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Brighti
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Posted: Fri, Sep 04 2009, 13:20 PM |
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Player
Joined: 16 Nov 2006 Location: Portmouth, England
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Can they, and would it be a bigger drop than that of the average good guy? Would it take something drastic? Any info would be great. Thankies -Me (xD)
_________________ Account: INSTINCT92
Current: Lekssctun Krzlic Makast Thix, The Rabbit
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Dev Disco
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Posted: Fri, Sep 04 2009, 13:29 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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To me it sounds like a sausage losing it's filling... Aasimars are defined by their celestial/good heritage. So, would you call an empty sausage a sausage or a bit of skin, that's the question?
_________________ Say 'no' to JSBF!
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Brighti
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Posted: Fri, Sep 04 2009, 13:31 PM |
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Player
Joined: 16 Nov 2006 Location: Portmouth, England
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Maybe a gone-off....rotting husk of a previouly tenderous meat?
_________________ Account: INSTINCT92
Current: Lekssctun Krzlic Makast Thix, The Rabbit
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Jan
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Posted: Fri, Sep 04 2009, 13:40 PM |
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Player
Joined: 06 Nov 2005
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Brighti wrote: Any info would be great.
This was due to an OOC misunderstanding, but one aasimar paladin "fell" because he witnessed an evil character dominating a celestial and did not intervene.
The mechanics of a fallen character ought to be the same regardless of subrace.
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IronAngel
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Posted: Fri, Sep 04 2009, 13:47 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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They're more likely to be and remain Good than humans. They can be Evil, and make rather classic villains as such. It's not common, but notable enough a phenomenon to warrant several mentions in Races of Faerûn, for example.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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xordae
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Posted: Fri, Sep 04 2009, 14:35 PM |
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Player
Joined: 01 Jul 2005 Location: Germany
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Well, with being the pinnacle of divine goodlyness come a few perks that make for nice falling material. Such as pride, vanity, perceived superiority, turning away from the goodly graces when it comes to punishment and adopting a more brutal attitude towards those who "deserve" it.
Although every good, righteous character may have personality traits that lead him down a similar path, this is not exclusive to Aasimar. And it can be just as subtle or just as glaringly obvious with all races. Wondering if it is a bigger drop or not in comparison to non-Aasimar is IMO not really important, this is all subjective stuff. Planars may have a tendency for a bit more drama due to their very polar nature, but this is up to you.
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Selvec Darkon
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Posted: Fri, Sep 04 2009, 14:42 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Aasimar are a race, not a class, they don't in a class sense fall.
They simply do like every race, have a emo moment, go kill a few children, cut their wrists (Vertical, not horizontal), and then get over it and continue.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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ZenMonkey47
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Posted: Fri, Sep 04 2009, 20:53 PM |
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Player
Joined: 13 Aug 2009
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I've always wondered about the subject of free will vs "always [alignment]". How strong is one vs the other? If the latter is stronger than the former wouldn't that mean that one isn't truly evil or good if your DNA is forcing you to do it?
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Azrael
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Posted: Fri, Sep 04 2009, 22:08 PM |
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Player
Joined: 30 Aug 2008 Location: Some planet known as Earth
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ZenMonkey47 wrote: I've always wondered about the subject of free will vs "always [alignment]". How strong is one vs the other? If the latter is stronger than the former wouldn't that mean that one isn't truly evil or good if your DNA is forcing you to do it?
Your alignment sheet is ooc for the most part. It's a 'guideline'.
If your class is required to follow a certain alignment, then yes your forced to stick with that alignment or 'fall'. However there's usually some wiggle room ICly.
_________________ Lalelilolu wrote: *Po-tee-weet?* Night is just another day without light.
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Yurell
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Posted: Sat, Sep 05 2009, 0:30 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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ZenMonkey47 wrote: I've always wondered about the subject of free will vs "always [alignment]". How strong is one vs the other? If the latter is stronger than the former wouldn't that mean that one isn't truly evil or good if your DNA is forcing you to do it?
It's a guideline - your actions determine your alignment, not the other way around.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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ZenMonkey47
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Posted: Sat, Sep 05 2009, 1:29 AM |
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Player
Joined: 13 Aug 2009
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I was thinking more racially. Tieflings, Drow, Duegar, Orcs who fall into the "always chaotic evil" (and Aasimar on the good side)
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Selvec Darkon
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Posted: Sat, Sep 05 2009, 1:37 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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ZenMonkey47 wrote: I was thinking more racially. Tieflings, Drow, Duegar, Orcs who fall into the "always chaotic evil" (and Aasimar on the good side)
They don't. If they were I would have gotten my way about Duergar's. Fact is, any race has the capacity to suddenly change the train of thought. It's simply that these races are usually present in an environment that breeds contempt, violance and other evil attributes to a personality. The lifesstyle, choices made and such shape their personality, and thus their actions, meaning they typically stay evil.
Most Drow live in a city that is under rules of the female gender. It's a city where they kill each other for sport, even finding misery laughable. They compete constantly against one another to claim a higher spot in life, as such, they tend t o easily slide into the evil alignments due to how they have been brought up, their environment and their personality.
It's why Drow can be reclaimed as good...well neutral is really the alignment they SHOULD have.
Duergar on the other hand have an even less likely chance of turning good. It's meant to be rare to the extreme. The chance of a good duerger existing is meant to be literally 1%. This is because the Duergar way of life leads other Duergar to develop who they are to survive, they develop with all the nasty tendencies.
Oh, and just a little heads up, they don't all fall into the CE side. They are just as likely to be NE or LE. Duergar infact are more likely to be LE then CE.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Yurell
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Posted: Sat, Sep 05 2009, 1:47 AM |
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Player
Joined: 06 Jan 2008 Location: ANU, behind the coffee mug (+10 GMT)
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ZenMonkey47 wrote: I was thinking more racially. Tieflings, Drow, Duegar, Orcs who fall into the "always chaotic evil" (and Aasimar on the good side)
It's more 'usually chaotic evil' than 'always'. The races are people, not caricatures or stereotypes, and can make their own decisions.
_________________ 2009's Second Most Overall Contributing Player
يمكنني استخدام مترجم جوجل
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Galenson
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Posted: Sat, Sep 05 2009, 12:50 PM |
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Player
Joined: 26 May 2006 Location: Down Under, calculating your demise with blunt expressions.
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Everything I've found on Aasimars I've read notes they have a natural drive to want to do good but due to their heritage never feel like they fit in. Ofcourse this is Amia though and I've seen orcish Paladins so what's to stop you?
But personally... I'll laugh at you for abusing the subrace bonuses on your builds. Aasimars can make very powerful film noir styled anti-heroes with an end justifies the means approach but I would never consider them falling to "evil."
_________________ Plays:
"I'll think of something once Amia:EE drops."
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HellScourge
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Posted: Sat, Sep 05 2009, 12:55 PM |
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Player
Joined: 17 Jan 2007 Location: GMT+1
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Seen my fair share of evil Aasimars, but then also good and neutral ones.
*shrug*
Mostly you are free to play what you want, you might get aggressive feedback or not though or be put into a corner with other stereotypes, but mosten often are people nice.
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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Galenson
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Posted: Sat, Sep 05 2009, 13:44 PM |
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Player
Joined: 26 May 2006 Location: Down Under, calculating your demise with blunt expressions.
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ZenMonkey47 wrote: I was thinking more racially. Tieflings, Drow, Duegar, Orcs who fall into the "always chaotic evil" (and Aasimar on the good side)
You have to be very careful with racial stereotypes because they are as they're called: stereotypes. As Selvec said in his above post, the stereotypes are based on the environment they grow up in.
For example, two different breeds of orcs can be completely different to one another:
-An Ogrillion as a race are violent, love destruction and can't sit still. They are nearly always chaotic because its the race itself.
-An Orog on the other hand have highly industrialised societies and capable craftsmen which can put them easily in the lawful spectrum.
But the reason I don't like reccommended alignments is because even in their reccomended environments, a racial type's alignment can vary.
An Orog based on their society can be both lawful and chaotic. They're lawful in the sense they are industrialised, have good standings with Duergar and Drow trade-wise. They're also chaotic because, being orcs, they bully their lesser humanoid cousins, worship Gruumsh and only the strongest of the strong lead until they're killed by someone stronger.
In saying that, an Aasimar can potentially be a lawful neutral follower of Bane if the environment they're exposed to convinces them that tyranny gets the job done better and by promoting Tyranny they're doing good for the people. Aasimars are portrayed very highly by commoners due to their celestial heritage so by all accounts it'll be pretty damn hard for them to be "evil." The reverse can be said about Tieflings in that the reason they're rarely "good" is because people automatically hate them for their own heritage.
Make sure you think your evil aasimar concept through well. Its possible to do, you just need to have the right mix of manipulation, environmental exposure and a catalyst reason.
_________________ Plays:
"I'll think of something once Amia:EE drops."
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IronAngel
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Posted: Sat, Sep 05 2009, 16:45 PM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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xordae wrote: Well, with being the pinnacle of divine goodlyness come a few perks that make for nice falling material. Such as pride, vanity, perceived superiority, turning away from the goodly graces when it comes to punishment and adopting a more brutal attitude towards those who "deserve" it.
This seems to be the theme and idea promoted in Races of Faerûn, yep. The rest of Xordae's post is also true and relevant (so go read it again), I just wanted to confirm that the game designers share this point of view. Aasimar may also turn quite bitter and misanthropic as a result of the constant shunning and hatred they may experience from the people they want to help. (Educated people in civilized lands may respect Aasimar, but they probably are just freaks to the common man. People don't know or care for planar stuff, typically.)
As for "Always Alignment X":
That's Monster Manual stuff. It's not relevant to Player Characters, story NPCs or the Forgotten Realms in general. Monster Manual is a very vague book whose only purpose is to provide the DM with a set of monsters to throw at players, with pre-determined alignments. It may say some creature is "Always Evil" in the MM, but it's probably not true.
Races of Faerûn is, of course, the primary source of PC race lore for the Realms. Even if we were to take MM seriously as a source of lore, RoF would still overwrite much of MM's information. None of the introduced PC races in RoF have conditions the type of "Always Alignment X."
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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HellScourge
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Posted: Sat, Sep 05 2009, 17:31 PM |
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Player
Joined: 17 Jan 2007 Location: GMT+1
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Alternatively refer to Always Chaotic Evil
Careful, it might consume hours of your life.
_________________ "Most assume that all the followers of Lathander are great morning people. They're very wrong." "I think we are the only group where AD&D stands for Attention Deficit Disorder." TeroSNS wrote: Hello Everyone [...] I like tentacles [...] 
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maughter
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Posted: Sat, Sep 05 2009, 20:07 PM |
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Player
Joined: 10 Jun 2006 Location: Wales, the UK
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it happens, more then people would know >.>
and it's all the sweeter when they do.
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