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KnightOfKelemvor
 
PostPosted: Tue, Nov 17 2009, 20:51 PM 

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Uncle-Opustus wrote:
There are really tonnes of good options for the build, but try to get both D. Shield and Might. Can recall Uce saying he hates himself for not taking D. Shield on his BG/AA/Bard.


When i get time I will write down the numbers from my currently lvl 11 char. Hope that helps in figuring out what I can do whit it.

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ainjyll
 
PostPosted: Tue, Nov 17 2009, 22:07 PM 

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Dervish wrote:
For a Dev Crit build, is STR 25 good enough to make it effective against most epic spawn? That would give a DC of 38.


If you get lucky, yeah. But like anything else, the higher you can get the DC of your ability, the better.

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Bobo_Underhill
 
PostPosted: Wed, Nov 18 2009, 0:04 AM 

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With the exception of Babylon, pretty much every boss that can drop epic loot, you'd need to force 1s on, regardless of your Dev DC, if I remember correctly. That's what makes stories about killing the abominable snowbeast in one hit or catching Windy off guard twice so epic.

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Dark Immolation
 
PostPosted: Wed, Nov 18 2009, 0:17 AM 

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Bobo_Underhill wrote:
With the exception of Babylon, pretty much every boss that can drop epic loot, you'd need to force 1s on, regardless of your Dev DC, if I remember correctly. That's what makes stories about killing the abominable snowbeast in one hit or catching Windy off guard twice so epic.


Ardok's done that to Windy once. What's even more epic is that he's a monk, so with bare-hands no less. :lol:

That said, Bobo's right, I'd say don't worry about it too much. With epic bosses, it's all down to luck to crit anyway. With epic spawns, mostly the same, just hope they roll like single digits.


 
      
Dervish
 
PostPosted: Wed, Nov 18 2009, 2:03 AM 

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OK, thanks for the info. Of course, I doubt I'll ever get my Dev critter leveled high enough to actually get the feat and find out how well it works, but at least the build concept isn't totally borked.


 
      
TormakSaber
 
PostPosted: Wed, Nov 18 2009, 4:56 AM 

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Bobo_Underhill wrote:
With the exception of Babylon, pretty much every boss that can drop epic loot, you'd need to force 1s on, regardless of your Dev DC, if I remember correctly. That's what makes stories about killing the abominable snowbeast in one hit or catching Windy off guard twice so epic.


*ahems, rubs badge*

It's 5 times in a row, all on the first hit of the match. Thank you.

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oshizo2
 
PostPosted: Wed, Nov 18 2009, 6:09 AM 

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Hey is it viable for a talonite druid to take necromancy as a focus? If not what two focuses are the best to specialize in. Caster type druid half-drow. Can't decide to use a crossbow or a melee weapon. Will you folk give me some input on this please.

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GreatPigeon
 
PostPosted: Wed, Nov 18 2009, 6:12 AM 

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im not sure if druids can use crossbows? use a bow because ur drow (elf)u get the profs for it i beleive.. Sling is viable option to maybe? Go maxed out wisdom and take zen archery

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TormakSaber
 
PostPosted: Wed, Nov 18 2009, 6:34 AM 

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A Talonite Druid is ultimately still a druid, but yeah, Druids have necromancy spells.

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Swallow the Stars
 
PostPosted: Wed, Nov 18 2009, 7:56 AM 

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So, folks, I have a dilemma.

I'm building a fellow who will, inevitably, hammer out close to 300 damage criticals. That being said, his crit range is 18-20 at best - which means I'm considering not taking Dev Crit. Instead, I'm thinking either Epic Prowess or Epic Fort.

Epic Prowess will put me at about 51 AB. Epic Fort frees up a mythalling slot on a character whose gearset is already hard enough to manage.

Also, side question: On a Str/Cha focused character with nerfed dex, any ideas on a good gearset?

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TormakSaber
 
PostPosted: Wed, Nov 18 2009, 7:58 AM 

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Fort.

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Swallow the Stars
 
PostPosted: Wed, Nov 18 2009, 8:06 AM 

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TormakSaber wrote:
Fort.


That's what I was thinking. Thanks, Tormak.

Now - anyone have any gearsetting advice for me? Like I said, Str/Cha based with a nerfed Dexterity. I can cast Cat's, but can't maximize it, and I use Full Plate, a Large Shield (by choice - it's a roleplay thing) and a battleaxe.

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blackvswhite
 
PostPosted: Wed, Nov 18 2009, 12:02 PM 

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how do I go about making a str based paladin? my current one is lvl 7.
human
str-19
dex-8
con-10
wis-14
int-10
cha-12

so far for feats he has great cleave and the preceeding reqs and warhammer weapon focus


 
      
MoshingChris
 
PostPosted: Wed, Nov 18 2009, 13:31 PM 

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Champion of Helm wrote:
TormakSaber wrote:
Fort.


That's what I was thinking. Thanks, Tormak.

Now - anyone have any gearsetting advice for me? Like I said, Str/Cha based with a nerfed Dexterity. I can cast Cat's, but can't maximize it, and I use Full Plate, a Large Shield (by choice - it's a roleplay thing) and a battleaxe.


Classes?

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Uncle-Opustus
 
PostPosted: Wed, Nov 18 2009, 14:34 PM 

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Sounds like some Pally/HS thing to me. Probably wrong, but I hold my hopes high.

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Vaul Tarrith
 
PostPosted: Wed, Nov 18 2009, 15:58 PM 

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OK, I'm a bit stumped. I have a BG / Monk build in mind but I'm debating where to stop with Monk. If I go to 12, I get poison immune and SR 22...but I give up the Big Boy BG Summon. Is the summon from the Vile Book of Wonderful Nastiness worth dropping poison immunity and spell resistance?


 
      
Terra_777
 
PostPosted: Wed, Nov 18 2009, 16:01 PM 

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I don't think the BG extra summon book thing is given out anymore, AFAIK.

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Swallow the Stars
 
PostPosted: Wed, Nov 18 2009, 17:06 PM 

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MoshingChris wrote:
Champion of Helm wrote:
TormakSaber wrote:
Fort.


That's what I was thinking. Thanks, Tormak.

Now - anyone have any gearsetting advice for me? Like I said, Str/Cha based with a nerfed Dexterity. I can cast Cat's, but can't maximize it, and I use Full Plate, a Large Shield (by choice - it's a roleplay thing) and a battleaxe.


Classes?


End build will be Ranger 25 / BG 4 / Rogue 1.

Also: blackvswhite, you might want to simply start the char over. The best Str pally build, IMO, uses CoT and Aasimar in conjunction to whore out Str, Cha, and Wis to give a character who has unecessarily well rounded / maxx'd stats with no real nerfings, dev crit, and +10 divine might / shield / grace.

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Xalyth
 
PostPosted: Wed, Nov 18 2009, 22:07 PM 

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Vaul Tarrith wrote:
OK, I'm a bit stumped. I have a BG / Monk build in mind but I'm debating where to stop with Monk. If I go to 12, I get poison immune and SR 22...but I give up the Big Boy BG Summon. Is the summon from the Vile Book of Wonderful Nastiness worth dropping poison immunity and spell resistance?


Posion Immunity - on items, antidotes are cheap

22 SR - Most wet nosed wizards can beat that with both arms tied behind their back doubtful it would work on most scrolls either. You might resist a ray of frost by a low level caster, not really worth it. 32 Spell resistance gear is around.

BG summon - Is great, so I hear, not one to be missed out on.

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AmianPlayer
 
PostPosted: Wed, Nov 18 2009, 23:25 PM 

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that whole paladin talk got me all worked up ...

I've been thinking about creating a paladin of Azuth as a future project.
Haven't put much thought in it yet, but I'm hoping for a few suggestions.
How does one mix paladin and wizard? Max levels for paladin ... 5, I'd say.
What I'm aiming for here is a PvP effective build, with the RP potential the paladin-wizard combination offers.

Also, please enlighten me as to the the use of the "craft wand", "brew potion", "scribe scroll" feats. Recommended for every wizard?

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TormakSaber
 
PostPosted: Wed, Nov 18 2009, 23:35 PM 

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I don't help people who want builds solely for PvP, sorry.

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Mobile_Svensk
 
PostPosted: Wed, Nov 18 2009, 23:51 PM 

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TormakSaber wrote:
I don't help people who want builds solely for PvP, sorry.


No. Do not do that. Amia allready have a bad reputation from all the pvp that occurs.

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TormakSaber
 
PostPosted: Wed, Nov 18 2009, 23:53 PM 

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I seriously doubt that, but I still don't help people who want PvP builds.

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AmianPlayer
 
PostPosted: Thu, Nov 19 2009, 0:09 AM 

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"pvp effective" = "Solely for pvp" ?
I just don't want everyone to be laughing at it, like with some of my previous attempts :-p

Don't get me wrong. I need some general guidelines for the wizard class. Never made a spellcaster before, I'd like to avoid common mistakes.

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TormakSaber
 
PostPosted: Thu, Nov 19 2009, 0:10 AM 

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Well, first of all, taking a few levels of paladin on a wizard is pointless, and taking a few levels of paladin on a sorceror will make the server hate you for cheesiness.

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AmianPlayer
 
PostPosted: Thu, Nov 19 2009, 0:23 AM 

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I see your point, but I think I'll go for some "pointless-ness" :D
The character will be played as a paladin of Azuth, the spellcasters' deity. Perhaps "paladin" is not the right *word* to use , but I feel that it is the right *class*.

How many lvls of wizard till your spells are worth the effort? If I am not mistaken, they get their first epic spell at lvl 23-24?

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TormakSaber
 
PostPosted: Thu, Nov 19 2009, 1:41 AM 

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You can get your first epic spell at 21 but I consider anything less than 25 caster a bit of a waste unless it's an extreme circumstance. I'd really just say do a LG wizard 27/fighter 1/rogue 2 if you want that.

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xordae
 
PostPosted: Thu, Nov 19 2009, 1:44 AM 

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My advice is to take CoT instead of Paladin if you're going for a Wizard base. It's sorta kinda almost the same thing, except that you get plenty of feats and you don't have to divert points to Wisdom. You could support combat feats as well as spellcasting feats, something I couldn't do with my Sorc/BG. Straight-out Str/Int, it should work alright.

Your spells are decent from level 20 upwards, but most people say Wiz 26 is a good number for a spellcaster that multiclasses. Personally, I'd make that 12 Wiz / 8 CoT, going for 21 Wiz / 9 CoT, and pick up Epic Mage Armor. But it's not exactly a mean powerbuild, you're looking at 37 AB (which you can buff to 57 with True Strike), and your high level spells may reach a DC of about 36. AC in the middle 50's.

Edit: CoT needs 7 BAB to begin with, so make that 14 / 6 going either 23 / 7 or 22 / 8


 
      
Swallow the Stars
 
PostPosted: Thu, Nov 19 2009, 5:23 AM 

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So, I'm guessng the gearsetting advice is a bit too tricksy for advising?

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MoshingChris
 
PostPosted: Thu, Nov 19 2009, 8:47 AM 

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No help gearing that out.

Generally because all the advice I can give you is far to Meta-gamey.

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Dervish
 
PostPosted: Thu, Nov 19 2009, 14:44 PM 

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I'm working on a STR-based Dwarven Monk build. 20 Monk will give SR of 30. Is that going to be an adequate spell resistance against most epic spawn?

Another related question: How is it possible to get Dodge bonus up to +20? I don't understand how that works, since it only applies to boots. I know it stacks, but with what? Is it possible for this monk build to get a Dodge bonus that high?


 
      
TormakSaber
 
PostPosted: Thu, Nov 19 2009, 19:26 PM 

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Dervish wrote:
I'm working on a STR-based Dwarven Monk build. 20 Monk will give SR of 30. Is that going to be an adequate spell resistance against most epic spawn?

Another related question: How is it possible to get Dodge bonus up to +20? I don't understand how that works, since it only applies to boots. I know it stacks, but with what? Is it possible for this monk build to get a Dodge bonus that high?


Dodge is a lot of spells and effects.

Boots give up to +5
Haste is +4
Mage Armor is +1
Bard Song is up to +7
Divine Shield is up to CHA mod
Certain classes have an easy peasy time of maxing dodge.

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Bobo_Underhill
 
PostPosted: Thu, Nov 19 2009, 22:19 PM 

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There's also a Ioun stone that gives +1 AC to dodge.

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Dervish
 
PostPosted: Fri, Nov 20 2009, 6:50 AM 

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Moving on to a Cleric build, is Epic SF: Evocation worth the 3 feats it takes to get it?

Cleric Evocation spells that look good: Hammer of the Gods, Firestorm, Word of Faith, Flame Strike, Implosion.

Are these spells useful to begin with? And would they be that much better with +6 DC?

[This is on a Cleric with WIS 36, so the standard DC would be 23 + spell level, for a range of 27-32, bumped up to 33-38 with the feats.]

Or is there a better spell class for clerics to take SF in?


 
      
Uncle-Opustus
 
PostPosted: Fri, Nov 20 2009, 7:13 AM 

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TormakSaber wrote:
You can get your first epic spell at 21 but I consider anything less than 25 caster a bit of a waste unless it's an extreme circumstance. I'd really just say do a LG wizard 27/fighter 1/rogue 2 if you want that.


You're such a boring tart. I worked on a Wizard/Pally of Azuth myself: as long as you take more than 25 Wizard you're capable of PvP and PvM. Clearly there are so many more smarter options, but hells, there are too few Wizard/Pallies on the server.

The simple option is Wizard29/Pally1, but there are tonnes of other functional varieties, such that include slipping Rogue or Ranger in there. You could also easily take more paladin levels than one.

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Swallow the Stars
 
PostPosted: Fri, Nov 20 2009, 8:05 AM 

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I've been working around on some gearsetting, folks, and I've encountered a dilemma. Maybe I'm ignoring something/missing something, but it seems I have to lose an AC to get STR and CHA within potion-chugging maximizable range. I know - ew.

At any rate, this is what I'm working with:

Final Stats:

Str - 26
Dex - 7
Con - 8
Wis - 14
Int - 10
Cha - 14

So far as I can see I'm using equipment that ends up looking like this:

- Boots: [+2 Str, +5 AC]
- Armor: [+4 AC, +2 Cha, Saves vs Death/Fear +2]
- Cloak: [+5 Cha]
- Helmet: [+10 Disc, +3 Fort, +1 Cha]
- Amulet: [+4 AC, +1 Str]
- Ring 1: [+4 AC, +1 Str]
- Ring 2: [Knockdown, +3 Fort]
- Shield: [+4 AC, +1 Str]
- Bracers: [+8 Disc, +2 Str, +3 Fort]
- Belt: [+2 Str, +2 Con, -/15 Fire Res]

**Overall**
AC = +21
Str = +9
Cha = +8
Dex = +0
Fort = +9
Disc = +18

Notes: This gives me a total Discipline of 67 and a total Fortitude of 38, potions popping that to 39 (40 on a good roll) and, if saves versus death apply to devastating critical those numbers turn into 41 or 42. That AC bonus puts me at 61 AC (using a large shield), and I would have to run items that cast Aura of Glory to max Cha consistently and forego potions completely. Str gets max'd by the combination of Bull's Strength supernatural ability with a Bull's Might potion.

**Variations**
1.) Shield: [AC +3, Cha +2]
AC = +20
Str = +8
Cha = +10

Notes: This drops AC to 60, but allows for potion-chugging (longer duration) for Cha-maximization. However, this also relies on a 4-hour-duration Bull's Strength ability to stack atop a Bull's Might potion to max strength. One less AC for the sake of duration/convenience?

Am I missing some obvious options?

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TormakSaber
 
PostPosted: Fri, Nov 20 2009, 8:32 AM 

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You have 1 more mythal slot on the KD ring.

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Carvelan
 
PostPosted: Fri, Nov 20 2009, 9:08 AM 

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Hello!
I'm back on amia after a few years gone and was thinking to start a new char. My plan was a Orog cleric whit the war and str domain. is this doable even as the orog has -2 wis?
I was thinking melebased cleric str or cha heavy.
Any ideas?
Oh one more thing... If its doable whit a spear I would be glad, but the spear is not relly that important.

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TormakSaber
 
PostPosted: Fri, Nov 20 2009, 9:26 AM 

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It's doable but you're going to suffer on the spell end for sure, and the AC end with using a spear with no shield.

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Carvelan
 
PostPosted: Fri, Nov 20 2009, 9:38 AM 

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So if i skip the spear and go for a 1h weapon and a towershield.
What should i Aim for str or cha heavy? I was thinking to try to end whit 20 wis and 20 cha and 14 str but if i should do this i have to sacrifice allot of dex and have a base of only 6, but in fullplate that maybe is no problem in the end.

Or am I totally lost?

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Selmak
 
PostPosted: Fri, Nov 20 2009, 17:31 PM 

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STR is +attack plus weapon damage all the time. CHA is divine damage in bursts of ten/eleven rounds at a time. If you go CHA based make sure you have some way to improve your attack roll (Cleric spells, full-AB mutliclass, etc). No point in having the ability to cut through armour like a hot knife through butter if you keep missing. If you go STR based remember that when you ditch the shield and go with a two-hander, your damage bonus from STR is increased by 50%. So carry a two-hander for finishing things off.

Having a DEX of 6 is not a problem for a CHA build, as you'll have Divine Shield for lots of healthy AC boosts. You can also temporarily increase your DEX if you need those two points of AC back, but if you want to cast it yourself you neeed to pick your domains carefully.

Having a high WIS is essential if you're planning on affecting anything with spells. But boosting WIS and CHA to maximum with gear will leave you with potentially less AC and less boosts for other ability scores. So bear in mind that you may not be able to be all-singing all-dancing at once, you may have to change gear according to the situation.

If you ask me, getting WIS and CHA to 20 is a bit of a stretch, all your ability increases will go into them, and you're carrying a -2 WIS penalty from the start. On the other hand, you need a good base WIS to cast spells so make sure you max it out at the start.

With an awesome CHA modifier, seriously consider multi-classing with CoT for CHA-based goodies. You could also multi-class to Paladin but only if you're going to follow a deity who takes LG followers and has paladins.


 
      
Swallow the Stars
 
PostPosted: Sat, Nov 21 2009, 4:27 AM 

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It's not ridiculous, but I think it'd at least be fun. Tell me what you think.

Human

Bard 23 / Fighter 4 / Blackguard 3

Abilities:

STR 13 -> 20
DEX 8
CON 12
WIS 8
INT 13
CHA 18


1Bard1 Feat: Power Attack, Feat: Cleave
2Bard2
3Bard3 Feat: Extend Spell
4Bard4 Str +1
5Bard5
6Bard6 Feat: Blindfight
7Fight1 Feat: Weapon Focus Longsword
8Fight2 Feat: Improved Critical Longsword, Str +1
9BG1 Feat: Maximize Spell
10BG2
11Bard7
12BG3 Feat: Divine Might, Str +1
13Bard8
14Bard9
15Bard10 Feat: Curse Song
16Bard11 Str +1
17Bard12
18Bard13 Feat: Knockdown
19Bard14
20Fight3 Str +1
21Bard15 Feat: Epic Weapon Focus Longsword
22Bard16
23Bard17
24Fight4 Feat: Weapon Specialization Longsword, Feat: Epic Weapon Specialization Longsword, Str +1
25Bard18
26Bard19
27Bard20 Feat: Lasting Inspiration
28Bard21 Str +1
29Bard22
30Bard23 Feat: Epic Skill Focus Perform, Feat: Armor Skin

AC: 10 base + 1 dex + 8 fp + 4 armor + 5 song + 4 haste + 5 boots + 4 amulet + 4 cloak/ring + 3 tower shield + 4 shield + 6 tumble + 1 Mage Armor + 2 feat = 61 Armor Skin

AB: 21 base + 5 enh + 3 feats + 2 song + 11 str = 42

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TormakSaber
 
PostPosted: Sat, Nov 21 2009, 4:58 AM 

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If you're not going to take Improved Knockdown, you might as well dip to 12 int, use the Ring of the Ram and take a different feat instead of Knockdown.

I'm also almost positive you'd be better off minmaxing less and starting with 17/16 in cha/str or something. Already you've saved stat points: 1 point down in cha but 2 points up and over in STR.

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Bobo_Underhill
 
PostPosted: Sat, Nov 21 2009, 5:55 AM 

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Agreed. I'm really not feeling the 18 Starting charisma, and the 13 strength if that's your 'base' so to speak. I won't lie, starting charisma at 18 is a huge waste.

My own Plate-bard has a similiar build to yours ('Cept NG, So a Bard/CoT/Cleric 1 for divine might mix)

His starting ability scores were

STR 17
DEX 8
CON 11
WIS 8
INT 12
CHA 16

I went for Dev Crit with him, but just an example. You're really much better off dropping Charisma to 17 or even 16 to pad your strength up a bit, or level out your other ability scores a bit better.

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Jehran
 
PostPosted: Sat, Nov 21 2009, 6:25 AM 

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I have a shifter I'm working on and am trying to figure out 3 more epic feats to take. The other epic feats are Great Wisdom and Outsider/Construct Shape. He will be a dwarven Shifter 19/Fighter 6/Druid 5 and one of the epic feats will be a fighter bonus feat.

I was thinking of a few alternatives:
Armor Skin
Epic Prowess
Epic Skill Focus Discipline
Epic Skill Focus Animal Empathy
Epic Fort

Not sure which would be best

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GreatPigeon
 
PostPosted: Sat, Nov 21 2009, 6:46 AM 

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Location: London, UK

I think fort won't be an issue because when you shift you get that creatures saving throws? I'd go epic prowess (+1 ab in ll forms) or take the +2 ac from armor skin personally... Not sure what feats you already have, but thats just my preferred route.

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TormakSaber
 
PostPosted: Sat, Nov 21 2009, 6:54 AM 

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Take Armor Skin.

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Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Swallow the Stars
 
PostPosted: Sat, Nov 21 2009, 7:47 AM 

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Joined: 12 Dec 2007
Location: Southeast (USA)

Hey, I appreciate the good advice, guys - never made a bard and I'm not the most incredible builder, so the advice is always appreciated. How about this:

Human

Bard 23 / Fighter 4 / Blackguard 3

Abilities:

STR 17 -> 24
DEX 8
CON 10
WIS 8
INT 13
CHA 16


1Bard1 Feat: Power Attack, Feat: Cleave
2Bard2
3Bard3 Feat: Extend Spell
4Bard4 Str +1
5Bard5
6Bard6 Feat: Blindfight
7Fight1 Feat: Weapon Focus Longsword
8Fight2 Feat: Improved Critical Longsword, Str +1
9BG1 Feat: Maximize Spell
10BG2
11Bard7
12BG3 Feat: Divine Might, Str +1
13Bard8
14Bard9
15Bard10 Feat: Curse Song
16Bard11 Str +1
17Bard12
18Bard13 Feat: [Toughness/Great Cleave/Called Shot/Skill Focus Perform]
19Bard14
20Fight3 Str +1
21Bard15 Feat: Epic Weapon Focus Longsword
22Bard16
23Bard17
24Fight4 Feat: Weapon Specialization Longsword, Feat: Epic Weapon Specialization Longsword, Str +1
25Bard18
26Bard19
27Bard20 Feat: Lasting Inspiration
28Bard21 Str +1
29Bard22
30Bard23 Feat: Epic Skill Focus Perform, Feat: Armor Skin

AC: 10 base + 1 dex + 8 fp + 4 armor + 5 song + 4 haste + 5 boots + 4 amulet + 4 cloak/ring + 3 tower shield + 4 shield + 6 tumble + 1 Mage Armor= 59 (61 Armor Skin)

AB: 21 base + 5 enh + 3 feats + 2 song + 13 str = 44

This doesn't bag me Dev Crit (which would be pretty stout, what with a 43 DC and all), but it allows me to keep some useful freats - namely Armor Skin and Epic Skill Focus Perform. Now, I could have more epic feats at the sacrifice of AB by taking fighter levels in Epic, but then I just lose pre-epic feats.

What say you?

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Jas
 
PostPosted: Sat, Nov 21 2009, 7:54 AM 

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Joined: 24 Sep 2006

You have 2 fighter levels and 3 BG levels pre epic. why?

Drop the toughness preepic feat and take the second ftr level in epic for an epic feat? Thats what I would do I think. BAB is still the same.


 
      
Swallow the Stars
 
PostPosted: Sat, Nov 21 2009, 8:30 AM 

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Joined: 12 Dec 2007
Location: Southeast (USA)

Jas wrote:
You have 2 fighter levels and 3 BG levels pre epic. why?

Drop the toughness preepic feat and take the second ftr level in epic for an epic feat? Thats what I would do I think. BAB is still the same.


What? The 2 fighter and 3 BG is to give me the fourth and increase AB by 1.

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