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Uncle-Opustus
 
PostPosted: Thu, May 28 2009, 10:08 AM 

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I will rather post my advice here, so other people can learn as well.

My principle is that your cleric must have at least 23 cleric levels. The difference between 5 rounds is bigger than you think, and you'll have to rest and buff far more often in PvM which is bollocks.

18 cleric lacks the flexibility and especially the duration you're looking for in your build: it won't be able to do lengthy runs. I personally would go with one of these three: 23 cleric/ 3 monk/ 4 fighter, 26 cleric/ 3 monk/ 1 fighter and 25 cleric/ 4 fighter/ 1 monk. The last one ain't very kung-fu, though.

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Magnum Opera
 
PostPosted: Thu, May 28 2009, 10:19 AM 

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Yarp. Consider forgoing Fighter and go 27 Cleric/3 Monk too. That last cleric gives a considerable upgrade to Gate, which is particularly handy *if* you don't plan on taking EDK or the Sentinel.


 
      
GreatPigeon
 
PostPosted: Thu, May 28 2009, 10:22 AM 

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I would seriously lack in damage though, unable to take weapon spec and epic weapon spec, heck we are talking about what 8 damage per hit? and my non-divine power AB would suck rocks i thiunk. I need to take 4 levels of fighter pre epic and 16 other levels, but they have to be in even increments of 4 if i recall correctly to get max attacks per round and AB.
Also need a level of monk fairly late to get the maxed out tumble
Curious though Mr. Tater. what type of starting stats would i need and how would i do level progression and feat selection. final AC and such? the extra duration is nice, but at cause of losing the damage its kinda iffy too.

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[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
GreatPigeon
 
PostPosted: Thu, May 28 2009, 10:33 AM 

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I would need 4 levels of monk, 3 in consequitive order right away and then one later on at least. and 27/3 does not give me the max attack per round.
So can anyone work around with this and make it work? Really want he 10 attacks per round STR based with cleric levels for buffing :D

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Uncle-Opustus
 
PostPosted: Thu, May 28 2009, 10:53 AM 

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GreatPigeon wrote:
I would seriously lack in damage though, unable to take weapon spec and epic weapon spec, heck we are talking about what 8 damage per hit? and my non-divine power AB would suck rocks i thiunk. I need to take 4 levels of fighter pre epic and 16 other levels, but they have to be in even increments of 4 if i recall correctly to get max attacks per round and AB.
Also need a level of monk fairly late to get the maxed out tumble
Curious though Mr. Tater. what type of starting stats would i need and how would i do level progression and feat selection. final AC and such? the extra duration is nice, but at cause of losing the damage its kinda iffy too.


You get EWS with only 4 levels of fighter. I don't get this sensation with hundreds of attacks per round and Dev.

Remember to grab Extend Spell and Maximise Spell, golden for clerics.

Magnum Opera wrote:
Yarp. Consider forgoing Fighter and go 27 Cleric/3 Monk too. That last cleric gives a considerable upgrade to Gate, which is particularly handy *if* you don't plan on taking EDK or the Sentinel.


Wouldn't do it myself. Clerics don't get Extended Gate, otherwise it would be brilliant. It's a lot better to summon one of the level 9 summons and buff it up properly.

The Incognitos wrote:
I also have Blind Fighting, Weapon Focus Warhammer and all that in there but when I put it together I got to Epic Levels and had nothing left to take but Great Strength 1 through 3 for a final strength of 18 and Great Dexterity 1 to get a final Dex of 14.


Only 18? I wouldn't take that Dex of 14, you'll be running in a full-plate, so that Great Dexterity would only bag you +1 Reflex. Just grab some Epic skill focus or Epic fortitude.

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GreatPigeon
 
PostPosted: Thu, May 28 2009, 10:57 AM 

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I dont know, just like the idea with being able to buff up to 48 AB or so, with 10 attacks, and even hitting only 30-50 thats a hell of a lot of damage at a time so it adds up pretty good. Dev Crit is well. Im all ready gonna be STR based what the heck do i lose by going Dev Crit as well?
Do armored monks lose their AB progression?

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
GreatPigeon
 
PostPosted: Thu, May 28 2009, 11:03 AM 

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I also just thought about using a dex based idea. and using divine power + a casing of bullstrength we are talking 22 str anyway, get teh high ac and high ab of the dex based using robes but with damage of a buffed str.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
ticket
 
PostPosted: Thu, May 28 2009, 12:34 PM 

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Uberuce wrote:
I'd go Cleric18/DwD2 into Cleric25/DwD5. I would be tempted by DwD6, since that scrap of DR is okay, but really, the big draw of DwD is the battle sneak/flanking immunity at DwD5 and the DR at 14 and 18, which would make you a crappy Cleric. So don't do it.


Mmm, Cleric 25/DwD5 has a nice ring to it. If you're going for CHA based would it be worth it to go Cleric 23/DwD 5/Paladin 2? Some extra saves and feat immunity. The classes mesh well for me too.

Hammer of Moradin. Just need to DC request a thunderclap spell 3x/day on your hammer to simulate hammer throwing! :D


 
      
The Incognitos
 
PostPosted: Thu, May 28 2009, 13:18 PM 

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What about Epic Feats though? Something about the Epic Summons just doesn't seem right for a DwD/Cleric. A dragon has treasure, dwarves WANT treasure...bad mojo here. Undead, bah!

That leaves Greater Ruin(always handy) and Hell Ball(drop one in a Duergar cave?). Perhaps ESF Discipline?

Short of ideas; How can I get my Strength up here? Should I invest in some more Meta-magic feats instead of things like Blind Fighting and Improved Knockdown?

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Uncle-Opustus
 
PostPosted: Thu, May 28 2009, 13:48 PM 

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Extend Spell and Maximise Spell are both überjollygood. For epic feats, just the normal ones. Epic weapon focus and Armour skin. As you have more to spare, I'd take Greater ruin and something that's always handy.

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Uberuce
 
PostPosted: Thu, May 28 2009, 17:57 PM 

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ticket wrote:
Mmm, Cleric 25/DwD5 has a nice ring to it. If you're going for CHA based would it be worth it to go Cleric 23/DwD 5/Paladin 2? Some extra saves and feat immunity. The classes mesh well for me too.
The spread of stats there sounds ugly.

STR 13
DEX 13
CON 10
WIS 16 ->20
INT 12
CHA 12 ->15, hopefully room for a Great CHA(or Great WIS on Cleric23) to bump this up to 16

I've got a chap with a 9Mod Divine Might/Shield and it's sufferable.


 
      
BeautifulLie
 
PostPosted: Thu, May 28 2009, 18:13 PM 

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Halikarnaso wrote:
Hello, I was wondering about the usefulness of initiative, is it in any way important? Are there any situations a high initiative score would matter?

Thanks.


Initiative is primarily important for anyone trying to make a pro-assassin with the best chance of getting of their Death Attack. The problem is that death-attack can tend to be worthless at times end game but still fun. If you intend to make an assassin then yes Initiative feats are a must. If not then dont worry about it.

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Uncle-Opustus
 
PostPosted: Thu, May 28 2009, 19:02 PM 

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Uberuce wrote:
ticket wrote:
Mmm, Cleric 25/DwD5 has a nice ring to it. If you're going for CHA based would it be worth it to go Cleric 23/DwD 5/Paladin 2? Some extra saves and feat immunity. The classes mesh well for me too.
The spread of stats there sounds ugly.

STR 13
DEX 13
CON 10
WIS 16 ->20
INT 12
CHA 12 ->15, hopefully room for a Great CHA(or Great WIS on Cleric23) to bump this up to 16

I've got a chap with a 9Mod Divine Might/Shield and it's sufferable.


Ew. I'd just drop the paladin and go with Str, my eyes got a bit glossy at those stats.

The Hammer of the Moradin class is great, but works better on a pally.

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The Incognitos
 
PostPosted: Thu, May 28 2009, 22:02 PM 

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Uncle-Opustus wrote:
Uberuce wrote:
ticket wrote:
Mmm, Cleric 25/DwD5 has a nice ring to it. If you're going for CHA based would it be worth it to go Cleric 23/DwD 5/Paladin 2? Some extra saves and feat immunity. The classes mesh well for me too.
The spread of stats there sounds ugly.

STR 13
DEX 13
CON 10
WIS 16 ->20
INT 12
CHA 12 ->15, hopefully room for a Great CHA(or Great WIS on Cleric23) to bump this up to 16

I've got a chap with a 9Mod Divine Might/Shield and it's sufferable.


Ew. I'd just drop the paladin and go with Str, my eyes got a bit glossy at those stats.

The Hammer of the Moradin class is great, but works better on a pally.


He's going to be a super xenophobic, angry racist dwarf anyway so high charisma doesn't sit well with the RP intentions. I expect this guy to get banned from a few places provided I have the discipline to maintain the RP. Many thanks for the help, but one last question... starting stats I wsa thinking.

Str: 14
Dex: 13 (for Dodge)
Con: 14
Int: 13 (for Imp. Knockdown)
Wis: 16
Cha: 6 (for angry xenophobic racist bastard)

Is Imp. Knockdown worth the extra Int. point?

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Olaf Grudgebringer: Stroppy Cleric or Morradin

Krunk (Underdark): Stay back! He's a bit mad.

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GreatPigeon
 
PostPosted: Thu, May 28 2009, 22:07 PM 

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I think if you take one point of wisdom making it 15 to start, you can put 2 points on intel, thus giving you another maxed out skill and IKD, You can take one point in wisdom later without hurting the overall build I think.
You're trading 2 for 1, should not hurt ya right? You could max out spot or something at least.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
MoshingChris
 
PostPosted: Thu, May 28 2009, 23:06 PM 

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Hokay so i was wondering the other day at an Epic DR/- Cleric/DwD and since this has come up here anyway i thought i'd ask.

Mind the original idea for this was pilfered shamelessly from Uce.

Cleric 23/PDK 1/DwD 6

10str 14dex 18con 12int 15wis 6cha
into
10str 14dex 21con 12int 19wis 6cha

Pre-epic feats: Weapn Focii, Imp Crit, Mounted Combat, Extend, Maximise, Dodge, Toughness

Epic Feats: EDR I II III, EWF, Armor Skin

War and Str domains. (Best buff bot domains if you've got friends on amia in my humble opinion)

46 AC (standard gear set, unhasted) 616 HP reducting 17/- physical damage, wielding a warhammer.

And yes i know its hypocrisy against my early rantings about 23 caster levels but frankly the PDK buff + the shear coolness of having effectively 1200hp makes me all aquiver.

Anyone see anything i don't?

Skills max conc, discipline 30-ish, PDK requirements, everything else spellcraft.

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Magnum Opera
 
PostPosted: Fri, May 29 2009, 4:48 AM 

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The Incognitos wrote:
He's going to be a super xenophobic, angry racist dwarf anyway so high charisma doesn't sit well with the RP intentions. I expect this guy to get banned from a few places provided I have the discipline to maintain the RP. Many thanks for the help, but one last question... starting stats I wsa thinking.

Str: 14
Dex: 13 (for Dodge)
Con: 14
Int: 13 (for Imp. Knockdown)
Wis: 16
Cha: 6 (for angry xenophobic racist bastard)

Is Imp. Knockdown worth the extra Int. point?


I'd drop IKD for normal KD + metamagic or some other feat + less strain on stats. But of course, if you're gonna take 12 INT anyway, that looks just fine.

About Gate upgrade at 27, I can't say for anything for the other Summon IX and Gate but for the Efreeti vs. Pit Fiend, the Efreeti edges out on offense but has some glaring weaknesses in terms of survivability while the Pit Fiend has humongous tanking potential without weaknesses with just 3 buffs, but the duration and creature weapon doesn't give you much room to work offensive buffs in. I wrote down the raw numeric stats. Would anyone find it useful?


 
      
Uberuce
 
PostPosted: Fri, May 29 2009, 8:18 AM 

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Uncle-Opustus wrote:
Ew. I'd just drop the paladin and go with Str, my eyes got a bit glossy at those stats.
I'd be inclined to agree, or possibly compromise and leave CHA at 8 or 10, since you basically can't avoid CHA on the Pally/Cleric items, and can buff +9 from Small Faith and Maxed Eagle's. Free saves and Barbie Rage/ASB on-Hit immunity don't suck.


 
      
Uberuce
 
PostPosted: Fri, May 29 2009, 8:33 AM 

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MoshingChris wrote:
the shear coolness of having effectively 1200hp makes me all aquiver.

Anyone see anything i don't?
Yep, Casiel's Soul+Deflector Large Shield sum to 10% Slash/Pierce which stacks and almost uniquely is rounded favourably. IF you catch the enemy with your Prayer/Battletide then you get a de facto 3/- DR there too, so you're on 23/- DR, plus one for every decade of damage above 30.


 
      
GreatPigeon
 
PostPosted: Fri, May 29 2009, 17:36 PM 

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Hey folks me again. I have a friend with a druid and asked me to take a look at it. I never have played a druid so Im not 100pct sure how to beef it up some. She mostly rps but I still want her ro be able to help out when we level. She travels mostly with one of my fighter/wm builds thats always a few level higher then her (the big brother syndrome)

Druid Level 7
Elf
Str 14
Dex 15
Con 11
Intel 10
Wis 17
Cha 10

Persuade 10
Concentration 10
Animal Empathy 10
Heal 10

Dodge
Mobility
Lightning Reflexes

No clue waht spells I should even tell her to get besides teh all loving barkskin. Also not sure if go all out in druid levels. She has low AC, very low. So any help guys as to what classes to take and what feats and such? Thanks

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Herr Delta Houdini
 
PostPosted: Sat, May 30 2009, 0:36 AM 

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In need of help with building a Bard/BG, never made one before and not sure what feats to take or when. I already have the charatcer at level eight.

He has:

+1 ECL

Feats: Cleave, Curse Song, Power Attack and Exotic.

STR - 13

DEX - 9

CON - 12

INT - 12

WIS - 14

CHA - 21

I'm thinking eight BG levels max, also plan on using Dwarven Waraxe, though other weapons are possible. Help, anyone? :)


 
      
TormakSaber
 
PostPosted: Sat, May 30 2009, 0:41 AM 

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26 bard/3 blackguard. Ta da.

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Uberuce
 
PostPosted: Sat, May 30 2009, 3:31 AM 

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GreatPigeon wrote:
No clue waht spells I should even tell her to get besides teh all loving barkskin. Also not sure if go all out in druid levels. She has low AC, very low. So any help guys as to what classes to take and what feats and such? Thanks
Generic Nondragonshape Druid:

1 Spell Focus Evo
3 Extend Spell
6 Empower Spell
9 Maximise Spell
12 Spell Focus Conj
15 Great Spell Focus Conj
18 Great Spell Focus Evo

21 Armourskin
24 Epic Focus Conj, Druid24: EDK
27 Epic Focus Evo
Druid 28 Great WIS
30 Great WIS, or Greater Ruin if WIS is already even.

Your pal's AC is very low partly because she has no Tumble. At level 7 you can have 5 crossclass ranks in it, for an extra point of AC. I'd just rebuild her. Dodge and Mobility are better than being punched in the face, but they don't mean much compared to being a good caster.


 
      
ticket
 
PostPosted: Sat, May 30 2009, 4:36 AM 

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Get craft wand to get love!


 
      
Uberuce
 
PostPosted: Sat, May 30 2009, 5:30 AM 

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Human Druid ftw, yus.


 
      
Uncle-Opustus
 
PostPosted: Sat, May 30 2009, 7:15 AM 

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2k8ste wrote:
In need of help with building a Bard/BG, never made one before and not sure what feats to take or when. I already have the charatcer at level eight.

He has:

+1 ECL

Feats: Cleave, Curse Song, Power Attack and Exotic.

STR - 13

DEX - 9

CON - 12

INT - 12

WIS - 14

CHA - 21

I'm thinking eight BG levels max, also plan on using Dwarven Waraxe, though other weapons are possible. Help, anyone? :)


Dwarven Waraxe is awesome, 26 bard/ 3 BG is awesome and not-too-cheesy-at-all.

Better make room for the following pre-epic feats: Extend spell, Maximise spell, Curse song, Power attack, Divine might, Weapon focus, Improved critical, Blind fight and of course Cleave for BG. For epic feats, Lasting inspiration is a must.

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ticket
 
PostPosted: Sun, May 31 2009, 0:41 AM 

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Re: 26 bard/3 bg

Why not 25 bard/3 bg/1 fighter?

Extra feat and 4 attacks per round. You lose 1 bard song and 1 skill point bonus from the song but you also free up a +5 perform on your gear - all you'll need is to hit 75 perform.


 
      
TormakSaber
 
PostPosted: Sun, May 31 2009, 0:55 AM 

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ticket wrote:
Re: 26 bard/3 bg

Why not 25 bard/3 bg/1 fighter?

Extra feat and 4 attacks per round. You lose 1 bard song and 1 skill point bonus from the song but you also free up a +5 perform on your gear - all you'll need is to hit 75 perform.


Because 26 bard is a bonus feat for bards and a 4th attack doesn't mean anything if you can't hit the broadside of a barn with it. It's at -15, you know.

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Yurell
 
PostPosted: Sun, May 31 2009, 1:05 AM 

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ticket wrote:
Re: 26 bard/3 bg

Why not 25 bard/3 bg/1 fighter?

Extra feat and 4 attacks per round. You lose 1 bard song and 1 skill point bonus from the song but you also free up a +5 perform on your gear - all you'll need is to hit 75 perform.


Worth it for drow, but not for anything that can get the 26 bard / 3 BG

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Last edited by Yurell on Sun, May 31 2009, 1:06 AM, edited 1 time in total.

 
      
Herr Delta Houdini
 
PostPosted: Sun, May 31 2009, 1:05 AM 

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Thanks, that is quite helpful. I think i'll just not level the one I already have any more and just stick to RP'ing with that character and remake a whole new char without an ECL so I can fit four BG levels aswel as the 26 Bard, and get Div Might or Shield.

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Draken Runeblade
 
PostPosted: Sun, May 31 2009, 1:29 AM 

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So i am looking for a good multi class, slash base state build for a cleric,

Align: NN
God: Silvanus

Its a character that was raised by wolves, and is a tiefling, used to be a druid, but her having experienced such a closer and long encounter with civilization has sense turned to the god Silvanus.

-----------------------------------------------------------------------------------

I kinda want her to be a brute, based on her past. And at the same time able to cast clerical spells. So I am looking for a balance that when she reaches 30, she might not be able to dev crit, but at the very least i want her to be a fierce foe in both respects her combat, and her master of divine spell weaving.

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GreatPigeon
 
PostPosted: Sun, May 31 2009, 1:31 AM 

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Her name has to be Kipling.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
ticket
 
PostPosted: Sun, May 31 2009, 1:32 AM 

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Yurell wrote:
ticket wrote:
Re: 26 bard/3 bg

Why not 25 bard/3 bg/1 fighter?

Extra feat and 4 attacks per round. You lose 1 bard song and 1 skill point bonus from the song but you also free up a +5 perform on your gear - all you'll need is to hit 75 perform.


Worth it for drow, but not for anything that can get the 26 bard / 3 BG


Why?


 
      
Draken Runeblade
 
PostPosted: Sun, May 31 2009, 1:53 AM 

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Um no its not its Serena "wolf-Kin" thanks tho

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Yurell
 
PostPosted: Sun, May 31 2009, 1:59 AM 

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ticket wrote:
Yurell wrote:
ticket wrote:
Re: 26 bard/3 bg

Why not 25 bard/3 bg/1 fighter?

Extra feat and 4 attacks per round. You lose 1 bard song and 1 skill point bonus from the song but you also free up a +5 perform on your gear - all you'll need is to hit 75 perform.


Worth it for drow, but not for anything that can get the 26 bard / 3 BG


Why?


See Tormak's response for why you want 26 Bard. Since drow can't get the extra bard feat as well as 3 BG, you may as well spend a level or two on fighter for EWF and EWS.

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GreatPigeon
 
PostPosted: Sun, May 31 2009, 4:06 AM 

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Feel pathetic coming back here again and again.
Monk/SD/ ???

Here are the options I am playing with
Human:
Monk 25/SD 5
Monk 20/SD 5/Rogue 5
Monk 20/SD 6/Fighter 4

Tiefling:
Monk 20/SD 6/ Rogue 3
Monk 20/SD 5/ Fighter 4

Is 60AC enough?
I want to try and get the 20 monk levels in a row, I like the shining eyes.
I want Epic Dodge at level 27 on the spot If possible.
I realized I will never be a damage cannot but I wanan be a useful tank.
AB is important but AC more-so.
This one will be a puncher.
Level Progression and Feat Choices.

Thanks, I have been messing aroudn with it off and on all day, in fact with about 3 other character ideas too but cant get them going either. HAHA. I truly suck at making builds. Maybe I am jst trying to squeeze to much into one character.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Zifon
 
PostPosted: Sun, May 31 2009, 9:14 AM 

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GreatPigeon wrote:
Human:
Monk 25/SD 5
Monk 20/SD 5/Rogue 5
Monk 20/SD 6/Fighter 4

Tiefling:
Monk 20/SD 6/ Rogue 3
Monk 20/SD 5/ Fighter 4


The monk20/something/something is covered greatly in this tread, just look a few pages back for all the info you need.
The monk20/fighter5/SD5 gets you what you need/want: an extra attack pr. round, epic weap.spec and epic dodge,,at the cost of waiting until lvl 30 with your shiny eyes and mind immunity...

On another note:

Battle of sneaksters:

monk3/fighter8/assassin19 (monk3/fighter7/assassin10)

vs.

monk3/fighter6/rogue21 (monk3/fighter5/rogue12)

the first got less skillpoints, less sneak attacks, no epic dodge, but 3 chances of paralyzing (against a fort save in mid 30's) and high coolness factor.

So which to aim for?
(was hoping I have forgotten some awesome skills the assassins got, but this being a powerlevel tread and you all filthy powerbuilders, I kinda know you'll tell me to go the rogue way :))


 
      
Uberuce
 
PostPosted: Sun, May 31 2009, 9:20 AM 

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Quote:
the first got less skillpoints, less sneak attacks, no epic dodge, but 3 chances of paralyzing (against a fort save in mid 30's) and high coolness factor.
You made a slight typo. It should read NO EPIC DODGE ABORT ABORT ABORT


 
      
Zifon
 
PostPosted: Sun, May 31 2009, 10:22 AM 

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Uberuce wrote:
You made a slight typo. It should read NO EPIC DODGE ABORT ABORT ABORT


:(
I know,,the thing is,,both characters will only real shine behind a tank, they can really solo much, but,,I guess your right *sighs*


 
      
blackvswhite
 
PostPosted: Sun, May 31 2009, 12:56 PM 

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thinking hobgoblin was +1 str and +1 dex I made one with stats a bit off...
so...
lvl 4 with two weap/ambi/power attack, cleave, weap focus throwing axe
str 16
dex 18
con 13
int 13
wis 8
cha 8
I want to make him a throwing axe specialist with dual handaxe melee, but I don't want him ending up only going melee. (handaxe=backup)

should I still go the WM route or just punk out feats w fighter and throw in some rogue? is going for epic dodge a good idea?
or should I give him a rebuild?


 
      
blackvswhite
 
PostPosted: Sun, May 31 2009, 22:20 PM 

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ok since no one knows about a throwing axe build, how about my bard? neutral evil kobbo, lvl 9, all bard so far...

str 10
dex 10
con 12
int 12
wis 8
cha 20

currently with brew potion, lingering song, +4 songs, alertness(idk if this comes w kobbo or what....)

I don't care about the cheese of minimal RDD so if it fits, eh. also looking at BG and a lvl of assassin...


 
      
Draken Runeblade
 
PostPosted: Sun, May 31 2009, 22:59 PM 

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so no one offered any help on this one, and I really kinda need to know peoples opionion so im gonna throw it down again.


So i am looking for a good multi class, slash base state build for a cleric,

Align: NN
God: Silvanus

Its a character that was raised by wolves, and is a tiefling, used to be a druid, but her having experienced such a closer and long encounter with civilization has sense turned to the god Silvanus.

-----------------------------------------------------------------------------------

I kinda want her to be a brute, based on her past. And at the same time able to cast clerical spells. So I am looking for a balance that when she reaches 30, she might not be able to dev crit, but at the very least i want her to be a fierce foe in both respects her combat, and her master of divine spell weaving.

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Ts_
 
PostPosted: Sun, May 31 2009, 23:05 PM 

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blackvswhite wrote:
should I still go the WM route or just punk out feats w fighter and throw in some rogue? is going for epic dodge a good idea?

*looks up a bit* Epic Dodge, where have I heard that before ...
By the way, WM doesn't work with ranged weapons. High ranged sneak attacks are an option if you want to be useful at a little distance. They also work nicely with dual-wielding, should you decide to switch weapons.

blackvswhite wrote:
ok since no one knows about a throwing axe build, how about my bard? neutral evil kobbo, lvl 9, all bard so far...

Blackguard needs STR 13 for the feat requirements. RDD would work well enough, I suppose. I don't know anything about them, but here's some ideas. (You should test offline if you can take feats for which you have just met the requirements through the current level-up as an RDD.)

I would aim for Bard 25/RDD 2/BG 3 with just Divine Might (the group friendly version, put one ability point into strength) or Bard 21/RDD 5/BG 4 (or 22/4/4) with Divine Might and Divine Shield. More AB, more STR, more AC, more anything but Bard ... That shouldn't be a total failure, either.

Oh, and why do you have Brew Potion? Look up the usual Bard/BG feats somewhere in this thread.

Anyway, as I've said. I don't know much about these things ... Try them offline and see what happens.

Regards, Ts

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blackvswhite
 
PostPosted: Sun, May 31 2009, 23:41 PM 

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epic dodge = all further points go into dex and a +1 great dex.... and a bunch of levels away from the full BAB bonus lvls. what do I need for it?


 
      
Ts_
 
PostPosted: Mon, Jun 01 2009, 0:00 AM 

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Draken Runeblade wrote:
raised by wolves ... tiefling ... druid ... brute ... clerical spells ... fierce foe ... combat ... divine spell weaving

That seems like a lot of wishes ...

Clerics are good in combat and can cast spells, I've been told. The tiefling stats don't help at all, I think. You always want 15+ Cleric levels. Almost pure or pure Clerics also work.

The brutish thing reminds me of Barbarian ... Again, tiefling stats don't help much. Also, barbarian needs 16-20 levels to be good, I think ... So you would have to pick either Barbarian or Cleric.

Ranger's can be wild, druid-like brutes and they can cast some spells ... And you either want 10 or 21+ levels of Ranger, meaning you will have trouble adding on either of the two classes above.

Powerwise, a solid cleric build with a spear could be what you're looking for. The spear makes you "wild" ;)

For fun, here are some crazy ideas, that give up most of the spell-casting but add a little sneaky "wolf-style".
Ranger 10 / Rogue 19 with Epic dodge will not be a brute with a lot of strength, but will hit nicely and do good damage with sneak attacks.
Similarly, Druid 5 / Rogue 24 could probably do some fancy things (basic wolf shape) and has more sneak attacks & skills, also Epic dodge.

It's late ...

Regards, Ts

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Ts_
 
PostPosted: Mon, Jun 01 2009, 0:08 AM 

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blackvswhite wrote:
epic dodge = all further points go into dex and a +1 great dex.... and a bunch of levels away from the full BAB bonus lvls. what do I need for it?

There are many epic dodge builds in this thread, I think. Or at least there were in the old (now deleted thread).
Get the prereqs for it, the basic combat feats, dual-wielding, weapon foci, the ranged combat feats ... Add fighter if you run out of feats (which you probably will) or want one more attack. End with a decent number of rogue levels, 19 is nice to land on and leaves plenty of room for other things. More Rogue doesn't hurt either, though. Rogue feats to choose are Improved Evasion, Defensive Roll (for Epic Dodge), Crippling Strike, Epic Dodge, maybe Slippery Mind or as many bonus sneak attack feats as you can get.

Did I get that right?

Regards, Ts

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Herr Delta Houdini
 
PostPosted: Mon, Jun 01 2009, 0:37 AM 

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Ts wrote:
Again, tiefling stats don't help much. Also, barbarian needs 16-20 levels to be good, I think ... So you would have to pick either Barbarian or Cleric.


I dissagree, Tiefling can help alot for Barb builds, +2 INT, which means you can put your INT to only 11, have it raised to 13 with the Race and be able to get IKD aswel as other feats.

Tiefer can give you quite a strong Barbarian build, the +2 DEX and INT leaves more room for STR, CON and/or WIS (if planning to go Cleric too). Also nice if you want to make a Barb/WM or Barb/Fighter/WM, though the ECL can be annoying.

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GreatPigeon
 
PostPosted: Mon, Jun 01 2009, 2:44 AM 

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But Tiefling also penalizes Charisma (-2) That dont help much.

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Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
Herr Delta Houdini
 
PostPosted: Mon, Jun 01 2009, 2:46 AM 

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For the Cleric it doesn't, but a Barb would be lacking in Charisma anyway I would imagine, since their actions are Barbaric, not exactly socially acceptable people.

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GreatPigeon
 
PostPosted: Mon, Jun 01 2009, 2:50 AM 

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Oooo, my humble apologies, I misread that as bard. I hate my dyslexia. Give me a wordfind and I cry. Seriously. When teachers were lazy and gave us wordfinds instead of homework I asked for the homework.

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The Peacock wrote:
[GreatPigeon] is better than me.


Uncle-Opustus wrote:
Just before I fall asleep, I like to pretend it's just a public feat so Pigeon can succeed in politics and save the world from poverty... with his unicorn and shining armour and Excalibur.


 
      
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