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Mr Mago
 
PostPosted: Sun, Oct 18 2009, 1:07 AM 

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Darthion has enough strength to lift a truck with his right arm alone. He weighs more than 300 pounds is above 7 feet tall.

He -should- be able to grab ahold of anyone's head, and crush it with the metal gauntlets covering his gigantic fists.

But that doesn't mean it's appropiate for me, or even ICly sensible, to walk up to an epic character and emote... *grabs ahold of skull and crushes it*

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Vaylek
 
PostPosted: Sun, Oct 18 2009, 2:19 AM 

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Dead wrote:
Assassins should be feared, very much, that is the reason I brought up this question.


Not really, sadly, for two reasons. Mechanically its agreed by most that the assassin PrC is weak as piss. Secondly...

Dead wrote:
And what if there is no DMs online at the moment? What if there is a five to ten players who want to RP like this? Should you pass the chance or inform the character.


This. Need DM permission to assassinate someone and if the whole cast of teh show is there but you have no DM then it can't happen.

Mages still make better assassins than assassins do...

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TormakSaber
 
PostPosted: Sun, Oct 18 2009, 2:22 AM 

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You can inform the character yourself and assassinate people without us being online.

Many simply choose to have our presence.

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Falling Spider
 
PostPosted: Sun, Oct 18 2009, 2:33 AM 

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Yeah.. assassinating people in the Realms is usually sort of, uh.. A moot point? If they're important enough to assassinate, they're either well protected, or know a cleric or two that have it in their best interest somehow to raise them.

I like how pathfinder assassins work. Eventually, the assassin's semi-magic techniques make raising someone impossible.

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Selvec Darkon
 
PostPosted: Sun, Oct 18 2009, 3:36 AM 

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Played an assassin for over a year, it was a PrC assassin. Failed. Eventually he retained as a warrior. Now he's more inclined to do a mercenary thing, just walk around, act nice, wait till someone falls asleep, then shove a 6ft greatsword through their unprotected skull.

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Tysonm1
 
PostPosted: Sun, Oct 18 2009, 11:07 AM 

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I guess another way of making an Assassin if just to make one that lives off the job system, aye, aye? Plus, they're not all about killing 'n' shanking people, they -are- information collecters(Spellcheck!) or gatherers, however you like to call them.

But I can never tell, these changes that keep getting made like 1st, 2nd, 3rd edition DnD rules get on me peks at times. Always stuck whether or not Amia is moving forward or we're staying as the normal 3rd edition rules. :P

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Yurell
 
PostPosted: Sun, Oct 18 2009, 11:14 AM 

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Tysonm1 wrote:
But I can never tell, these changes that keep getting made like 1st, 2nd, 3rd edition DnD rules get on me peks at times. Always stuck whether or not Amia is moving forward or we're staying as the normal 3rd edition rules. :P


We're a nice (and strange) mix of 3.0, 3.5 and 'what NWN allows' rules.

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Tysonm1
 
PostPosted: Sun, Oct 18 2009, 11:17 AM 

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Danke! <3

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Dead
 
PostPosted: Mon, Oct 19 2009, 16:38 PM 

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Vaylek wrote:

Not really, sadly, for two reasons. Mechanically its agreed by most that the assassin PrC is weak as piss. Secondly...


that is why i said "should". That is the reason I brought up this thread. If they are weak as piss for engine PvP than at least they should RP it.

Like someone said assassination takes alot of preparation, following, lurking, gathering informations etc. It is really stupid that all that good RP is for nothing just becouse bioware for some reason made assassins weak in comparation to other classes.

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Jas
 
PostPosted: Mon, Oct 19 2009, 16:55 PM 

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They're weak but not so crappy to the point where they cant kill a flat footed unbuffed PC or one a few levels lower. If you cant, there's some issues with your PC. (either his levels are low etc, one made their PC dex based with 8 str but forgot to take weapon finesse etc.)

It just sounds like youre wanting every/anyone you feel should die from your assassination to die. The game engine is a fairer judge imho.

For e.g. im certain you should be able to kill an unbuffed mage that went to sleep with your 6-7 attacks a round with sneaks?

But of course, there is nothing to stop one from brokering a deal with the other players. It all between the players afterall. Feels abit scripted tho.


 
      
sYuzan
 
PostPosted: Mon, Oct 19 2009, 17:41 PM 

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Instantly killing someone without Dev Crit, I think it was called Coup De Grace? Killing a helpless victim. Then again, only time I've seen this happen is if the victim is forcibly asleep and thus -unable- to resist in any way, including thinking, reacting, moving and so on.

Another thing in Amia is... well, Amia. Slitting someone's throat doesn't instantly kill a man, not here or in Amia. A typical epic adventurer who's "always prepared" will calmly down a Potion of Heal with the few seconds he has left, turn around and say: "Fool, I killz j00 nao.".

Mechanics have their flaws too but personally I love it when you can RP something like an assassination. I remember once my character stalked outside someone's room in Nomad's Return until the victim came out. When the victim did, my char tried to leap on her and jab a blade into her throat, holding it there until she's dead. It was RPd, rolled and both of us felt okay about it.

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Grymia
 
PostPosted: Mon, Oct 19 2009, 18:53 PM 

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sYuzan wrote:
Instantly killing someone without Dev Crit, I think it was called Coup De Grace? Killing a helpless victim. Then again, only time I've seen this happen is if the victim is forcibly asleep and thus -unable- to resist in any way, including thinking, reacting, moving and so on.

Another thing in Amia is... well, Amia. Slitting someone's throat doesn't instantly kill a man, not here or in Amia. A typical epic adventurer who's "always prepared" will calmly down a Potion of Heal with the few seconds he has left, turn around and say: "Fool, I killz j00 nao.".

Mechanics have their flaws too but personally I love it when you can RP something like an assassination. I remember once my character stalked outside someone's room in Nomad's Return until the victim came out. When the victim did, my char tried to leap on her and jab a blade into her throat, holding it there until she's dead. It was RPd, rolled and both of us felt okay about it.


Yeah exactly..

Techinically, Coup De Grace only either gives a free Crit, or Max'd damage (but by all reality I think it was designed that way more to keep the system fair for players and interesting as opposed to just 'Hold, Coup De Grace' etc.


 
      
Teufel Eldritch
 
PostPosted: Mon, Oct 19 2009, 21:09 PM 

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Amia Freedom gear/potions > Bioware PrC Assassin

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TheCortroy
 
PostPosted: Mon, Oct 19 2009, 21:26 PM 

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Teufel Eldritch wrote:
Amia Freedom gear/potions > Bioware PrC Assassin


Trufax, a good assassin shouldn't be caught or thwarted anyhow, if you are, then obviously he didin't plot his attempt very well.


 
      
Estatica
 
PostPosted: Mon, Oct 19 2009, 23:46 PM 

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Teufel Eldritch wrote:
Amia Freedom gear/potions > Bioware PrC Assassin

Wasn't there a thread a while back about changing the effects of the Assassin's death attack?


 
      
Yurell
 
PostPosted: Tue, Oct 20 2009, 1:48 AM 

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sYuzan wrote:
Instantly killing someone without Dev Crit, I think it was called Coup De Grace? Killing a helpless victim. Then again, only time I've seen this happen is if the victim is forcibly asleep and thus -unable- to resist in any way, including thinking, reacting, moving and so on.


I've done Bigbies + *Walks up to your prone form and tries to slice your throat with a dagger, with the intention of leaving you to drown in your own blood* and walked away before. Some people are happy with RP, especially if it leaves them the opportunity to drink a potion or escape once you've left.

The Silent Whisper wrote:
Teufel Eldritch wrote:
Amia Freedom gear/potions > Bioware PrC Assassin

Wasn't there a thread a while back about changing the effects of the Assassin's death attack?


There was, although I'm not sure what happened to it. I believe Carter said he'd be bumping it daily but he's gone.

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Selvec Darkon
 
PostPosted: Tue, Oct 20 2009, 2:03 AM 

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http://www.amiaworld.net/phpBB2/viewtop ... 117#687117

Just Bumped it.

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The Peacock
 
PostPosted: Tue, Oct 20 2009, 5:46 AM 

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Playing a spell-tootin' Sun Elf, I tend to make a lot of enemies. I've had assassins want Mel-Mel dead quite a few times before. If you catch him off guard, he's all yours for the taking. Just a little tell before hand telling me "Pvp permission", and I'll probably grant it - then I'm free for the jumping... no hostile needed, because if you want to get me whilst I sleep, then that'd be cooler.

Assassins just need a purpose, a writ, and some booty for the aftermath.

Got a contractor? Then your smooth-sailin'.

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Tysonm1
 
PostPosted: Tue, Oct 20 2009, 11:18 AM 

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*Hangs onto Lanthandier's back like an annoying prick with a dagger at the ready.* >=3

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