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GreatPigeon
 
PostPosted: Mon, Jun 08 2009, 18:27 PM 

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The rangers dual wield field and later the feat at level 9 allows usage in the robes I will be wearing. I think i can take dex to 12 and probably get +12 from items and spell/pot. Same with wisdom and at least halfway there with STR?

Meh I dont know for sure, thats why I came to the build monkey's happy place.

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Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Mountain of Madness
 
PostPosted: Mon, Jun 08 2009, 22:50 PM 

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What's the benefit of having 4 levels of Blackguard instead of just 2? I only did it for Dark Blessing.


 
      
GreatPigeon
 
PostPosted: Mon, Jun 08 2009, 22:57 PM 

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You get turn undead at level 3. This allows you to take Divine Might and Divine shield. Also you get a crap summon at level 3, and at level 4 you get sneak attack. 4 levels of Blackguard pre-epic fullfills the requirements (4 high bab classes) needed to get the 4th attack per round. And level 3 in amia also grants aura of despair. Really cool.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
TormakSaber
 
PostPosted: Mon, Jun 08 2009, 23:23 PM 

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Aura of Despair is definitely a winner if you intend to go Dev. Crit: It's a +2 to the DC that's impossible to overcome.

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GreatPigeon
 
PostPosted: Tue, Jun 09 2009, 1:18 AM 

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How long does it last Tormak? Im debating putting BG in the bard build.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
TormakSaber
 
PostPosted: Tue, Jun 09 2009, 2:02 AM 

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It lasts until you turn it off.

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GreatPigeon
 
PostPosted: Tue, Jun 09 2009, 2:35 AM 

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Oh man thats frigging awesome

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Ts_
 
PostPosted: Tue, Jun 09 2009, 10:34 AM 

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Ts_ wrote:
I'm a Power Attack skeptic

Okay, I've given it some thought:

The decisive number really is how much damage you put out on a non-crit hit. If that is really low, PA works. Say you hit for only 10 damage, then PA adds 50% damage, and decreases your hits by maybe 25%. If your base damage is high, PA doesn't help, because the AB drop will mean less hits which mean a lot less damage than those +5 you get from PA.

And here are some numbers, that show what your average damage should be at most (!) to even consider using PA:

Highest AB is in the first column. AC is 20 for simplicity.
Fighter has 4 attacks + Haste.
Cleric has 3 attacks + Haste + Divine Power.
Code:
AB      Fighter     Cleric
15       7        7
20      12      14
21      14      17
22      17      20
23      21      24
24      24      29
25      27      36
26      30      45
27      34      59
28      39      83
29      45      109
30      51      144


This is not when PA is good, just when it breaks even (i.e., doesn't hurt you).

So, assuming that many people deal around 35 damage on a non-crit, that means you should start thinking about turning PA on when your second attack always hits, but your third attack can still miss. If your third attack always hits, you should definitely use it.

And Clerics should use it more liberally, and a DEX cleric without divine might should use it more than anyone else! (I'm talking to you, ticket!)

By the way, crit range or increased multipliers don't really matter much for this decision (usually +/- 1 in the table above), which I found somewhat astonishing at first. But crits scale linearly in the AB (unless you can miss in the threat range), so that might explain that ... DevCrit favors high AB, of course.

Regards, Ts

PS: If anyone cares how one can obtain these numbers, or wants to verify them, just ask.

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Delarwyn
 
PostPosted: Wed, Jun 10 2009, 3:45 AM 

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What would be more beneficial for my build. Finish it with 2 levels of fighter, and adding epic weapon specialization. Or finish it with 2 more levels of rogue, increasing the skill points of stuff like hide/ms/spot/umd/tumble in 2?

She will have 29 levels, right now she is 13 rogue with all sweeties, 10 sd, and 4 fighter.

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Uncle-Opustus
 
PostPosted: Wed, Jun 10 2009, 8:33 AM 

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If you delevelled and took a 5th Fighter level on 27, you would get EWS.

So! Delevel -> 1 Fighter -> 2 Rogue.

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ticket
 
PostPosted: Wed, Jun 10 2009, 9:19 AM 

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Uncle-Opustus wrote:
If you delevelled and took a 5th Fighter level on 27, you would get EWS.

So! Delevel -> 1 Fighter -> 2 Rogue.


lose epic dodge.


 
      
ticket
 
PostPosted: Wed, Jun 10 2009, 9:40 AM 

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ticket wrote:
Delarwyn wrote:
Hi Folks, I am rebuilding my Shadowdancer spy, because I made her completely focused on the bow. But, it sucked all over.

She is planned to be a fighter 5/rogue 15/SD 10. But, I never even got the Shadow jump, only the lesser and I dont think I will ever use it. HiPs is the thing she as a spy uses more.


6 Fighter/ 13 Rogue/ 10 SD. Put all points into DEX.

Pre-epic levels would be 4 Fighter/ 6 Rogue/ 8 Shadow dancer
Feats to take are...
Blind Fight
Weapon Finesse
Ambidexterity
Two-Weapon Fighting
Weapon Focus Shortsword
Weapon Specializaion Shortsword
Dodge
Mobility
Improved Two-Weapon Fighting
Toughness(?) or Knock down(?)

Epic:
21 Rogue - Epic Weapon Focus Short sword
22 Rogue - Crippling Strike
23 Rogue
24 Rogue - Great DEX
25 SD
26 SD
27 Rogue - Epic Dodge & Armor Skin(?) or Epic Hide(?)
28 Fighter
29 Fighter - Epic weapon specilization Short sword


Haha sorry, if your problems are stemming from the build I gave above Del. I see my booboo now.

Switch up the last 3 levels so you get rogue at 29th, thereby giving you the 32 spot/move silent skills:

27 Fighter - Epic Dodge
28 Fighter - Epic weapon specilization Short sword
29 Rogue - Epic Hide


 
      
Delarwyn
 
PostPosted: Wed, Jun 10 2009, 13:13 PM 

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well, why cant I just go with 28 lvl fighter and the last level rogue?

Why having six level fighter in place of five makes difference? Increase more her AB with one level of fighter ? Trying to understand the mechanics.

And if it is because the feats, I can get, by the description I would get those feats anyway if I delevel for fighter or if I continue with the build. So, I understand that it wont change. Will my MS/Hide increase if I take rogue at level 29 in place of 27?

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Last edited by Delarwyn on Wed, Jun 10 2009, 13:18 PM, edited 1 time in total.

 
      
ticket
 
PostPosted: Wed, Jun 10 2009, 13:18 PM 

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6th fighter gives you an extra feat which you can use on epic weapon specialization. Otherwise you'd have to go without it or sacrifice another feat.


Last edited by ticket on Wed, Jun 10 2009, 13:28 PM, edited 1 time in total.

 
      
Delarwyn
 
PostPosted: Wed, Jun 10 2009, 13:21 PM 

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Now I see.. I fighters get more feats than everyone else. Each two levels or something while rogue would increase my skills with traps and open locks that I can also gain from gear. *nods* makes sense.

So, what is the difference with the swap of rogue and fighter order? I think by the end of level 29 I will have EWS and all the neat feats going like that. Why delevel is important to get EWS ahead the time?

And it is a good build mind you. Everyone that tries to attack me misses each from time to time, giving me one free attack every once in a while. If I hide I attack freely, they attack back and miss it. At least with monsters it is working plenty.

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ticket
 
PostPosted: Wed, Jun 10 2009, 13:49 PM 

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Delarwyn wrote:
So, what is the difference with the swap of rogue and fighter order? I think by the end of level 29 I will have EWS and all the neat feats going like that. Why delevel is important to get EWS ahead the time?


We don't swap the classes because we want EWS early but to be able to put two more skill points into hide/move silently.

The maximum points you can put on a given skill is dependent on your character level you see... like at level 17 for example, the max discipline you can have is 20. At level 29, the max skill you can have is 32.

So we want your hide & move silent at 32, but hide and move silent isn't a fighter skill. So you'll want rogue or SD to be your final class so you can put more skills in them.

Same reason melee clerics would put a class with discipline as a class skill at their 30th level. To maximize discipline, at 33. Or why people would put a tumble dump class at levels 2,7,12,17,22,27... so they could nab tumble skills 5,10,15,20,25,30. (Every 5 tumble skill point you invest = 1 ac)


 
      
Delarwyn
 
PostPosted: Wed, Jun 10 2009, 14:31 PM 

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that tumble ac I know... Well, that makes sense. I was thinking that it would sucks to give up the points and go two fighters and by swapping it, I will still be able to add all my skills points of rogue. *nods*

But, only one problem. I cannot add tumble with a fighter level I think. So I will be missing 1 tumble skill for epic dodge at 27. Since I just hit 30 at level 27.

I guess I can always get it as a last feat

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ticket
 
PostPosted: Wed, Jun 10 2009, 14:48 PM 

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Delarwyn wrote:
But, only one problem. I cannot add tumble with a fighter level I think. So I will be missing 1 tumble skill for epic dodge at 27. Since I just hit 30 at level 27.


:oops: Oh you're right.

So...

26 Fighter
27 SD : Epic Dodge
28 Fighter: EWS
29 Rogue: Epic hide

OR

27 Fighter: Epic Hide
28 Fighter: EWS
29 Rogue: Epic Dodge

Hope you don't need to delevel much!


 
      
Delarwyn
 
PostPosted: Wed, Jun 10 2009, 14:53 PM 

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she is level 27 now and I had just got to enjoy my epic dodge in the abyss :D

But, it is alright :D :D

Edit: This wont work either:

26 Fighter - still 28 tumble
27 SD : Epic Dodge - 29 tumble
28 Fighter: EWS
29 Rogue: Epic hide - 30 tumble


See, by rebuilding I can only have epic dodge at lvl 29. Yes, I do get all the rogue skills at level 29 what can help me to add loads of multiples of five skills. But, I wont have epic dodge at 27. With your first build I will. So, now what is more important.. :P

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Last edited by Delarwyn on Wed, Jun 10 2009, 15:50 PM, edited 1 time in total.

 
      
HellScourge
 
PostPosted: Wed, Jun 10 2009, 15:36 PM 

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Ahhh, how I love my prepatch rogue who got her epic dodge at 21 ^^

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Ts_
 
PostPosted: Wed, Jun 10 2009, 16:07 PM 

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Delarwyn wrote:
26 Fighter - still 28 tumble
27 SD : Epic Dodge - 29 tumble
28 Fighter: EWS
29 Rogue: Epic hide - 30 tumble


You can increase skills by more than one per level, assuming you don't hit the cap (level + 3 for class skills) and have enough points to spend, of course. It's called skill dumping and people regularly go from 0 to 30 tumble ranks at level 27.

SDs have tumble as a class skill, so on level 27 you can get tumble to 30 before you're presented with the feat selection. So you should be able to take Epic Dodge then.

Regards, Ts

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Delarwyn
 
PostPosted: Wed, Jun 10 2009, 16:11 PM 

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oh, yes you right, because it had passed two levels. I didnt think of it. *nodnods*.

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Gunz
 
PostPosted: Wed, Jun 10 2009, 20:33 PM 



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For a dev critting evil bard, what yall build monkeys think o' this:

25 Bard/4 Blackguard/1 Fighter

I suck at making fighting types so.... yeah >.>

I'm going with Dev. Crit. (obviously), Epic Weapon Focus and Epic Spell Focus (If I can afford it) so far for my epic feats.

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maglorine
 
PostPosted: Wed, Jun 10 2009, 21:37 PM 

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Pure Ranger. That's right - 30 levels of Rangerliciousness.

STR Base Dev Critter, the usual suspects for favoreds - Human, Elf, Undead, Giant, Outsider, Reptilian, Aberrations. Skills are Maxed on Discipline/Animal Empathy/Spot.

Question: Is it worth going ESF Spot?
He's got 14 base Wis, maxed Spot ranks, +7 skill bonus on favoreds which includes some player races (and could include more if I take this route).

I see him maxing out at +108 Spot on Favoreds if he takes ESF and gets the full +50 from gear and max buffs WIS. Obviously 10 points less if he doesn't and a further 7 points less on non-favoreds.

He would have to give up Armor Skin as it's the only standard feat I can cough up and the Ranger Bonus feats are majorly limited.
AC with full +4 kit is 46 with Armor Skin and 44 without - Unhasted.

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Uberuce
 
PostPosted: Wed, Jun 10 2009, 22:10 PM 

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Lack of Armourskin won't often kill you, but lack of Epic Spot will kill the anti-SD concept stone dead.


 
      
TormakSaber
 
PostPosted: Thu, Jun 11 2009, 1:04 AM 

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o0GuNz_N_RoSeZ0o wrote:
For a dev critting evil bard, what yall build monkeys think o' this:

25 Bard/4 Blackguard/1 Fighter

I suck at making fighting types so.... yeah >.>

I'm going with Dev. Crit. (obviously), Epic Weapon Focus and Epic Spell Focus (If I can afford it) so far for my epic feats.


I wouldn't touch sub-4 fighter personally, but if you want it, do BG 3/Fighter 2 for another feat. BG 4 isn't doing you any favors.

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maglorine
 
PostPosted: Thu, Jun 11 2009, 1:40 AM 

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Uberuce wrote:
Lack of Armourskin won't often kill you, but lack of Epic Spot will kill the anti-SD concept stone dead.


Mmm, I figure the anti-sd mojo is just a gearset away and with a high AB and 40 STR when he hits it's gonna hurt, even with a spot heavy gearset so might as well.

Would you keep the favoreds as-is? I could swap out aberrations for say....halfling....I don't know if Rangers can do well against Mindflayers and Beholders so maybe it's not worth the bother. That'd be about the only one I'd be willing to swap out.

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MoshingChris
 
PostPosted: Thu, Jun 11 2009, 3:37 AM 

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GreatPigeon wrote:
The Cleric spell "Divine Power" allows the cleric to get the ab of a fighter and the attacks per round accordingly.

If the cleric has monk levels is he reverted to getting what a 'straight fighter gets the basic 4 per round' Or does he gain addition attacks as it he had Fighter levels -in addition- to the monk levels?

This is pretty important to me as it determines how I level my toon. Thanks guys.


The Answer is yes you will get your filthy 10 attacks with your filthy Kamas.

Therefore a filthy 10 attack dual wielding Kama Clerics AB progression with flurry, DP and haste would be

Main hand: 45,42,39,36,33
Off hand: 47 42
Bonus attacks: 45,40,35

Note numbers pulled out of my arse.

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Yurell
 
PostPosted: Thu, Jun 11 2009, 4:03 AM 

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Looking for a decent DR DwD, with no caster levels. Not looking after anything that can go slaughtering quickly, mostly something that can act as a brick wall.
I can guess that I need the DR feats, but what else is suggested? Skills I'm guessing skilldump tumble and discipline.

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TormakSaber
 
PostPosted: Thu, Jun 11 2009, 4:42 AM 

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Yurell wrote:
Looking for a decent DR DwD, with no caster levels. Not looking after anything that can go slaughtering quickly, mostly something that can act as a brick wall.
I can guess that I need the DR feats, but what else is suggested? Skills I'm guessing skilldump tumble and discipline.


7 fighter/5 WM/18 DwD is the Sturli, I believe. Opustus and Ruce will have more to say.

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Gunz
 
PostPosted: Thu, Jun 11 2009, 5:09 AM 



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TormakSaber wrote:
o0GuNz_N_RoSeZ0o wrote:
For a dev critting evil bard, what yall build monkeys think o' this:

25 Bard/4 Blackguard/1 Fighter

I suck at making fighting types so.... yeah >.>

I'm going with Dev. Crit. (obviously), Epic Weapon Focus and Epic Spell Focus (If I can afford it) so far for my epic feats.


I wouldn't touch sub-4 fighter personally, but if you want it, do BG 3/Fighter 2 for another feat. BG 4 isn't doing you any favors.


Hmmm... I suppose that's true.

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Uberuce
 
PostPosted: Thu, Jun 11 2009, 6:19 AM 

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maglorine wrote:
Mmm, I figure the anti-sd mojo is just a gearset away and with a high AB and 40 STR when he hits it's gonna hurt, even with a spot heavy gearset so might as well.

Would you keep the favoreds as-is? I could swap out aberrations for say....halfling....I don't know if Rangers can do well against Mindflayers and Beholders so maybe it's not worth the bother. That'd be about the only one I'd be willing to swap out.
The maths of an SD match when you don't use HiPS or GS is such that unless you have at the very least Spot equal to their Hide, a competent SD will win. Devcrit+90 Spot will ruin the day of the rubbish ones already, but why build to beat goobers?

I'd not be overly fussed about Abberations as FE. They're not easy enough to farm for +4 loots, so they'll only feature as a few levels on the way up to epic.


 
      
Uncle-Opustus
 
PostPosted: Thu, Jun 11 2009, 8:43 AM 

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maglorine wrote:
Would you keep the favoreds as-is?


In my opinion it's a matter of taste. Take the ones that fit your character the best. Outsiders and Undead are the reliable choices.

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Uberuce
 
PostPosted: Thu, Jun 11 2009, 8:52 AM 

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o0GuNz_N_RoSeZ0o wrote:
TormakSaber wrote:
I wouldn't touch sub-4 fighter personally, but if you want it, do BG 3/Fighter 2 for another feat. BG 4 isn't doing you any favors.


Hmmm... I suppose that's true.
Might as well go Bard26/BG3/Ftr1, in that case. Same number of feats, so it's a free caster level and skillpoint buff/debuff. Then again, if you're tight on feats from the need for Dev, Bard26's feat might be the wrong kind.


 
      
Uncle-Opustus
 
PostPosted: Thu, Jun 11 2009, 8:57 AM 

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Yurell wrote:
Looking for a decent DR DwD, with no caster levels. Not looking after anything that can go slaughtering quickly, mostly something that can act as a brick wall.
I can guess that I need the DR feats, but what else is suggested? Skills I'm guessing skilldump tumble and discipline.


Yush, 7 Fighter/5 WM/18 DwD is a great build. A real beast in most PvM and überpwnage when it comes to PvBoss.

The idea of 7/5/18 or 8/7/15 (If you want a bit more muscle) is to have a minimal AC, but to boost Con, Str, DRs and Regen. In other words, you're going to be a bulletproof lard-lump that toddles its way to battle without a stratch.

The Fighter/WM/DwD can have AC too, which comes in handy when for example doing Abyss with a bard. But if you're soloing Spires, it's just silly. This build has the odor of Fail in PvP, though. Useful against sneaks, thanks to Defensive Awareness.

The alternative is not as funny; 11 Fighter/18 DwD/1 Rogue. More use in PvP and a better tank than the Fighter/WM/DwD, but worse DPS which makes it less enjoyable in PvM.

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GreatPigeon
 
PostPosted: Thu, Jun 11 2009, 9:15 AM 

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Opustus, Im not sure if its even possible feat wise, but can you do
9ranger,14dwd,7wm? Use 2 weapons to help out the wm some, and you could avoid using a shield all the time thanks to the resitances from dwd. Go EDR route maybe? 6 attacks per round and 18 dr sounds pretty niec to me. Im to tired to run the numbers though.

Is it workable at all, I just thought it would be pretty neat.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Yurell
 
PostPosted: Thu, Jun 11 2009, 9:17 AM 

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Uncle-Opustus wrote:
Yush, 7 Fighter/5 WM/18 DwD is a great build. A real beast in most PvM and überpwnage when it comes to PvBoss.

The idea of 7/5/18 or 8/7/15 (If you want a bit more muscle) is to have a minimal AC, but to boost Con, Str, DRs and Regen. In other words, you're going to be a bulletproof lard-lump that toddles its way to battle without a stratch.


I don't care about PvP, and I'll go with 7 / 5 / 18 ... any suggestions on class order or feats?

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Uncle-Opustus
 
PostPosted: Thu, Jun 11 2009, 9:17 AM 

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Better off with Fighter.

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GreatPigeon
 
PostPosted: Thu, Jun 11 2009, 9:18 AM 

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Ah, alright then. I just thought be a neat twist out of the usual.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uberuce
 
PostPosted: Thu, Jun 11 2009, 9:42 AM 

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WM's fearsome expensive: you need 15 levels worth of feats to qualify on a non-human without Ftr or CoT.


 
      
GreatPigeon
 
PostPosted: Thu, Jun 11 2009, 9:51 AM 

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9 ranger ->10 DD -> 7 wm -> 4 DD

Feats in Order : Dodge, Toughness, Expertise, Mobility, Spring Attack, Whirlwind, WF:War Hammer.

Epic Feats : Improved Crit, EDR1, EDR2, EDR3, EWF

You end up with 600hp and 18DR. Im not very good with knowing about gears, and how much DR you can amass that way. Still you are a virtual tank. But his advantage is of course the extra 2 attacks per round. I went with warhamer, did not have enough feats to take exotic weapon prof. You lose 3 DR compared to normal ideas, get a pet, and more attacks per round. Is there anything else bad with this? Im not sure how many more feats a fighter gets for feats such as kd, ikd. *shrugs* I know he only has 14 str, but with x4 crits on 16-20 It should still pack a good punch.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Yurell
 
PostPosted: Thu, Jun 11 2009, 12:55 PM 

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Right, so I worked on it - is there anyway to improve this:

Fighter 7 / Weapon Master 5 / DwD 18

Str: 16
Dex: 14
Con: 16 + 7 (levels) + 1 (feat) = 24
Int: 14
Wis: 10
Cha: 6

1 - Ftr - Dodge, Mobility - Get Discipline, Heal, Concentration
2 - Ftr - WF (Battleaxe)
3 - Ftr - Expertise
4 - Ftr - Spring Attack
5 - Ftr
6 - Ftr - Whirlwind Attack, Weapon Spec (Battleaxe) - 4 Intimidate
7 - WM - Get Discipline, Heal, Concentration
8 - WM
9 - WM - Toughness
10 - WM
11 - WM
12 - DwD - Improved Critical (Battleaxe) - Get Discipline, Concentration, Spot, dump leftover on Heal
13 - DwD
14 - DwD
15 - DwD - Blindfight
16 - DwD
17 - DwD
18 - DwD - Knockdown
19 - DwD
20 - DwD
21 - DWD - EDR I
22 - DwD
23 - DwD
24 - DwD - EDR II
25 - DwD - EDR III
26 - DwD
27 - DwD - Great Con I
28 - DwD
29 - DwD - EWF (Battleaxe)
30 - Ftr - EWS (Battleaxe)

Finished Skills:
33 Discipline
33 Concentration
32 Spot
26 Heal
4 Intimidate

Total HP: 546 (without gear), 726 (with +12 con)

Note: Under no circumstance will I take a non-dwarvish weapon. That goes for all those snappable rapiers and ridiculous-looking scimitars too :P

I could also really use some advice on gearsetting.

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GreatPigeon
 
PostPosted: Thu, Jun 11 2009, 13:18 PM 

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Joined: 04 May 2009
Location: London, UK

Im a big fan of the full 7 levels of WM that +2 crit is another 10pct chance of a x4 critical hit, Gets you out of combat faster in exchange for losing 3 DR. I personally think the best balance is in losing the 3DR for way more damage in long run.

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uncle-Opustus
 
PostPosted: Thu, Jun 11 2009, 13:23 PM 

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Joined: 10 Jul 2007
Location: Finland

Yurell wrote:
Right, so I worked on it - is there anyway to improve this:

Fighter 7 / Weapon Master 5 / DwD 18

Str: 16
Dex: 14
Con: 16 + 7 (levels) + 1 (feat) = 24
Int: 14
Wis: 10
Cha: 6

1 - Ftr - Dodge, Mobility - Get Discipline, Heal, Concentration
2 - Ftr - WF (Battleaxe)
3 - Ftr - Expertise
4 - Ftr - Spring Attack
5 - Ftr
6 - Ftr - Whirlwind Attack, Weapon Spec (Battleaxe) - 4 Intimidate
7 - WM - Get Discipline, Heal, Concentration
8 - WM
9 - WM - Toughness
10 - WM
11 - WM
12 - DwD - Improved Critical (Battleaxe) - Get Discipline, Concentration, Spot, dump leftover on Heal
13 - DwD
14 - DwD
15 - DwD - Blindfight
16 - DwD
17 - DwD
18 - DwD - Knockdown
19 - DwD
20 - DwD
21 - DWD - EDR I
22 - DwD
23 - DwD
24 - DwD - EDR II
25 - DwD - EDR III
26 - DwD
27 - DwD - Great Con I
28 - DwD
29 - DwD - EWF (Battleaxe)
30 - Ftr - EWS (Battleaxe)

Finished Skills:
33 Discipline
33 Concentration
32 Spot
26 Heal
4 Intimidate

Total HP: 546 (without gear), 726 (with +12 con)

Note: Under no circumstance will I take a non-dwarvish weapon. That goes for all those snappable rapiers and ridiculous-looking scimitars too :P

I could also really use some advice on gearsetting.


Drop 1 Int and Dex for Con 17 and drop Expertise for Improved knockdown.

Don't improve your Con after you reach 21. So start with these:

Str: 16 -> 19 -> 20 with Great Strength I
Dex: 13
Con: 17 -> 21
Int: 13
Wis: 10
Cha: 6

Or the alternative:

Str: 16 -> 18
Dex: 13
Con: 17 -> 22
Int: 13
Wis: 10
Cha: 6

A free epic feat. You'll get 756 HP with the latter, 726 with the first.

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UCE THIS, YOU COW.


 
      
GreatPigeon
 
PostPosted: Thu, Jun 11 2009, 13:25 PM 

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Joined: 04 May 2009
Location: London, UK

Mr. Tater, If she drops expertise, how will she take WM levels my good sir?

_________________
The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Yurell
 
PostPosted: Thu, Jun 11 2009, 13:25 PM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Don't I need Expertise for WM?

Edit: Ninja'd

I'll take the second and grab Armour Skin - does Armour Skin stack with natural AC stuff?

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يمكنني استخدام مترجم جوجل


 
      
Uncle-Opustus
 
PostPosted: Thu, Jun 11 2009, 14:02 PM 

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Joined: 10 Jul 2007
Location: Finland

Poo. Sorry!

And yes, Armour skin stacks. Not sure if you should take any AC at all, though. I'd much rather grab ESF Spot.

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UCE THIS, YOU COW.


 
      
MoshingChris
 
PostPosted: Thu, Jun 11 2009, 14:11 PM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Uncle-Opustus wrote:
Poo. Sorry!

And yes, Armour skin stacks. Not sure if you should take any AC at all, though. I'd much rather grab ESF Spot.


Either or in this case!

You either take Armour Skin and Cross class tumble or ESF spot and spot ranks.

I personally took the former without UMD you wont get +6 wisdom without nerfing your gear silly bad thus wont get over 100+ spot which is what you want for seeing those dedicated silly spies.

Also last fighter level at 27 if your going the spot route waste of time taking Epic Skill Focus if your not maxing out the skill!

edit: or take great con

Str: 16 -> 19 -> 20
Dex: 13
Con: 18 -> 22
Int: 13
Wis: 8
Cha: 6

+1AB/Damage +30 HP +3AC

Seems a good trade of!

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


Last edited by MoshingChris on Thu, Jun 11 2009, 14:23 PM, edited 1 time in total.

 
      
Yurell
 
PostPosted: Thu, Jun 11 2009, 14:13 PM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Armour skin + tumble = 5 AC, which is pretty hard to turn down, especially since I won't be able to spot most dedicated sneakers.

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يمكنني استخدام مترجم جوجل


 
      
MoshingChris
 
PostPosted: Thu, Jun 11 2009, 14:25 PM 

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Joined: 04 Sep 2007
Location: Down South and Bent Edge

Mind my bloke was a 10 Fighter 20 DwD and wasn't on Amia.

_________________
I play: Gage le Gris
Socially and recently politically Inept Knight of Xymor


 
      
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