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Erik the Joe
 
PostPosted: Sun, Sep 27 2009, 3:00 AM 

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I noticed that "Bag of Explosives" has been removed from the game. This troubles me greatly. From Day 1 my character the Infamous Quin Goodman has used them as his Primary Rp tool back when they were OOC assassin only. now that they are gone Quin would need to be able to have a substitute or be able to make his own bombs, any suggestions? Please or the Character of Quin is damaged to the point where he would be unplayable. so once again any suggestions for replacements or substitutes are greatly appreciated.

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Drakos_Vek
 
PostPosted: Sun, Sep 27 2009, 3:04 AM 

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What? Their gone? Well I still have a few of my own left. I guess this Alchemists can make stuff like them, its their job. Hmm. I woild think you could still obtain SOMETHING like them through skills and the job system.

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Gers
 
PostPosted: Sun, Sep 27 2009, 3:19 AM 

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The removal of the bag of explosives and other such items was an agreement made by the DM team. Quite frankly, explosives in the FR world are comparatively weak. You have smokepowder, which might be good for starting a fire, but it's not that good for demolitions work, like blowing up buildings in good or decent condition. It's by no means as powerful as C-4, TNT, or any of the modern explosives. And even then, proper use of such things requires time, precision, and skill to be effective, not just dropping X amount of explosive next to something and hoping for the best.

This was done because of an annoying trend of "let's just blow XXXXX up" kind of RP. People would buy enourmous amounts of fire barrels or explosive bags, and expect to be able to use them to demolish just about anything. Sorry, no, that gnome wouldn't have 500 kegs of smokepowder in his stock. Quite a few people have abused his infinite inventory in the past for such purposes, and we decided enough is enough. Explosives really just don't fit into the FR world, unless Amia suddenly turned into Lantan.

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Yossarin
 
PostPosted: Sun, Sep 27 2009, 3:26 AM 



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Someone set you up the bomb.


 
      
xdrone561x
 
PostPosted: Sun, Sep 27 2009, 3:46 AM 

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Yossarin wrote:
Someone set you up the bomb.



lmfao :lol:

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TormakSaber
 
PostPosted: Sun, Sep 27 2009, 4:10 AM 

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You can rest easy knowing that Quin along with many others is part of the reason this happened.

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Grymia
 
PostPosted: Sun, Sep 27 2009, 4:19 AM 

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Also rest easy.. bombs aren't the only way to truly destroy buildings.

Just means now you need to get more creative is all.


 
      
Dakotaen
 
PostPosted: Sun, Sep 27 2009, 4:20 AM 

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Ego680
 
PostPosted: Sun, Sep 27 2009, 4:40 AM 

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Granted, I understand the why the DM's have made this decision, and I completely understand and indeed support it. However I also don't think it's fair to chuck the blame at Quin or for the most part the others that tried the same thing in his wake. the PC's weren't the ones who determined the damage the bombs do to buildings, that was a DM decision. Also like it or not, the character of Quin was as far as I can tell, conceived as a bomb loving pryromanical psycho from day one, and it does seriously limit the character if a substitute isn't found. the substitue need not even be capable of the same damage, it just needs to be a "bomb" rather than just greek fire.


 
      
Yurell
 
PostPosted: Sun, Sep 27 2009, 4:46 AM 

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Grymia wrote:
Also rest easy.. bombs aren't the only way to truly destroy buildings.

Just means now you need to get more creative is all.


Magic should be better at tearing apart buildings. Now we just need to go through all the difficulties of finding a mage of little more than humble power. Fortunately, on Amia that's not a problem (buildings are very fragile :D )

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Gers
 
PostPosted: Sun, Sep 27 2009, 4:48 AM 

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Quin's by no means the first person to try to use 1000 or so pounds of smokepowder to nuke something. Plenty of people have tried it in the past before him, and usually such things have only come off as nuisance attacks. Plenty of OOC griping has also ensued from such things as well, since the DMs "ruined" their plot because they didn't play smokepowder as being OMGWTFBBQ as far as explosive potential goes.

As for Quin, finding a substitute is up to him. A little bit of thought put into things could result in something that'd be just as good of a signature quirk.

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Erik the Joe
 
PostPosted: Sun, Sep 27 2009, 4:53 AM 

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Quin's use of bombs is far and above a "Signature Quirk", it may as well be his religion. I wasn't asking the DMs to bring back the bomb or make me a special one, I simply wanted to know if anyone had a good idea for an object that is a bomb, not just inflammatory.

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Yurell
 
PostPosted: Sun, Sep 27 2009, 4:57 AM 

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Looking at the DM Guide a fireball is far more explosive than a bomb in terms of area and damage.

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Gers
 
PostPosted: Sun, Sep 27 2009, 5:09 AM 

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Alchemy has some bombs in it. Not exactly the explosive type, though. But against the right targets they can be pretty effective/annoying.

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TheNamelessUnknown1
 
PostPosted: Sun, Sep 27 2009, 5:28 AM 



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Yossarin wrote:
Someone set you up the bomb.


all your base now belong to us


 
      
Jan
 
PostPosted: Sun, Sep 27 2009, 6:14 AM 

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TheNamelessUnknown1 wrote:
all your base now belong to us

For great justice.

Delayed blast fireball scrolls?


 
      
J.G.
 
PostPosted: Sun, Sep 27 2009, 6:43 AM 

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Grymia wrote:
Just means now you need to get more creative is all.


*cast fireball*
a heck of a lot cheaper too! :D

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TormakSaber
 
PostPosted: Sun, Sep 27 2009, 7:10 AM 

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TormakSaber wrote:
You can rest easy knowing that Quin along with many others is part of the reason this happened.


I apologize for the terrifyingly and offensive bluntness but I felt it was bes tto be honest regarding the siuation.

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Grymia
 
PostPosted: Sun, Sep 27 2009, 7:15 AM 

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J.G. wrote:
Grymia wrote:
Just means now you need to get more creative is all.


*cast fireball*
a heck of a lot cheaper too! :D


Fireballs basically a Flash-flame, while it'll do fire type damage, there's no concussive force to it.


 
      
Yurell
 
PostPosted: Sun, Sep 27 2009, 7:22 AM 

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Grymia wrote:
J.G. wrote:
Grymia wrote:
Just means now you need to get more creative is all.


*cast fireball*
a heck of a lot cheaper too! :D


Fireballs basically a Flash-flame, while it'll do fire type damage, there's no concussive force to it.


Aye, incendiary explosions .. that's why we have Earthquake to knock things down :D

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Grymia
 
PostPosted: Sun, Sep 27 2009, 7:24 AM 

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Point, but there are other ways. : )


 
      
Uberuce
 
PostPosted: Sun, Sep 27 2009, 7:26 AM 

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I do have a fondness for the near-religious sanctity that some folk put roleplay in, so all you have to do is say "It's for my RP" then that's it. No criticism allowed, because if they do, then plainly they must hate all RP.

Some RP is crap. It's okay for a DM team to refuse to cater to it.


 
      
Dev Disco
 
PostPosted: Sun, Sep 27 2009, 7:33 AM 

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Besides, it's a pain in my ass as well.

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corypx
 
PostPosted: Sun, Sep 27 2009, 7:42 AM 

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why did you not just say " the mass amount of rain wets the gun powder stoping it from sparking and blowing up"

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Yurell
 
PostPosted: Sun, Sep 27 2009, 7:47 AM 

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corypx wrote:
why did you not just say " the mass amount of rain wets the gun powder stoping it from sparking and blowing up"


That makes people feel more cheated - pulling a Deus ex Machina that blatantly doesn't please anyone

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Dev Disco
 
PostPosted: Sun, Sep 27 2009, 8:45 AM 

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"The Mossad acts quickly and hits you with a rocket when you are transporting your explosives towards your target. You are very dead and are in no position to complain. Shalom!"

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corypx
 
PostPosted: Sun, Sep 27 2009, 8:53 AM 

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Yurell wrote:
corypx wrote:
why did you not just say " the mass amount of rain wets the gun powder stoping it from sparking and blowing up"


That makes people feel more cheated - pulling a Deus ex Machina that blatantly doesn't please anyone


sometimes you have to, seeing how you can kill NPC and do damage to towns, to players you cant do anything

you could just run around throw bombs at buildings forcing disco have rebuild every town with about 1 line of text, now whos more cheated the players/DMs and disco for having to waste thier time with something that has no plot other then I'm rich and I can, or the person because they did not get ROFLSTOMP the building/town for no reason?

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Yurell
 
PostPosted: Sun, Sep 27 2009, 8:55 AM 

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corypx wrote:
Yurell wrote:
corypx wrote:
why did you not just say " the mass amount of rain wets the gun powder stoping it from sparking and blowing up"


That makes people feel more cheated - pulling a Deus ex Machina that blatantly doesn't please anyone


sometimes you have to, seeing how you can kill NPC and do damage to towns, to players you cant do anything

you could just run around throw bombs at buildings forcing disco have rebuild every town with about 1 line of text, now whos more cheated the players/DMs and disco for having to waste thier time with something that has no plot other then I'm rich and I can, or the person because they did not get ROFLSTOMP the building/town for no reason?


Or just remove the bombs from stock, and just say that he ran out of stock and it just wasn't cost effective to sell them with increased storage costs?

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corypx
 
PostPosted: Sun, Sep 27 2009, 9:01 AM 

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Yurell wrote:
Or just remove the bombs from stock, and just say that he ran out of stock and it just wasn't cost effective to sell them with increased storage costs?


the problem was not the items power/cost, it was how people wanted to use them, thats why it got removed or at least sounds like that.

if you remove the item from the problem it still would have fallen under the poor reason to do it, so we are OOC stoping you.

should everyone with level 1 shifter get to go red wyrmling form and say "flys around the tree tops of amia and blows fire" then do that with roof tops or what ever its a waste of others time.

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Yurell
 
PostPosted: Sun, Sep 27 2009, 9:05 AM 

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I was concerned about this point, when I supported their removal:

Gers wrote:
Plenty of OOC griping has also ensued from such things as well, since the DMs "ruined" their plot because they didn't play smokepowder as being OMGWTFBBQ as far as explosive potential goes.


In reality, your message could probably be "your explosives left a scorch mark on the wall", rather than failing to explode, but either way the above remains a problem.

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hendrack
 
PostPosted: Sun, Sep 27 2009, 9:14 AM 

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At first I read the topic as "MY BOOBS ARE GONE!!!". I was hoping for something dramatic and horrible, pity. :P


 
      
Galenson
 
PostPosted: Sun, Sep 27 2009, 13:05 PM 

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Gers wrote:
This was done because of an annoying trend of "let's just blow XXXXX up" kind of RP. People would buy enourmous amounts of fire barrels or explosive bags, and expect to be able to use them to demolish just about anything.



Well.

There goes my parting gift of operation boom boom dakka dakka by shoving 1200 barrels of dwarven explosives in the unpatrolled sewers of Kohlingen and laughing as everyone blamed the Banites.

Thanks alot to whoever screwed it up.


1200 barrels you morons! The lag and the abuse from Nekhy would have been worth it all!

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Dev Disco
 
PostPosted: Sun, Sep 27 2009, 13:29 PM 

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The ones you got in your bags still work?

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Jas
 
PostPosted: Sun, Sep 27 2009, 14:03 PM 

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why not have it cost an exorbitant amount? Gold sink?


 
      
Yurell
 
PostPosted: Sun, Sep 27 2009, 14:07 PM 

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Jas wrote:
why not have it cost an exorbitant amount? Gold sink?


Because that would likely make people more upset when the DMs are 'mean' and don't let them blow up what they want.

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IronAngel
 
PostPosted: Sun, Sep 27 2009, 14:18 PM 

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Because bombs don't exist in the Realms, simply enough.

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Ego680
 
PostPosted: Sun, Sep 27 2009, 14:40 PM 

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Well, that's all well and good, but they did exist in Amia. swooping in and removing an entire class of weapon without an IC reason is gonna rub people the wrong way. That's like if you just one day removed great swords from the game, "you're a great sword weaponmaster?" "too bad, those never existed!" That kinda sums up my view on it, and I do get why this was done and like I said earlier I agree that it needs to happen, but I think taking every single remotely explosive material out of the game all at once wasn't the way to do it. Also, you have to remember, we're not all mages, who have had the ability to blow up buildings with magic from the start.


 
      
Dakotaen
 
PostPosted: Sun, Sep 27 2009, 14:41 PM 

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Dev Disco wrote:
"The Mossad acts quickly and hits you with a rocket when you are transporting your explosives towards your target. You are very dead and are in no position to complain. Shalom!"


Make that the standard thing to do, when a DM spots a player with more than three barrels or satchels. Please. I've carried around more myself on Eir, and at the time I didn't think of it at all, but had the Mossad shalomed me, I would've realized my error.

Please do it. Please?

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Yurell
 
PostPosted: Sun, Sep 27 2009, 14:46 PM 

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Ego680 wrote:
That's like if you just one day removed great swords from the game, "you're a great sword weaponmaster?" "too bad, those never existed!"


No, no it's not. First off, they required no feats to use. Secondly, I don't think they're being removed retroactively.

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IronAngel
 
PostPosted: Sun, Sep 27 2009, 14:48 PM 

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I don't disagree that it's not the ideal thing to do, Ego. The IC reason actually is that Oghma got pissed at Gond, because his invention that was only supposed to stay on Lantan and not spread to general use, was suddenly being mass-produced on Amia. Lord Binder decided the world was not ready for the idea of demolition, so he chose to take the idea away from men and spank some Gond buttock in the process.

What? It's true! :o Can't really come up with a plausible IC event to explain why everyone's bombs just went away other than that.

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Craig deathwalker
 
PostPosted: Sun, Sep 27 2009, 15:06 PM 

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IronAngel wrote:
Because bombs don't exist in the Realms, simply enough.


Amia hardly fits in with the realms, we are a playerbase with too much OOC knowledge to play this game with realistic ideas of what it would be like in the Realms.

I have to say I find this change extremely shocking, a simple OOC rule stating that mass amounts of bombs cannot be bought and just used for explosive events would have sufficed. Much like how you cannot just cast a hellball in cordor and expect it to simply blow the city away.

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IronAngel
 
PostPosted: Sun, Sep 27 2009, 15:08 PM 

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Amia is situated within the Realms, so one of our top priorities should be (and is) to maintain immersion and the appropriate RP atmosphere. There were other reasons, of course (blowing stuff up is just lame and troublesome), but this was the dealbreaker for me.

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Xaviera
 
PostPosted: Sun, Sep 27 2009, 15:26 PM 

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IronAngel wrote:
The IC reason actually is that Oghma got pissed at Gond, because his invention that was only supposed to stay on Lantan and not spread to general use, was suddenly being mass-produced on Amia. Lord Binder decided the world was not ready for the idea of demolition, so he chose to take the idea away from men and spank some Gond buttock in the process.

Ao did it.

You could do like what happened when the Roddyists burned down the Long and Short, I think it was. The guards went around confiscating firebombs and explosives from everyone afterward. You can say that the various authorities have now agreed that possession or distribution of explosives and bomb materials without a special gnome licence is punishable by death.

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Craig deathwalker
 
PostPosted: Sun, Sep 27 2009, 15:55 PM 

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IronAngel wrote:
Amia is situated within the Realms, so one of our top priorities should be (and is) to maintain immersion and the appropriate RP atmosphere. There were other reasons, of course (blowing stuff up is just lame and troublesome), but this was the dealbreaker for me.


True immersion, can only be achieved through hardcore roleplay even then that level of immersion is far from realistic. Amia suffers from a mixed playerbase of under and over educated players, with metagame and an inconsistant history the server will never achieve the level of immersion that is required.

I still think OOC ruling much like hellballs would have been better, who's to say a little more homebrew lore could not substitute the lack of explosives in the realms? We have enough of it already, the amian isles are after all a place full of wonders and magics that seem only to occure on the isles.

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Godo
 
PostPosted: Sun, Sep 27 2009, 16:15 PM 

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If it is just for RP purposes tyhen why not just have a alchamist make you some sonic bombs for you to use? or use alchamists fire for the RP.


 
      
Mobile_Svensk
 
PostPosted: Sun, Sep 27 2009, 16:38 PM 

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If we had Explosives in the forgotten reals, We would have had Rifles 'n Guns 'n things that use such things. Black powder, for Example.

BUT Since i haven't found any weapons like these in-Game, or in any place in Faerun, I would say that they had a Pretty Valid excuse to remove them.

Logically.

Do tell thought if you find a merchant that sell you a rifle.

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Craig deathwalker
 
PostPosted: Sun, Sep 27 2009, 16:42 PM 

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Muspelkvist wrote:
If we had Explosives in the forgotten reals, We would have had Rifles 'n Guns 'n things that use such things. Black powder, for Example.

BUT Since i haven't found any weapons like these in-Game, or in any place in Faerun, I would say that they had a Pretty Valid excuse to remove them.

Logically.

Do tell thought if you find a merchant that sell you a rifle.


Why would you want a rifle? When with a simple scroll you can summon fourth a demonic being? When with enchanted items your skin becomes as hard as a boulder? When arcane archers can fire mutiple enchanted arrows to there foes? Imbueing them with enough force to crumble even the tallest of giants?

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Dark Immolation
 
PostPosted: Sun, Sep 27 2009, 16:43 PM 

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It would have been a lot easier just to say "Because of mining shortages is the far far away land where firebombs and powder kegs are produced, the powders and chemicals in [explosives] have been serverly watered down to be able to keep up with demand. While still being just as available as before and just as numerous, they are a fraction of their former power, being no more than firey, though still dangerous, poofs."

See? That easy, people still have em, everyone's happy. But however if a PC still wanted to make a "real" bomb, they could request to go through RP under the supervision of the DMs. This would be finding a supplier, mining materials, measuring out, etc etc. During this supervision, DMs could decide in this time whether or not to let you go through with whatever idea your char is concocting. If it's dumb and doesnt add to RP but rather just blows just up in a Chaotic Stupid way: *The volitaile chemicals and powders explode in X's face!* -hellball visual-. Materials are all go away... and you're dead.


 
      
Yurell
 
PostPosted: Sun, Sep 27 2009, 17:10 PM 

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Dark Immolation wrote:
It would have been a lot easier just to say "Because of mining shortages is the far far away land where firebombs and powder kegs are produced, the powders and chemicals in [explosives] have been serverly watered down to be able to keep up with demand. While still being just as available as before and just as numerous, they are a fraction of their former power, being no more than firey, though still dangerous, poofs."


That's a point I was trying to bring up. It's very easy to suspend disbelief by saying that it's simply to expensive to ship them in and store them for the few customers that actually use them, especially given the increased rate that they are confiscated given extra guard presence.

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J.G.
 
PostPosted: Sun, Sep 27 2009, 17:24 PM 

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Joined: 03 Apr 2009
Location: Somewhere, anywhere, everywhere, and nowhere.

Muspelkvist wrote:
If we had Explosives in the forgotten reals, We would have had Rifles 'n Guns 'n things that use such things. Black powder, for Example.

BUT Since i haven't found any weapons like these in-Game, or in any place in Faerun, I would say that they had a Pretty Valid excuse to remove them.

Logically.

Do tell thought if you find a merchant that sell you a rifle.


Exactly, Oh and a random tidbit of knowledge, The rifles used when gunpowder was at the level of usefulness that it is in Lanten would have been little more then big showy smoke poofers that couldn't hit a giant at point blank range. :D

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