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TeroSNS
 
PostPosted: Mon, Apr 19 2010, 9:23 AM 

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http://www.youtube.com/watch?v=7f_HsjpSVaI
as I heard that, it resembled too much of amia, filled with evil characters...
I ask you, where have all the good men gone?
Where is the streetwise hercules to fight the rising odds?!

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Dev Disco
 
PostPosted: Mon, Apr 19 2010, 9:37 AM 

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TeroSNS
 
PostPosted: Mon, Apr 19 2010, 9:37 AM 

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I can't see that in my country.

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Nex_addo
 
PostPosted: Mon, Apr 19 2010, 9:40 AM 

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http://www.youtube.com/watch?v=lCsH1g5ZESk


 
      
TeroSNS
 
PostPosted: Mon, Apr 19 2010, 9:46 AM 

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yet another overrated band...

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Yurell
 
PostPosted: Mon, Apr 19 2010, 9:52 AM 

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I'm confused. What is this topic about?

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Nex_addo
 
PostPosted: Mon, Apr 19 2010, 9:55 AM 

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Probable should get moved to off topic


 
      
TeroSNS
 
PostPosted: Mon, Apr 19 2010, 9:57 AM 

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it is the topic question about amia.

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Nex_addo
 
PostPosted: Mon, Apr 19 2010, 10:03 AM 

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Sorry I don't actually see this as a topic about amia espically as you seem to wish to discuss bands


 
      
jameslocke
 
PostPosted: Mon, Apr 19 2010, 10:07 AM 

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In a way, aren't all topics related to Amia?

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HellScourge
 
PostPosted: Mon, Apr 19 2010, 10:28 AM 

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Dev Disco wrote:
http://www.youtube.com/watch?v=W4pkNcE8nsM


Same. *sniffle*

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TeroSNS
 
PostPosted: Mon, Apr 19 2010, 10:55 AM 

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what my point is, that amia is filled with evil characters, and I ask, does there even exist good ones?

edit: "good" ones that actually DO SOMETHING!

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Yurell
 
PostPosted: Mon, Apr 19 2010, 11:16 AM 

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There're plenty of good guys around.

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TeroSNS
 
PostPosted: Mon, Apr 19 2010, 11:19 AM 

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yeah, but they only do philosophy while banites rape their forests, wives and children.
also they hang around in different places acting all nice to people.
I want to see good guys that counterattack evil! the heroic stuff!

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Gunz
 
PostPosted: Mon, Apr 19 2010, 11:21 AM 



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Mmm...

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Selmak
 
PostPosted: Mon, Apr 19 2010, 12:42 PM 

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TeroSNS wrote:
yeah, but they only do philosophy while banites rape their forests, wives and children.
also they hang around in different places acting all nice to people.
I want to see good guys that counterattack evil! the heroic stuff!


Why yes, I want to jump into a fight with every evil character I see and get labelled as a trigger-happy PvP maniac. Not!

It's all very well having a fight between good and evil on paper. When the players start making accusations, calling each other names, flinging mud, crying no fair, that's a whole different story. And one I want no part of, since I expect I'm a sore loser just like the next guy.

Add to that the fact that there never is any real conflict resolution so long as these characters are free to continue doing evil/doing good after their miraculous recovery from death, and I say I'd rather do something else thank you very much. ;)


 
      
Yurell
 
PostPosted: Mon, Apr 19 2010, 12:57 PM 

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I'm sorry, my characters at least value their hide. The fact that these groups are continuing to rampage tells my character one thing - others who are likely more powerful have tried to stop them, and have failed. May be brave, but not stupid.

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Rad
 
PostPosted: Mon, Apr 19 2010, 13:12 PM 

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I've played 'Heros' on other servers, you know the type, 'I will stop evil where ever it tries to hide'....BUT.....

You never make it past level 10, 'cos the 'evil' guys come looking for you -before- you get to powerful.

so, all the heros are...well, as they say. "only the good die young".

not that I've given up, maybe one day I'll try again.

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Mobile_Svensk
 
PostPosted: Mon, Apr 19 2010, 13:16 PM 

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it's been a while since we made a poll about evil vs good...

I remember the old poll got a little funky, honestly.... There was like 70% Evil people, and 13% Good people. Rest were in the middle.

Shall we make one? :shock:

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Selmak
 
PostPosted: Mon, Apr 19 2010, 13:32 PM 

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If you do make sure there's an option that says 'Evil, but I fight evil too!'


 
      
Yurell
 
PostPosted: Mon, Apr 19 2010, 13:35 PM 

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Very_Svensk wrote:
it's been a while since we made a poll about evil vs good...

I remember the old poll got a little funky, honestly.... There was like 70% Evil people, and 13% Good people. Rest were in the middle.

Shall we make one? :shock:


Doesn't really say much. DM seeing what alignment everyone is in game says far more, especially when you consider how small the proportion of people using the forums actively is.

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Mobile_Svensk
 
PostPosted: Mon, Apr 19 2010, 14:15 PM 

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its not like it will have any major impact of how we play.

Its for fun, yurell... Only fun

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HellScourge
 
PostPosted: Mon, Apr 19 2010, 14:24 PM 

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Rad wrote:
I've played 'Heros' on other servers, you know the type, 'I will stop evil where ever it tries to hide'....BUT.....

You never make it past level 10, 'cos the 'evil' guys come looking for you -before- you get to powerful.

so, all the heros are...well, as they say. "only the good die young".

not that I've given up, maybe one day I'll try again.



Thats because the evil types read the Evil Overlord list!

Kill them before they grow powerful.

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Selmak
 
PostPosted: Mon, Apr 19 2010, 14:47 PM 

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Yeah for example, not telling the hero your plans when he's about to die. (7 and 16)


 
      
Craig deathwalker
 
PostPosted: Mon, Apr 19 2010, 14:50 PM 

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TeroSNS wrote:
yeah, but they only do philosophy while banites rape their forests, wives and children.
also they hang around in different places acting all nice to people.
I want to see good guys that counterattack evil! the heroic stuff!



And I like many evils want to see the server setting reflect the mass amounts of evil who do something.

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Selmak
 
PostPosted: Mon, Apr 19 2010, 15:00 PM 

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That is frankly a decision for the DM team and the developers and not to be entered into lightly. There is not a 'how dark can we make Amia' contest.


 
      
Craig deathwalker
 
PostPosted: Mon, Apr 19 2010, 15:10 PM 

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I know that it is a decision for the DM team, however I have witnessed years of roleplay for the evil half of the playerbase( which appears to be larger, and has been for some time) To try and impact longlasting change. Nothing has come of it.

I've witnessed the good guys, and what evil stands against, and IMO the only thing that keeps the server good is the DM team. From what I have seen good in numbers, strength, and tactics are no match for there counterparts.

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Gers
 
PostPosted: Mon, Apr 19 2010, 15:13 PM 

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Craig deathwalker wrote:
TeroSNS wrote:
yeah, but they only do philosophy while banites rape their forests, wives and children.
also they hang around in different places acting all nice to people.
I want to see good guys that counterattack evil! the heroic stuff!



And I like many evils want to see the server setting reflect the mass amounts of evil who do something.


I'd like to see the evils on the server do something besides answer nearly every situation with PvP. But I know that's asking too much in many cases.

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Craig deathwalker
 
PostPosted: Mon, Apr 19 2010, 15:15 PM 

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Shockingly enough they do, and I've spammed my DC wand on more than one occassion for it to be seen. And I have roleplayed with a large variety of factions since January.

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Geld Yaztran
 
PostPosted: Mon, Apr 19 2010, 15:40 PM 

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Nope....I've tried that before.

In fact I utterly disgust PvP as anything that isn't "The final Battle".

Unfortunately what I find is that every hero and supposedly goodly type is pvp happy. After five minutes of discussion by the time I'm finished the supposedly good guy ALWAYS attacks.

And sorry...but as opposed to almost accomplishing something evil and then being defeated by an actual good guy, I get assaulted by a pretending good guy(good in mechanical alignment ONLY) while I am simply walking peacefully.

Also note that there are NOT a lot of Necromancers, drow, goblins, kobolds, orcs and actual monsters anymore.....and a hell of a lot of wacky evil paladins, Fanatic druids(who still visit cities...go figure), and other assorted vigilantes...and MANY of them...all willing to throw the first punch to the villain.


What we need is players who actually know how to play a goodly character. All I see now are a whole bunch of players of goodly vigilantes who are running out the evil playerbase.


 
      
HellScourge
 
PostPosted: Mon, Apr 19 2010, 15:50 PM 

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Jeez, that makes my evil characters sound more good than the so called good ones.

They never attack anyone. Why? Because I abhor pvp. I hate it from the bottom of my heart, it is far to fast paced and I much rather would do it will dice rolls and poses than the inbuilt combat system.

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Pony
 
PostPosted: Mon, Apr 19 2010, 16:14 PM 



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Lets stay out of the generalization of "good guys" and "bad guys". On Juliette I believe I never entered pvp before except in the arena, she's good aligned. There are many characters good, neutral and evil characters who are not of very combative nature, and who also do not attract hostile attentions from the other side constantly. There are characters on all sides who are more prone to attract hostile reactions.

I played my yuan-ti who is evil and dabbled in questionable magics and she was not a magnet for the "evil pvp happy paladins" to attack. The reason for this: she gave them little reason or indications to do so. She did not have a bone arm displayed, she did not dress in black with a hood/skull mask and a red glowing staff and she did not openly preach of how darkness should rule and little babies should be eaten or how she would animate your deceased loved one into a walking rotting corpse with evil incantations.

It is a fact that a paladin is required to enter pvp more so than many others, as they are tasked to root out evil and amia has a high amount of openly admitted evil that is rubbed right under your nose. If your character is known for various dark deeds and has a reputation and does not wear disguises, he or she should be more careful when going on strolls in areas frequently visited by those to oppose exactly what your character is.

The amount of pvp does not reflect if a character is good or evil. The speed of a character entering pvp does not reflect if a character is good or evil. The amount of pvp you are subject to from active paladins is pretty much the consequence for ic decisions in almost all cases.


 
      
Sylfwe
 
PostPosted: Mon, Apr 19 2010, 19:04 PM 

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You're talking about the Hero, Righteous, Selfless types, I love them, so much that I can't ever see myself playing one here. It's impossible to not spot most evil from afar and as soon as they enter talk-range speak about how they feel like having child eyeballs for dinner, or pull out a sack of eyeballs and eat them in front of you, maybe. I've never been a fan of obvious evil, and it would be hell to have a Paladin (I've always wanted one), and I don't like PvP, at all. My evil has never been in PvP, ever. Her evil is of a diffrent manner few would even recognize if I didn't make it more obvious. She can join what looks like a just cause for evil reasons and purposes. Just not a fan of the blunt, quick, evil chuckle here, evil remark there trend.

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Dev Disco
 
PostPosted: Mon, Apr 19 2010, 22:12 PM 

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You're all heroes to me. :D

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DarkAngelGirl
 
PostPosted: Mon, Apr 19 2010, 23:18 PM 

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Playing a good heroic/holy character goes against everything I believe in. Maybe I should mix things up and make one.

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ainjyll
 
PostPosted: Mon, Apr 19 2010, 23:56 PM 

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There are still good guys out there... somewhere..... *looks around as crickets chirp*..... right?

Seriously, there are still some good guys out there and the ones I've seen recently have been surprisingly well RP'd.

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Selvec Darkon
 
PostPosted: Tue, Apr 20 2010, 0:38 AM 

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Neutral leaning towards good. So yea. Good Guys are great and all, but extremely limited to what they can do. A lot of passive stuff is reliant on environment changes, which then rely heavily on DM's and heavily on Devs. Which means a lot of unnessarcy work.

Neutral leaning strongely towards good is easier, gives you more to do, and you seem more...human I guess. Trying to achieve good, but flawed still. Big props to those that play good guys well.

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TormakSaber
 
PostPosted: Tue, Apr 20 2010, 3:27 AM 

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here are plenty of good guys, and just like the posts about every bad guy being a dumb PvP monger, Geld's post about every good guy being a PvP monger is an exaggeration borne of frustration out of playing "The Other Side".

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Dwagin
 
PostPosted: Tue, Apr 20 2010, 5:20 AM 

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TormakSaber wrote:
here are plenty of good guys, and just like the posts about every bad guy being a dumb PvP monger, Geld's post about every good guy being a PvP monger is an exaggeration borne of frustration out of playing "The Other Side".


That and ego + losing.

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Vaylek
 
PostPosted: Tue, Apr 20 2010, 5:49 AM 

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Well this has been a strange thread for me to read because everything I see IG suggests that...

-There are plenty of good aligned characters, who are active in opposing the evil doers of Amia
-There are not significantly more evil aligned characters
-Evil and Good aligned groups do a lot besides pvp, opposing each other and completing their goals in many other ways
-pvp is not a bad or tiresome thing at all, for me anyway. But I see less people whining about it than they used to, which suggests everyone understands the rules and implications of entering pvp.

I also don't like when the OOC aspect of good fighting evil is drawn attention to, by calling legendary battles like the one that happened in Guldorand earlier today, simple PVP. Its dramatic, it can be used to accelerate a story or plot, and when its a fair and evenly matched fight, its a lot of fun! Why try and reduce that and sh*t on players who engage in it by suggesting they are trigger happy, unsophisticated or immature?

Really don't understand what everyone is upset about...

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BanditoRazor
 
PostPosted: Tue, Apr 20 2010, 6:07 AM 



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I have played good guys on other servers, and might even make a Paladin here as an alt to Mori'gul, my insanely brightly dressed not evil necromancer. And it is, infact, very possible for good guys and evil guys to interact in ways that are -not- PvP. (I enjoy pvp but not on nwn ... simply, dnd is not well suited for pvp imho.) Yes, Paladins are charged with rooting out evil, but "rooting out" does not mean "Smite, smite, smite, ask a question, smite... smite once more for good measure". A paladin can have a very strong "Better to redeem and oppose then kill" outlook.

On a side, but related, note: Most people I have seen on -lots- of PWs, play evil. Good is not nearly as cool as evil, to many people. Good can't break the rules, can't bully people, and can't march on Cordor leading an army of undead as the Star Wars Imperial March plays and they laugh in an insane fashion.... /clears throat

Ok .... maybe that is just -my- dream....kidding, kidding.


 
      
TeroSNS
 
PostPosted: Tue, Apr 20 2010, 8:07 AM 

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BanditoRazor wrote:
I have played good guys on other servers, and might even make a Paladin here as an alt to Mori'gul, my insanely brightly dressed not evil necromancer. And it is, infact, very possible for good guys and evil guys to interact in ways that are -not- PvP. (I enjoy pvp but not on nwn ... simply, dnd is not well suited for pvp imho.) Yes, Paladins are charged with rooting out evil, but "rooting out" does not mean "Smite, smite, smite, ask a question, smite... smite once more for good measure". A paladin can have a very strong "Better to redeem and oppose then kill" outlook.

On a side, but related, note: Most people I have seen on -lots- of PWs, play evil. Good is not nearly as cool as evil, to many people. Good can't break the rules, can't bully people, and can't march on Cordor leading an army of undead as the Star Wars Imperial March plays and they laugh in an insane fashion.... /clears throat

Ok .... maybe that is just -my- dream....kidding, kidding.

I guess you have the main point there, good guys just aren't that "cool" or "awesome" than evil ones. Good guys are even boring sometimes. Maybe they even remind us of our nagging moms "don't tease your brother!" or "take out the garbage!" "be a good boy and clean your room"
"yes...mom... *evil glow in eyes*"

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Selmak
 
PostPosted: Tue, Apr 20 2010, 11:47 AM 

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Vaylek wrote:
Why try and reduce that and sh*t on players who engage in it by suggesting they are trigger happy, unsophisticated or immature?

Really don't understand what everyone is upset about...


I never made the suggestion that players who engage in PvP are trigger happy - merely that by getting directly involved, I risk being labelled a trigger happy win-freak. Being accused is enough to make people wary of me and my character. So I don't want to get directly involved, ever, not even if it suits my purposes.

Why do you think I have avoided joining factions for so long? It's not because I can't be arsed to write an application letter or seek them out, it's because factions create the sort of situations that I want to avoid and nobody is particularly fond of quitters, IC or OOC.


 
      
Selvec Darkon
 
PostPosted: Tue, Apr 20 2010, 11:58 AM 

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PvP isn't really the issue anyway. Its what happens after thats the issue.

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Selmak
 
PostPosted: Tue, Apr 20 2010, 11:59 AM 

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BanditoRazor wrote:
On a side, but related, note: Most people I have seen on -lots- of PWs, play evil. Good is not nearly as cool as evil, to many people. Good can't break the rules, can't bully people, and can't march on Cordor leading an army of undead as the Star Wars Imperial March plays and they laugh in an insane fashion.


Good characters don't have to play by 'the rules' all the time. Especially not if they're rebelling against an evil regime. What the bad guys call terrorism, the good guys call freedom fighting. It's a matter of perspective.


 
      
Yurell
 
PostPosted: Tue, Apr 20 2010, 12:08 PM 

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Selmak wrote:
BanditoRazor wrote:
On a side, but related, note: Most people I have seen on -lots- of PWs, play evil. Good is not nearly as cool as evil, to many people. Good can't break the rules, can't bully people, and can't march on Cordor leading an army of undead as the Star Wars Imperial March plays and they laugh in an insane fashion.


Good characters don't have to play by 'the rules' all the time. Especially not if they're rebelling against an evil regime. What the bad guys call terrorism, the good guys call freedom fighting. It's a matter of perspective.


"Those who fear the darkness have never seen what the light can do."
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TeroSNS
 
PostPosted: Tue, Apr 20 2010, 12:17 PM 

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Yurell wrote:
"Those who fear the darkness have never seen what the light can do."
-Magic: The Gathering


you mean the magical catering?

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Vaylek
 
PostPosted: Tue, Apr 20 2010, 12:21 PM 

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Selmak wrote:
Vaylek wrote:
Why try and reduce that and sh*t on players who engage in it by suggesting they are trigger happy, unsophisticated or immature?

Really don't understand what everyone is upset about...


I never made the suggestion that players who engage in PvP are trigger happy - merely that by getting directly involved, I risk being labelled a trigger happy win-freak. Being accused is enough to make people wary of me and my character. So I don't want to get directly involved, ever, not even if it suits my purposes.

Why do you think I have avoided joining factions for so long? It's not because I can't be arsed to write an application letter or seek them out, it's because factions create the sort of situations that I want to avoid and nobody is particularly fond of quitters, IC or OOC.


Wasn't singling anybody out, just expressing my opinion about what I see a lot of around the server and forums in general. I just wish people would view pvp as more of an IC thing and less of an OOC thing.

For example, almost every time somebody loses in pvp, they'll flip to //OOC and start commenting or making excuses for why they died. some examples...

// Bah, lag xD
// GS bug -.-
// Nice hit!
// Ugh mages are so imba

etc etc. This is evidence that people still see pvp through OOC lenses. I can understand why, because when pvping your actually using gaming skill rather than creativity or literacy (which are the virtues of good RP we use 99% of the time on Amia). I just wish people would restrain themselves in those situations.

Pvp is an important way for violent or combatative characters, be they good or evil, to express their RP and character concept. I just wish players would stop reading pvp as an OOC exercise that is completely separate from the real thing they percieve Amia to be about: Dialogue and emote driven roleplay.

_________________
Vaylek - The Worst Guy
Pu Liu - Descendant of the Great River Dragon


 
      
Selmak
 
PostPosted: Tue, Apr 20 2010, 13:11 PM 

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Joined: 17 Dec 2004

Yeah I agree with you there. It's hard to snap people out of the routine they have got into. OOC kills any kind of immersion and annoyingly reminds us that we're all playing pixellated beings rather than characters. I would say 'don't do it' but it's no bloody use telling people not to do something unless you have a big stick to back up your words. :(

Until they do snap out of it, players who are interested in PvP and players who are disinterested in it are going to get treated as being polar opposites; when really, they're all there for basically the same thing and just can't agree on some common ground.

That said, people playing non-combative characters need to be able to express their RP and character concept too. Rest assured, if they're dismissed as being irrelevant because they can't fight, then they're going to whine and complain about it. Or they're going to make a combative character and make things suck as much as possible.


 
      
Geld Yaztran
 
PostPosted: Tue, Apr 20 2010, 14:07 PM 

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Joined: 05 Jul 2006

To me that's the problem with players of good guys and good guy characters.

If many people do see being goodly as boring, instead almost every single goodly character is a vigilante/anti hero/shoot first ask later type.

It's that fact that bothers me. I've lost way too many times to care whether I win or lose a pvp instance.

It's the vast amount of anti heroes we have compared with just regular plain old heroes.

In the end, without real heroes, all we have is villains fighting villains.

Also...it makes it really difficult for bad guys to be bad guys when almost every hero throws the first punch.

Now what bothers me is that these so called good guys will throw the first punc and everything is cool...but as soon as I do it...and ACTUAL bad guy..as soon as I throw the first hit/punch/spell...then OOC screaming ensues and I have to talk to a dm.

That's what bothers me. You can't say I'm upset because I lose the PvP Tormy, cause I've lost so many times I don't even care.....mind you that you are right about one thing though. It's not cause I lose that I hate losing.

I hate losing because of the usually bland/weird/unasked for instances of torturous RP that follows losing.

Were I to win...I'd simply leave them to play their character and do their thing. What always happens with me is I have to sit around practically saying and doing nothing whilst people play with my characters corpse(as if matters after that point).

Now combine that with the fact that I didn't even start the damned PvP...and now I have to sit for another couple hours while you torture my character too?!....don't think so.


 
      
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