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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 19:22 PM 

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Yeah. But still... The system is flawed; And i would love a better system to be in place. I just can't figure out anything better... Nor can anybody in this topic it seems. I guess we're stuck with the DC system.

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Neso
 
PostPosted: Fri, Apr 23 2010, 19:36 PM 

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I don't see what the big deal about DCs is, but if you're horny for them, when you see a DM on as a player, RP with them. That's a near guarantee for a DC or two.

I am one of those people that does not care for DCs, because every time I get them, I burn them for exp/gold, but I can tell you from experience that roleplaying around characters that are played by DMs will land you coins.


 
      
Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 19:37 PM 

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Im actually afraid to RP with Dm's nowadays. What if i do something wrong lorewise...

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Neso
 
PostPosted: Fri, Apr 23 2010, 19:41 PM 

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Very_Svensk wrote:
Im actually afraid to RP with Dm's nowadays. What if i do something wrong lorewise...


Uhh... They will crucify you and microwave your future children? C'mon, DMs are regular people, just like you. At worst, they might give you some friendly pointers. Not everybody is a lore monkey, and I am sure the DMs do not expect saints who never do wrong.


 
      
Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 19:50 PM 

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Anyway, that's off topic ...
--------------------------

What would happen if we removed the DC system then? And just raised the standards of requesting things? Would the DM Team be overwhelmed, as some say? Or may we see some corns of Gold sprout from those who now have the chance to apply for things?

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Dwagin
 
PostPosted: Fri, Apr 23 2010, 19:59 PM 

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A flawed system is what we have, the least flawed for the least effort is the preferred system imo.

I doubt we can provide an unflawed system with the available manpower. That also gets to the point of human margins of error but that'd be too dry.. I'd rather take a different angle.

Maybe I can convey how I feel with some examples..

My character interacts with other characters. I am doing nothing with other PC's/NPC's. My character acts how he would. How other characters interpret this, he may make an attempt to control. How other players and DM's interpret these actions I can not control, nor would I want to.

I've never felt 'short' of DC's or that I've gotten too many. My hours of play have varied across the server quite a bit. And yes, there are less DM's on in certain slots but I have gotten DC's at all times of the day throughout my years here.

A consistent, and memorable character that is interesting is something which'll get attention. Even from the invisible DC depositing Overlords.

My shortlist of things that I do while RPing:

1. Stay in character at all times, unless when its 100% needed not to, then use tells.

2. Move party chat to combat log window and minimize it: It's a distraction to me, even with friends.

3. Visualize myself in the surroundings in the place of my character. What do they see. How would they react: Do so.

4. Stay true to your character. Whether this means something would affect them, or not affect them. This is the hardest thing to do if you're an empathic person or playing with friends for some people.

5. The character's goals should be steady, they will fail at some point. How they react to this failure is what makes great RP to me. Either the frustration, or elation. Anger.. emotion. Letting it have impact.

The true prize for RP is having fun. I see a DC as a pat on the back from someone who has been recognized for their consistently great RP. Getting praise from someone like that is the highest praise, imo.

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Merrien
 
PostPosted: Fri, Apr 23 2010, 20:09 PM 

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Very_Svensk wrote:
Anyway, that's off topic ...
--------------------------

What would happen if we removed the DC system then? And just raised the standards of requesting things? Would the DM Team be overwhelmed, as some say? Or may we see some corns of Gold sprout from those who now have the chance to apply for things?


I think the system is better as it is, flawed and all, than taking it out.

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blackvswhite
 
PostPosted: Fri, Apr 23 2010, 20:10 PM 

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how often do DMs follow small hunting parties? thats where I like my RP the best. I can stand in Cordor where the obvious RP is taking place, but I don't enjoy that as much. I prefer adventure RP, but that is so often turned into grinding that I could imagine it getting ignored.


 
      
Merrien
 
PostPosted: Fri, Apr 23 2010, 20:11 PM 

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I don't think I've gotten one in Cordor. Ever. Outside of Cordor, yes. But never inside of it. But I know that was just one example.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 20:13 PM 

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By taking it out, i think more time will be given to the DM's to do other things, and if they like to watch other people RP. Then they can do that to, nothing stopping them.

------
Imagine that you have to just request a race, and basically - If you do not play it properly, Lorewise, you will have it revoked. NO Dc's would be far more democratic...Because -everybody- would have the same possibility.

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Dwagin
 
PostPosted: Fri, Apr 23 2010, 20:20 PM 

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Would watching a bunch of people exchanging small talk and pleasantries at a bus stop be interesting to you?

If the answer is 'No.' You now understand why DC's are rarely given out for that similar RP in Cordor.

When interesting RP goes down in the City DC's are given. Keep in mind DC's are given to RP that is interesting to someone else, mind you, not something interesting to you.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 20:28 PM 

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Seriously dwagin, read my post.... I wasn't saying anything about that... I was saying that DC's aren't democratic, because everybody cannot be monitored at the same time, on equal terms.

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Last edited by Mobile_Svensk on Fri, Apr 23 2010, 21:33 PM, edited 1 time in total.

 
      
Xaviera
 
PostPosted: Fri, Apr 23 2010, 20:41 PM 

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Only thing I can think of is some very small fraction of a DC awarded based on activity in the talk channel over a certain period, perhaps divided by the number of xp &/or gp earned in the same period to prevent people from pasting walls of text while solo grinding or job-spamming. Of course, the exploit is to go to some quiet area and do so, but at least that way you arent gaining xp or gold at the same time. If an average player spends ~20 hrs a week on Amia, I dont think it unreasonable for them to get a DC a month. If DMs can see some sort of running total, they can check in on players with high values and see if they're spamming. And if you as a player want to spend your time repeating the same thing over and over for hours at a time for 1 DC a month... then I pity you.

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MrBennHundred
 
PostPosted: Fri, Apr 23 2010, 21:00 PM 

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It is frustrating especially if your saving up for a DC item and you can't seem to court DCs for love nor money. You don't get any for ages then you get 3 at once or something.

As a new dm all I can say is whinge noted!

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Geld Yaztran
 
PostPosted: Fri, Apr 23 2010, 21:04 PM 

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What if they spam a quicksloted emote as they fight continuously?

A reason why talk channel matrial isn't rewarded regularly.


 
      
Yossarin
 
PostPosted: Fri, Apr 23 2010, 21:34 PM 



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I'm disinterested in everything else in this thread, but I will just post and say that Wyjyn is almost right. There is a tangible link between being well-read and well-reasoned in storycrafting (Wyjyn calls it literary theory, but actual literary theory is overblowing it significantly) and "quality" roleplay, for the same reason that the phrase "garbage in, garbage out" applies to contemporary writers.

If you read trash and poorly written material, you are likely going to write trash and poorly written material. Input, output. Eat processed meats, you'll shit cancer.

Being well-read and understanding the elements of a good scene or story is knowledge that is complementary to roleplay. Why? Because when you are roleplaying, you are working inside of a collaborative story with limited control over your fictional environment (DMs have the ultimate control). This is what you learn from good input, the controversial canon. I am clearly in favor of the canon, and do not prescribe to the liberal notion that all writing is quantitatively equal. There is good writing and there is bad writing and "being published" does not distinguish between the two.

In roleplay, however, we are fair-minded. I do not think less of you or your roleplay if you are absolutely unaware of the fact that your PC is exhibiting an Elektra complex, or that she is an arcane deconstructionist who smashes the notion of spell formulas to pieces only to glue them back together again to comprehend the value of their comprehension, or how sublime it is when you get the hint that a dragon's hoard may be a symbol of existential living or full-blown nihilism.

You can be a great roleplayer even without all of these things. It does not make or break your quality, your value. It is, however, very complementary.


 
      
TormakSaber
 
PostPosted: Fri, Apr 23 2010, 22:20 PM 

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Neso wrote:
I don't see what the big deal about DCs is, but if you're horny for them, when you see a DM on as a player, RP with them. That's a near guarantee for a DC or two.

I am one of those people that does not care for DCs, because every time I get them, I burn them for exp/gold, but I can tell you from experience that roleplaying around characters that are played by DMs will land you coins.

Urgh. Welp, I'm done handing out DCs when I'm on as a PC.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 22:22 PM 

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Another reason why i just ...Shun..the idea to RP around Dm's' . . . Because -such- people exist. And i do NOT want to be labelled as one.

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TormakSaber
 
PostPosted: Fri, Apr 23 2010, 22:23 PM 

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No. Don't shun it. Just don't treat us differently. By 'shunning' you are doing exactlythat and doing the one thing you don't want to do.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 22:25 PM 

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Not going to happen, Sorry... I'm me.

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TormakSaber
 
PostPosted: Fri, Apr 23 2010, 22:30 PM 

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Well, then know you have already done the thing you don't want to do and will probably be labelled a hypocrite for it.

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Mobile_Svensk
 
PostPosted: Fri, Apr 23 2010, 22:34 PM 

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Ghnn... Probably. But it's human nature. I can just say that i 'commonly' do it then. That should smooth it out. Or not. . . But now we're off topic again.

--------------------------------

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Pony
 
PostPosted: Fri, Apr 23 2010, 22:36 PM 



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Well, I have to admit it is similar to my take on it. If a new person is made DM who I do not know from the days I played with him or her, I will still ask them to help out when I need something but I am steering away from trying to suck up to them to the point I do avoid them a tad more than I would regular players. Of course only until over time I do know them a bit more and I do not feel like it could be misinterpreted in such a fashion, so I can properly harass them without feeling guilt. I just know if I were ever a dm, I would personally greatly dislike the sudden "popularity" that comes with it.


 
      
MadrikVale
 
PostPosted: Fri, Apr 23 2010, 23:19 PM 

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I feel you. I've had moments where I adored the RP of others and even myself but it isn't acknowledged, then when I'm doing something I normally do, a DC suddenly pops up.

I stopped worrying about it, personally. And yes, I need to remember to use that wand.


 
      
Xaviera
 
PostPosted: Fri, Apr 23 2010, 23:50 PM 

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Geld Yaztran wrote:
What if they spam a quicksloted emote as they fight continuously?

A reason why talk channel matrial isn't rewarded regularly.

That's why I said divided by xp/gp. While grinding and RP are not mutually exclusive, assessing the quality of RP during hunting is better left to a DM than an automated system. Besides, people who are doing things that gain gp &/or xp are already benefitting from the system in a way. I also suggested having a flag to DMs so that those players who might be tempted to sit in a corner and spam text emotes can have DMs drop in on them for a look. Again, quantity is not equal to quality, but one would hope that those who are doing a lot of talking are RPing. Those who do so are then better off if the DMs peek at them.

Occasional player - types 10 characters once per 10 minutes for 1 hr 1 day/wk = 60 chars/wk
Average player - types 50 characters once per minute for 3 hrs 5 days/wk = 45K chars/wk
Spam Bot - types 250 chars once per second 8 hrs/day 7 days a week - 50.5M chars/wk

Using a log scale the occasional player scores 1.8, the average player 4.6, and the spammer 7.7 per week; if you need 20 pts for a DC the OP will take 2.5 months, the AP 1.0 months and the SB 0.60 months. So you can spam your heart out and you wont be that much ahead. People who play rarely but regularly will still accumulate a half dozen DCs a year.

Not sure exactly how you would scale things for grinding - maybe divide the number of talk channel text characters produced in a day by the square root of the amount of gold earned in combat in a day (minimum of 1 to prevent division by 0). At the end of each day the system would calculate what fraction of a DC you've earned that day and credit it to your account. Using this method you could still hunt occasionally and not suffer too much of a penalty.

You may accuse me of being overly complicated with my formulae and whatnot, but I'm trying to make my suggestions as specific as possible. But I suppose some people will say, let's just give out 1 DC a month.

TormakSaber wrote:
Urgh. Welp, I'm done handing out DCs when I'm on as a PC.

Which is why I've suggested previously that DMs should not as a matter of course hand out DCs when in character. If anything, make a note of who you want to DC and hit them next time you're upstairs. You can keep your checklist handy and run through it each time you log in as a DM.

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P Three
 
PostPosted: Fri, Apr 23 2010, 23:58 PM 

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TOO MUCH MATH.

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Mobile_Svensk
 
PostPosted: Sat, Apr 24 2010, 0:06 AM 

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I still think either we get rid of the DC system, or we Give an equal amount to everybody to do as they please with. Fairness, and equal-'mess'. The DM Team still controls what people buys and why... they just raise the standards a little...

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MoshingChris
 
PostPosted: Sat, Apr 24 2010, 0:20 AM 

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Leave it as it is.

I get zero DC's in the toolset, and I'm not complaining, even though when i want to change something it needs RP, Lore, Research, Discussion. A creature change takes 30 minutes per creature + testing, a spawn group about 2 hours. New Monsters for an Area can take anywhere from 2 hours to 48 hours.

I get extremely dissapointed when DC threads come up. I don't play amia for the DC's or I would ask for a DC wage for my toolset work because it is no less fundamentally a part of RP than what a DM does in the client. You can't have a persistent world without areas, scripts, balance, change, and continual tweaking to avoid stagnation.

I'm not asking for a DC wage either, I don't actually have time to play Amia at the moment because of Dev and Work commitments.

So what I'm saying is.

Avatar people.

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Xaviera
 
PostPosted: Sat, Apr 24 2010, 1:04 AM 

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AxlLeigh wrote:
TOO MUCH MATH.

We can leave it to the computer to do the actual calculations. :)

MoshingChris wrote:
I get zero DC's in the toolset, and I'm not complaining, even though when i want to change something it needs RP, Lore, Research, Discussion.

I've done a bit myself, and my reward for that is to have my work included in the module. I have no complaint with the current system but I'm one of the 'DC haves'. I know that I would be very frustrated if I never got a DC despite playing regularly.

The point here is to give at least something to players who now get no DCs by virtue of their timezone and other random factors. If 1 DC/month just for playing 15-20 hours per week is seen as too much, I suggest upping the DC cost of things to compensate and/or make free rebuilds twice a year instead of quarterly. Levels used to cost 10 DCs each and full rebuilds 30+ DCs and people paid the costs.

---

Revised calculations:

T = characters per day in talk channel only
G = gold per day awarded by system (jobs, kills); does not include sales to NPC merchants
X = xp per day awarded by system (jobs, kills)

D = daily score = T / sqrt(G+X) where G+X >= 1

Daily score is calculated every 24 hrs. For a session to be included in the daily total it must last at least 1 hr and the number of characters cannot exceed 60/min (or some reasonable value) averaged over that time. Characters exceeding that value might be flagged for examination as potential spammers. No compensation for system crashes - you're getting something you weren't getting before, so don't complain.

The fraction of a DC awarded each day is the logarithm of the sum of the previous 7 daily scores, divided by 7. Basically a running average with a floor of zero (no play, no pay).

The running average smooths out irregularities from week to week and means that spammers benefit less than if calculations were done daily. It's still divided by 7 to give a daily value.

Calculations would only be done for characters that have been played at least 1 hr in the last 7 days.

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Yurell
 
PostPosted: Sat, Apr 24 2010, 1:18 AM 

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I'm sorry, two whole pages were added to this after I retired so I may have missed it, but can a DM comment on the screenshots idea proposed by Koragi and mineself on the first page?

It just seems silly to me that great RP is only worth a DC during the couple of hours a week a DM is on (in my timezone ... not that I've logged in much in that time recently, though, just can see from the sidebar), and not any other time, and accepting screenshots would go a long way towards equalling out the major complaint of DM coverage.

I did notice something about log monitoring, and is this the same as receiving screenies? If it is, well then I guess my question's answered and we still have the major differences between timezones.

Personally, I think the only major problem with the system (besides there not being a completely objective definition of 'good RP', which is inherit in any subjective setting) is the coverage issues. Beyond that, it's a great system.

Neso wrote:
I don't see what the big deal about DCs is, but if you're horny for them, when you see a DM on as a player, RP with them. That's a near guarantee for a DC or two.


Don't do that. Treat them no differently you would anyone else. It's rather rude and rather obvious to play with someone just because you want something in return, an when DMs are on as players they want to relax and not do their DM duties. Some may give out DCs, but that's not why their playing.
Last thing they need is someone to be a sycophant trying to earn DCs for their clinginess.

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Neso
 
PostPosted: Sat, Apr 24 2010, 1:23 AM 

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I thought roleplaying with them WAS treating them like everybody else.


 
      
Mobile_Svensk
 
PostPosted: Sat, Apr 24 2010, 1:29 AM 

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the arguments to remove the system just keep piling up. its just not democratic... in _any_ way.

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Yurell
 
PostPosted: Sat, Apr 24 2010, 1:34 AM 

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Very_Svensk wrote:
the arguments to remove the system just keep piling up. its just not democratic... in _any_ way.


Things can be changed without being removed.

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TormakSaber
 
PostPosted: Sat, Apr 24 2010, 1:35 AM 

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They're not arguments so much as "I don't get DCs, fix it so I get DCs." That's not an argument, that's a statement, and they're not "pilig up", it's the same people every single time this topic is made, and no one ever comes up with a better idea. If you give everyone the same amonut of DCs, you may as well abolish the system, and if you abolish the system, every single player needs to accept that requests will become so rigorously regulated that very, very few of them will ever pass muster.

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The Great Equalizer
 
PostPosted: Sat, Apr 24 2010, 1:37 AM 

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I honestly don't think that the screenshot idea would be feasible in practice Yurell.
There is on average what? 8000 hours of game play on the server per week, now even if only say one percent of that could be considered DC worthy RP and lets say a general RP encounter is (generously) four players. You will still have the potential for up to twenty solid hours of RP per week that could be submitted for consideration.



And as for the system not being democratic, well yeah that will happen when you have a system that is supposed to help to encourage "Quality" RP.

You do not in any way, shape or form DESERVE to get the same amount of DCs as somebody else solely because it isn't "fair".

They are a gift, you should be happy that they and the things that accompany them are open to you at all.


 
      
Yurell
 
PostPosted: Sat, Apr 24 2010, 1:47 AM 

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The Great Equalizer wrote:
And as for the system not being democratic, well yeah that will happen when you have a system that is supposed to help to encourage "Quality" RP.

You do not in any way, shape or form DESERVE to get the same amount of DCs as somebody else solely because it isn't "fair".

They are a gift, you should be happy that they and the things that accompany them are open to you at all.


As it is, the DC system only 'encourages' quality RP when a DC can be rewarded i.e. when a DM is on. I was under the impression that the system, rather than to encourage RP, was actually there to reward it. Good RP isn't good RP unless witnessed by a DM? If you're from timezone X, your RP doesn't deserve reward, but if you're from Timezone Y it does?

No, you do not deserve the exact same amount of DCs as anyone else. However, you do deserve the exact amount of opportunity as someone else.

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The Great Equalizer
 
PostPosted: Sat, Apr 24 2010, 1:55 AM 

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Yurell wrote:
No, you do not deserve the exact same amount of DCs as anyone else. However, you do deserve the exact amount of opportunity as someone else.

You deserve nothing of the kind, idealy it should work out this way but you do not deserve it and yeah I know that sucks but DMs are not static it may come to pass that you eventually receive an "unfair" edge but that's life.

You should always shoot for having DC quality RP, and if a DM happens to catch that RP and give you a DC then wonderful, if not then you are still left with what you are supposed to be aiming for, that being quality, fun RP.

The problem is that DCs seem to be the goal to many people here and not simply a nice little extra as it should be.


 
      
Yurell
 
PostPosted: Sat, Apr 24 2010, 2:00 AM 

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The Great Equalizer wrote:
Yurell wrote:
No, you do not deserve the exact same amount of DCs as anyone else. However, you do deserve the exact amount of opportunity as someone else.

You deserve nothing of the kind, idealy it should work out this way but you do not deserve it.

You should always shoot for having DC quality RP, and if a DM happens to catch that RP and give you a DC then wonderful, if not then you are still left with what you are supposed to be aiming for, that being quality, fun RP.

The problem is that DCs seem to be the goal to many people here and not simply a nice little extra as it should be.


That's because it is needed to buy fancy stuff. No matter how truly brilliant your RP to make it is, the fact is you simply need to have a DM on to reward you DCs or you can't get a DC item, or many of the other things DCs can bring (such as reskins).

Why did I say deserve? Simply because it isn't fair to discriminate based on timezones. That is my only gripe with the current system. I like to think that everyone deserves to be treated equally based on opportunity - if you squander your opportunity, fine, but the important thing is that you received it.

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TormakSaber
 
PostPosted: Sat, Apr 24 2010, 2:07 AM 

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We aren't discriminating based on timezones. We aren't discriminating or biased or favored towards anyone. Again. For the 4th time.

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The Great Equalizer
 
PostPosted: Sat, Apr 24 2010, 2:08 AM 

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It isn't discrimination though, it is not malicious, it is not meant to help one group of people over another it is simply bad luck.
And I know it can suck when you don't have the DCs for something that you want, but nothing DCs give are necessary.

Edit: Tormak beat me to the punch on this one. :)


 
      
Yurell
 
PostPosted: Sat, Apr 24 2010, 2:14 AM 

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TormakSaber wrote:
We aren't discriminating based on timezones. We aren't discriminating or biased or favored towards anyone. Again. For the 4th time.


They certainly aren't being treated equally, though. Discriminate simply means to treat one set differently to another (I do not been to invoke its negative connotations).
The fact is there are timezones that receive disproportionate amounts of DCs and DM attention. There needs to be a way to to bring more equality to the situation, or it simply isn't fair. Hence why proposed the e-mail screenies. If that isn't a suitable manner, than another needs to be thought of, because as it is RPing in certain timezones receives more rewards than RPing in others.

Edit: And since it apparently doesn't go without saying, I'm not saying such discrimination is an intentional act. I know the DMs don't go "Ooooh, I don't like China, we're going to make sure there is no coverage". It's born of the available hours of DMs which, while understandable, is most certainly not fair.

Or maybe I'm using the wrong word. I do not wish to insinuate that the problem is in any way deliberate or intended.

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Last edited by Yurell on Sat, Apr 24 2010, 3:23 AM, edited 1 time in total.

 
      
maglorine
 
PostPosted: Sat, Apr 24 2010, 2:36 AM 

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I don't exactly have a firm handle on the dc wanding/flagging process because the link wasn't working for me just now but I'll chip in something and let the staff sort out the flotsam from the jetsam......


The only idea I've come up with that's "simple" is the following which I'd characterize as a tweak of the current system with some potential benefits on the margin:

1) Restrict wand usage to 1/day per PC. Make it count folks.

2) Retain wand usage flags for DM's for a longer period of time. Like 3 days. This way if you get flagged at 1AM Monday, but don't hop back on until Wednesday at 2PM, you'll still be on the list.

3) Make wand usage flags apply to the account name, not the character. This way you can view the player if they are on a different PC. If they are a good roleplayer it's likely they roleplay well on other pc's, not just the one that got flagged.

4) Log the number of times someone gets wanded by different players (cd keys if possible). This will give dm's an idea if they get wanded by everyone they meet, or just a core group of friends who have organized a round robin wanding festival. It's a deeper reach into the data, which may possibly yield benefits.




Some of these may be impossible, inconvenient, or undesirable but hey, that's what you get with simple.

Now if you want complex.......I'll need more time. :roll:

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Selmak
 
PostPosted: Sat, Apr 24 2010, 4:37 AM 

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I don't really get any DCs, nor do I particularly desire them. But I enjoy the roleplaying that I am involved in. Why should I stress out over the emotes or dialogue I can come up with, when they're pretty much all I could think of at the time?

I'm far more concerned about where I can go next for some RP. In fact, when a window of opportunity for that swings shut in my face, I get really grouchy. Which does nothing to help me find any RP, as I'm likely to bite the head off the very next poor guy that bugs me.

When I see some RP that is headed toward a crowning moment of awesome, I'm too engrossed to flag down a DM to see it.

When you consider that all the components i.e. us, don't always behave as they should, it's little wonder that the system doesn't behave as it should either.


 
      
BlackDahlya
 
PostPosted: Sat, Apr 24 2010, 5:52 AM 

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Just to note: last time I checked, the DC Wand, when used, keeps a record of the nominations for some time and the DMs can check the nominations on a list that very same day, or some other day, jumping to the nominated player to watch their RP and see if it was worthwhile.

I just do not remember how long the nominations stay visible. I think Reset cleans the "nominations log"?


EDIT: That being said, use the Wand. If you do not get a DC rightaway it might mean a lot of things:

a) DM was busy and when he got to you, you were AFK or the RP was over and you were doing something else less exciting. To avoid that, stay in character at all times, and maybe put a message on the DM Channel, supposing you used the Wand "Hey, just in case you come check me, I went AFK quickly for a restroom pause" or some such.

b) The DM was unable to check that day, but might watch you another day because there is/was an indication.

And other things I forgot. Too sleepy to think, but I might be good enough to RP. I get better at it the more sleepy I am. Go figure...

Anyway, if I remember something else, I will make a new post here.

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Selvec Darkon
 
PostPosted: Sat, Apr 24 2010, 9:20 AM 

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This topic is boring. Lets talk about something else. xD

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Gexx44
 
PostPosted: Sat, Apr 24 2010, 9:36 AM 

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i think someone suggested weekly payments of dcs, could do the the rp rating up and down with dcs kind of like arelith. As in DM likes rp, raises dc gains, dm dislikes, he then lowers, and even with favoritism most would be likely to at least have some lucky streaks and be fluctuated or something, just an idea.

another idea is each request could be free but every time you have one approved, depending on what was approved, you cant have another special request for a certain time, wings may equal a yearly wait, tail half a year, summon rekin fourth of a year.

just ideas to play with


 
      
Dwagin
 
PostPosted: Sat, Apr 24 2010, 10:43 AM 

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Yurell wrote:
TormakSaber wrote:
We aren't discriminating based on timezones. We aren't discriminating or biased or favored towards anyone. Again. For the 4th time.


They certainly aren't being treated equally, though. Discriminate simply means to treat one set differently to another (I do not been to invoke its negative connotations).
The fact is there are timezones that receive disproportionate amounts of DCs and DM attention. There needs to be a way to to bring more equality to the situation, or it simply isn't fair.



Life isn't fair.

Unless people of specific metrics are met in those timezones there won't be new DMs.

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Yurell
 
PostPosted: Sat, Apr 24 2010, 10:48 AM 

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Hence why I'm making suggestion(s) that don't require there to be DMs.

Edit: I'd also like to add that games generally are less fun if they're not fair. That's why people are against things like DM favouritism - because it wouldn't be fair. And as for life being unfair, well life sucks. Life is a dull, hollow, bleak world of sadness, loneliness and despair.

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MoshingChris
 
PostPosted: Sat, Apr 24 2010, 11:22 AM 

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Name one Australian that could DM? Beyond Ron I mean?

There isn't one.

There isn't even a Kiwi i'd think suitable for the Job.

Sad for the Euros but they did have 3 (maybe 4) Euro DM's retire in a very short amount of times. Now they pulled one back with Bennhundred.

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Yurell
 
PostPosted: Sat, Apr 24 2010, 11:42 AM 

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MoshingChris wrote:
Name one Australian that could DM? Beyond Ron I mean?

There isn't one.

There isn't even a Kiwi i'd think suitable for the Job.


Yurell wrote:
Hence why I'm making suggestion(s) that don't require there to be DMs.


Yurell wrote:
[...] I'd much prefer the DM team remain with their current manner of hiring new DMs than to pick every Tom, D1ck and Harry just to cover the DCs in a timezone.

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