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GreatPigeon
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Posted: Tue, Aug 04 2009, 14:58 PM |
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Joined: 04 May 2009 Location: London, UK
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Morene Armande wrote: Low dex and only being able to wear light armour for my dual wield? noparoony thank ye.
I don't wanna have to worship an evil nature deity, I already have the deity set up for good RP
And why 14 wisdom?
I won't be able to get 14 wisdom without making my character crap... Should I up wis when I get ability points (when I level up)? Or should I put that in strength? Or charisma...
Low dex for rangers you can still dual wield, level 9 ability they get and on top of that you can use gloves found in the game.....
14 wisdom allows you to use BG abilities all of them (that Im aware of)
Rangers dotn haev to worship nature, they are as versatile as fighters in the respect. With Rikku who is str based I have 45AB while dual wielding warhammers wearing full plate with 7 dex and still have 44AC
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Tue, Aug 04 2009, 15:09 PM |
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Joined: 10 Jul 2007 Location: Finland
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I'd just go with the classic Fighter/BG/Rogue build and use the gloves to dualwield whenever you fight against low AC mobs.
_________________ UCE THIS, YOU COW.
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GreatPigeon
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Posted: Tue, Aug 04 2009, 16:01 PM |
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Joined: 04 May 2009 Location: London, UK
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encourage somethign different! Lets not see the same 10 builds! Besides rangers are waaaay cooler then fighters
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Blackdragon12121
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Posted: Tue, Aug 04 2009, 16:13 PM |
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Joined: 12 Jun 2006
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Morene Armande wrote: Low dex and only being able to wear light armour for my dual wield? noparoony thank ye.
I don't wanna have to worship an evil nature deity, I already have the deity set up for good RP
And why 14 wisdom?
I won't be able to get 14 wisdom without making my character crap... Should I up wis when I get ability points (when I level up)? Or should I put that in strength? Or charisma...
BG abilities arent worth it IMO. I've made several blackguards. After i made the first with 10 wis i never looked back. Id stick with whatever wisdom you had... Put your points into strength. You'll need the AB seeing as you're already at -4. Have you considered using longswords? Lil less damage but saves you a feat to spend on something worthwhile.
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Cupcakesofdoom
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Posted: Tue, Aug 04 2009, 16:16 PM |
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Joined: 02 Jun 2009
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GreatPigeon wrote: encourage somethign different! Lets not see the same 10 builds! Besides rangers are waaaay cooler then fighters
I remember a time when you thought rangers were lame 
_________________ 
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GreatPigeon
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Posted: Tue, Aug 04 2009, 16:24 PM |
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Joined: 04 May 2009 Location: London, UK
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No no... fighters are lamer then rangers,. being cooler than something lame only makes you Cool-ER not COOL. See!
Rangers have more skill points, same AB, and better rp then saying oh look at me I has a sword!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Cupcakesofdoom
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Posted: Tue, Aug 04 2009, 18:49 PM |
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Joined: 02 Jun 2009
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GreatPigeon wrote: No no... fighters are lamer then rangers,. being cooler than something lame only makes you Cool-ER not COOL. See!
Rangers have more skill points, same AB, and better rp then saying oh look at me I has a sword!
I tried to tell you that rangers were awesome but you wouldnt believe me. I'm glad you finaly came over to my side
_________________ 
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krytellan
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Posted: Wed, Aug 05 2009, 2:45 AM |
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Joined: 05 Jun 2006
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I am looking for a build for a Paladin/DD. I was thinking of 8/22 respectively, but am not sure the best way to divvy up the ability points. I want CON to be the focus and also be able to have a decent STR. I was not really concerned too much about CHA as I'm not looking into any Divine feats and only need the modest bonuses that spells and other buffs will provide for the Save bonus. I want to keep the WIS as low as possible, only having enough to achieve what I am currently thinking to be a bonus 1st and 2nd (focusing primarily on Bless Weapon and Eagle's Splendor) if he were to go to 8th in Paladin.
Any pointers on the best way to split up ability points considering he will need at least a 13 DEX?
The Stats as I was thinking them:
STR 14
DEX 13
CON 17
INT 10
WIS 13 (assuming 8th lvl Pally, to be raised to 14)
CHA 10
Thanks much all
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
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xordae
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Posted: Wed, Aug 05 2009, 2:52 AM |
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Joined: 01 Jul 2005 Location: Germany
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Not more than 20 Prestige Class levels attainable.
Also I'd consider getting at least 15 Pala levels and upping your CHA. Otherwise it's pretty much a waste to take the class, save for Bless Weapon maybe.
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maglorine
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Posted: Wed, Aug 05 2009, 2:52 AM |
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Joined: 13 Oct 2006
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Oddly enough I've thought about this and given it up as impossible to make acceptably competent.
One problem with your idea is that you can only take a maximum of 20 levels in a prestige class. Best bet is 12/18 given the Epic progressions for DD - I mean if you simply had to try it. The ability balance is just murderous.
Edit: 16Pally/14DD to get GMW+5 from Pally.
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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krytellan
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Posted: Wed, Aug 05 2009, 2:59 AM |
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Joined: 05 Jun 2006
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Ah yes. Good point on the 20 DD. Hmm. Time for some modifications.
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
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Uberuce
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Posted: Wed, Aug 05 2009, 5:46 AM |
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Joined: 11 Nov 2005 Location: Near the bar.
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Opustus has a Pally20/Ftr4/DwD6 at the minute, Barundar Goldbludgeon. Have a look to see if you like how it functions.
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Morene Armande
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Posted: Wed, Aug 05 2009, 7:31 AM |
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Joined: 14 Jun 2009
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Everything in this thread turns into useless debating...
Thanks for the help but I think I'll just make a different character, I want something different with actual RP reasons for the classes
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GreatPigeon
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Posted: Wed, Aug 05 2009, 7:37 AM |
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Joined: 04 May 2009 Location: London, UK
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Morene Armande wrote: Everything in this thread turns into useless debating...
Thanks for the help but I think I'll just make a different character, I want something different with actual RP reasons for the classes
Please dont come to my house and crap in my backyard, you came to build thread, we help. What I see we did is offer constructive advice or critisims, often someoens build is fought over for 1 entire page..
You could have said thanks guys but im trying something different, Dont need to throw any acid.
There is a lot of ways to make any character concept, so you will get many MANY varying oppinions, with ruce and op always being right of course.
Most of people who do this thread are happy to help anyone who asks them to, even people who are pricks like me. Being very specific as to what box of rp you want to set it in and as to hwo you want the build to function helps give a clear point to start from.
We welcome you back with open arms just use one of those baggies and pick up the poopie. And ask again 
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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MoshingChris
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Posted: Wed, Aug 05 2009, 7:39 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Morene Armande wrote: Everything in this thread turns into useless debating...
Thanks for the help but I think I'll just make a different character, I want something different with actual RP reasons for the classes
You'll be back.
Who can resist someone piloting the computer drunk, a Scottish heman wearing a tight Salmon coloured shirt, a finish /sobcutter and an Aussie that wears skirts.
We are the build thread, Resistance is Futile.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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GreatPigeon
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Posted: Wed, Aug 05 2009, 7:42 AM |
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Joined: 04 May 2009 Location: London, UK
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Im guessing Im the drunk... once again... I beg of thee make my forum title Zombie Drunk... though its been 6 days since I drank!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Wed, Aug 05 2009, 8:12 AM |
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Joined: 10 Jul 2007 Location: Finland
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krytellan wrote: I am looking for a build for a Paladin/DD. I was thinking of 8/22 respectively, but am not sure the best way to divvy up the ability points. I want CON to be the focus and also be able to have a decent STR. I was not really concerned too much about CHA as I'm not looking into any Divine feats and only need the modest bonuses that spells and other buffs will provide for the Save bonus. I want to keep the WIS as low as possible, only having enough to achieve what I am currently thinking to be a bonus 1st and 2nd (focusing primarily on Bless Weapon and Eagle's Splendor) if he were to go to 8th in Paladin.
Any pointers on the best way to split up ability points considering he will need at least a 13 DEX?
The Stats as I was thinking them: STR 14 DEX 13 CON 17 INT 10 WIS 13 (assuming 8th lvl Pally, to be raised to 14) CHA 10
Thanks much all
As Uce said, I have a Pally20/Ftr4/DwD6, and I really think it's the most optimal version of any Pally/DwD. Being immune to sneak attacks is naturally the number one reason of going DwD. Summed up, it's a fairly enjoyable dwarvenised version of those classic pally builds. I reached a nice STR and CHA modifier of 10.
That DR-Beefyboy build looks like a minor disaster to me, you'd be missing many, many Pally treats.
Did I mention how easily it can lambaste all those Manor kids?
_________________ UCE THIS, YOU COW.
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Morene Armande
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Posted: Wed, Aug 05 2009, 11:21 AM |
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Joined: 14 Jun 2009
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I didn't mean to offend but I just hate digging through piles of crap to get to my actual question and answer(s)
Thanks for helping if I haven't already said so
If you have any further problems please PM me
Oh and I added the part about actual RPable classes cause I really hate builds that have no RP logic behind them... I didn't mean to stab you in the face or anything.
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MoshingChris
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Posted: Wed, Aug 05 2009, 11:47 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Told you, you'd be back.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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maglorine
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Posted: Wed, Aug 05 2009, 14:52 PM |
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Joined: 13 Oct 2006
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Haven't seen this mentioned anywhere.
I have a ranger who's taking AE skill ranks. He's got 22 ranks at this point. I was planning max (33) but got to thinking that might be overkill and I have an idea to make use of a few skill points if I can spare them. He's got 2 of those rings and even just putting one on he rarely gets a failure. Of course he takes them off after snagging something. The biggest beast he's ever AE'd though is a Greater Forrstakkr Cave Bear. Those are pretty beefy - almost 400HP but there are probably even bigger things out there somewhere.
Question: Do I need max ranks for anything? What's a good number of ranks? Do I already have enough given the ring availability?
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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The Incognitos
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Posted: Wed, Aug 05 2009, 15:08 PM |
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Joined: 10 Dec 2007
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Here's one for you: The Water Genasi of Valkur build.
RP preconditions:
Must use scimitar (it's a cutlass)
Must be Lawful Neutral
Must be Water Genasi
Things I'd like:
Cleric levels(how many?) with the Water and Travel domains.
Devastating Critical (because I've never had it, willing to ditch it)
Dual Wielding (without magic items, willing to dump the feats into it)
A bit of flexibility
This one is open season but, as I've discovered after trying to make him, is hard to make workable with a good RP feel. Most of the concepts I've come close with have been Fighter or Ranger heavy with a bit of Divine magic chucked in for good measure. I've mulled it over and think that Ranger/Cleric is acceptable for the character concept, provided he has a seagull.
Conjure up an 'Old Man and the Sea' image and then have a mysterious little sloop sail up and help the fisherman to drive the ravening sharks from his hard won catch. This character would be it's captain and crew; the journeyman of the seas, the ocean is in his blood. That's what I'm after.
P.S.: No Fire spells at all, plenty of Bestow Curse and such. The fickle nature of the waves.
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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-Cloak-and-Dagger-
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Posted: Wed, Aug 05 2009, 15:27 PM |
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Joined: 09 Feb 2009 Location: England
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Lawful Neutral? Valkur is CG, I think, so you wouldn't be able to pray without being struck by lightning. And he doesn't have Travel Domain. Istishia does tho. And he's TN. 
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krytellan
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Posted: Wed, Aug 05 2009, 16:25 PM |
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Joined: 05 Jun 2006
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Uncle-Opustus wrote: As Uce said, I have a Pally20/Ftr4/DwD6, and I really think it's the most optimal version of any Pally/DwD. Being immune to sneak attacks is naturally the number one reason of going DwD. Summed up, it's a fairly enjoyable dwarvenised version of those classic pally builds. I reached a nice STR and CHA modifier of 10.
That DR-Beefyboy build looks like a minor disaster to me, you'd be missing many, many Pally treats.
Did I mention how easily it can lambaste all those Manor kids?
That might be a way to go, or maybe split the difference at around 10 DD. Am I to assume that you went the Divine Shield/Might route rather than the CON route?
And also, would that be taking at least 15 Paladin and 3 Fighter pre-epic before jumping on the DD levels?
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
Last edited by krytellan on Wed, Aug 05 2009, 16:42 PM, edited 1 time in total.
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krytellan
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Posted: Wed, Aug 05 2009, 16:27 PM |
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Joined: 05 Jun 2006
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maglorine wrote: Question: Do I need max ranks for anything? What's a good number of ranks? Do I already have enough given the ring availability?
You are set. My Ranger has 20 ranks with those rings and usually gets the goods. You should be fine where you are.
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
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IronAngel
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Posted: Wed, Aug 05 2009, 16:53 PM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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I want that build you promised, Opustus! I am impatient! 
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Uncle-Opustus
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Posted: Wed, Aug 05 2009, 17:36 PM |
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Joined: 10 Jul 2007 Location: Finland
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krytellan wrote: That might be a way to go, or maybe split the difference at around 10 DD. Am I to assume that you went the Divine Shield/Might route rather than the CON route?
Yes. krytellan wrote: And also, would that be taking at least 15 Paladin and 3 Fighter pre-epic before jumping on the DD levels?
Went Pally18/Ftr1/DwD1 pre-epic, if I remember correctly.
_________________ UCE THIS, YOU COW.
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GreatPigeon
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Posted: Wed, Aug 05 2009, 17:50 PM |
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Joined: 04 May 2009 Location: London, UK
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Okay Dokay.... Here we go... Will be making Rikku into a Gray Guard ( a pimpilicious paladin)
SD is a must. I would like epic disc and spot, and enough saves to roll in the mud with.
21 ranger, 6 sd, 3 paladin,
23 ranger, 6 sd, 1 paladin,
23 paladin, 6 sd, 1 ranger
22 paladin, 7 sd, 1 ranger
Rebuild of my Tuigan Ranger. Id like to set it up nice and spiffy like, Used to have STR based dev crit, Now Id like to just be str based with enough Cha to get a goodly amount of save bonus.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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krytellan
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Posted: Wed, Aug 05 2009, 18:14 PM |
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Joined: 05 Jun 2006
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Here is what I was dabbling with:
Paladin 16/Fighter 8/DD 6
HP +/- 500 unbuffed
AB +/- 43 with standard buffing
I opted for the extra fighter levels to get the Epic DR 9/- to compensate for the lack of the DD... making it a stackable total of 12/-
STR 14 ---> 16
DEX 13
CON 17 ---> 22
INT 10
WIS 13 ---> 14
CHA 10
1 - Paladin - Luck of Heroes
2 - Paladin
3 - Paladin - Proficiency Exotic
4 - Paladin - CON 18
5 - Paladin
6 - Paladin - Weapon Focus - Dwarven Waraxe
7 - Paladin
8 - Paladin - WIS 14
9 - Paladin - Imp Critical Waraxe
10 - Paladin
11 - Paladin
12 - Paladin - CON 19 - Toughness
13 - Paladin
14 - Paladin
15 - Paladin - Dodge
16 - Fighter - CON 20 - Blind Fight
17 - DD
18 - DD - KD
19 - DD
20 - DD - CON 21
21 - DD - EWF Waraxe (and Def Awareness 2)
22 - Fighter - Epic DR 3/-
23 - Fighter
24 - Fighter - STR 15 - Weapon Spec Waraxe & Epic WS
25 - DD - (DD DR now 6/- stacked)
26 - Paladin
27 - Fighter - Epic DR II (now 9/-)
28 - Fighter - STR 16 - Epic DR III (now 12/-)
29 - Fighter
30 - Fighter - Armor Skin & Great CON (22)
All skill points went into Discipline and Heal (33 each)
Any thoughts on how this might be made better?
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
Last edited by krytellan on Wed, Aug 05 2009, 18:27 PM, edited 1 time in total.
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GreatPigeon
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Posted: Wed, Aug 05 2009, 18:20 PM |
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Joined: 04 May 2009 Location: London, UK
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Minimize dex
Put those points into STR or CHA
Take out toughness,dodge, and kd,
KD is about worthless without IKD. A Ram ring can be used instead.
Dont worry about heal as a skill if wanting 'power'
Discipline + crossclass tumble is better I beleive in long run.
8 dex is enough, use potion to get dex to 12.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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krytellan
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Posted: Wed, Aug 05 2009, 18:25 PM |
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Joined: 05 Jun 2006
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GreatPigeon wrote: Minimize dex Put those points into STR or CHA
Take out toughness,dodge, and kd, KD is about worthless without IKD. A Ram ring can be used instead.
Dont worry about heal as a skill if wanting 'power' Discipline + crossclass tumble is better I beleive in long run.
8 dex is enough, use potion to get dex to 12.
I can see your points, however, all of those variables other than Heal skill are prereq's for DD. Can't really do without any of them... except KD can go. As for the heal, I was in the mindset that he will be taking such large amounts of damage with a mediocre AC that it would help him to be self-sufficient with the ability to reasonably heal himself, but that is food for thought. Thanks.
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
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GreatPigeon
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Posted: Wed, Aug 05 2009, 18:30 PM |
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Joined: 04 May 2009 Location: London, UK
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Ha.. completely missed the prereqs for DwD, take out kd, a ring can be used though. In combat he can drink heal pots, He wont have much DR until epic levels anyway, and he can afford heal pots then.
I have heal as a skill on my ranger, its great, but for 'power' its not the best. Tumble gives 3 more ac, which is fairly nice to have. Can have like 4 or 50AC I think, with the 12 poitns of dr you'd be well off I think. Especially if you wear soem gear for dr. Bring it to 17 or so...?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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MoshingChris
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Posted: Wed, Aug 05 2009, 19:45 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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RE: Pally/DwD/Fighter.
Well imma play the debils afrocat.
What i would do.
15str -> 16str
13dex
17con -> 22con
13wisdom -> 14
10int
8cha
Pre-epic:
Paladin 18/DwD 2
Pre-epic feats:
Dodge, Toughness, Exotic, WF, Imp Crit, Blindfight, KD
Epic:
Paladin 2/Fighter 4/DwD 4
Epic Feats:
EWF, EDR I, Epic Weapon Spec, EDR III
Fighter Bonus: Armor Skin, EDR II, Weapon Spec.
Cross Class tumble: 3 AC. Max Discipline
12 DR/- just isn't sheltery enough to forgo three AC.
You really want that 3rd level 4 spell granted by 20 Paladin. Means you can run extended GMW, Deathward and Freedom all day.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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GreatPigeon
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Posted: Wed, Aug 05 2009, 20:03 PM |
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Joined: 04 May 2009 Location: London, UK
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I dont see anwhere Chris that you made room for extend spell though?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Wed, Aug 05 2009, 20:16 PM |
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Joined: 10 Jul 2007 Location: Finland
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It's still the smart route for EDR. Losing half of the pally treats is just such a waste.
_________________ UCE THIS, YOU COW.
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krytellan
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Posted: Wed, Aug 05 2009, 20:23 PM |
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Joined: 05 Jun 2006
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Uncle-Opustus wrote: It's still the smart route for EDR. Losing half of the pally treats is just such a waste.
Meaning that you are on board with the ideas Mosher suggested?
BTW, thanks for the input Mosher!
And if I wanted extend spell, I could surely bypass KD in favor of the Ring of the Ram.
_________________ Direct Connect spamming champion two years running.
"The pointer fingers are insured"
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MoshingChris
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Posted: Wed, Aug 05 2009, 21:24 PM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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krytellan wrote: Uncle-Opustus wrote: It's still the smart route for EDR. Losing half of the pally treats is just such a waste. Meaning that you are on board with the ideas Mosher suggested? BTW, thanks for the input Mosher! And if I wanted extend spell, I could surely bypass KD in favor of the Ring of the Ram.
Oh right. Scrub KD i meant to put extend spell there. I was actually mutter wondering to myself why that feat was spare in there.
There is one final option.
Split the difference and make an epic spotter chap Faction v Faction heres your arse handed to you sneaky bastard fellow.
You'd be looking at 18 Pally, 6 DwD 6 Fighter.
14str -> 16
14dex
17con -> 22
12int
14wisdom
6cha
18 Pally 2 DwD pre-epic same feat selection
6 Fighter 4 DWD
Feats: EWF, EDR I, Epic Weapon Spec, Epic Spot
Fighter: Armor Skin, EDR II, Weapon Spec, EDR III
Finish on DwD Max Spot out and take epic skill focus spot.
Oh and for my first shot.
Revised ability distribution at start.
14str -> 16
14dex
17con -> 22
10int
14wis
8cha
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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The Incognitos
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Posted: Wed, Aug 05 2009, 22:21 PM |
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Player
Joined: 10 Dec 2007
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Here's one for you: The Water Genasi of Valkur build.
RP preconditions:
Must use scimitar (it's a cutlass) or a spear (harpoon)
Must be Chaotic/Neutral Good
Must be Water Genasi
Things I'd like:
Cleric or Druid levels(how many? which one?) with the Water and ? domains.
Devastating Critical (because I've never had it, willing to ditch it)
Dual Wielding (without magic items, willing to dump the feats into it)
A bit of flexibility
This one is open season but, as I've discovered after trying to make him, is hard to make workable with a good RP feel. Most of the concepts I've come close with have been Fighter or Ranger heavy with a bit of Divine magic chucked in for good measure. I've mulled it over and think that Ranger, Cleric, Druid and Fighter are acceptable for the character concept, provided he has a seagull.
Conjure up an 'Old Man and the Sea' image and then have a mysterious little sloop sail up and help the fisherman to drive the ravening sharks from his hard won catch. This character would be it's captain and crew; the journeyman of the seas, the ocean is in his blood. That's what I'm after.
P.S.: No Fire spells at all, plenty of Bestow Curse and such. The fickle nature of the waves an so on.
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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Uberuce
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Posted: Wed, Aug 05 2009, 22:38 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Where do you stand on tsunamis, when not underwater?
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Kjetta
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Posted: Wed, Aug 05 2009, 22:53 PM |
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Player
Joined: 11 Nov 2006 Location: A Clean, Well-Lighted Place
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Also, there are proper feats for tridents now. Very harpoon-ish.
_________________ To err is human; to forgive divine, but VENGEANCE IS MINE!

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The Incognitos
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Posted: Wed, Aug 05 2009, 23:18 PM |
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Player
Joined: 10 Dec 2007
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Tsunamis he would sail through. Tridents are more the realm of merfolk. Also realized the 'sailor' is not a possible selection in the job system, is there anyway of remedying this?
Perhaps you use the job log thinger or a ship or a captain and then (on a successful roll) you are teleported to a random port somewhere around the islands netting a bit of money (and XP) as pay. If you fail you are turned away.
The cool down times on the job would also lead to people exploring areas they may not otherwise encounter. Might move this to suggestions/things to change.
Back to the Water Genesai: Where to take him? Decided I need a mix of Cleric and ....? Fighter is ahead for smash power but then ranger takes the cake for dual wield, appropriate armor for sailing, sea gull companion and skills.
So... where do I focus? I will max out at lev. 29 and was thinking of 20 cleric/9 Ranger but then, with Str. based attack, where do I get my AC from? Also would I be better off going to 11 Ranger for the extra attack and Blade Thirst? I'm not after a death machine here but it would be nice to dish out some damage. I was toying with going down the EDK road and summoning an Oceanus Dragon. Still need help
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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GreatPigeon
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Posted: Wed, Aug 05 2009, 23:35 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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GreatPigeon wrote: Okay Dokay.... Here we go... Will be making Rikku into a Gray Guard ( a pimpilicious paladin)
SD is a must. I would like epic disc and spot, and enough saves to roll in the mud with.
21 ranger, 6 sd, 3 paladin, 23 ranger, 6 sd, 1 paladin, 21 ranger, 7 sd, 2 paladin 23 paladin, 6 sd, 1 ranger 22 paladin, 7 sd, 1 ranger
Rebuild of my Tuigan Ranger. Id like to set it up nice and spiffy like, Used to have STR based dev crit, Now Id like to just be str based with enough Cha to get a goodly amount of save bonus.
Help good sirs? Fear this was lost in the jumble.
Was going to dual wield my hammers still, play as an Avenger of Hoar.
For PvM I'd go shield and hammer or dual wield with heavy plate, For PvP type assasinations would be wearing light armor, Id appreciate a bit of help, realizing that true spotters would probably get me, With ranger spells and base skills I assume I can hit 50 spot and 33 hide without trying, gear would up that probably 30 or more, enough to get people who arent dedicated spotters, but enough to get 80pct of server and most mobs...
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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The Incognitos
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Posted: Wed, Aug 05 2009, 23:57 PM |
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Player
Joined: 10 Dec 2007
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If you want some extra kick on those PvP assassinations I'd recommend adding enough trap setting skills to get the Epic ones. Deal a bit of damage then flee over a mass of Epic traps... makes a mess.
Also makes your get away easier, and funny as hell.
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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GreatPigeon
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Posted: Wed, Aug 05 2009, 23:59 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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I've been thinking on that for a while... Would require rogue to set epic traps, and to do it with hostiles and not gank gear skill mastery in such...
Anyone know if you can set traps while in HiPs? Set traps, attack, run away hips on top a trap... BOOM BOOM... If I have enough skill points I probably will take 33 ranks in it, enough I think it set the deadlies?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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The Incognitos
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Posted: Thu, Aug 06 2009, 0:14 AM |
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Player
Joined: 10 Dec 2007
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I use all the epic traps and I don't have max ranks in trap setting, i do have a gear set for it though. There are rings, cloaks, gloves and even a helm(I think) that can boost your trap setting skills. That or mythal them.
As far as HIPS goes, you will un-hide when the 'trap-set-timing-bar' is done. You can then HIPS right back again if you want. I've found it far more effective (and amusing) to set a plethora of traps in an area, start the fight, flee in 'panic' and let them follow me into Epic Death Ally.
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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The Incognitos
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Posted: Thu, Aug 06 2009, 0:25 AM |
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Player
Joined: 10 Dec 2007
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Here's one for you: The Water Genasi of Valkur build.
RP preconditions:
Must use scimitar (it's a cutlass) or a spear (harpoon)
Must be Chaotic/Neutral Good
Must be Water Genasi
Things I'd like:
Cleric levels(how many? which one?) with the Water and Air domains.
Dual Wielding (without magic items, willing to dump the feats into it)
A bit of flexibility
This one is open season but, as I've discovered after trying to make him, is hard to make workable with a good RP feel. Most of the concepts I've come close with have been Fighter or Ranger heavy with a bit of Divine magic chucked in for good measure. I've mulled it over and think that Ranger, Cleric, Druid and Fighter are acceptable for the character concept, provided he has a seagull.
Conjure up an 'Old Man and the Sea' image and then have a mysterious little sloop sail up and help the fisherman to drive the ravening sharks from his hard won catch. This character would be it's captain and crew; the journeyman of the seas, the ocean is in his blood. That's what I'm after.
Tsunamis he would sail through. Tridents are more the realm of merfolk. Also realized the 'sailor' is not a possible selection in the job system, is there anyway of remedying this?
Perhaps you use the job log thinger or a ship or a captain and then (on a successful roll) you are teleported to a random port somewhere around the islands netting a bit of money (and XP) as pay. If you fail you are turned away.
The cool down times on the job would also lead to people exploring areas they may not otherwise encounter. Might move this to suggestions/things to change.
Back to the Water Genesai: Where to take him? Decided I need a mix of Cleric and ....? Fighter is ahead for smash power but then ranger takes the cake for dual wield, appropriate armor for sailing, sea gull companion and skills.
So... where do I focus? I will max out at lev. 29 and was thinking of 20 cleric/9 Ranger but then, with Str. based attack, where do I get my AC from? Also would I be better off going to 11 Ranger for the extra attack and Blade Thirst? I'm not after a death machine here but it would be nice to dish out some damage. I was toying with going down the EDK road and summoning an Oceanus Dragon. Still need help
P.S.: No Fire spells at all, plenty of Bestow Curse and such. The fickle nature of the waves an so on.
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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MoshingChris
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Posted: Thu, Aug 06 2009, 0:39 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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I become less inclined to help you the more you spam copy and paste.
26 Cleric 2 Fighter 1 Rogue. Wields a spear. And Devs. Easy enough aye.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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GreatPigeon
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Posted: Thu, Aug 06 2009, 0:40 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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The Incognitos wrote: I use all the epic traps and I don't have max ranks in trap setting, i do have a gear set for it though. There are rings, cloaks, gloves and even a helm(I think) that can boost your trap setting skills. That or mythal them.
As far as HIPS goes, you will un-hide when the 'trap-set-timing-bar' is done. You can then HIPS right back again if you want. I've found it far more effective (and amusing) to set a plethora of traps in an area, start the fight, flee in 'panic' and let them follow me into Epic Death Ally.
Only rogues can disarm or set epic traps, according to the wiki, you need at least 1 level to do such... Idk how strapped for feats I am, but Im sure its very tight epic.. 33 set trap, 10 epic skill focus, 10 rogues cunning, 2 intelligence modifier, 4 ranger spell.. Still not enough to guarnatee a trap set without some gear...
Epic feats Im thinknig are gonna be
21,23,24,27, and possibly 1 epic ranger level... So epic disc, epic spot, epic hide, epic set trap, and ewf... I dont think that works harhar....
OP, RUCE, CHRIS
WHEEERE ARE YOU
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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GreatPigeon
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Posted: Thu, Aug 06 2009, 0:44 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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I think that spear would be cooler then scimitar, less cheesy, and seems more fishermanlike <-- coined! Then scimitar, people in general hate scimitar.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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The Incognitos
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Posted: Thu, Aug 06 2009, 0:54 AM |
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Player
Joined: 10 Dec 2007
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sorry about the spam; was trying to get the idea in order. Looked back over it and it was a bit of a mess.
I am quickly warming to the spear idea. A harpoon is more maritime then another scimitar. "26 Cleric 2 Fighter 1 Rogue. Wields a spear. And Devs. Easy enough aye." How does this work? Is the Rogue for tumble? When do I take the Fighter levels? Are they for WS and EWS or used at the start for the proficiency? I suck at putting these together in my head (or on paper or using debug).
_________________ Jess Incognito:- Ah, but the phoenix may fly only when its feathers are grown...
Olaf Grudgebringer: Stroppy Cleric or Morradin
Krunk (Underdark): Stay back! He's a bit mad.
the_incognitos@live.com
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GreatPigeon
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Posted: Thu, Aug 06 2009, 1:07 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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1 fighter pre-epic to make your bab 15, and one at level 30 for discipline dump.
Rogue level is 27-29 If you wish.
Cleric everything else, you will have Epic feats at levels
21,
23,
27,
The fighter level and the 23rd and 26th cleric levels.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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