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MoshingChris
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Posted: Sat, Aug 01 2009, 2:26 AM |
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Joined: 04 Sep 2007 Location: Down South and Bent Edge
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GreatPigeon wrote: ER... Rikkudai is Tuigan so I think he does get to keep his license
Rogue at first level grants 24 more skill points then Cleric at first level I belelieve, practically a full skill...
Yarp but Rikkidu would get the xp penalty as soon as you took Paladin.
Theres no difference in penalty between 18/1/1 and 19/1
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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GreatPigeon
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Posted: Sat, Aug 01 2009, 2:33 AM |
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Joined: 04 May 2009 Location: London, UK
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Hmmm I figured since the favored class is different then all 3 of the other classes it would be a pretty rough xp penalty.
Any official ruling on thus?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Sat, Aug 01 2009, 7:07 AM |
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Joined: 10 Jul 2007 Location: Finland
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There's another reason why you shouldn't take that rogue level pre-epic: It lowers your BAB.
EDIT: You Useless Whore wrote: ...and the 18 con was becuase i was unsure where the gear to get +7 str, +7 con, +15 disc, and a little bit mroe saves would come together and mesh like a pretty kitty Very Happy
You only have to get +3 STR and +3 CON. You're taking War Domain. War Domain means Aura of Vitality. Aura of Vitality means +4 STR and CON. Believe me when I tell you that you'll afford all of it without a real effort.
_________________ UCE THIS, YOU COW.
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IronAngel
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Posted: Sat, Aug 01 2009, 9:11 AM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Morene Armande wrote: Can you please type it in full form? I don't really understand the
Tumble dump, or alternately 4 Fighter for EWS scaling damage spells will be useless
Thanks
I don't have a build in mind. Those are just some key features to keep in mind.
Tumble-dump: 30 ranks in Tumble grants you +6 Dodge AC. Therefore, it's often wise to save those points and at level 27, take a level in a class that has Tumble as a class-skill. That would be Rogue, Bard or Monk. When you take Rogue, it's often smart to take 2 or 3 levels for Evasion and/or Uncanny Dodge (and 2d6 Sneak Attack).
If you want to take Weapon Specialization and Epic Weapon Specialization, you need a minimum of 4 Fighter levels. If you take only 4, you will have to take the fourth level at 24 or 27, and have Epic Weapon Focus beforehand: that way, you get 2 feats at the level-up and can take both WS and EWS. Together, they're +6 damage per hit.
Most damage spells scale according to your caster level, some without a cap. The Ice Storm of a level 17 Sorcerer will deal 10d6 damage, whereas the Ice Storm of a 30 Sorcerer will deal 15d6. Spell Resistance is also a thing to consider: a level 17 caster won't pierce the SR of many creatures with any SR to speak of. You won't land a single SR-allowing spell on a 28 Drow, for example.
I'll see if I can come up with a rough sketch.
EDIT: Meh, nevermind. I'm talking out of my ass. I forgot that you'd need to be AA too. Yeah, Sorc/Cleric/AA or Sorc/BG/AA is a good choice.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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IronAngel
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Posted: Sat, Aug 01 2009, 9:36 AM |
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Player
Joined: 29 Sep 2005 Location: Helsinki, Finland
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Sorc 18/BG 3/AA 9
You could start with
13 Str
17 (-> 18 ) Dex
10 Con
10 Int
8 Wis
16 (-> 24) Cha
To get both Divine Might and Shield that way, you'll need to juggle your BG levels so that there's a bonus feat on both 2nd and 3rd, I should think.
You won't have room for any extra feats, at all. Weapon Focus, Power Attack, Cleave, Point Blank Shot are all PrC requirements. Divine Might and Divine Shield are obviously the point of this build. Extend Spell, I guess you could swap for something like Improved Critical, but it's really essential to be able to buff anything. You don't want your Mass Haste expiring after less than 2 minutes.
Epic, I took Great Charisma II, Epic Weapon Focus and Armor Skin. I bet you could do better, though.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Crrustie
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Posted: Sat, Aug 01 2009, 9:44 AM |
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Joined: 12 Aug 2006 Location: Off in Fairy Land
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Howdy folks, I have a request and I'm not entirely sure if it is possible.
I would like advice concerning a dwarven mage who can also hold their own in melee in most of the higher end hunting zones. Preferably wizard, too.
Is it possible? :/
_________________ If I'm not online and haven't been for a long time, don't worry! I'm probably off doing something awesome. 
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GreatPigeon
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Posted: Sat, Aug 01 2009, 9:53 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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IronAngel wrote: Sorc 18/BG 3/AA 9
You could start with 13 Str 17 (-> 18 ) Dex 10 Con 10 Int 8 Wis 16 (-> 24) Cha
To get both Divine Might and Shield that way, you'll need to juggle your BG levels so that there's a bonus feat on both 2nd and 3rd, I should think.
You won't have room for any extra feats, at all. Weapon Focus, Power Attack, Cleave, Point Blank Shot are all PrC requirements. Divine Might and Divine Shield are obviously the point of this build. Extend Spell, I guess you could swap for something like Improved Critical, but it's really essential to be able to buff anything. You don't want your Mass Haste expiring after less than 2 minutes.
Epic, I took Great Charisma II, Epic Weapon Focus and Armor Skin. I bet you could do better, though.
Ypu would need 4 levels of BG because you can only take divine shield on BG levels and you dont get the prerequisites (turn undead) until then.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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GreatPigeon
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Posted: Sat, Aug 01 2009, 9:57 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Uncle-Opustus wrote: There's another reason why you shouldn't take that rogue level pre-epic: It lowers your BAB. EDIT: You Useless Whore wrote: ...and the 18 con was becuase i was unsure where the gear to get +7 str, +7 con, +15 disc, and a little bit mroe saves would come together and mesh like a pretty kitty Very Happy You only have to get +3 STR and +3 CON. You're taking War Domain. War Domain means Aura of Vitality. Aura of Vitality means +4 STR and CON. Believe me when I tell you that you'll afford all of it without a real effort.
The useless whore? WTF... Im gonna go eat french fries your cousin for that number....
Anyhow
On a cleric BAB wants to be 15, divine power makes the attack bonus that of a fighter and adds in extra attacks if needed..
I recall this from my first days on the site
A cleric with 16 BAB gets
16,11,6,1 as attacks,, Divine Power does not add in an extra attack, Haste does and it would be
16,11,6,1,16
A cleric with 15BAB gets
15,10,5, One it gets the fighters BAB for it level I was told then that it goes to
15,10,5,15(extra attack) with haste it should be 15,10,5,15,10
Come to think of it.... Im not sure what the BAB is for 19/1 or 18/1/1
EDITED: Awww shit, adding in the rogue makes the BAB 14 instead of 15... 24 extra skill points not worth the 1 ab drop especially since im not going str based huh?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
Last edited by GreatPigeon on Sat, Aug 01 2009, 10:02 AM, edited 1 time in total.
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IronAngel
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Posted: Sat, Aug 01 2009, 10:00 AM |
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Joined: 29 Sep 2005 Location: Helsinki, Finland
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Divine Power makes your BAB 1/character level, not class level. Multiclassing doesn't affect that, according to NWNWiki. But you're probably not running with it all the time, so yeah.
And right, you get Turn Undead at level 3. In that case, just drop one Sorcerer level.
_________________ On Joon, Kjetta wrote: The guy that probably has sexual fantasies about masturbation. I mean, Iron, you're a bookworm nerd that even in your wildest escapism fantasies flee to the internet to play the role of another bookworm nerd? Come on!
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Uncle-Opustus
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Posted: Sat, Aug 01 2009, 10:19 AM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Divine Power counts towards the +20 cap. So actually, it doesn't affect your BAB that directly as you would have wanted. Taking one rogue level pre-epic means that you'll always have one AB less than you could have had.
24 extra skill points is schweet, but in your case it's also pretty much useless, as we realise that you get Discipline, Spellcraft, Concentration and Tumble maxed already. UMD you don't need to max, since 20 is all you need with your given charisma modifier.
But of course you could use those 24 skill points for Spot.
_________________ UCE THIS, YOU COW.
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GreatPigeon
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Posted: Sat, Aug 01 2009, 11:11 AM |
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Joined: 04 May 2009 Location: London, UK
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Heres what Im thinking, the -1ab is painful, but with the chosen domains, and the charisma saves Id have the mythral slots needed, and as it stands now I still have one spare epic feat, epic skill focus spot maybe? Could effective have...
33 spot+10+8(wisdom modifier)+ Gear, could I max it out to 50 = 101
Or is it worth it? I dont know how many SDs I could spot, *if* I did have maxed out gear and whatnot.
Still thiking my final epic feat could be silent spell or auto quicken spell... auto quicken 0-3, makes all my buffs instand and especially those divine favors, Also I get Divine Power as a 3rd level spell I beleive (war domain) So it is twice beneficial.
For 20 point bonus what counts toward that?
I will have
14/15 BAB
+5 weapon
+5 divine favor
+8 str modifier
+1 bless
+1 aid
+1 prayer
+2 battle tide
+5ab from epic
+5/6 ab Divine power
+6 (level 25 cleric at wardomain - lasting 1.5 minutes i beleive)
Thats al i Can think of right now... Im lookign at it and thinking I could have 49/50 ab, and have some spells I could interchange depending on the situation.
Im not the gear set pro, But with aura of vitality + maxed spells for planned fights, and for fights when I cant buff for ages,
Div Shield, War Domain Special Ability (+6 to str, con and dex), Aura of Vitality(+4 to con and str), And even wearing jsut the FGK belt, I have maxed out my main skills needed. I assume losing the 1ab forever in return of running around in near full spot gear and at least getting the non level 10 SDs is worth it?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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DarkAngelGirl
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Posted: Sat, Aug 01 2009, 13:34 PM |
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Player
Joined: 10 Apr 2008
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I still needs my spiffy thuggish bard. I need base stats and a complete layout of feats and skills, level by level.
_________________ Active Chars: Pylithien "Pie" Eriamyn: War Knight Roxy: The Shiny One
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GreatPigeon
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Posted: Sat, Aug 01 2009, 13:36 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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What weapon, race, etc? and did you want the 30 bard or the 23/3/4 bard/bg/fighter
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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DarkAngelGirl
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Posted: Sat, Aug 01 2009, 13:43 PM |
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Player
Joined: 10 Apr 2008
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Hrrm, not sure what race, and weapon, suprise me. I want atleast 21 bard, and needs to be a decent fighter.
_________________ Active Chars: Pylithien "Pie" Eriamyn: War Knight Roxy: The Shiny One
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Uncle-Opustus
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Posted: Sat, Aug 01 2009, 14:17 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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Ech, so you want us to practically design your whole character. At least I'm not helping you if you won't bother to elaborate what you're looking for.
Does a regular, burly, hairy human with a club sound thuggish enough? That's as thuggish as it can get.
_________________ UCE THIS, YOU COW.
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GreatPigeon
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Posted: Sat, Aug 01 2009, 14:19 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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And I was gonna make an Orog Tribal Drum thumping bard hmph
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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DarkAngelGirl
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Posted: Sat, Aug 01 2009, 17:01 PM |
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Player
Joined: 10 Apr 2008
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Nuuu hes going to be a charming thug that sings funny music. But hes gotta be tough, human or elf works. I need a weapon that has a decent crit range, but no scimitar cheese. Maybe a rapier or a longsword.
_________________ Active Chars: Pylithien "Pie" Eriamyn: War Knight Roxy: The Shiny One
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GreatPigeon
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Posted: Sat, Aug 01 2009, 17:03 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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longsword then, there is a great longsword for bards, also you can keen a longsword but not a rapier ( you get the spell)... a charming thug?
You mean like tupac?
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Uncle-Opustus
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Posted: Sat, Aug 01 2009, 17:09 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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You'd use that longsword even if you didn't specialise in it, and even if you specialised in it, you still would use it only to improve your Perform skill.
And please, please, please it'd simply -break- my heart to see a "thug" with a longsword, or even worse, a rapier.
Does your "charming thug" remark mean that an orog can't be charming? I laugh at you!
_________________ UCE THIS, YOU COW.
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GreatPigeon
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Posted: Sat, Aug 01 2009, 17:30 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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Orog's can convince tons of different races to follow them,
or
Be a fallen Aasimar bard XD and make me and op and everyone hate you for being wierd!
Bastard Sword but requires a spare feat, Axe or hammer then. Both are bruitsh, and the damage is quite nice especially on crits, If you only go 23 bard you need only 65 perform...
33 level
10 charisma mod (at least)
10 epic perform
10 rhinestone gloves ( i think they are the best bard gloves)
Hell should be easy as pumpkin pie dont even -need- to wear normal bard items, but it wont hurt either..
My bard has 97 perform in combat gear and I can make it 107 (his max) without really... Its not to hard to come by ya know...
Discipline comes free, huzzah bard song...
23 bard/3 bg/4 fighter
Take human, get 18 charisma, 14 con, 14 intel, and rest in str, minimize dex... and wis.
Feats,
Weapon focus, improved crit, power attack, cleave, div might, kd, ikd extend spell, maximize spell
Epics
epic perform, epic listen or discipline to save gear slots (maybe), ewf, weapon spec, epic weapon spec, lasting inspiration, epic fortitude (mehbe)...
Saves - 33 fort, 28 reflex, 29 will before +saves gear
AB - 52?
AC - 60-65 (maxed me thinks)
Skill Points er... 212 me thinks...
hope thats halfway clear and accurate!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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GreatPigeon
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Posted: Sat, Aug 01 2009, 18:42 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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Start as Human, choose dupari ( you said you wanted it)
Str- 14 (13 after dupari) (20 after attribute bonus from leveling)
Dex- 10
Con- 13 (12 after dupari)
Wis- 8
Intel- 14
Cha- 16 (18 after dupari)
Skills - Tumble(30), Perform, Discipline, Concentration, Spellcraft (28), Listen (mehbe), UMD (20)
Level Order
11 Bard
1 Fighter
3 Bard
3 blackguard
2 Bard
4 Bard
3 fighter
3 Bard
Feats
1. Knockdown. Blind-Fight
3. Extend Spell (mainly for individual hastes)
6. Power Attack
9. Maximize Spell
12. (Fighter) Weapon Focus, Improved Critical
15. Cleave
17. (Fighter) Weapon Focus: Hammer or Axe
18. (3rd BG level) Divine Shield
21. Epic Weapon Focus
24. Lasting Inspiration
25. (Fighter) Epic Fortitude
27. (Fighter) Weapon Specializtion, Epic Weapon Specialization
30. Epic Discipline, Epic Perform (If needed-should be able to wear enough gear to take care of it) - if not Go Epic Prowess
Skills
Bard Levels - tumble, umd, discipline, listen, concentration, spell craft
Fighter Levels- discipline, concentration.... 212 skill points
BlackGuard Levels- discipline
Attributes Bonuses
4. Strength
8. Strength
12. Strength
16. Strength
20. Strength
24. Strength
28. Strength
Final Skills
Concentration -33
Discipline- 33
Tumble-30
UMD-20
Listen-33
Spellcraft-28
(Also place 1 skill point in all rogue skills)
Whatever Else is left over meh...
Saves -- 35 fort, 36 reflex, 33 will
Bard 16- 5 fort, 10 reflex, 10 will
Bg 3 - 3 fort, 1 reflex, 1 will
Fighter 1- 2 fort
Epic Levels 5 fort, 5 reflex, 5 will
Dark Blessigns- 10 fort, 10 refelx, 10 will
Bard Song- 2 fort, 2 reflex, 3 will
Cloak of Fortification- 4 fort, 4 reflex, 4 will
Epic Fortitude- 4 fort
Attribute bonus (after just max spell) 3 fort, 4 reflex, 0 will
Aftter realistic gear 2 fort (me thinks)
^^ I may have screwed saves up
AB
16- pre-epic
5- epic
1- weapon focus
2- epic weapon focus
5- weapon
11- str modifier
2- bard song
5- effective from curse song
1- aid pot
1- bless pot
1- epic prowess
50 AB?
so... with haste, 50, 45, 40, 35, 50... not to shabby
AC
4+4 armor
4 dex bonus
2+4 shield
5 boots
4 deflection
4 natural
4 haste
10 base
6 tumble
5 song
2 Curse song (effectively adds 2 ac)
57 AC ?
Damage
1d8 weapon
1d10 wonderforged
1d8(flame scroll) or 1d12 if with good mage/cleric
3 from song
11 str modifier
6 epic weapon spec
10 div might
23-50 damage..... x3 crits ( no div might)
33-60 damage..... x3 crits (with div might)
Hit Points
23 bard x d6 - 138
4 fighter xd10 - 40
3 blackguard xd10 - 30
+2/+8 con buff x30 - 60-240
268 hp no buff
358 Is very easy to get, +1 on gear and maxed endurance spell
448 hp with max con gear
You need Perform of 65 to do level 23 bard song with all bonuses
Okay... I think that about covers every spare detail.. Op or Ruce or Chris will come in and show me and you how its an Epic Fail soon I'm sure
Instead of plate, i have you down for chain, requires sun sould botos and the max spell but its better in long run, you get bonus slots on chain mail, 0 asf and perform bonus!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Leggomi Eggolas
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Posted: Sun, Aug 02 2009, 20:57 PM |
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Player
Joined: 13 Aug 2005 Location: Oregon ('OR-ə-gən') [-8 GMT]
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So I'm going to break a question: For a Rogue/Wizard/AA, Which of the following would be in everyone's experience and judgement, the 'Optimal" mixing of the classes:
(All of them have Epic Dodge, and I'll list a few brief advantages )
13 Rogue 2 Wizard 15 AA
Highest AB. AA epic bonus feat can be used to free up a feat for Epic Prowess.
17 Rogue 2 Wizard 11 AA
2d6 More Sneak attack Damage, Crippling Strike
2 Less AB and flat damage from AA Bonus, 4 Less DC for Death Arrow (Nominal loss). No Bonus Feat.
19 Rogue 2 Wizard 9 AA
Another D6 Sneak attack, Rogue Bonus feat.
Another AB/flat damage loss, No Death Arrow (Nominal Loss), and might have a Pre-Epic AB problem resulting in another lost AB point.
The first and second ones are the most tempting to me. High AB is wonderful, but Crippling strike on a Ranged Character seems like it would be fantastic.
_________________  Those trees won't burn themselves down. (by Maryn)
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-Cloak-and-Dagger-
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Posted: Sun, Aug 02 2009, 21:01 PM |
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Player
Joined: 09 Feb 2009 Location: England
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I don't think Crippling Strike works on ranged attacks.
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Leggomi Eggolas
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Posted: Sun, Aug 02 2009, 21:11 PM |
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Player
Joined: 13 Aug 2005 Location: Oregon ('OR-ə-gən') [-8 GMT]
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-Cloak-and-Dagger- wrote: I don't think Crippling Strike works on ranged attacks.
Ahh. That's what I was missing. The first one it is then.
_________________  Those trees won't burn themselves down. (by Maryn)
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MoshingChris
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Posted: Sun, Aug 02 2009, 23:10 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Leggomi Eggolas wrote: -Cloak-and-Dagger- wrote: I don't think Crippling Strike works on ranged attacks. Ahh. That's what I was missing. The first one it is then.
Nope the Second. Skill Mastery + Epic Dodge Requirements.
Makes for a nasty 'Lure' prick that shoots people runs off sets a few traps shoots them and lures etc etc etc. Saving Grace is the Cold AA arrows with the slow or the Ear Crushers. Both can do brutal things. AA's are by in far the best chaps for sending nukes down the line at those monks, Clerics, BG's and Bards that no one else can touch.
The real build would be
16 Rogue 1 Wizard 13 AA btw.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Leggomi Eggolas
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Posted: Sun, Aug 02 2009, 23:24 PM |
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Player
Joined: 13 Aug 2005 Location: Oregon ('OR-ə-gən') [-8 GMT]
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MoshingChris wrote: Leggomi Eggolas wrote: -Cloak-and-Dagger- wrote: I don't think Crippling Strike works on ranged attacks. Ahh. That's what I was missing. The first one it is then. Nope the Second. Skill Mastery + Epic Dodge Requirements.
That does sound nice, but I'm not sure Skill mastery is worth it compared to the other available feats when the character is only about 14 points of Trap-Gear away from being able to beat the Set Trap DC for Epic Traps on a nat-one anyway. Assuming the preferred tactic is to use traps.
_________________  Those trees won't burn themselves down. (by Maryn)
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MoshingChris
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Posted: Sun, Aug 02 2009, 23:58 PM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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I recall someone informing me about 65 DC traps.
Put it this way.
With Skill Mastery your base Set Trap skill = 53 + 14 (dex modifier) + 2 = 69 no need to waste valuable gear slots.
What does this mean for? Well sir if you don't mind whacking in some set trap on your gear set then you can free up other skill points for other skills such as spot?
I mean well really your other choices are oppurtunist and slippery mind or Crippling on the offchance you'll be doing flanking melee damage.
Or conversely use 16th Rogue bonus feat for epic dodge.
I don't see how you'll do it without epic traps btw. No Bard levels = no Discipline. Means you have to keep moving in pvp.
edit: If this was my build it would be 17 Rogue 2 Bard 11 AA w/ Epic Dodge, Epic skill focus spot/discipline, Epic Fort, Epic Weapon Focus.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Leggomi Eggolas
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Posted: Mon, Aug 03 2009, 4:17 AM |
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Player
Joined: 13 Aug 2005 Location: Oregon ('OR-ə-gən') [-8 GMT]
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Skill points on a 14 INT Rogue aren't really an object, and it's one Mythal Power and a Rogue's cunning potion away from a foolproof way of setting epics in combat.
_________________  Those trees won't burn themselves down. (by Maryn)
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jafman30
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Posted: Mon, Aug 03 2009, 4:23 AM |
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Player
Joined: 09 Feb 2009 Location: The Land of Confusion.
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Alright this is half rp question half build. I'm making a shifter (go figure with all the shifter changes being thrown about) But since monk AC is being nerfed i figure i should go for another class.
Which led me to the all-powerful champion of silvanus. Is it possible to become champion of -enter nature god here-?
And what would the build be like? Is it worth it? Say... 6 druid/5CoT/19shifter?
_________________ --MAINS-- Xanon .: Talonite! Xiladei .: Amethyst Dragon Disciple. Ryth .: Returning Elven Archer. Missing for some time.
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Magnum Opera
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Posted: Mon, Aug 03 2009, 4:53 AM |
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Player
Joined: 28 Feb 2009 Location: Philippines
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jafman30 wrote: Alright this is half rp question half build. I'm making a shifter (go figure with all the shifter changes being thrown about) But since monk AC is being nerfed i figure i should go for another class. Which led me to the all-powerful champion of silvanus. Is it possible to become champion of -enter nature god here-? And what would the build be like? Is it worth it? Say... 6 druid/5CoT/19shifter?
More like 8Druid/5Cot/17Shifter.
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GreatPigeon
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Posted: Mon, Aug 03 2009, 5:19 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Hells no, get 6 CoT bonus feat! You wont have tumble either, i know its about rp an not power, but as a member of the powerbuilders annonymous i must warn you...
No umd
No Tumble
Ouchies
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Nex_addo
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Posted: Mon, Aug 03 2009, 5:24 AM |
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Player
Joined: 08 May 2007 Location: New Zealand
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Quote: Hells no, get 6 CoT bonus feat! You wont have tumble either, i know its about rp an not power, but as a member of the powerbuilders annonymous i must warn you... No umd No Tumble Ouchies
Actually I was playing around with that build a little while ago and its actually a really epic build.
Take high con and low wis and use undead shifter form.
Take epic damage reduction III and you've got yourself a very hard to hurt character. Throw in highish cha for your divine wraith and you've actually got a really epic build.
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jafman30
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Posted: Mon, Aug 03 2009, 5:38 AM |
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Player
Joined: 09 Feb 2009 Location: The Land of Confusion.
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Heh heh thankee nex. Kinda feel like i am copying Cori though...
EDIT: Oh and Pigeon... it is sort of about power 
_________________ --MAINS-- Xanon .: Talonite! Xiladei .: Amethyst Dragon Disciple. Ryth .: Returning Elven Archer. Missing for some time.
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MoshingChris
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Posted: Mon, Aug 03 2009, 6:17 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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Nex_addo wrote: Quote: Hells no, get 6 CoT bonus feat! You wont have tumble either, i know its about rp an not power, but as a member of the powerbuilders annonymous i must warn you... No umd No Tumble Ouchies Actually I was playing around with that build a little while ago and its actually a really epic build. Take high con and low wis and use undead shifter form. Take epic damage reduction III and you've got yourself a very hard to hurt character. Throw in highish cha for your divine wraith and you've actually got a really epic build.
Do it properly.
15 DwD 5 Druid 10Shifter.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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jafman30
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Posted: Mon, Aug 03 2009, 6:32 AM |
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Player
Joined: 09 Feb 2009 Location: The Land of Confusion.
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I have one dwa-- OMG! Great idea! You sir, deserve a cookie.
_________________ --MAINS-- Xanon .: Talonite! Xiladei .: Amethyst Dragon Disciple. Ryth .: Returning Elven Archer. Missing for some time.
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Uberuce
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Posted: Mon, Aug 03 2009, 10:16 AM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Beware of how buggy Shifter is, mind.
justice_prevails did that build a couple of years ago and kept being caught in limbo when he died; he had more CON than the forms did, so when he was force-unshifted on death, the engine added HP, then got confused about dead he should have been, so he couldn't respawn. I can't remember whether he had to be DM raised or whether someone had to PK him. I think the former. Certainly I remember getting my sleeve tugged as DM to kill'n'raise him properly.
This was early on, mind. As soon as he got Risen Lord and the DR, he never died. Ever. Boring as hell to play, though, so he quit after a wee while.
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fireprooftroll
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Posted: Mon, Aug 03 2009, 10:28 AM |
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Player
Joined: 10 Mar 2008
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I am currently trying to build a rogue char. Currently thinking 22 Rogue, 5 fighter, 3 monk.
Any ideas? I'm already 4 rogue, 5 fighter.
_________________ The Lords of War
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belgianbonzai
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Posted: Mon, Aug 03 2009, 11:19 AM |
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Player
Joined: 01 Jan 2006 Location: Budapest, Hungary
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Quote: I am currently trying to build a rogue char. Currently thinking 22 Rogue, 5 fighter, 3 monk. Any ideas? I'm already 4 rogue, 5 fighter.
21 rogue 6 fighter 3 monk sounds better, you can bag EWS that way and dont lose anything.
19 rogue 6 fighter 5 monk gives:
-1d6 sneak
+EWS possibility
+1 monk AC (so only if you're naked/robed)
+non magical disease immune
_________________ Click here for the navis & lukavi portraitpacks preview & download.
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-Cloak-and-Dagger-
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Posted: Mon, Aug 03 2009, 11:40 AM |
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Player
Joined: 09 Feb 2009 Location: England
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If you restarted (or delevelled a bit)....
Rogue 19/Fighter 5/Monk 6
Something like 12/4/4 at 20 to get 10 attacks w/2 kamas+flurry+haste
5th Fighter level at 21/24/27/30 to get EWS. 6 Monk to get IKD.
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Uncle-Opustus
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Posted: Mon, Aug 03 2009, 17:50 PM |
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Player
Joined: 10 Jul 2007 Location: Finland
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I'd rate 19/5/6 and 21/6/3 about equal. If you dual-wield kamas, I will have to gnaw your balls bloody.
_________________ UCE THIS, YOU COW.
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jafman30
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Posted: Mon, Aug 03 2009, 18:34 PM |
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Player
Joined: 09 Feb 2009 Location: The Land of Confusion.
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Quote: I'd rate 19/5/6 and 21/6/3 about equal. If you dual-wield kamas, I will have to gnaw your balls bloody.
*cough cough*
I haz a dual wielder with kamas...
_________________ --MAINS-- Xanon .: Talonite! Xiladei .: Amethyst Dragon Disciple. Ryth .: Returning Elven Archer. Missing for some time.
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GreatPigeon
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Posted: Mon, Aug 03 2009, 18:36 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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The very fact that you'd gnaw another mans balls under any circumstances, makes you a tad bit eh.... back up off me-ish but Id agree with the op, those are about the same, and Kamas are nice yes, but they look lame, do it if ya wanna feel awesome and have everyone else think you're lame... use daggers... or Clubs!
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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The Peacock
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Posted: Mon, Aug 03 2009, 22:59 PM |
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Player
Joined: 17 Feb 2007 Location: Patrollink ze borderz! Wo ist das Hahn!?
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Hey Uce m'dear,
I've been thinking of a gnomish barbarian for quite some time... I mean, essentially the build would be rubbish as gnomes fail at strength - BUT I was wondering if there's any tweaks you lot know of that could help me strengthen the build without stripping it completely of barbarian rage.
Cheers,
Lath.
_________________ 'Ze Cock! Ze Cock ist shtill aut der!! Kapitulation feiern - NEIN DANKE!'
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GreatPigeon
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Posted: Mon, Aug 03 2009, 23:17 PM |
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Player
Joined: 04 May 2009 Location: London, UK
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13 rogue/ 16 barbarian/ 1 (whatever ? )
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Morene Armande
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Posted: Tue, Aug 04 2009, 2:25 AM |
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Player
Joined: 14 Jun 2009
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I want to make a dual bastard sword wielding fighter/blackguard lady... I don't want her to be really complex and perfect, I'm making her for good RP coolness.
Although I would like to know if
16 strength
15 dexterity (for ambidexterity)
14 Constitution
14 Charisma
are good stats?
I'm just going for pretty much fighter/blackguard and nothing else, I need to know real quick, thanks.
Any suggestions would be cool too 
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maglorine
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Posted: Tue, Aug 04 2009, 2:44 AM |
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Player
Joined: 13 Oct 2006
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lathandier wrote: Hey Uce m'dear,
I've been thinking of a gnomish barbarian for quite some time... I mean, essentially the build would be rubbish as gnomes fail at strength - BUT I was wondering if there's any tweaks you lot know of that could help me strengthen the build without stripping it completely of barbarian rage.
Cheers,
Lath.
I made and played one once, a Tempus follower who was in the Order of the Flaming Blade. Made it to level 27 before I gave up. I went CON based which has it's drawbacks. If you go EDRIII which is readily acheivable, you can take some beating but damage is rubbish even with Rage. I took Terrifying and max ranks of Intimidate which I can vouch works wonders when it works. At least it keeps them off you for a good long while but chasing them is a pain in the rear. You could switch to ranged to negate the chasing factor but it does usually take longer to kill them. You can try to KD them but being small and having only a moderate AB makes it hard plus you need 13 INT which shafts your ability mix.
Maybe if you go just enough CON to get EDR then pour the rest of your ability bonuses into STR or DEX you could work something out that while still sucky might not be a complete loss in a party. Maybe. I'd go mainly Barb and then mix some other classes in to capture some goodies. Xp penalties are likely however so be prepared for that.
_________________ Tark Hammerfeast - Immovable Object True Greenspan - Bendir's Boy Wonder
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GreatPigeon
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Posted: Tue, Aug 04 2009, 3:34 AM |
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Player
Joined: 04 May 2009 Location: London, UK
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Morene Armande wrote: I want to make a dual bastard sword wielding fighter/blackguard lady... I don't want her to be really complex and perfect, I'm making her for good RP coolness. Although I would like to know if 16 strength 15 dexterity (for ambidexterity) 14 Constitution 14 Charisma are good stats? I'm just going for pretty much fighter/blackguard and nothing else, I need to know real quick, thanks. Any suggestions would be cool too 
Minimize dex!
10 ranger
4 fighter
16 blackguard
Huzzah! idk Im tired, worship an evil nature god, free dual wield!
If not 16 BG gets you the epic summon,
12 fighter,
16 bg,
2 rogue (tumble dump/umd/evasion).
You're going to want 14 wisdom if you take a lot of BG levels, be able to get all the neat abilities. try to get 16 charisma maybe? Its normally the 'cut off' for effective div might/shield. Other then that Im about to crash but I think this gives ya a start.
_________________ The Peacock wrote: [GreatPigeon] is better than me. Uncle-Opustus wrote: Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.
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Morene Armande
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Posted: Tue, Aug 04 2009, 4:05 AM |
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Player
Joined: 14 Jun 2009
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Low dex and only being able to wear light armour for my dual wield? noparoony thank ye.
I don't wanna have to worship an evil nature deity, I already have the deity set up for good RP
And why 14 wisdom?
I won't be able to get 14 wisdom without making my character crap... Should I up wis when I get ability points (when I level up)?
Or should I put that in strength?
Or charisma...
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MoshingChris
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Posted: Tue, Aug 04 2009, 5:34 AM |
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Player
Joined: 04 Sep 2007 Location: Down South and Bent Edge
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lathandier wrote: Hey Uce m'dear,
I've been thinking of a gnomish barbarian for quite some time... I mean, essentially the build would be rubbish as gnomes fail at strength - BUT I was wondering if there's any tweaks you lot know of that could help me strengthen the build without stripping it completely of barbarian rage.
Cheers,
Lath.
I was doing something similiar for my Gnomish Paladin which switches easily enough to Barb
Start:
15 str 9dex 18con 14int 8wis 8cha
Get Con to 21
Get Str to 20 w/ 1 gr. Str.
Barbarian 24/Fighter 4/Rogue 2
Barb 1-20 w/ WF, IKD, IMP Critical, Toughness, Great Fort, Blindfight
(Toughness and Great fort are optional can be exchanged for PA and cleave)
21-24 Fighter: Epic Weapon Focus, Epic DR II, Weapon Spec, Epic Weapon Spec.
Barb 25 -27: Epic DR III
Rogue 28 - 29: Tumble/UMD/Spot
Barb 30: Gr Str 1, Terrifying Rage (Requires Intimidate 25)
w/ stock +4 weapon and max str it'll reach 43 AB
49 with rage
Important to remember is that EDR III means you don't need to piss about with a shield.
_________________ I play: Gage le Gris Socially and recently politically Inept Knight of Xymor
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Uberuce
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Posted: Tue, Aug 04 2009, 6:49 AM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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EDR's your best bet, same as Mosh laid out.
Devcrit is possible, but it needs Great STR III so you'll be tight as hell on epic feats. I'd probably go for EWF, Over, Dev, Terrorvision and Thundercats, same 24/4/2 model.
The last option is being a Urdlenite nuttergnome and going Barb/BG Divine Might/Shield. The -2STR isn't a crippler there, and the build is strong enough to suffer it.
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