actually thinking about it: Perhaps Bard/Ranger/AA would be better? Ranger could boost the Bards AB pre-epic (or is that not a problem for AAs?) plus they get set trap and I think Ranger could fit her RP too.
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