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bluntpencil2001
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Posted: Wed, Jan 06 2010, 13:53 PM |
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Player
Joined: 12 Nov 2009 Location: Scotland
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Is there no way to get the feats he wants with an even amount of Fighter levels?
Taking odd numbers of fighter levels seems such a waste to me.
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Mr Mago
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Posted: Wed, Jan 06 2010, 14:22 PM |
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Joined: 26 Aug 2005 Location: Sweden
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Elf Bard 25 / Fighter 4 / PM 1.
Not a very common Bard build. Could work nicely for NE though.
Pre-Epic Feats (11): Extend Spell, Maximize Spell, Weap Spec, Weap Foc, Imp Crit, Weapon Finesse, Skill Focus: Spot + 4 More.
EWF, Armor Skin, Epic Prowess, Lasting Inspiration, Epic Skill Focus: Spot.
Starting stats:
Str - 9
Dex - 19
Con - 10
Wis - 8
Int - 10
Cha - 16
"Max" self-buffed log AC: 71
Log AB: 50
Simple, quite straight forward Neutral Evil elf bard 25. Still powerful as shit, without having to be a cheese of über-powerbuild.
_________________ Darthion IllysJoin the Banites!
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Avidgamer
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Posted: Wed, Jan 06 2010, 17:27 PM |
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Joined: 06 Aug 2009
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I was thinking of making a sort of half bear/half human type character.
The idea being he would be a druid/monk and fight with his claws or shifted into a bear form. However, I'm not sure how when I should take monk levels and how many, as well as feats etc. I'd appreciate any ideas people might have.
I'm thinking it would be a good build, as the UAAB would provide good buffs, and wisdom/dex would compensate for not wearing armour.
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TormakSaber
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Posted: Wed, Jan 06 2010, 17:28 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Mind monk AC being reduced to 1 AC/monk level/wis mod.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Dark Immolation
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Posted: Wed, Jan 06 2010, 18:49 PM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod.
Just curious, are we still keeping the "you don't get Monk AC until lv 3 Monk" thing once we implement this new rule? It kinda seems superfluous at that point if we are.
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TormakSaber
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Posted: Wed, Jan 06 2010, 18:59 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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I have no issues cheating the level 1 and 2 monks of that AC but that's me.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Yurell
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Posted: Wed, Jan 06 2010, 21:30 PM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Mr Mago wrote: Elf Bard 25 / Fighter 4 / PM 1.
Thanks Mago, I hadn't considered PM at all.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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belgianbonzai
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Posted: Wed, Jan 06 2010, 23:29 PM |
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Joined: 01 Jan 2006 Location: Budapest, Hungary
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TormakSaber wrote: I have no issues cheating the level 1 and 2 monks of that AC but that's me.
not to mention that when you would put monk AC back to lvl1 you would need to Leto all old monks with only 1 or 2 monk levels to get the feat.
Seeing how many monks only take the level for a tumbledump +evasion (+discipline) + saves + cleave + ... that would be quite a bit more work then just leaving it at 3.
Besides, 1 monk already gains enough (see above) so giving them +1/+2AC isn't really needed.
_________________ Click here for the navis & lukavi portraitpacks preview & download.
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Maverick00053
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Posted: Wed, Jan 06 2010, 23:35 PM |
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Joined: 13 Oct 2006
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TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod.
Goodbye Druid/Monk or Druid/Monk/Shifter builds that make no rp sense...! Yay! Well at lesat 99% of everyone who makes them does not even attempt to rp them the way the only Druid/Monks in lore act.
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Slashbox
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Posted: Wed, Jan 06 2010, 23:36 PM |
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Joined: 23 Feb 2008
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Its been a while since I played but I enjoyed playing a monk but I was wondering if a dex based kama cleric/monk build would be possible and if so how would I go about it? Thanks
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blackvswhite
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Posted: Thu, Jan 07 2010, 0:27 AM |
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Joined: 08 Nov 2008
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Maverick00053 wrote: TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod. Goodbye Druid/Monk or Druid/Monk/Shifter builds that make no rp sense...! Yay! Well at lesat 99% of everyone who makes them does not even attempt to rp them the way the only Druid/Monks in lore act.
really its very easy to have a monk/shifter make rp sense... They are all about body and spirit in one. That would be pretty important for shifting (unless of course you just ask your god to do it for you, like the druids)
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Maverick00053
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Posted: Thu, Jan 07 2010, 0:31 AM |
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Joined: 13 Oct 2006
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blackvswhite wrote: Maverick00053 wrote: TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod. Goodbye Druid/Monk or Druid/Monk/Shifter builds that make no rp sense...! Yay! Well at lesat 99% of everyone who makes them does not even attempt to rp them the way the only Druid/Monks in lore act. really its very easy to have a monk/shifter make rp sense... They are all about body and spirit in one. That would be pretty important for shifting (unless of course you just ask your god to do it for you, like the druids)
The only Druid/Monks are complete pacifists in lore, I only know of one person who rps their character that way. Everyone else is a eager dragonshape pvper.
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Dark Immolation
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Posted: Thu, Jan 07 2010, 0:35 AM |
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Developer
Joined: 20 Apr 2008 Location: The downeaster "Alexa"
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Maverick00053 wrote: The only Druid/Monks are complete pacifists in lore, I only know of one person who rps their character that way. Everyone else is a eager dragonshape pvper.
*sigh* How many times must it be said? Eldath isn't the only nature god that allows monk/druid. She's the only nature god with an established monk order. It doesn't mean there's not monks of other nature deities, nor lesser known orders. I might as well put this as my siggy by now.
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Blackdragon12121
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Posted: Thu, Jan 07 2010, 0:42 AM |
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Joined: 12 Jun 2006
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Maverick00053 wrote: TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod. Goodbye Druid/Monk or Druid/Monk/Shifter builds that make no rp sense...! Yay! Well at lesat 99% of everyone who makes them does not even attempt to rp them the way the only Druid/Monks in lore act.
Funnily enough, a significant number of builds on the build thread make no RP sense.
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Maverick00053
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Posted: Thu, Jan 07 2010, 0:44 AM |
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Joined: 13 Oct 2006
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Dark Immolation wrote: Maverick00053 wrote: The only Druid/Monks are complete pacifists in lore, I only know of one person who rps their character that way. Everyone else is a eager dragonshape pvper. *sigh* How many times must it be said? Eldath isn't the only nature god that allows monk/druid. She's the only nature god with an established monk order. It doesn't mean there's not monks of other nature deities, nor lesser known orders. I might as well put this as my siggy by now.
So as a result 99% of the monk/druids are going to come from Eldath is what I am saying, if you were a druid/monk what would be your first choice? Eldath and her monk order that is already in place or another god where you are the odd ball out.
That is also besides the point that most people who go monk/druid are only doing it for how powerful it is and as a result dont plan to Rp it, once they change the monk wisdom ac thing ill be completely ok with the build because the ones with it are the ones that wish to do more than be a hulking dragon with 80 ac.
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Maverick00053
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Posted: Thu, Jan 07 2010, 0:46 AM |
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Joined: 13 Oct 2006
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Blackdragon12121 wrote: Maverick00053 wrote: TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod. Goodbye Druid/Monk or Druid/Monk/Shifter builds that make no rp sense...! Yay! Well at lesat 99% of everyone who makes them does not even attempt to rp them the way the only Druid/Monks in lore act. Funnily enough, a significant number of builds on the build thread make no RP sense.
True enough, this is a powerbuild thread anyway. :: Shrugs :: Ill shut up.
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blackvswhite
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Posted: Thu, Jan 07 2010, 0:51 AM |
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Joined: 08 Nov 2008
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also, shifters don't have to RP as druids. They can essentially put a 5 lvl ECL on themselves and not use the abilities
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Maverick00053
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Posted: Thu, Jan 07 2010, 0:53 AM |
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Joined: 13 Oct 2006
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blackvswhite wrote: also, shifters don't have to RP as druids. They can essentially put a 5 lvl ECL on themselves and not use the abilities
Completely agree, -if- you do not use their abilities whatsoever.
With maybe the exception of the wildshapes, since they are still forms and very basic ones at taht.
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blackvswhite
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Posted: Thu, Jan 07 2010, 0:59 AM |
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Joined: 08 Nov 2008
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I would die of happiness if they let wildshape -or- diamond soul -or- polymorph self be prereqs. diamond soul may be questionable, but I think it makes sense, even if not canon. but polymorph self? c'mon! arcane shifters!
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Falling Spider
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Posted: Thu, Jan 07 2010, 1:36 AM |
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Joined: 29 Mar 2009
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More like animal domain shifters.
_________________ Gahnn Bluetusk Aleksandr Vespermouth II "Malnutrition is scarier than any beastie."
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Mr Mago
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Posted: Thu, Jan 07 2010, 2:49 AM |
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Player
Joined: 26 Aug 2005 Location: Sweden
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Maverick00053 wrote: Blackdragon12121 wrote: Funnily enough, a significant number of builds on the build thread make no RP sense. True enough, this is a powerbuild thread anyway.
_________________ Darthion IllysJoin the Banites!
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GreatPigeon
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Posted: Thu, Jan 07 2010, 4:13 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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So seeing how its a powerbuild thread adn not some sissy lore thread, lets get back to powerbuilding shall we?
Im rebuilding Carl Slifer at some point. He is currently sloppy 27 bard, 2 rogue, 1 pdk.
I am planning on making him a parry man, possibly with more str then he has now, and less charisma (find out more then 18 is a waste and he has a cool um 23).
He's been gettin rejected quite often so its fitting he is getting frustrated and is kinda sorta being courted by the dark peoples. This doenst mean he had to run off and become a flaming BG either. Any ideas for build sets? I was thiking 23 bard 6 sd 1 ranger - I think ruce may have had something like this. Anyone parry man, open to suggestions, Im thinking Dread Pirate Roberts, with more flamboyancy and is told "no" and gets slapped by Princess Buttercup....
GO
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Maverick00053
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Posted: Thu, Jan 07 2010, 4:17 AM |
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Player
Joined: 13 Oct 2006
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GreatPigeon wrote: So seeing how its a powerbuild thread adn not some sissy lore thread, lets get back to powerbuilding shall we?
Im rebuilding Carl Slifer at some point. He is currently sloppy 27 bard, 2 rogue, 1 pdk.
I am planning on making him a parry man, possibly with more str then he has now, and less charisma (find out more then 18 is a waste and he has a cool um 23).
He's been gettin rejected quite often so its fitting he is getting frustrated and is kinda sorta being courted by the dark peoples. This doenst mean he had to run off and become a flaming BG either. Any ideas for build sets? I was thiking 23 bard 6 sd 1 ranger - I think ruce may have had something like this. Anyone parry man, open to suggestions, Im thinking Dread Pirate Roberts, with more flamboyancy and is told "no" and gets slapped by Princess Buttercup....
GO
You could also try 21 bard, 6 sd, 3 r. Sneak attack so if you parry fails you can do all the old... SD super sneak tricks.
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Mr Mago
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Posted: Thu, Jan 07 2010, 4:20 AM |
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Joined: 26 Aug 2005 Location: Sweden
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Lose two epic feats to gain 2d6 sneaks and evasion?
_________________ Darthion IllysJoin the Banites!
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GreatPigeon
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Posted: Thu, Jan 07 2010, 4:22 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Id lose 2 epics feats and get sneak attacks, also Ranger nets AE doesn't it... Which is kinda sexy.
EDIT: Ninja'd!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Murex
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Posted: Thu, Jan 07 2010, 9:29 AM |
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Joined: 01 Dec 2009
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Slashbox wrote: Its been a while since I played but I enjoyed playing a monk but I was wondering if a dex based kama cleric/monk build would be possible and if so how would I go about it? Thanks
Possible, but a kamma-wielding monk is crap in my opinion. Kammas are just lame weapons. They may look better than nothing I guess, but meh.
My advice is just stick to the fists.
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Dakotaen
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Posted: Thu, Jan 07 2010, 9:39 AM |
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Player
Joined: 21 Mar 2007 Location: Denmark
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Slashbox wrote: Its been a while since I played but I enjoyed playing a monk but I was wondering if a dex based kama cleric/monk build would be possible and if so how would I go about it? Thanks ... TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod.
...Still, it's very much possible, and it'll still do fairly well with enough Monk levels. The build, however, I can't help you with.
_________________ Profiles: DakoDako & ElWacko
Characters: Currently trying my best to stick to Beridoc Brushgale
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:01 AM |
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Joined: 13 Oct 2006
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Murex wrote: Slashbox wrote: Its been a while since I played but I enjoyed playing a monk but I was wondering if a dex based kama cleric/monk build would be possible and if so how would I go about it? Thanks Possible, but a kamma-wielding monk is crap in my opinion. Kammas are just lame weapons. They may look better than nothing I guess, but meh. My advice is just stick to the fists.
Dual kama wielding monks are amazing... They can get up to 11 attacks per turn. You are telling me that is crap?
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Murex
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Posted: Thu, Jan 07 2010, 10:12 AM |
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Joined: 01 Dec 2009
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I can predict what will be said in every post in response to mine! That's so great.
I suppose it's a matter of opinion. Someone may also think spears are great weapons too.
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Murex
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Posted: Thu, Jan 07 2010, 10:13 AM |
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Joined: 01 Dec 2009
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Quote: Dual kama wielding monks are amazing... They can get up to 11 attacks per turn. You are telling me that is crap?
Eleven you say?
Really?
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Yurell
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Posted: Thu, Jan 07 2010, 10:21 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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Murex wrote: Quote: Dual kama wielding monks are amazing... They can get up to 11 attacks per turn. You are telling me that is crap? Eleven you say? Really?
Flurry of blows, duel-wield and haste methinks.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Mr Mago
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Posted: Thu, Jan 07 2010, 10:22 AM |
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Joined: 26 Aug 2005 Location: Sweden
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10 is the max number of attacks, yush.
_________________ Darthion IllysJoin the Banites!
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:22 AM |
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Joined: 13 Oct 2006
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Murex wrote: Quote: Dual kama wielding monks are amazing... They can get up to 11 attacks per turn. You are telling me that is crap? Eleven you say? Really?
6 with 4 full BAB Levels such as fighter. 2 more with a second weapon. 1 more with the monk feat that takes -2 ab for another attack. That is 9 plus haste, which I forget if it adds a second attack for the offhand or not. If it does it is 11, if not that is still 10 and my math was slightly off.
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:23 AM |
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Joined: 13 Oct 2006
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Mr Mago wrote: 10 is the max number of attacks, yush.
There you go, offhand doesnt get another one. So ten 
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Dakotaen
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Posted: Thu, Jan 07 2010, 10:25 AM |
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Joined: 21 Mar 2007 Location: Denmark
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Actually... 6 Main hand, 2 Off hand, 1 Haste, 1 Flurry, 1 Circle Kick. 11 is the max, but not at all recommendable, as Circle Kick is so horribly annoying a feat to have on a monk, that I can't imagine anyone taking it anymore.
_________________ Profiles: DakoDako & ElWacko
Characters: Currently trying my best to stick to Beridoc Brushgale
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:27 AM |
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Joined: 13 Oct 2006
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Dakotaen wrote: Actually... 6 Main hand, 2 Off hand, 1 Haste, 1 Flurry, 1 Circle Kick. 11 is the max, but not at all recommendable, as Circle Kick is so horribly annoying a feat to have on a monk, that I can't imagine anyone taking it anymore.
I knew it was 11! >.> My monk took it? *Coughs* Though mine is pure and had no other feat to take. It is a extremely annoying feat... horrible thing but it is nice in that it adds another attack.
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Dakotaen
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Posted: Thu, Jan 07 2010, 10:29 AM |
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Joined: 21 Mar 2007 Location: Denmark
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So did mine to begin with, then I rebuilt her. I'm never touching that feat again, not ever, unless it's fixed. Then I'll fondle that mother.
_________________ Profiles: DakoDako & ElWacko
Characters: Currently trying my best to stick to Beridoc Brushgale
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:32 AM |
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Joined: 13 Oct 2006
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It isn't so bad... it just completely moves your character to another target >.> And ignores your primary one.
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belgianbonzai
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Posted: Thu, Jan 07 2010, 10:32 AM |
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Joined: 01 Jan 2006 Location: Budapest, Hungary
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Dakotaen wrote: Actually... 6 Main hand, 2 Off hand, 1 Haste, 1 Flurry, 1 Circle Kick. 11 is the max, but not at all recommendable, as Circle Kick is so horribly annoying a feat to have on a monk, that I can't imagine anyone taking it anymore.
wrong, circle kick is unarmed, no offhand.
So it's 10 kama, 9 unarmed.
_________________ Click here for the navis & lukavi portraitpacks preview & download.
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Mr Mago
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Posted: Thu, Jan 07 2010, 10:32 AM |
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Joined: 26 Aug 2005 Location: Sweden
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It's 10.
NWNWiki wrote: Specifics: If the character succeeds in hitting an opponent with an unarmed attack, that character gets an additional free attack against another, nearby enemy. There is a maximum of one free attack per round.
Circle Kick requires you to be unarmed.
Not to mention that the feat targets another creature for the attack (if it doesn't glitch, which it tends to do).
If you're gonna count those, you may as well count Attacks of Opportunity into the max number of attacks as well.
Regardless.
Max number of attacks is 10.
_________________ Darthion IllysJoin the Banites!
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Dakotaen
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Posted: Thu, Jan 07 2010, 10:36 AM |
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Joined: 21 Mar 2007 Location: Denmark
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+1 Fail for me. Crap.
_________________ Profiles: DakoDako & ElWacko
Characters: Currently trying my best to stick to Beridoc Brushgale
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:37 AM |
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Joined: 13 Oct 2006
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belgianbonzai wrote: Dakotaen wrote: Actually... 6 Main hand, 2 Off hand, 1 Haste, 1 Flurry, 1 Circle Kick. 11 is the max, but not at all recommendable, as Circle Kick is so horribly annoying a feat to have on a monk, that I can't imagine anyone taking it anymore. wrong, circle kick is unarmed, no offhand. So it's 10 kama, 9 unarmed.
I would say 8 to be honest... circle kick does add another one on paper but it really is so buggy you cannot count it. Also, with Kama you can flame weapon them along with adding alot of other damaging things that gloves lack. You can be keen and GMW for one and if your a cleric you can do that yourself and save more room on your kamas for other pure damage stuff.
Also... ever seen Holy Advenger on a 10 attack per turn char? That is nasty.
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Mr Mago
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Posted: Thu, Jan 07 2010, 10:50 AM |
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Joined: 26 Aug 2005 Location: Sweden
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Let's not move onto the really nasty Paladin builds please...
_________________ Darthion IllysJoin the Banites!
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Maverick00053
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Posted: Thu, Jan 07 2010, 10:51 AM |
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Joined: 13 Oct 2006
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Mr Mago wrote: Let's not move onto the really nasty Paladin builds please...
Since I said that I think we can expect some to be asked for soon here >.>
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Uncle-Opustus
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Posted: Thu, Jan 07 2010, 10:52 AM |
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Joined: 10 Jul 2007 Location: Finland
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Yurell wrote: Looking for a bard build, human or elf, I don't mind which, but I want as much bard as possible. Dex based is a strong preference, although I would go cha based, except I don't want BG.
I'm fine with 30 bard, I just need advice to make her not be as woeful as I know I can make her.
Going DEX is a lousy idea without any Rogue for sneaks. If it's just about some weird fetish towards dualwielding, I'd go for Bard29/Ranger1 and be happy.
EDIT: Bummer, Mago's idea's better. Nobody likes evil rangers.
_________________ UCE THIS, YOU COW.
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Uncle-Opustus
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Posted: Thu, Jan 07 2010, 11:01 AM |
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Joined: 10 Jul 2007 Location: Finland
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GreatPigeon wrote: So seeing how its a powerbuild thread adn not some sissy lore thread, lets get back to powerbuilding shall we?
Im rebuilding Carl Slifer at some point. He is currently sloppy 27 bard, 2 rogue, 1 pdk.
I am planning on making him a parry man, possibly with more str then he has now, and less charisma (find out more then 18 is a waste and he has a cool um 23).
He's been gettin rejected quite often so its fitting he is getting frustrated and is kinda sorta being courted by the dark peoples. This doenst mean he had to run off and become a flaming BG either. Any ideas for build sets? I was thiking 23 bard 6 sd 1 ranger - I think ruce may have had something like this. Anyone parry man, open to suggestions, Im thinking Dread Pirate Roberts, with more flamboyancy and is told "no" and gets slapped by Princess Buttercup....
GO
Please, no. You would eventually get bored of it, due to its extremely lousy damage output. Soloing is an arse in every aspect, and many deem the build cheesy and annoying. You'd be hated.
Anything goes with bard, really. Think of a few classes that would mix well with the character, surely there's something hawt we can make out of it.
_________________ UCE THIS, YOU COW.
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Tacka
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Posted: Thu, Jan 07 2010, 11:03 AM |
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Joined: 20 Oct 2007
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TormakSaber wrote: Mind monk AC being reduced to 1 AC/monk level/wis mod.
Well, that kinda castrates my spell-sword builds AC.
Can a list of feats, abilities and classes that are altered be posted somewhere? It'd be good to know how it will effect the current and upcoming builds.
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GreatPigeon
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Posted: Thu, Jan 07 2010, 11:27 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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@ Monk Idea - How abotu cleave, does it give you a +1 attack on top that 10?
@ My Bard- Well my Bard, is a heart broken womanizer. The only 2 women he really loved have left him. I can see him isolating a lot and being bitter as hell. Other classes that could work, well of course there is; rogue, ranger, CoT, WM (if it would fit). Like I said he's gonna become a parry whore (me thinks). Shadowprancer and perhaps Blackguard.
A lot is pretty much open with it, as any of these would be minor classes to pair up with his bardiness.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Mr Mago
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Posted: Thu, Jan 07 2010, 11:35 AM |
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Player
Joined: 26 Aug 2005 Location: Sweden
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Cleave, Great Cleave, Attack of Opportunity, Circle Kick.
None of those count when you talk about base attacks.
_________________ Darthion IllysJoin the Banites!
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Craig deathwalker
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Posted: Thu, Jan 07 2010, 12:26 PM |
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Player
Joined: 04 Jun 2006
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20 bard, 4 bg, 6 fighter,
Im having a little trouble with starting stats and level progression, I should have enough for all these feats
power attack ,cleave. gr cleaves, divine shield, imp crit, overwhelming crit, lasting inspiration, curse song, weapon focus, EWF, exotic wep, dev crit , epic listen, extend spell, maximise spell, amor skin
Any ideas where im going wrong? Should I be aiming for full BAB or will i not leave myself enough epic feats?
_________________
Ray's song! Thanks to Amarice, http://www.youtube.com/watch?v=Ujzp9ffPwPM
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