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corypx
 
PostPosted: Thu, May 20 2010, 22:31 PM 

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Xenos wrote:
"No class should be able to solo" is so.. vague? Solo what? Should my lvl 30 wizard not walk from Winya to Binder Dale through the forest becouse of the Gnomes?

I dont think the issue is so much with being able to solo, but rather what people are soloing. The main thing is the very end game stuff.. Actend, Abyss, and Epic bosses. I dont belive the answer so much is in nerfing/buffing tell we find some magical balance, that likly dosnt exist, but rather simply hard code it.. Make it so you CAN NOT leave the city in the abyss unless you have a group, make it so you can NOT enter Actend unless your in a group, and make it so bosses wont spawn, unless there is more then one person. Some places and things i belive were never ment to be solo'ed, but they are becouse of builds and such, rather then making monsters and bosses harder so the 'normal' player cant beat it, just to give the power builds a work out is kinda of silly.

Though ive said this before and i think it was ignored then, too.


well your way is the logical way to do it I think because with people chuging heal pots bosses cant win unless they have dev crit or some other YOU LOSE skill, thats why Baugl or what ever that dragons name was in Nes'ek did not get solo'ed offen because it might just Dev crit you.

as for nerfing GMW to force people to go get epic loot is kind of silly.

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Yurell
 
PostPosted: Thu, May 20 2010, 23:16 PM 

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Blackdragon12121 wrote:
no class should be able to solo.


Disagree strongly.

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Gunz
 
PostPosted: Fri, May 21 2010, 0:09 AM 



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Xenos wrote:
You people need new material. Seriously, its almost as bad as the ppl that have to correct spelling to feel good about themselves. Get togeather with them, put your heads togeather and think hard. Im sure you can come up with something new.


Together* and I'm*.

Xenos wrote:
"No class should be able to solo" is so.. vague? Solo what? Should my lvl 30 wizard not walk from Winya to Binder Dale through the forest becouse of the Gnomes?

I dont think the issue is so much with being able to solo, but rather what people are soloing. The main thing is the very end game stuff.. Actend, Abyss, and Epic bosses. I dont belive the answer so much is in nerfing/buffing tell we find some magical balance, that likly dosnt exist, but rather simply hard code it.. Make it so you CAN NOT leave the city in the abyss unless you have a group, make it so you can NOT enter Actend unless your in a group, and make it so bosses wont spawn, unless there is more then one person. Some places and things i belive were never ment to be solo'ed, but they are becouse of builds and such, rather then making monsters and bosses harder so the 'normal' player cant beat it, just to give the power builds a work out is kinda of silly.

Though ive said this before and i think it was ignored then, too.


Because*, don't*, believe*, likely*, doesn't* and meant*.

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Gunz
 
PostPosted: Fri, May 21 2010, 0:15 AM 



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Oh, and yeah, Druids are strong in PvM. No doubt about. They're among the best in that department, I would say. But a Druid is pretty easy to stomp out in PvP. And before anyone says it: It does matter. PvP is just as IC as PvM. In any case, I'm not fighting for Druid shapes to be buffed up. They suck major balls, but meh. It'd be nice, but I'm good either way.

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Xenos
 
PostPosted: Fri, May 21 2010, 2:12 AM 

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Halecta wrote:
It is impossible to prevent people from hunting solo, someone will always find a way to do it



Its not impossable if you program it in to not alow bosses to farm, or not alow ppl to go to some areas via the boats or whatever means.. like i belive there is a boat or portal to Actend, there can be a guard you talk to in the Abyss. Im not sure what other areas should really be group only. Besides Bosses, which should be set to only spawn if there is a group or something.

Then sure, someone will find a means to cheat, and maybe get some soloing tell a DM catchs them and bans them for exploting the system. Sounds pritty possible to me.

Edit: Mind ive no idea how to actually program this, but id think it possable in one way or another.

And F U GUNZ! <3

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MoshingChris
 
PostPosted: Fri, May 21 2010, 2:34 AM 

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I could stop soloing tommorow if i so chose by adding a few of Biowares more overpowered abilities to the creatures.

But I'm not really interested in making Amia less enjoyable for people.

Bosses are a different matter on the other hand.

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Xenos
 
PostPosted: Fri, May 21 2010, 7:42 AM 

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Im not sure what ablities your talkin about Mosh, but the idea wouldnt be to make it any harder for people to do things, just that they can not, withen the rules, do these things alone. Its silly to make bosses stronger and stronger to counter solo's when you could just say "Hey Solo's, stop soloing bosses" and make them not spawn anymore.

Though, another option would be to make the loot chance 0% with 1 person. Then they can solo Abyss, Actend, Any boss they want, but they wont have anything to show for it.

BUT this would never happen, its far to hard core for the server. Nerfing and buffing is more socially acceptable.

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Bobo_Underhill
 
PostPosted: Fri, May 21 2010, 7:55 AM 

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I'd rather just let players do what they want to have fun, within the rules.

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Yurell
 
PostPosted: Fri, May 21 2010, 8:01 AM 

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Xenos wrote:
Im not sure what ablities your talkin about Mosh, but the idea wouldnt be to make it any harder for people to do things, just that they can not, withen the rules, do these things alone. Its silly to make bosses stronger and stronger to counter solo's when you could just say "Hey Solo's, stop soloing bosses" and make them not spawn anymore.

Though, another option would be to make the loot chance 0% with 1 person. Then they can solo Abyss, Actend, Any boss they want, but they wont have anything to show for it.

BUT this would never happen, its far to hard core for the server. Nerfing and buffing is more socially acceptable.


Hard core? Hard-core what, exactly? Certainly not RP.

Bobo_Underhill wrote:
I'd rather just let players do what they want to have fun, within the rules.


Ditto.

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Roppi
 
PostPosted: Fri, May 21 2010, 8:19 AM 

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Xenos wrote:
Im not sure what ablities your talkin about Mosh, but the idea wouldnt be to make it any harder for people to do things, just that they can not, withen the rules, do these things alone. Its silly to make bosses stronger and stronger to counter solo's when you could just say "Hey Solo's, stop soloing bosses" and make them not spawn anymore.

Though, another option would be to make the loot chance 0% with 1 person. Then they can solo Abyss, Actend, Any boss they want, but they wont have anything to show for it.

BUT this would never happen, its far to hard core for the server. Nerfing and buffing is more socially acceptable.



The reason for those is to curb soloing but the question is, what is wrong with soloing?
Not everyone can find a party within their timezones. Some people just like to chill and hack after a day's work.
Is there any particular good that removing soloing will achieve or is it just a pet peeve of yours?


 
      
AlphaWaves
 
PostPosted: Fri, May 21 2010, 8:27 AM 

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It's not so much soloing, it's more the solo boss farming when the server is reasonably populated.

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Wyjyn
 
PostPosted: Fri, May 21 2010, 8:40 AM 

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AlphaWaves wrote:
It's not so much soloing, it's more the solo boss farming when the server is reasonably populated.


To be fair, most of the bosses are on B now right?

Also, slippery slope deciding who is allowed to use up a server slot and what they must be doing in order to achieve that.

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The Peacock
 
PostPosted: Fri, May 21 2010, 9:00 AM 

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I want to sit in Chillwyck Hollow and have a glass of wine. Why? Because I'm a pure wizard who's frikkin' hardcore at soloing pimp bosses, and ain't got the time or the energy to flex mah ego. B'arch!

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Xenos
 
PostPosted: Fri, May 21 2010, 10:46 AM 

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I personally dont care, but i see balance changes done from time to time, and bosses buffed becouse so in so can solo something, and you often see bitching about so in so class being able to solo.

Roppi, some places really should not be soloed.. noone walks around the abyss alone, for example. Bosses as well it would be nice to require people to have a party. How annoying is it to RP the great dangers of the Mind Flayers or the Demons of the Abyss or Actend, just to have some dude go "Oh ya, i clear that place out once a week on my own" what the crap.. My Wizard just RPs it as luck that the true powers of the abyss dont take notice of you while you butcher the lesser demons and illusion Balors.

Anyway, it would be a nice answer to the "Why can so-in-so solo this when i cant!" issue. But not one that would likly ever be put in.

Oh ya, and ppl not being able to find a party to kill stuff with to blow steam is fine! But go kill goblins, or Giants. Not the content balanced for a party.

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Yurell
 
PostPosted: Fri, May 21 2010, 10:53 AM 

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Xenos wrote:
My Wizard just RPs it as luck that the true powers of the abyss dont take notice of you while you butcher the lesser demons and illusion Balors.


They definitely aren't illusion balors. At any rate, the Abyss really isn't so hard, especially if you're willing to use heal pots / are a cleric. You're free to RP it as you will though, only your wizard would be in for a very nasty surprise if he ever came across one of the balors (the fact that they are more powerful than those summoned by the lvl 9 spell Gate should give away the fact that they're very real).

As for Mindflayers ... I find the Dominagus difficult, but the rest of the area really isn't that bad if you're 30, or have a high enough CL so that the 'thids don't dispel all your buffs.

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Xenos
 
PostPosted: Fri, May 21 2010, 12:49 PM 

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Oh i can solo both the Abyss and the Mind Flayers.. but i fear you missed the point that the abyss isnt a place any adventurer should just travil lightly, and never alone. Didnt Mystria try to get into the Abyss to save her Chosen and was pushed out by the demons? Halaster got beaten too, and i dont think anyone on Amia should be able to claim to be stronger then he.

Point being its just looked at as a strole in the park to get some +4 gear to sell and maybe some traps, maybe epic loot off the Dragon.. its the friggen ABYSS! Noone should solo that. But IC, my Wizard explains that the demons there are weak, and not to be confused with the stronger ones, should the true powers of the abyss ever take notice of someone wandering through the abyss, no matter of faith or power would see them stand before such an evil.

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HellScourge
 
PostPosted: Fri, May 21 2010, 13:23 PM 

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Xenos wrote:
Didnt Mystria try to get into the Abyss to save her Chosen and was pushed out by the demons?


She retreated because of some sort of pact that didn't allow Gods to enter the Abyss, or something like that.

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corypx
 
PostPosted: Fri, May 21 2010, 15:10 PM 

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the idea of trying to make it seem more real by making it so you cant solo the boss works both ways,as is it would have to drop from the epic loot table every kill because ITS A BOSS.

so lets just leave bosses the way they are and stick to DM event bosses being the real ones.

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762
 
PostPosted: Fri, May 21 2010, 15:36 PM 

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Bobo_Underhill wrote:
I'd rather just let players do what they want to have fun, within the rules.

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BrainSplitter
 
PostPosted: Fri, May 21 2010, 15:58 PM 

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Thread Cleaned.

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ainjyll
 
PostPosted: Fri, May 21 2010, 17:58 PM 

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Instead of turning this into another nerf this, don't nerf that thread. Why not go do a search and read the hundreds of pages where people have already discussed all this stuff in depth?

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Xenos
 
PostPosted: Fri, May 21 2010, 21:51 PM 

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762 wrote:
Bobo_Underhill wrote:
I'd rather just let players do what they want to have fun, within the rules.


Fine by me, really. But your going to have a thread every month that bitchs about Mages, Druids, Bards, Clerics and whateve else that can solo. Making it so they just cant solo some places would be a reasionable answer to that.

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762
 
PostPosted: Fri, May 21 2010, 22:31 PM 

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No it wouldn't. The reasonable answer would be to ignore the bitching.

Because it really boils down to "I don't like the way he plays the game, even though it doesn't affect me in any tangible way." And that should always be ignored.

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TormakSaber
 
PostPosted: Fri, May 21 2010, 23:38 PM 

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Not a reasonable answer, I know what Xenos is talking abut and sometimes changes do need to be made.

Capping GMW agt +4 is not one of those changes.

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