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[ 18 posts ] |
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Dieu_Le_Fera
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Posted: Sun, May 02 2010, 7:48 AM |
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Player
Joined: 29 Jun 2009 Location: Philadelphia
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I was wondering how would a Cleric of Silvanus or any of the nature deities justify raising a fallen comrade. From what I understand death is a natural part of "The Balance" and to raise the dead *not create undead* would go against it. I have been toying with starting this line of RP thought though the main reason I don't think I will is that....
A. Players will think I am just being an OOC ass when it's just RP. B. How many players will want to stop "grinding" and get into a moral debate over something as simple as raising a fallen comrade?
Anyone else have thoughts on this?
_________________  "It is by the holy beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning, it is by Java alone that I set my mind in motion."
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hendrack
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Posted: Sun, May 02 2010, 8:03 AM |
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Joined: 24 Sep 2007 Location: Vienna
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A fallen comrade has nothing to do with balance since its not a natural cause of death, me thinks.
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MoshingChris
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Posted: Sun, May 02 2010, 8:07 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Getting a sword stuck in your heart isn't natural, even more so for a follower of Silvanus since metal crafting is considered unnatural of its own accord.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Dieu_Le_Fera
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Posted: Sun, May 02 2010, 8:13 AM |
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Joined: 29 Jun 2009 Location: Philadelphia
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Quote: Getting a sword stuck in your heart isn't natural, even more so for a follower of Silvanus since metal crafting is considered unnatural of its own accord. A well put retort... I don't wear metal for exactly that reason.
_________________  "It is by the holy beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning, it is by Java alone that I set my mind in motion."
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Selvec Darkon
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Posted: Sun, May 02 2010, 8:20 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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For the sake of gameplay I think you can wave the lore a bit on this one. Raise dead is a sticky area that kinda gets hung up by the fact that NWN is a persitant world, and not a one off DnD adventure.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Yurell
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Posted: Sun, May 02 2010, 8:30 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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I'm sure you could justify to yourself that it wasn't their time to die, and therefore raising them is acceptable - if it was their time to die it would be impossible to raise them (can't raise a creature that's died of old age).
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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flybynite
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Posted: Sun, May 02 2010, 8:37 AM |
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Player
Joined: 23 May 2008 Location: England
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I always treat it that the player is near death when the scroll is used not actually dead.
_________________ “Ah-nah-tah wa ha-ruh no ee-chee ban no sah-ku-rah yo-ree u-tsu-ku-shee.”
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Gunz
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Posted: Sun, May 02 2010, 8:44 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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There are plenty of ways/reasons to justify both sides of the spectrum here. If you want to justify the opposing end, I say more power to you. Find your reasons for "it's not natural" to have an engaging argument with someone from the other side and it would make for great RP. I'm sure there are Silvanites on both ends of this topic in the FR world. Both sides make sense in their own respects. It's like a lot of modern day controversial issues: there really is no right, just sides.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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TormakSaber
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Posted: Sun, May 02 2010, 9:08 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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flybynite wrote: I always treat it that the player is near death when the scroll is used not actually dead. The scroll is Raise Dead, the character died, the spell returns them from Death. Sorry.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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HellScourge
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Posted: Sun, May 02 2010, 9:09 AM |
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Player
Joined: 17 Jan 2007 Location: GMT+1
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MoshingChris wrote: Getting a sword stuck in your heart isn't natural, even more so for a follower of Silvanus since metal crafting is considered unnatural of its own accord. For Drow it is 
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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Yurell
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Posted: Sun, May 02 2010, 9:13 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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HellScourge wrote: MoshingChris wrote: Getting a sword stuck in your heart isn't natural, even more so for a follower of Silvanus since metal crafting is considered unnatural of its own accord. For Drow it is  A body is found floating in an undercanal, when it is drawn out its cause of death becomes apparent - bloody knife wounds literally coat its body. The drow guards shrug and list it as a natural death - after all, it's pretty natural to die after being stabbed 42 times.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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The Peacock
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Posted: Sun, May 02 2010, 9:17 AM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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What they didn't note was the bruise on his head, caused from when the Drow fell after suffering swelling of the brain due to his Tumor that litterally hugs his entire skull. The stab wounds came after the bruising... Strange.
...
This just got a whole lot deeper.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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Dieu_Le_Fera
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Posted: Sun, May 02 2010, 9:31 AM |
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Player
Joined: 29 Jun 2009 Location: Philadelphia
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Quote: The scroll is Raise Dead, the character died, the spell returns them from Death. Sorry.
Agreed 100%... I won't tiptoe around a characters death by claiming they are knocked out or otherwise incapacitated... "Dead-Is-Dead".
_________________  "It is by the holy beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning, it is by Java alone that I set my mind in motion."
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Peeves
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Posted: Sun, May 02 2010, 9:45 AM |
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Player
Joined: 08 Jul 2008
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lathandier wrote: What they didn't note was the bruise on his head, caused from when the Drow fell after suffering swelling of the brain due to his Tumor that litterally hugs his entire skull. The stab wounds came after the bruising... Strange.
...
This just got a whole lot deeper. You could say... He blacked out... YEEAAAAAAAAHHHHHH!!!! 
_________________ Persephone Ashallin - Persistant Salandran Vrok - Cudgel?
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IronAngel
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Posted: Sun, May 02 2010, 9:52 AM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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TormakSaber wrote: flybynite wrote: I always treat it that the player is near death when the scroll is used not actually dead. The scroll is Raise Dead, the character died, the spell returns them from Death. Sorry. This has not been the official stance of the team before, so are you announcing a team decision or your personal opinion as a player? It has been common and accepted practice (IMO, even preferrable) not to RP everyday death as actual death but rather severe trauma that incapacitates you. As for actual raising: if the god of nature lets you use the spell, I think it's a safe bet. Nothing's more natural than death and rebirth, so I don't see why raising the dead should be seen as an unnatural act. Atypical, certainly, but still a manifestation of a cycle that happens in nature on a less obvious scale.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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HellScourge
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Posted: Sun, May 02 2010, 11:17 AM |
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Player
Joined: 17 Jan 2007 Location: GMT+1
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IronAngel wrote: TormakSaber wrote: As for actual raising: if the god of nature lets you use the spell, I think it's a safe bet. Nothing's more natural than death and rebirth, so I don't see why raising the dead should be seen as an unnatural act. Atypical, certainly, but still a manifestation of a cycle that happens in nature on a less obvious scale. Not to forget Raise dead won't do shit if the person dies of old age (Which I'd call a natural cause of death), or has been dead for far to long. :p
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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Weylyn_SotW
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Posted: Sun, May 02 2010, 18:09 PM |
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Player
Joined: 30 Mar 2010 Location: The Netherlands
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HellScourge wrote: IronAngel wrote: TormakSaber wrote: As for actual raising: if the god of nature lets you use the spell, I think it's a safe bet. Nothing's more natural than death and rebirth, so I don't see why raising the dead should be seen as an unnatural act. Atypical, certainly, but still a manifestation of a cycle that happens in nature on a less obvious scale. Not to forget Raise dead won't do (censored) if the person dies of old age (Which I'd call a natural cause of death), or has been dead for far to long. :p If the person has died of old age, I do think not even True Resurrection will bring him back. The difference between Raise Dead and Resurrection is that Raise Dead requires the body to be fresh and intact. If the body has decayed or has been too badly damaged the spell won't work. If the damage is less severe the spell will work, but any bits that were missing from the corpse such as severed limbs, are still going to be missing when the subject comes back to life. Unfortunately, NWN does not have any means of checking the condition of a body. It'd be totally hilarious to watch people panic when they find that they can't use scrolls to raise their buddies on the fly in a big battle because they got imploded into a bloody mess... *grin*
_________________ Shynt'iira, Ilharess d'lil Qu'ellar My'ana
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Gunz
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Posted: Sun, May 02 2010, 23:15 PM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Of course it won't bring back someone who died of old age. These spells are for people to "cheat death", not cheat mortality. Once you die of old age, you're done, these spells stop working.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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