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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:12 PM 

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Mind that this is a rather cheap way of getting more people on B. I am not gonna do this on A until both servers attract the same amount of people.

What I had in mind is a variation on the current rentable houses, in which you can take a house for 4 days, and as long as you pay your rent again within another 4 days you are able to keep your house. I hope this makes sure you don't own a house that you don't use. The rest of the routine would be like the current houses.

It's a bit of a bugger to script, so I am trying to figure out if there's demand before I start with this.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 12:16 PM 

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Sounds cool. Though I imagine that people would begin to complain when these houses suddenly didn't become avaliable ever because bored epics just kept paying for the house. Treating it like a permenant home.

This would make it a waste of time, and a frustration. Though good idea. otherwise.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 12:20 PM 

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Dev Disco wrote:
Mind that this is a rather cheap way of getting more people on B. I am not gonna do this on A until both servers attract the same amount of people.

What I had in mind is a variation on the current rentable houses, in which you can take a house for 4 days, and as long as you pay your rent again within another 4 days you are able to keep your house. I hope this makes sure you don't own a house that you don't use. The rest of the routine would be like the current houses.

It's a bit of a bugger to script, so I am trying to figure out if there's demand before I start with this.


I know another server that does this ... sounds great! I know I'd be paying for it, although I must agree wit Selvec's point ... there would be a lot of people just paying for the house and barely ever using it.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:22 PM 

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O, I can easily keep track of the number of days you own a house and increae the rent exponentially.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 12:25 PM 

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Dev Disco wrote:
O, I can easily keep track of the number of days you own a house and increae the rent exponentially.


And those who do use it a lot for RP / are RP builds tat can't farm? Maybe increase the rent every *insert time period* it is not used for? Or just make them pay into a pool, and when the money in the pool runs out (drain it for *time period* of inactivity) they lose ownership of the house.

That way you can have a high purchase price, and those that use it a lot never lose out.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:28 PM 

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That's basically the same as demanding a rent refresh after 4 days, isn't it?

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 12:28 PM 

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Also to play devils advocate. Depending on how many houses you put in, that approach could become tedious, and yet another job you have to do manually Disco. It's also yet another reason for people to cast blame where it isn't justified.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:30 PM 

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That's why I chose 4 days. If you don't want to go to your house at least once every 4 days you don't deserve a house.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 12:33 PM 

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Dev Disco wrote:
That's why I chose 4 days. If you don't want to go to your house at least once every 4 days you don't deserve a house.


Does that mean you'll add a new job to the job system?

"Landlord: A person who kicks out the sorry ass of any lazy chump who can't be bothered attending the minor duties required of them to own a home. Sometimes known to have a heavy boston accent, wear a greasy white t-shirt, and never fix the broken doorhandle, no matter how many times you ask."

But even once every four day's would be a bit much. But I believe I made my point on that matter, and it's your choice.

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Last edited by Selvec Darkon on Sat, Jun 20 2009, 12:34 PM, edited 1 time in total.

 
      
Yurell
 
PostPosted: Sat, Jun 20 2009, 12:34 PM 

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Dev Disco wrote:
That's basically the same as demanding a rent refresh after 4 days, isn't it?


No, the latter idea was:

1.Buy house for X gold.

2.That house now has X gold in the 'bank'

3.Check if it is used within a period of time Y
- If it IS there is no additional charge (or a small charge, suppose that's up to you)
- If it is NOT you lose a large proportion from this 'bank' (of the initial)

4.When the 'bank' hits zero, you lose the house.

Note that you can't top up the bank, so no dumping 10 mil and forgetting about it. You either use your house or you risk using it.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 12:38 PM 

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Selvec Darkon wrote:
But even once every four day's would be a bit much. But I believe I made my point on that matter, and it's your choice.


That's why I suggested the bank method, so if you're terminally not using it, you lose it and it's expensive, but if you miss a time period due to RL crap and are usually in your house, you only lose some money out of a hypothetical 'bank' and retain ownership.

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Zante
 
PostPosted: Sat, Jun 20 2009, 12:39 PM 

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I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:40 PM 

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Yurell wrote:
Selvec Darkon wrote:
But even once every four day's would be a bit much. But I believe I made my point on that matter, and it's your choice.


That's why I suggested the bank method, so if you're terminally not using it, you lose it and it's expensive, but if you miss a time period due to RL crap and are usually in your house, you only lose some money out of a hypothetical 'bank' and retain ownership.


That seems a rather difficult way to do a simple thing? I just want to make sure people aren't taking a house for months without visiting it.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:42 PM 

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Zante wrote:
I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.


Midn that I am not interested in a fair share. I want more people on B, and this is a bribe.

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Crowsterf
 
PostPosted: Sat, Jun 20 2009, 12:43 PM 

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Make it 2 days Disco :D


 
      
Yurell
 
PostPosted: Sat, Jun 20 2009, 12:45 PM 

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Dev Disco wrote:
Yurell wrote:
Selvec Darkon wrote:
But even once every four day's would be a bit much. But I believe I made my point on that matter, and it's your choice.


That's why I suggested the bank method, so if you're terminally not using it, you lose it and it's expensive, but if you miss a time period due to RL crap and are usually in your house, you only lose some money out of a hypothetical 'bank' and retain ownership.


That seems a rather difficult way to do a simple thing? I just want to make sure people aren't taking a house for months without visiting it.


Well, the way I see it is thus:

Let us call the time period 4 days and the amount 25%.

After four sets of for days away, you've lost the house.
This means the lazy bastard who's hogging the house loses it after sixteen days.
The person who misses a week of Amia to RL, however, still retains ownership over the house (only one four day period has expired, so her 'bank' is now at 75%).

*Shrugs* It's similar (but not the same) way to how another server does it, and yes I know - what works there doesn't necessarily work here, and this other server was a LOT smaller than Amia.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 12:45 PM 

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Dev Disco wrote:
Zante wrote:
I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.


Midn that I am not interested in a fair share. I want more people on B, and this is a bribe.


What if they take the house, go back to make sure it looks active, but just spend most of their time on A?

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:48 PM 

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Selvec Darkon wrote:
Dev Disco wrote:
Zante wrote:
I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.


Midn that I am not interested in a fair share. I want more people on B, and this is a bribe.


What if they take the house, go back to make sure it looks active, but just spend most of their time on A?

Well, then you got a house on a server that you don't use. I'd not see that as a good addition to your peer resume. Mind that your name is on the front door...

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Zante
 
PostPosted: Sat, Jun 20 2009, 12:51 PM 

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A concept that is purposefully unfair is flawed from the get go and has no place on amia.

This should be designed with fairness in mind, with the houses available to everyone equally. If not it will frankly suck.

The current rent able houses you can use while you are online, but while you are gone, someone else can rp there. That's good.

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Last edited by Zante on Sat, Jun 20 2009, 12:52 PM, edited 1 time in total.

 
      
Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 12:51 PM 

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Dev Disco wrote:
Selvec Darkon wrote:
Dev Disco wrote:
Zante wrote:
I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.


Midn that I am not interested in a fair share. I want more people on B, and this is a bribe.


What if they take the house, go back to make sure it looks active, but just spend most of their time on A?

Mind that your name is on the front door...


Yes. That's why people would do it to. Bragging rights.

"Hey guess what, I have a house, wanna see it?"
Pops on to B
"Cool ha, all mine to....lets go back to Cordor"
Pops on to A.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 12:52 PM 

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Dev Disco wrote:
Selvec Darkon wrote:
Dev Disco wrote:
Zante wrote:
I expect a few people to grab the houses up and keep them forever. For a server of Amia's size I think the current rentable houses (till reset) work better, or you would need a lot to meet the demand.


Midn that I am not interested in a fair share. I want more people on B, and this is a bribe.


What if they take the house, go back to make sure it looks active, but just spend most of their time on A?

Well, then you got a house on a server that you don't use. I'd not see that as a good addition to your peer resume. Mind that your name is on the front door...


Any chance you could dump their inactivity time there too? Sort of peer-pressure?

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 12:53 PM 

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Well, that's two more hits on B.

Anyway, any more doom scenarioes?

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Yurell
 
PostPosted: Sat, Jun 20 2009, 12:54 PM 

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Zante wrote:
A concept that is purposefully unfair is flawed from the get go and has no place on amia.

This should be designed with fairness in mind, with the houses available to everyone equally. If not it will frankly suck.

The current rent able houses you can use while you are online, but while you are gone, someone else can rp there. That's good.


That's the purpose of my example. You have the houses expensive (not ludicrously so), so anyone who doesn't use it is paying through the nose, while those who do only have to pay the start-up cost, which means it becomes cheaper per unit time the more you use it.

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Gunz
 
PostPosted: Sat, Jun 20 2009, 12:57 PM 



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Hmm... I'd have to agree with Zante on this one. I'm not sure this will end well.

If the script can be complex enough to record how much time people actually spend -in- the house, it might work though. The inactive get booted out by the city for not being members of their community and such.

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Last edited by Gunz on Sat, Jun 20 2009, 12:59 PM, edited 1 time in total.

 
      
Zante
 
PostPosted: Sat, Jun 20 2009, 12:57 PM 

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Yurell wrote:
That's the purpose of my example. You have the houses expensive (not ludicrously so), so anyone who doesn't use it is paying through the nose, while those who do only have to pay the start-up cost, which means it becomes cheaper per unit time the more you use it.


I fail to see how this would improve over the current system.

None is going to use the house 24/7. Even if the owner uses it actively, the house will be left unused longer than it is used, time during which someone else could have it. ...kind of like the system we already have.

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Last edited by Zante on Sat, Jun 20 2009, 13:01 PM, edited 2 times in total.

 
      
Yurell
 
PostPosted: Sat, Jun 20 2009, 12:59 PM 

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Dev Disco wrote:
Well, that's two more hits on B.

Anyway, any more doom scenarioes?


Problems I see:

I) People buying and not using (i.e. being bastards and hoarding);
II) Availability is too limited;
III) It not being available to many people (see I, II or because of cost);
IV) The system being unpopular (can't honestly believe this will happen personally).

Not exactly an exhaustive list, though.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 13:01 PM 

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Sorry, didn't meant to come across all doom and gloom Disco. Though I'll offer a potential solution to getting people on B in exchange.

Create another social hub. Wiltun doesn't cut it as a social hub starting point. It's to small, to secular, and not very welcoming to newbies. It's very much an outpost of sorts, though not. Cordor is a social hub on Amia, probably THE social hub. It's the main draw to because people gather there. They gather to talk, to shop, to trade, to engage in local gossip, and to go to any number of the establishments.

What B need's is a nice big, easily reachable and freindly social hub point. One the focus of attention and jealously. Perhaps possible rival for the city of Cordor.

That's my opinion anyway, and my attempt at a solution.

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ticket
 
PostPosted: Sat, Jun 20 2009, 13:03 PM 

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Dev Disco wrote:
I want more people on B, and this is a bribe.


Don't think this is the way to achieve it.

If you're looking for more of a gold sink however... expensive houses might be a good thing.

People would refurbish it with furniture created by the job system. Building materials would always be in demand too.


 
      
Crowsterf
 
PostPosted: Sat, Jun 20 2009, 13:07 PM 

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Yurell wrote:
Dev Disco wrote:
Well, that's two more hits on B.

Anyway, any more doom scenarioes?


Problems I see:

I) People buying and not using (i.e. being bastards and hoarding);
II) Availability is too limited;
III) It not being available to many people (see I, II or because of cost);
IV) The system being unpopular (can't honestly believe this will happen personally).

Not exactly an exhaustive list, though.


I) would be my main concern, this could be fixed (if possible) by making it if you dont spend 50% of your logged in time in the house you lose it to squatters or an angry umberhulk burrowed in and made it unlivable or Landlord rents it to someone esle asuming you are dead.

Of course, who want to sit in a house alone. *shrug*


 
      
Yurell
 
PostPosted: Sat, Jun 20 2009, 13:08 PM 

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Well, from what I see I and II are the most likely, and could cause III.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 13:10 PM 

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Crowsterf wrote:
Yurell wrote:
Dev Disco wrote:
Well, that's two more hits on B.

Anyway, any more doom scenarioes?


Problems I see:

I) People buying and not using (i.e. being bastards and hoarding);
II) Availability is too limited;
III) It not being available to many people (see I, II or because of cost);
IV) The system being unpopular (can't honestly believe this will happen personally).

Not exactly an exhaustive list, though.


I) would be my main concern, this could be fixed (if possible) by making it if you dont spend 50% of your logged in time in the house you lose it to squatters or an angry umberhulk burrowed in and made it unlivable or Landlord rents it to someone esle asuming you are dead.

Of course, who want to sit in a house alone. *shrug*


But in which case, isn't that just a slightly extended rental system? Why not just extend the current rental system.

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Crowsterf
 
PostPosted: Sat, Jun 20 2009, 13:13 PM 

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Even extending it to 4 days from until reset creates the issue of people hoarding it unless you dont get the option to rent again for another 4 days to give other people the option to use the system as well.

//edited.


 
      
Dev Disco
 
PostPosted: Sat, Jun 20 2009, 13:20 PM 

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I really wonder... my question was "is there demand?". Instead I get all kinds of negative comments about hoarding people, doom prophecies of what will go wrong, worries about unfairness, etc.

I suggest you folks take a look at yourself and wonder what this says about you as a person. Sorry to be a bit direct here, but I think this is a bigger issue than somebody 'owning' a house for a few days too little or too many. Why for godsake are you so bloody paranoid?

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hircine
 
PostPosted: Sat, Jun 20 2009, 13:21 PM 

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Couldn't you solve the problem of people hoarding by having -lots- of houses? Or maybe not lots but if you had an area of Wiltun as a sort of housing district. With houses or variable size and quality of interior. The epics who'd buy a house simply for bragging rights wouldn't be able to brag much if their house was effectively number four of a shanty town which would leave more room for those who would actually use houses.

Ugh, I could be wrong but a housing district described like that was the first idea that popped into my head when I read the first few posts

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Yurell
 
PostPosted: Sat, Jun 20 2009, 13:21 PM 

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Dev Disco wrote:
I really wonder... my question was "is there demand?". Instead I get all kinds of negative comments about hoarding people, doom prophecies of what will go wrong, worries about unfairness, etc.

I suggest you folks take a look at yourself and wonder what this says about you as a person. Sorry to be a bit direct here, but I think this is a bigger issue than somebody 'owning' a house for a few days too little or too many. Why for godsake are you so bloody paranoid?


I'm cynical - people are bastards.

But as to your question, I'd say yes - there is a demand.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 13:24 PM 

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Even if you are cynical... all that can go wrong is somebody squatting a house without using it. So what? It's not like the heavens will fall down on us.

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PostPosted: Sat, Jun 20 2009, 13:25 PM 

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Well, when we give people faction forums or area,s if it's not used, we take it from them.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 13:25 PM 

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Dev Disco wrote:
Even if you are cynical... all that can go wrong is somebody squatting a house without using it. So what? It's not like the heavens will fall down on us.


It could lead to point III was the suggestion I was making.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 13:27 PM 

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TormakSaber wrote:
Well, when we give people faction forums or area,s if it's not used, we take it from them.


Indeed, and that's why there will be some check on it. It's a bit of an extension of the rental system we have now which uses a few resets as a rent time, not one.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 13:29 PM 

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Yurell wrote:
Dev Disco wrote:
Even if you are cynical... all that can go wrong is somebody squatting a house without using it. So what? It's not like the heavens will fall down on us.


It could lead to point III was the suggestion I was making.


Indeed. And will the heavens fall down on us because we don't have a house for everybody?

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Yurell
 
PostPosted: Sat, Jun 20 2009, 13:31 PM 

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Dev Disco wrote:
Yurell wrote:
Dev Disco wrote:
Even if you are cynical... all that can go wrong is somebody squatting a house without using it. So what? It's not like the heavens will fall down on us.


It could lead to point III was the suggestion I was making.


Indeed. And will the heavens fall down on us because we don't have a house for everybody?


The Heavens won't fall down if Amia completely disappears off the face of the Earth. That doesn't mean I have to be happy if it does, though.

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Selvec Darkon
 
PostPosted: Sat, Jun 20 2009, 13:32 PM 

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Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.

Its a lot of work for you on something that could end up simply being a gift to a few people, and not solve what you stated this is meant to be a bribe for, getting people to B.

It's time for you on a project that could be better spent elsewhere on the server.

That's my method of thinking. Not so much paranoia, but fear of having your valuable time as head developer wasted on a project that could provide fruitless results.

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Dramatic_Prince
 
PostPosted: Sat, Jun 20 2009, 13:39 PM 

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Joined: 11 Sep 2008

Dev Disco wrote:
I really wonder... my question was "is there demand?".

Where are you planning to put the houses? And yes, I would rent a house for 4 days. B is empty anyway so I don't see how people hoarding houses is going to hurt anyone's RP.

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Dev Disco
 
PostPosted: Sat, Jun 20 2009, 13:41 PM 

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Joined: 02 Jun 2005
Location: Amsterdam

Well, basically where there are permalocked houses now. Zanshibon, Endir's Point, Djedet, Howness, guess those are the obvious options.

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Yurell
 
PostPosted: Sat, Jun 20 2009, 13:43 PM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Dramatic_Prince wrote:
Dev Disco wrote:
I really wonder... my question was "is there demand?".

Where are you planning to put the houses? And yes, I would rent a house for 4 days. B is empty anyway so I don't see how people hoarding houses is going to hurt anyone's RP.


Buy the house then sit on A was my thinking.

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Gunz
 
PostPosted: Sat, Jun 20 2009, 13:50 PM 



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Joined: 01 Jul 2006
Location: The City of Fallen Angels, Ca

Dev Disco wrote:
TormakSaber wrote:
Well, when we give people faction forums or area,s if it's not used, we take it from them.


Indeed, and that's why there will be some check on it. It's a bit of an extension of the rental system we have now which uses a few resets as a rent time, not one.


That's why if it can be made to where it tells how much time people actually spend -in- the house, this would work great. I think the 4 day thing is a little too simple and easy to abuse.

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Dramatic_Prince
 
PostPosted: Sat, Jun 20 2009, 13:56 PM 

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Joined: 11 Sep 2008

Yurell wrote:
Buy the house then sit on A was my thinking.

Seeing how B is deserted anyway, I don't see how that hurts anyone. I've been visiting Frozenfar for the past couple of weeks and the only time I've had contact with people was that they came looking for Prescia. Oh, and I don't need a house to RP. If people want to hog the houses, be my guest. No skin off my back.

My stand is: Implement first, evaluate later.

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Galenson
 
PostPosted: Sat, Jun 20 2009, 14:01 PM 

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Joined: 26 May 2006
Location: Down Under, calculating your demise with blunt expressions.

I would suggest starting with rentable tavern/inn rooms to test it first. Leave that for a month or two, have the DMs note how many complaints/problems it makes and most importantly: if the system gets used.

If it's positive feedback, by all means implement the system.

If it's negative feedback, discard the idea and expect a forum post about someone suggesting it in a few months time.

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Pony
 
PostPosted: Sat, Jun 20 2009, 14:06 PM 



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Joined: 07 May 2005

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Last edited by Pony on Wed, Nov 06 2019, 12:38 PM, edited 1 time in total.

 
      
fireprooftroll
 
PostPosted: Sat, Jun 20 2009, 14:15 PM 

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Joined: 10 Mar 2008

What we need to do is develop factions for Bmia.

Perhaps if the DMs offered incentives and other aid and assistance to people who want to start a faction on Bmia, it would draw people there in droves.


 
      
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