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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 506 posts ]  Go to page Previous  1 ... 7, 8, 9, 10, 11
Deadlydread
 
PostPosted: Thu, Apr 02 2009, 10:54 AM 



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Joined: 08 Nov 2008

nowhere did I state that It should Replace a party member, that is you inserting words into peoples mouths that have not said it, like you always do. I said simply Assistance. In PnP 1 level 6 Goblin would be able to kill a party of Level 6's, and I am not going by the Hardcore Definition, where it would be an additional Party Member. I simply said Assistance, but where is the assisting, When the summon dies against mobs that are lower level, when a lower level summon of lesser quality would have no issue in assisting of the same mob? Is this patch not about Balance, and Making the Summons Greater than those before it but without being of Equivalent level of a Fighter, or an actual Party member whom is able to be with you. By your own very logic, all summons should be level 5, because they are just for show and should provide very minimal assistance to begin with.


 
      
Yurell
 
PostPosted: Thu, Apr 02 2009, 10:58 AM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

I'm sorry to interrupt what I'm sure will be a heated discussion, but would you mind separating your text into more paragraphs to make it easier to read? I mean no offence by this.

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Gravemaskin
 
PostPosted: Thu, Apr 02 2009, 11:01 AM 

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Joined: 29 Jul 2007
Location: Norway: Home of the Trolls

TormakSaber wrote:
Oh, ok.

I disagree with your entire line of logic, but at least I know you're one of those people who feel a summon should be able to replace a party member, i.e. the people who will bitch about this nerf and to who Ruce says "Thank you for proving my point."

I don't get why people still bitch..

I managed fine to solo an epic boss with a summon or dominate at my side, just took some extra work on my part to keep it safe and alive..

YES they are a tad worse, and YES you can't solo the most epic areas, but you CAN take the less hard epic areas, if you do it right, and they are WORSE in PvP now.

So Cudos to Uce! :D

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Azrael
 
PostPosted: Thu, Apr 02 2009, 11:06 AM 

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Joined: 30 Aug 2008
Location: Some planet known as Earth

TormakSaber wrote:
Oh, ok.

I disagree with your entire line of logic, but at least I know you're one of those people who feel a summon should be able to replace a party member, i.e. the people who will bitch about this nerf and to who Ruce says "Thank you for proving my point."


If the mage sits under a gs or invis while buffing (as the vast majority do)...the summon 'is' most (or all) of the mage's damage. Sure it takes up a party slot, but the issue is solo'ing at lower levels, not so much to punish lvl 30's last summon.

In most party's the summon is replacing the mage for their damage base...I've seen mages hit like 2-5 dmg and crit for 7. (some of mine included)

If you want mages/druids/clerics to party with more people, then don't count summons as taking up a party slot. This could offset the balance into the cleric/druid pm/acmage favorability however, but this nerf was designed to weaken pure wiz/sorc mages anyway. (which might be ok in theory, but it needs to be done the right way)

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Yurell
 
PostPosted: Thu, Apr 02 2009, 11:07 AM 

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Joined: 06 Jan 2008
Location: ANU, behind the coffee mug (+10 GMT)

Efreets can get through doors now! I'm so happy.

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Dev Disco
 
PostPosted: Thu, Apr 02 2009, 11:08 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Well, I had two (conflicting) conditions for this change:

1. Summons shouldn't be as powerful as PCs.
2. Don't do anything too rash.

As far as I can see both conditions have been met by the Divine Bovine.

You can send any remaining complaints to my PM box, and constructive suggestions for tweaking go to Things to Change. Mind that point 1 is not negotiable, if you disagree with that then you basically have a problem in Amia.

Anyway, 10+ pages, time for a lock.

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