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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 14 posts ] 
Teufel Eldritch
 
PostPosted: Wed, Dec 16 2009, 15:08 PM 

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Anyone use the Brawl option in the PvP Tool options? I do but I never get into PvP. Was wondering if any ppl that PvP often use it. Was thinking if more ppl used it maybe PvP battles would have less Raise Dead chain spam.

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ShortSlasher
 
PostPosted: Wed, Dec 16 2009, 15:10 PM 

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I would use it, but don't you need to have both parties set to brawl for it to function?


 
      
Teufel Eldritch
 
PostPosted: Wed, Dec 16 2009, 15:18 PM 

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Yea, both ppl need it set.

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ShortSlasher
 
PostPosted: Wed, Dec 16 2009, 15:22 PM 

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Makes it more difficult to use then. Be cool if we had a system which set the pvp settings based on Rp, the more hostile the RP the higher the setting is set, the final setting being death upon defeat.


 
      
Teufel Eldritch
 
PostPosted: Wed, Dec 16 2009, 17:13 PM 

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I can't think of anytime I have seen or heard of two(or more) parties in a PvP encounter ever using Brawl. Is this because ppl are afraid that they wont get chain rezzed?

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Kamina
 
PostPosted: Wed, Dec 16 2009, 17:21 PM 

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I have been in a four-way brawl once about this time last year, my god was that fun. My hunting party vs. Banites vs. Defenders vs. some random Palemaster.

And yeah... it was a bit of hassle to get the PvP setting done :3

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Teufel Eldritch
 
PostPosted: Wed, Dec 16 2009, 17:28 PM 

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Really? Cool! That's neat! I have never heard of anyone using it & you saying(typing) that gives me a bit of a smile. :)

What if it was the default setting? Then there would be no hassle.

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Kamina
 
PostPosted: Wed, Dec 16 2009, 18:48 PM 

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If it was one of the default ones, I'm sure a lot of people would benefit from it RP and Mechanically wise.

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are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
ShortSlasher
 
PostPosted: Wed, Dec 16 2009, 20:06 PM 

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Word, more Rp in my PvP, please!


 
      
Yurell
 
PostPosted: Thu, Dec 17 2009, 0:17 AM 

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I like chain raising. It makes the battle a war of attrition beyond 'drink healpots until the dev critter has killed everyone'.

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MoshingChris
 
PostPosted: Thu, Dec 17 2009, 1:47 AM 

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Yurell wrote:
I like chain raising. It makes the battle a war of attrition beyond 'drink healpots until the dev critter has killed everyone'.


Chain raising and healpot spam are the same side of the same retarded coin that got lodged in the arse of the same bastard who refuses to lose.

See also: Power RP-er/gamer/player

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Yurell
 
PostPosted: Thu, Dec 17 2009, 1:49 AM 

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MoshingChris wrote:
Yurell wrote:
I like chain raising. It makes the battle a war of attrition beyond 'drink healpots until the dev critter has killed everyone'.


Chain raising and healpot spam are the same side of the same retarded coin that got lodged in the arse of the same bastard who refuses to lose.

See also: Power RP-er/gamer/player


It's called being prepared - counter a powerful build with a lot of coin.

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MoshingChris
 
PostPosted: Thu, Dec 17 2009, 3:05 AM 

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Yurell wrote:
MoshingChris wrote:
Yurell wrote:
I like chain raising. It makes the battle a war of attrition beyond 'drink healpots until the dev critter has killed everyone'.


Chain raising and healpot spam are the same side of the same retarded coin that got lodged in the arse of the same bastard who refuses to lose.

See also: Power RP-er/gamer/player


It's called being prepared - counter a powerful build with a lot of coin.


Powerful builds have alot of coin. Generally more than your weaker "RP" build.

Your "Sit under GS" bias shines through in this instance since Chain Raising is your major contribution to pvp. :D

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Yurell
 
PostPosted: Thu, Dec 17 2009, 12:39 PM 

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MoshingChris wrote:
Yurell wrote:
MoshingChris wrote:
Yurell wrote:
I like chain raising. It makes the battle a war of attrition beyond 'drink healpots until the dev critter has killed everyone'.


Chain raising and healpot spam are the same side of the same retarded coin that got lodged in the arse of the same bastard who refuses to lose.

See also: Power RP-er/gamer/player


It's called being prepared - counter a powerful build with a lot of coin.


Powerful builds have alot of coin. Generally more than your weaker "RP" build.

Your "Sit under GS" bias shines through in this instance since Chain Raising is your major contribution to pvp. :D


Damn straight, as does your ridiculous capacity to make good builds bias :P

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