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ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 15:28 PM 

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RavenCourt

Purpose- The Ravencourt's purpose is to establish a non-bias and non-predigest method in making a balanced and equal community, by a way beyond faith and emotion. They are the Gray area between the Black and White. They find ways in solving situation through proven facts, and logic. By doing this we are one step closer in making a perfect world.

Alignments- any non-Chaotic (some exception for Chaotic Neutral)

Faiths- Not a requirement

The sections of the Order-



Cenus Magia (Sorcerers/wizards)

1. Arch-Wizard/mage
2. Adviser
3. Scholar




Achromatic Knights (Fighters)

1.Guard Captain
2.Guard
3.Squire


Silens Fraters (Rogues/monks/etc)

1.Speaker
2.Whisperer
3.Messenger


The Judges (Anyone can be a Judge, but they are assigned by extreme dedication to the Order)

Highest Rank: 1st Judge (leader, and voice of the Order)



Judge's make sure that the order is achieving its purpose, and to watch and find any flaws within the Order. They also Lead the Order and hold highest ranking of all the sections in RavenCourt.


All others before they are to be in the Order, are to be referred to as "Initiates".


//Side notes



This is a group thing I have been thinking about for a little while, and was wondering if this is even interesting; and I am up for suggestions, and thoughts on the Order. I just thought there is nothing in the game for Faithless players, and none of the Deitys really interest me all that much. Also I already know that the Glade or something does the keep order and what not. Just throw out what you think. :D

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Vindel Rastana- Spellsword


Last edited by ChickenChaser63 on Thu, Jun 24 2010, 16:44 PM, edited 7 times in total.

 
      
DustSpray101
 
PostPosted: Wed, Jun 23 2010, 18:31 PM 

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is there a reason CN would not be allowed in alignment wise? If not and they are open to all races, I imagine my kobold Ascalon would be greatly interested in the rogue division as he has spoken of similar goals.

Edit: just read the faithless part as I am browsing on my iPod. Would faiths that are genuinely neutral be allowed in either?

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ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 18:41 PM 

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Chaotic neutral could work, I just read it carefully, but its not something I want a lot of in the Order. I'm looking for primary TN, but I'm willing to make exceptions.

And some deity could work, but we are not Faithful order. So Clerics cannot be in it, and also how we work; so a deity would not really be used.


Thanks for clearing that up for me.

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Vindel Rastana- Spellsword


 
      
hendrack
 
PostPosted: Wed, Jun 23 2010, 19:54 PM 

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Gray Warden? :roll:


 
      
Jan
 
PostPosted: Wed, Jun 23 2010, 19:55 PM 

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I would imagine you'd be better off with less ranks until you have enough people to fill them all. 20+ ranks, I'm not sure if any faction has so many members.


 
      
762
 
PostPosted: Wed, Jun 23 2010, 19:59 PM 

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Not many, that's for sure.

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ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 20:37 PM 

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hendrack wrote:
Gray Warden? :roll:


Yar. Since you know...the whole faction is based around being neutral...Gray being the thing between Black and white. I know i'm not clever, but I'm going to take y'alls advice and take some ranks off till later when or if the faction become popular.

but you have to admit some of the other stuff is pretty clever.

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Vindel Rastana- Spellsword


Last edited by ChickenChaser63 on Wed, Jun 23 2010, 20:46 PM, edited 1 time in total.

 
      
ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 20:45 PM 

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Took off some ranks.
Tell me what you think.

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xordae
 
PostPosted: Wed, Jun 23 2010, 20:50 PM 

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Being neutral is not exactly a great initiator of things. And NN as an alignment doesn't say very much. Committed to balance? How do you gauge balance? It's easy for Druids, they are set on the whole nature thing. What are you set on?


 
      
ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 20:54 PM 

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xordae wrote:
Being neutral is not exactly a great initiator of things. And NN as an alignment doesn't say very much. Committed to balance? How do you gauge balance? It's easy for Druids, they are set on the whole nature thing. What are you set on?



The order is set on setting balance through a way without a Patron, through unbiased judgment. We handle situations through reasoning in Logic, and proven facts. This is meant to be more of a Diplomatic group, if that has not made clear.

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Vindel Rastana- Spellsword


 
      
Glyph
 
PostPosted: Wed, Jun 23 2010, 20:55 PM 

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I like the sound of this, few more levels and a bit more RP I might check this out further :) (is chaotic neutral)

um, is there a way to have no faith once you've got one? (I made a huge cock up and have an elven god...and im not level 10 yet but kelemvor would be the one I would go to, but im not the right alignment, so screw god, how do I renounce faith?)

speaking of the subject, I really think you could flesh out the deitys bit a little, what about allies (for example good deitys who don't quite agree with you but would help anyways? wakueen? trade is a neutral profession in most cases... or is it?) what about enemys (call me a lazy mans but, bane? pertty sure he'd be against neutrality. or is he dead or what, im pretty confused lately, west cordor is ruins and I heard bane died O_o or something...*reads more lore*)

also, the level 2 cenus magia rank is bringing nostalgia of an epic sort. (...shall not pass XD)

to the most recent comment (been writing a while) since good and evil are always fighting i'd assume neutrals would prefer not to, thus maintain a balance of peace in where ever it is the faction dwells. that or just revamp communism and ban all paladins and necromancers. also, and I think honestly this will set the faction apart, no bais against races, only actions should bring about consiquences.

and i'm beat, keep me posted :)


 
      
ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 21:08 PM 

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Glyph wrote:
I like the sound of this, few more levels and a bit more RP I might check this out further :) (is chaotic neutral)

um, is there a way to have no faith once you've got one? (I made a huge cock up and have an elven god...and im not level 10 yet but kelemvor would be the one I would go to, but im not the right alignment, so screw god, how do I renounce faith?)

speaking of the subject, I really think you could flesh out the deitys bit a little, what about allies (for example good deitys who don't quite agree with you but would help anyways? wakueen? trade is a neutral profession in most cases... or is it?) what about enemys (call me a lazy mans but, bane? pertty sure he'd be against neutrality. or is he dead or what, im pretty confused lately, west cordor is ruins and I heard bane died O_o or something...*reads more lore*)

also, the level 2 cenus magia rank is bringing nostalgia of an epic sort. (...shall not pass XD)

to the most recent comment (been writing a while) since good and evil are always fighting i'd assume neutrals would prefer not to, thus maintain a balance of peace in where ever it is the faction dwells. that or just revamp communism and ban all paladins and necromancers. also, and I think honestly this will set the faction apart, no bais against races, only actions should bring about consiquences.

and i'm beat, keep me posted :)




I've talked if over, and I have decided I am going to allow to some extent; people who have Patrons. If you want to drop your deity in the game, you can do that through a DM, if you can get one. And I do plan on doing alliances, that is a definite thing. Its actually one of the main plans in the Order. We are mostly a diplomatic group. The Knights are there specifically as a militia to protect the order, and the Mages are there to be the people who represent "knowledge", the sneaky people are there to be figures who gain information, who go to the other churches and factions to speak, sends messages, etc. Also there will be assassins :D . We are not a War group, or want control over lands. We are a RP group whos main objective is to get involved with the other groups to try and maintain peace through logical thinking.

lol, I know some of the names for the divisions are really silly, I'm still working on them. I'm up for advice if any of have any.


Good and evil are always fighting, and if they do not submit to reasoning. Considering the situation or the circumstances; it might be our best interest to involve ourselves in there fight. If the fighting will mean in the end there will be order, then we will fight.

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Vindel Rastana- Spellsword


 
      
TormakSaber
 
PostPosted: Wed, Jun 23 2010, 21:14 PM 

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What does this faction offer that they cannot get by joniing one of the other 2 dozen factions on Amia, and what does Amia as a community gain by adding yet another faction to divide people and encourage more alt-itis with? The Monolith is suffering and a revitalization would make it amazing, as it Tarkuul. But encouraging the current places to a new faction will only A: Hurt the existing long standing factions and B: factions like these tend to be short lived alt-itis where the interest quicky fades.

Don't take it personally, I've always cast an odd eye on these sorts of fad factions and have for a long time now. But I think these are serious questions for any faction-maker-to-be to consider, very heavily, before fracturing the community yet again into bland and clearly marked "Good Faction Evil Faction One Faction Two Faction".

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ChickenChaser63
 
PostPosted: Wed, Jun 23 2010, 21:38 PM 

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TormakSaber wrote:
What does this faction offer that they cannot get by joniing one of the other 2 dozen factions on Amia, and what does Amia as a community gain by adding yet another faction to divide people and encourage more alt-itis with? The Monolith is suffering and a revitalization would make it amazing, as it Tarkuul. But encouraging the current places to a new faction will only A: Hurt the existing long standing factions and B: factions like these tend to be short lived alt-itis where the interest quicky fades.

Don't take it personally, I've always cast an odd eye on these sorts of fad factions and have for a long time now. But I think these are serious questions for any faction-maker-to-be to consider, very heavily, before fracturing the community yet again into bland and clearly marked "Good Faction Evil Faction One Faction Two Faction".




I completely agree on what you are saying. What my faction can offer is very little, but something unique that I have not noticed on Amia. The only faction that I know of that is close to this, is the Glade, and to me that is really limited to people who wish to play charaters who want to up hold Order, but don't want that Nature-Druid feeling, and there is very little factions that don't require you to have a deity. I can only think of two on the top of my head, The Black Sun, and the Free Hands ( I could be wrong about this one).

I'm thinking I should have went with my original idea, and just allowed any faith (aside Bane, Cyricist, etc) into the Order. I may be wrong, but by doing this they can be part of there church and also follow the Order; because the fact the Order is not a religious group but a Order that follows the same ideas.

Though now that I think about it; some factions may not like the fact there follower is with another Order on there down time. And its a shame that Monolith and others like them are lacking people and activity. I'm just trying to make something that interests me and possibly others like myself. I don't expect this to become huge or widespread; if it does then fantastic, if not. Hey, I gave it my best. back to the drawing board, eh?

And thank you Tormak for throwing out some really good points

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BlackDahlya
 
PostPosted: Wed, Jun 23 2010, 22:54 PM 

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If within some months this faction still exist, and the numbers of PCs I have decrease, I will gladly join it.

Currently, I have one TN character which I was planning to make a main, but things started running again in drow realms and I put that PC aside, making a drow my main.

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DustSpray101
 
PostPosted: Wed, Jun 23 2010, 22:56 PM 

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Isn't the Black Sun another term for Cyric? *could be wrong*

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762
 
PostPosted: Wed, Jun 23 2010, 23:27 PM 

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Dark Sun.

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Jyro X
 
PostPosted: Thu, Jun 24 2010, 2:10 AM 

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There's other similar factions out there close to this one and to be honest, I can't see making yet another one to be a good idea. The playerbase, as Tormak said is already far too fractured with the sheer number of factions that already exist.

If you're having trouble finding a faction that fits your character's ideals, you may need to compromise on what you're wanting out of a faction. And at the same time, you don't -need- to have your character in a faction to enjoy rewarding RP.

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Glyph
 
PostPosted: Thu, Jun 24 2010, 5:08 AM 

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I really do like the idea of a neutral like faction, really does make a change from bane vs good imo. if good abuses its power its a faction to stop them in their tracks before evil legitimatly blow things up.

out of interests what rank do spellswords come under?


 
      
Roppi
 
PostPosted: Thu, Jun 24 2010, 5:23 AM 

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Somehow, most neutral factions seemingly turn out neutral good. Its just a personal opinion of course, and it could very well be wrong. But its a personal observation as most people try to shy away from conflict.

Imho, EO back when they were burning necromancing bastards were one of the best "neutral" factions.
They did trials based off their deities' dogma and interpreted it their own way. Their actions dabbled between good and evil. It worked wonderfully well and created RP and added atmosphere for the server imho. They werent on the best of terms with both the good and the evil side and stuck to their guns and their faction concept instead of being afraid to step on people's toes.


My advice would be to come up with a good concept and stick to it.


 
      
Yossarin
 
PostPosted: Thu, Jun 24 2010, 5:33 AM 



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Missing several key things.


 
      
ChickenChaser63
 
PostPosted: Thu, Jun 24 2010, 11:38 AM 

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Glyph wrote:
I really do like the idea of a neutral like faction, really does make a change from bane vs good imo. if good abuses its power its a faction to stop them in their tracks before evil legitimatly blow things up.

out of interests what rank do spellswords come under?



Cenus Magia


Yossarin wrote:
Missing several key things.


Could you be more specific, I would like to know what I am missing. It would be appreciated.

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P Three
 
PostPosted: Thu, Jun 24 2010, 13:11 PM 

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TormakSaber wrote:
The Monolith is suffering and a revitalization would make it amazing, as it Tarkuul.


This. Having chars in both "factions"...I put quotation marks because Tark isn't really a "faction", in my eyes...Both need help. We have about...five active Weave Knights, counting Vael. And the only people i've seen honestly /active/ in Tarkuul are the Speaker and Mathan. The others pop in now and then, but it's mostly just...uh....dead. Pardon the pun.

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Kraniumbrud
 
PostPosted: Thu, Jun 24 2010, 13:31 PM 

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faith: faithless?..

excuse me but isnt it abit ..umm strange to have a magic based section where religion isnt allowed?..

i mean..magic is devine in many ways, the weave is a god, the shadow weave is controlled by one

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Nivo
 
PostPosted: Thu, Jun 24 2010, 13:42 PM 

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Kraniumbrud wrote:
faith: faithless?..

excuse me but isnt it abit ..umm strange to have a magic based section where religion isnt allowed?..

i mean..magic is devine in many ways, the weave is a god, the shadow weave is controlled by one


A brief aside, not trying to derail the subject at hand.

Mystra is the Weave, yes. However, Mystra does not seem to hinder those who pursue her gift. She would not withhold her gift from, say, a Banite (Mystra and Bane are strong enemies) mage who may be in the process of torturing a Mystran. So, pointing to a patron, and magic, is not exactly a relevant point in context.

As for the Monolith, and its current state. I can not disagree one iota with Tormak. Hopefully, news of the Tower's demise is greatly exaggerated. :lol:

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Murex
 
PostPosted: Thu, Jun 24 2010, 15:22 PM 

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Not too bad of an idea, but what's the point?

Too many factions on Amia.

Too many gods to choose from.

If anything, we need to scale some of this back. I come across so many saying they want to start their own faction, and I want to hit them. Too many players/characters are spread too thin across the numerous factions. Best thing to do is to join an allready existing faction instead.

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Lutra
 
PostPosted: Thu, Jun 24 2010, 15:43 PM 



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Hmm..interesting faction concept.

If you would have announced this faction in real life, then I would join most definitely, since it has a too modern day belief in my opinion.
However according to the lore of the FR, the common people see the world in more a black and white perspective.

Considering the fact that the folks on Amia like to involve a lot of modern society thinking ingame, like racism, republic, or FD-5457847868/1-43787 form to naturalize the Cordorian citizenship without the apparatus of the Federal Gov..........err.... you know what?... I can see future for this faction. This is exactly the faction what the server needs.

I can only say good luck! Hopefully I will rp with you folks IG.


 
      
Merrien
 
PostPosted: Thu, Jun 24 2010, 15:54 PM 

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Unless by faithless he means that the group as a body is not aligned to a deity vs. the individual members are faithless . . . . . Which was my assumption. I.E., a secular group whose members most likely have their own faith.

...Please correct me if I'm wrong, Chris.

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ChickenChaser63
 
PostPosted: Thu, Jun 24 2010, 16:44 PM 

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Merrien wrote:
Unless by faithless he means that the group as a body is not aligned to a deity vs. the individual members are faithless . . . . . Which was my assumption. I.E., a secular group whose members most likely have their own faith.

...Please correct me if I'm wrong, Chris.


It was going to be a faithless group, but I don't see how that will be possible. So I will make it not a requirement to have any specific Patron. Just nothing crazy like Cyricist, Lolth, etc. The works.

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Jyro X
 
PostPosted: Thu, Jun 24 2010, 20:51 PM 

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Lutra wrote:
Hmm..interesting faction concept.

If you would have announced this faction in real life, then I would join most definitely, since it has a too modern day belief in my opinion.
However according to the lore of the FR, the common people see the world in more a black and white perspective.

Considering the fact that the folks on Amia like to involve a lot of modern society thinking ingame, like racism, republic, or FD-5457847868/1-43787 form to naturalize the Cordorian citizenship without the apparatus of the Federal Gov..........err.... you know what?... I can see future for this faction. This is exactly the faction what the server needs.

I can only say good luck! Hopefully I will rp with you folks IG.

Just as an aside, racism and republics are by no means a "modern-day" institution or creation. These exist within the FR universe and quite accented in some cases. It's something that Amia doesn't have a lot of which is surprising to be truthful. Especially racism towards certain races (Underdark races come to mind).
ChickenChaser63 wrote:
Merrien wrote:
Unless by faithless he means that the group as a body is not aligned to a deity vs. the individual members are faithless . . . . . Which was my assumption. I.E., a secular group whose members most likely have their own faith.

...Please correct me if I'm wrong, Chris.


It was going to be a faithless group, but I don't see how that will be possible. So I will make it not a requirement to have any specific Patron. Just nothing crazy like Cyricist, Lolth, etc. The works.

In the interest of remaining a "neutral" faction, you will of course include most of the Triadic gods and other certain "goodly" deities in that list of "banned patrons," yes?

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Lutra
 
PostPosted: Thu, Jun 24 2010, 21:38 PM 



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Jyro X wrote:
Lutra wrote:
Hmm..interesting faction concept.

If you would have announced this faction in real life, then I would join most definitely, since it has a too modern day belief in my opinion.
However according to the lore of the FR, the common people see the world in more a black and white perspective.

Considering the fact that the folks on Amia like to involve a lot of modern society thinking ingame, like racism, republic, or FD-5457847868/1-43787 form to naturalize the Cordorian citizenship without the apparatus of the Federal Gov..........err.... you know what?... I can see future for this faction. This is exactly the faction what the server needs.

I can only say good luck! Hopefully I will rp with you folks IG.

Just as an aside, racism and republics are by no means a "modern-day" institution or creation. These exist within the FR universe and quite accented in some cases. It's something that Amia doesn't have a lot of which is surprising to be truthful. Especially racism towards certain races (Underdark races come to mind).


The difference is that it is not racism, but the a defensive attitude of the surfacers.


 
      
Jyro X
 
PostPosted: Thu, Jun 24 2010, 21:57 PM 

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Lutra wrote:
Jyro X wrote:
Lutra wrote:
Hmm..interesting faction concept.

If you would have announced this faction in real life, then I would join most definitely, since it has a too modern day belief in my opinion.
However according to the lore of the FR, the common people see the world in more a black and white perspective.

Considering the fact that the folks on Amia like to involve a lot of modern society thinking ingame, like racism, republic, or FD-5457847868/1-43787 form to naturalize the Cordorian citizenship without the apparatus of the Federal Gov..........err.... you know what?... I can see future for this faction. This is exactly the faction what the server needs.

I can only say good luck! Hopefully I will rp with you folks IG.

Just as an aside, racism and republics are by no means a "modern-day" institution or creation. These exist within the FR universe and quite accented in some cases. It's something that Amia doesn't have a lot of which is surprising to be truthful. Especially racism towards certain races (Underdark races come to mind).


The difference is that it is not racism, but the a defensive attitude of the surfacers.

A.K.A. racism.

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ChickenChaser63
 
PostPosted: Thu, Jun 24 2010, 22:36 PM 

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Jyro X wrote:
Lutra wrote:
Hmm..interesting faction concept.

If you would have announced this faction in real life, then I would join most definitely, since it has a too modern day belief in my opinion.
However according to the lore of the FR, the common people see the world in more a black and white perspective.

Considering the fact that the folks on Amia like to involve a lot of modern society thinking ingame, like racism, republic, or FD-5457847868/1-43787 form to naturalize the Cordorian citizenship without the apparatus of the Federal Gov..........err.... you know what?... I can see future for this faction. This is exactly the faction what the server needs.

I can only say good luck! Hopefully I will rp with you folks IG.

Just as an aside, racism and republics are by no means a "modern-day" institution or creation. These exist within the FR universe and quite accented in some cases. It's something that Amia doesn't have a lot of which is surprising to be truthful. Especially racism towards certain races (Underdark races come to mind).
ChickenChaser63 wrote:
Merrien wrote:
Unless by faithless he means that the group as a body is not aligned to a deity vs. the individual members are faithless . . . . . Which was my assumption. I.E., a secular group whose members most likely have their own faith.

...Please correct me if I'm wrong, Chris.


It was going to be a faithless group, but I don't see how that will be possible. So I will make it not a requirement to have any specific Patron. Just nothing crazy like Cyricist, Lolth, etc. The works.

In the interest of remaining a "neutral" faction, you will of course include most of the Triadic gods and other certain "goodly" deities in that list of "banned patrons," yes?




Yar.

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TormakSaber
 
PostPosted: Thu, Jun 24 2010, 23:50 PM 

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Nivo wrote:
Kraniumbrud wrote:
faith: faithless?..

excuse me but isnt it abit ..umm strange to have a magic based section where religion isnt allowed?..

i mean..magic is devine in many ways, the weave is a god, the shadow weave is controlled by one


A brief aside, not trying to derail the subject at hand.

Mystra is the Weave, yes. However, Mystra does not seem to hinder those who pursue her gift. She would not withhold her gift from, say, a Banite (Mystra and Bane are strong enemies) mage who may be in the process of torturing a Mystran. So, pointing to a patron, and magic, is not exactly a relevant point in context.

As for the Monolith, and its current state. I can not disagree one iota with Tormak. Hopefully, news of the Tower's demise is greatly exaggerated. :lol:


Re: Mystra: Midnight/Mystra originally attempted to block all magic from Evil aligned spellcasters, Divine and otheriwse, since her station as the Goddess of All Magic even allowed her to cut off divine spellcasters. AO ordered her to cease segregation of magic, so even though she's NG, she is bound by Cosmological Law to let any creature have access to magic.

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P Three
 
PostPosted: Fri, Jun 25 2010, 1:04 AM 

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Because we tried the "Pissing AO off" thing and it didn't go well.

For anyone.

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Nivo
 
PostPosted: Fri, Jun 25 2010, 1:15 AM 

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TormakSaber wrote:
Nivo wrote:
Kraniumbrud wrote:
faith: faithless?..

excuse me but isnt it abit ..umm strange to have a magic based section where religion isnt allowed?..

i mean..magic is devine in many ways, the weave is a god, the shadow weave is controlled by one


A brief aside, not trying to derail the subject at hand.

Mystra is the Weave, yes. However, Mystra does not seem to hinder those who pursue her gift. She would not withhold her gift from, say, a Banite (Mystra and Bane are strong enemies) mage who may be in the process of torturing a Mystran. So, pointing to a patron, and magic, is not exactly a relevant point in context.

As for the Monolith, and its current state. I can not disagree one iota with Tormak. Hopefully, news of the Tower's demise is greatly exaggerated. :lol:


Re: Mystra: Midnight/Mystra originally attempted to block all magic from Evil aligned spellcasters, Divine and otheriwse, since her station as the Goddess of All Magic even allowed her to cut off divine spellcasters. AO ordered her to cease segregation of magic, so even though she's NG, she is bound by Cosmological Law to let any creature have access to magic.


Much to the chagrin of some mortal spellcasters. :wink:

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Glyph
 
PostPosted: Fri, Jun 25 2010, 1:57 AM 

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is cordor washington now? O_o

I think I know what the dm's mean by "lacking key information", you need a clear goal, task, duty, etc, of the faction as a whole, who isn't aloud in? why? who is? why? neutrality being the key factor I feel it should be something less along the lines of war, whatever happened to that black market trade faction? what happened to the dale?! (its always empty O_o)

idk though im stuck for thoughts, tarkuul comes to mind being for all intensive purposes neutral, of course they are mostly undead but they ain't stabbing people on sight. I had a bit of trouble RPing being around a half dragon due to my backstory, and IC I choose to deal with it because compared to the monsters this particular dragon was another ally, and was not being unfriendly either.

I forsee the tension between good and evil in whichever place the faction would reside, causing RP that can't be resolved without a fight or distancing from the faction, I notice now that you don't include chaotic good and evil though, and the goal is to make a better world using logic how? its dnd, logic doth not apply. this does give me an idea though, like tarkuul is the place of free knowledge and none shall be stopped in attaining said knowledge, what if the faction was about technology? in the way that adamantium is an improvement from steel, and that magical fire is turning that wheel which turns the mill (I am not sugesting guns nor actual internal combustion engines...ok maybe dwarvern guns...maaybe...or not...stat wise its an over hyped sling...i'd imagine...ok yea it would be kool but like, one gun maximum, total. if that...requiring lv30 to weild...ok ill stop.)

however thats more of a job system thing, unless your picky about the skills people in the faction have, or you need alchemists to make...some epic looking thing...

I'm hearing grey alot and I do like that, but, what symbol would you use? wheres the secret handshake, is it secret at all? will the faction members be listed or will they quietly solve amia's problems?

I guess I have alot of questions. I do think your onto something though, keep it up and keep bouncing those ideas.

ps: is this the dnd equivilent of scientology or something? cause even if your faithless it doesn't stop the deitys reacking havok with lightning/fire/hoards of monsters etc around you, which regardless of your irl veiws, makes being faithless in game a LITTLE bit hard to do. unless your just refusing to pray to a god because your character wants to gut each one of them or something.

pss: is lapis philosophorum (philosophers stone) an alchemist item yet? use it to make potions of invunrability (temp) aww yea. thats what i'm thinking along the technology lines anyways, like egypt before it became a desert...or atlantis, whichever floats your boat.


 
      
ChickenChaser63
 
PostPosted: Fri, Jun 25 2010, 12:21 PM 

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Glyph wrote:
is cordor washington now? O_o

I think I know what the dm's mean by "lacking key information", you need a clear goal, task, duty, etc, of the faction as a whole, who isn't aloud in? why? who is? why? neutrality being the key factor I feel it should be something less along the lines of war, whatever happened to that black market trade faction? what happened to the dale?! (its always empty O_o)

idk though im stuck for thoughts, tarkuul comes to mind being for all intensive purposes neutral, of course they are mostly undead but they ain't stabbing people on sight. I had a bit of trouble RPing being around a half dragon due to my backstory, and IC I choose to deal with it because compared to the monsters this particular dragon was another ally, and was not being unfriendly either.

I forsee the tension between good and evil in whichever place the faction would reside, causing RP that can't be resolved without a fight or distancing from the faction, I notice now that you don't include chaotic good and evil though, and the goal is to make a better world using logic how? its dnd, logic doth not apply. this does give me an idea though, like tarkuul is the place of free knowledge and none shall be stopped in attaining said knowledge, what if the faction was about technology? in the way that adamantium is an improvement from steel, and that magical fire is turning that wheel which turns the mill (I am not sugesting guns nor actual internal combustion engines...ok maybe dwarvern guns...maaybe...or not...stat wise its an over hyped sling...i'd imagine...ok yea it would be kool but like, one gun maximum, total. if that...requiring lv30 to weild...ok ill stop.)

however thats more of a job system thing, unless your picky about the skills people in the faction have, or you need alchemists to make...some epic looking thing...

I'm hearing grey alot and I do like that, but, what symbol would you use? wheres the secret handshake, is it secret at all? will the faction members be listed or will they quietly solve amia's problems?

I guess I have alot of questions. I do think your onto something though, keep it up and keep bouncing those ideas.

ps: is this the dnd equivilent of scientology or something? cause even if your faithless it doesn't stop the deitys reacking havok with lightning/fire/hoards of monsters etc around you, which regardless of your irl veiws, makes being faithless in game a LITTLE bit hard to do. unless your just refusing to pray to a god because your character wants to gut each one of them or something.

pss: is lapis philosophorum (philosophers stone) an alchemist item yet? use it to make potions of invunrability (temp) aww yea. thats what i'm thinking along the technology lines anyways, like egypt before it became a desert...or atlantis, whichever floats your boat.



O.o really keeping me on my toes.

I've already decided to allow certain faiths in the group. It would be nearly impossible to make a group otherwise without a lot of people who found it interesting and made new characters, and I REALLY doubt that.

No its not a secretive group at all. We do plan on working alot with other groups to solve problems . Our symbol is of course the "Raven". These birds a known for observing and watching.

Solving Amia's problems will be determined by a couple factors. This is how I see it....

((this is of course a example))


1. A member of Silens Fraters brings information on a possible war between Triad and Banites.

2. The Judge will either assign certain members to go an discuss reasoning behind the war from both of the factions and if there is any way that it could be stopped; we would then...

3. If both Factions seem to not come up with a reason to compromise, then we would either A) Sit back and see what happens or B) Get involved with a side we believe would of course be in our favor. When I say "our favor" I mean the RavenCourt in whole is a group who believes that the Island is too focused on the wants and needs of Patrons and they are creating too much Chaos. We are trying to create a "perfect environment" through a new way of thinking.

4. Once the said "War" is over, or it is lowered to what see as not a further threat to our goals. we would continue on with our duties.

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Kudark
 
PostPosted: Sat, Jun 26 2010, 12:34 PM 

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Murex wrote:
Not too bad of an idea, but what's the point?
Too many factions on Amia.
Too many gods to choose from.
If anything, we need to scale some of this back. Too many players/characters are spread too thin across the numerous factions.

Amen

CVG, you have a good concept, just too late in the scheme of things I think. Although, I (Crow) might consider this faction after proper research into the existing factions.
But this as well, your concept appeals to those (like Crow) who do not wish to be bound by the rules of a faction.

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SLS
 
PostPosted: Sat, Jun 26 2010, 12:47 PM 

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So the large majority of this faction is gonna end up in the wall...fun.

I have a suggestion, rather then a faction, due to the large number of factions already existing, why not make it a sort of unofficial council?
This would take allot of effort player wise, not that running a faction is any easier. Ask Gurth.
The council could be composed of members from various factions of which ALL have a standing/say. There would be one, or a few mediators who are neutral that would oversee any conflicts or such and offer logical and/or insightful solutions, the core members of your "faction" basically.

This would allow you to create a micro faction of sorts that plays off the preexisting factions and PCs, thus eliminating the need to further fracture the player base as someone put it.
It would require a dedicated few to oversee the events that are happening both ingame and on the forums as well as establish connections/alliances and gain IC information with the various factions and their going ons.


 
      
762
 
PostPosted: Sat, Jun 26 2010, 13:32 PM 

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Location: Florida

ChickenChaser63 wrote:
O.o really keeping me on my toes.

I've already decided to allow certain faiths in the group. It would be nearly impossible to make a group otherwise without a lot of people who found it interesting and made new characters, and I REALLY doubt that.

No its not a secretive group at all. We do plan on working alot with other groups to solve problems . Our symbol is of course the "Raven". These birds a known for observing and watching.

Solving Amia's problems will be determined by a couple factors. This is how I see it....

((this is of course a example))


1. A member of Silens Fraters brings information on a possible war between Triad and Banites.

2. The Judge will either assign certain members to go an discuss reasoning behind the war from both of the factions and if there is any way that it could be stopped; we would then...

3. If both Factions seem to not come up with a reason to compromise, then we would either A) Sit back and see what happens or B) Get involved with a side we believe would of course be in our favor. When I say "our favor" I mean the RavenCourt in whole is a group who believes that the Island is too focused on the wants and needs of Patrons and they are creating too much Chaos. We are trying to create a "perfect environment" through a new way of thinking.

4. Once the said "War" is over, or it is lowered to what see as not a further threat to our goals. we would continue on with our duties.


I have one question about this scenario, von Factionwitz.

On an OOC level, is the goal of the faction to actually achieve these goals, or use them as a framework for creating appealing RP?

Or put another way, how will your players react when both the Triadics and the Banites say FU and continue their holy war?

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SLS
 
PostPosted: Sat, Jun 26 2010, 13:44 PM 

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So what happens if a faction decided to declare war on you?


 
      
Shade of Blue
 
PostPosted: Sat, Jun 26 2010, 15:47 PM 

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SLS wrote:
So what happens if a faction decided to declare war on you?


Precisely why this should be less of an official faction than Chicken is toting. Maybe if it was shrunk down to a few members, and kept under wraps... Sort of like a private council (wizards come to mind) that observes worldly events and casually interferes.

Of course, then we're talking Harpers. :P

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TheMadMage
 
PostPosted: Tue, Jun 29 2010, 4:40 AM 

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SLS wrote:
So the large majority of this faction is gonna end up in the wall...fun.

I have a suggestion, rather then a faction, due to the large number of factions already existing, why not make it a sort of unofficial council?
This would take allot of effort player wise, not that running a faction is any easier. Ask Gurth.
The council could be composed of members from various factions of which ALL have a standing/say. There would be one, or a few mediators who are neutral that would oversee any conflicts or such and offer logical and/or insightful solutions, the core members of your "faction" basically.

This would allow you to create a micro faction of sorts that plays off the preexisting factions and PCs, thus eliminating the need to further fracture the player base as someone put it.
It would require a dedicated few to oversee the events that are happening both ingame and on the forums as well as establish connections/alliances and gain IC information with the various factions and their going ons.

I sort of agree with this. This way you dont harm the already functioning factions but you could still have a place for many different factions to sort of add all their own flavor of logic. As long as its overseen by neutral leaders. I think it could work.

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