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Khylaria
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Posted: Wed, Jul 02 2008, 22:10 PM |
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Joined: 16 May 2007 Location: East Coast, US
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Races of Faerun has a section on Water Genasi located on pages 127 - 129.
if you don't have that book, then I'll ask if there's something specific you're looking for, i.e. outlook, society, magic/lore, religion, relations with other races?
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Selvec Darkon
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Posted: Wed, Jul 02 2008, 23:14 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Dragon #293 has a Section on Genasi under the Elemental Planetouched article.
Long shot and quite hard to find the information for, but it's a possiable source.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Averest
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Posted: Thu, Jul 03 2008, 0:44 AM |
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Player
Joined: 05 Oct 2005 Location: Right behind that monster over there. (-4gmt)
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My Dragons are officially packed, otherwise I'd be more than happy to provide tidbits of information for everyone's perusal.
_________________ Gillaria Avares - Elven Archer/Rogue
Off who knows where doing Erevan knows what
Blik Mud - Broketooth Goblin
Sina Averest - Acolyte of Salandra
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Estara
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Posted: Thu, Jul 03 2008, 1:01 AM |
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Joined: 23 Feb 2007
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Being a newly-interested loremonger and a poor college student, I have no books. Nor the money to buy them.
I'm looking mostly for societal norms and relations with other races. The sorts of things a person could rebel against and screw up. The God/dess name/dogma they follow should be enough knowledge about the religion for me. And I don't need any outlooks/preferred classes information n stuffs  Thanks bunches Khyl.. oh hey.. got any more tequila???
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Khylaria
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Posted: Thu, Jul 03 2008, 3:22 AM |
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Player
Joined: 16 May 2007 Location: East Coast, US
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mkay, here goes:
Quote: Water Genasi Deities
Water genasi have no common racial deity. Those who live with a community of other aquatic creatures usually adopt the patron deity of their allies. Because water genasi clerics must choose deities who grant the Water domain, all water genasi clerics worship Auril, Deep Sashelas, Eldath, Isis, Istishia, Sebek, Silvanus or Umberlee. Those who are not devout enough to be clerics still worship those deities or another water-themed deity such as Valkur.
While few water genasi enjoy very cold weather, those who do usually worship the Frostmaiden. These eccentric genasi often swim in arctic waters with seals and similar creatures, and are known for their habit of pairing up with a large cold-based monster. They often make friends with frost giants.
Deep Sashelas, the elven god of waves and waters, is a natural choice for genasi who associate with aquatic elves. They often act as emissaries and messengers between colonies of aquatic elves and their landbound cousins. As the patron of water magic, he also has many arcane spellcasters worshiping him. The most placid and introspective water genasi worship Eldath. Her clerics and druids are benign and helpful beings, which makes them a favorite prey of followers of Malar. Mages who worship Eldath prefer abjuration spells over all other kinds. Ishtishia's idea of embracing one's personal excellence is appealing to water genasi, as is his message of flexibility and overcoming obstacles over time. His worshipers are mediators, often interceding between rival groups using the same body of water, whether two different fishing villages or a colony of aquatic elves annoyed by merchant traffic above their kelp beds.
Rough waters and remote naval explorations are meat and bread to water genasi. Water genasi revering Valkur are welcomed by sea captains and respected by common sailors. Some lack taste for adventure but love working with boats, and these make a living in coastal communities repairing ship damage below the water line.
Many evil water genasi in the vicinity of Mulhorand, Unther and Chessenta worship the crocodile god Sebek, sometimes becoming lycanthropes. They harass shipping routes and folk living on or near rivers. Like their deity, they constantly feel the need to prove their strength and justify their existence by bullying creatures weaker than themselves. Worshipers of Umberlee, the Bitch Queen, can be the most cruel and temperamental of all the water genasi. They enjoy extorting money for their church, and a shipboard cleric has nothing to fear should the crew decide to push him overboard when the weather turns nasty. Evil spellcasters who practice water magic often worship her as well. Quote: Water Genasi Society
Water genasi have no society of their own, but often subconsciously adopt traits of the people who raised them, so a water genasi raised by aquatic elves is likely to believe in personal freedoms and good behavior, while one raised by sahuagin will be bloodthirsty and militaristic. Water genasi from different cultures can be as radically different as a quiet spring and a raging waterfall.
Water genasi do not prefer the company of other water genasi. If anything, it makes them feel less special and unique in the context of the other beings they live near. Accordingly, they rarely live in the same communities and none have been known to marry. This keeps the population of repeat-generation water genasi low, with new genasi coming from new bloodlines or from lines that skipped a generation.
Their self-contained nature makes water genasi unlikely leaders. A water genasi is more likely to guard or support a person he respects and admires than to be a person who attracts or welcomes subordinates. Quote: Relations With Other Races
Water genasi feel closest to their adopted race and indifferent to all others. Aquatic creatures and others who can naturally breathe water are treated less coolly (unless such a creature is a natural enemy of the genasi's adopted race, such as a sahuagin-raised genasi confronted by a triton). They hold no special animosity toward fiery creatures or fire genasi, and see a similarity between themselves and flying creatures, although they are quick to point out that natural fliers have to come to rest on land eventually while they and other sea creatures can live in the water indefinitely. They laugh at and ridicule aquaphobic creatures, and dwarves are frequently the target of their jokes and pranks (almost always involving a dunking).
all of the above is directly quoted from Races of Faerun.
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Gravemaskin
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Posted: Mon, Jul 07 2008, 13:38 PM |
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Player
Joined: 29 Jul 2007 Location: Norway: Home of the Trolls
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Anyone got any lore on elven weddings?
_________________ Adair - Druid and part time treant cosplayer
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Colapops
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Posted: Mon, Jul 07 2008, 16:04 PM |
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Player
Joined: 16 Feb 2008 Location: Keep your distance.
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Elves don't get married. They believe in free love, maaan.
_________________ The origin of storms.
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Maias227
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Posted: Mon, Jul 07 2008, 19:36 PM |
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Player
Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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From what I could find through first glances through Elves of Comanthyr and Elves of Evermeet there is something called a marriage stone (Aestar’Khol).
That would certainly point towards there's some sort of distinct ritual connected with it.
The marriage stone could be created through a high magic ritual as described on page 136-137 in Elves of Comanthyr.
I couldn't find anything useful apart from that.
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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Xaviera
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Posted: Mon, Jul 07 2008, 22:45 PM |
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Joined: 07 Aug 2006 Location: Temple of Love
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Gravemaskin
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Posted: Tue, Jul 08 2008, 0:16 AM |
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Player
Joined: 29 Jul 2007 Location: Norway: Home of the Trolls
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thanks!
_________________ Adair - Druid and part time treant cosplayer
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Selvec Darkon
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Posted: Tue, Jul 08 2008, 0:35 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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I'll consult the book of erotic fantasy when I get home.
Although I will consult other places to.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Selvec Darkon
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Posted: Tue, Jul 08 2008, 22:26 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Here's a good one.
How about some race specfic information for Feytouched?
I tried playing a Feytouched bard, but had little idea about how they should be played. It became very confusing and it ended up reverting to an air headed little nut case. Which I gave up on.
It would also be good to have this information added to the race discription, as currently none exist.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Maias227
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Posted: Wed, Jul 09 2008, 0:16 AM |
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Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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Well after doing a bit of searching I tracked them down to the book Fiend Folio they are briefly mentioned in this http://www.wizards.com/default.asp?x=dnd/sp/20040213a
Sadly I do not have my hands on that book, though I shall see if I can find it somehow.
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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Dakotaen
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Posted: Wed, Jul 09 2008, 0:18 AM |
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Player
Joined: 21 Mar 2007 Location: Denmark
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I've got Fiend Folio... In a completely legic copy. *Cough, wink wink*
_________________ Profiles: DakoDako & ElWacko
Characters: Currently trying my best to stick to Beridoc Brushgale
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Selvec Darkon
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Posted: Wed, Jul 09 2008, 0:26 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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I'll take a gander. Thanks.
Although being it's monster information, I don't expect much information on there culture. Espically it being DnD and not FR. DnD 3.5 books are notrious for giving lots of combat info, and very little lore.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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herkles
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Posted: Tue, Jul 15 2008, 0:19 AM |
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Player
Joined: 18 Feb 2007
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have a question. What do elves, the good surface elves, say when they pray and what do they say to end the prayer? I know drow say lolth tlu malla! to end their prayers but what do normal elves say in their prayers, ending and in general?
_________________  (
made by Gem.
Elven information links
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Pantilagon
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Posted: Tue, Jul 15 2008, 2:26 AM |
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Player
Joined: 08 Jul 2007 Location: Boston, MA (EST)
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i have a similar question, I'd like to know what aquatic elves do to worship Deep Sashelas. I know it is common to celebrate him on the highest and lowest tides. I also know his symbol is the dolphin and he works to protect the sea from all the evil creepy crawlies, but I was wondering if anyone knew what kind of ceremonies/holidays/rituals the aquatic elves have.
Please and thank you
-Pan
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Magnus
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Posted: Tue, Jul 15 2008, 11:59 AM |
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Player
Joined: 11 Mar 2008 Location: Manchester, England
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Have you read this page?
http://www.nj-pbem.com/data/Gods/elveng ... shelas.htm
Quote: Holy Days/Important Ceremonies : Deep Sashelas is honored individually through the creation of works of art and other wonders, and prayers are given to the Lord of the Undersea upon initiating and after completing such projects. Daily observances by Sashelas's clergy thank Deep Sashelas for his benevolence and the beauty of the undersea world, but the most important rituals are timed to coincide with especially high and low tides, known as the High Flow and the Deep Ebb, respectively.
During such ceremonies, the Delphions make offerings of precious natural objects and items of great artistry. Meanwhile, acolytes swim in complex patterns accompanied by dolphins, and sing deep, reverberating songs of praise to the Lord of the Undersea and his creations. While both ceremonies are similar in form, the High Flow is a joyous celebration emphasizing beauty, creativity, and artistry, while the Deep Ebb is a grim, martial ceremony emphasizing the remembrance of those who are lost and vigilance against the everpresent enemies of the Undersea.
That site is great for info on gods, it has the entries from the excellent(!) 2nd ed sourcebooks Faiths & Avatars, Powers & Pantheons, and in this case Demihuman Deities.
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Selvec Darkon
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Posted: Tue, Jul 15 2008, 12:14 PM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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Here's one for you budding Lore Mongers.
How many nipple piercings does the average succubi have?
(XD)
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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hendrack
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Posted: Tue, Jul 15 2008, 13:53 PM |
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Player
Joined: 24 Sep 2007 Location: Vienna
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herkles wrote: have a question. What do elves, the good surface elves, say when they pray and what do they say to end the prayer? I know drow say lolth tlu malla! to end their prayers but what do normal elves say in their prayers, ending and in general?
http://www.candlekeep.com/library/artic ... on_elf.htm
Es'Caerta – ‘Deeply Emotional Plea Ending A Prayer’
Thank you, Corellon, for Guidance this Night. May our Arrows Fly Swift, May our Blades Strike True, May our Spells Smite our Foes and Shield Us from Harm. As the Seldarine Will – ‘Prayer to Corellon Larethian on the Eve of Battle’
Other than that one has to be creative himself.
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Pantilagon
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Posted: Tue, Jul 15 2008, 18:18 PM |
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Joined: 08 Jul 2007 Location: Boston, MA (EST)
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Xaviera
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Posted: Tue, Jul 15 2008, 19:30 PM |
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Joined: 07 Aug 2006 Location: Temple of Love
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Inarus Aret wrote: How many nipple piercings does the average succubi have?
That's succubus, singular, and succubi, plural. The male counterparts are incubus/incubi. Don't know about piercings, nipple or otherwise.
_________________ ~Sharess on AmiaWiki~Priestess, politician, prostitute "[They] were moving in on me like Sharessans on a new broad in the bath house" - Tracer BoltAmiaWiki mod (mostly inactive)
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TormakSaber
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Posted: Tue, Jul 15 2008, 21:03 PM |
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Joined: 16 Dec 2004 Location: Somewhere
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Inarus Aret wrote: Here's one for you budding Lore Mongers.
How many nipple piercings does the average succubi have?
(XD)
MM 3.5: You can see the Succubus' nipples, and she has no nipple piercings. It's probably dependant on the culture of the mortal she wants to seduce, and the leans of the succubus herself.
The Erinyes is covered in piercings, but her breasts are covered. IT's a good bet to assume she has 1 or more in each nipple though. She also has several feathers bloodily pierces through her arms and legs. It's actually pretty cool.
Yes, I did just answer that question seriouslt.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Halecta
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Posted: Tue, Jul 15 2008, 22:05 PM |
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Joined: 10 Jul 2008
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Anyone know which source it was i remember reading about Beholders.
It was when a Beholder sleeps, it floats along until it bumps into something, if it happens to be another Beholder they will try to kill each other as each one views the other as a insult to thier Goddess.
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TormakSaber
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Posted: Tue, Jul 15 2008, 22:14 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Probably Lords of Madness, though Beholders being very interspecies killing is pretty common stuff.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Maias227
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Posted: Tue, Jul 15 2008, 22:16 PM |
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Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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For the people who can afford the books I think the info would most like be in Lords of Madness Aberrations. This I base on what the forgotten realms wiki wrote
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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BrainSplitter
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Posted: Tue, Jul 15 2008, 23:43 PM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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TormakSaber wrote: Inarus Aret wrote: Here's one for you budding Lore Mongers.
How many nipple piercings does the average succubi have?
(XD) MM 3.5: You can see the Succubus' nipples, and she has no nipple piercings. It's probably dependant on the culture of the mortal she wants to seduce, and the leans of the succubus herself. The Erinyes is covered in piercings, but her breasts are covered. IT's a good bet to assume she has 1 or more in each nipple though. She also has several feathers bloodily pierces through her arms and legs. It's actually pretty cool. Yes, I did just answer that question seriouslt.
There's also the matter that succubi are made to seduce, however, and to do that they need to be taknig in traits that would be deemed 'alluring'.
Most piercings in the setting would be made of worked iron or steel, without any manner of disinfectant, causing most piercings to be surrounded by areas of simply disgusting aftereffects; meaning that they become less and less associated with desirability.
Thus, I imagine the average would be around 0.25 (one in four) would have said piercings, for when they intend to be interacting with the 'unsavouries' (which of course is rarer - because Succubi delight in corrupting -good- mortals most)
[/serious]
_________________ Mostly Retired
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Selvec Darkon
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Posted: Wed, Jul 16 2008, 9:16 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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WonWon wrote: TormakSaber wrote: Inarus Aret wrote: Here's one for you budding Lore Mongers.
How many nipple piercings does the average succubi have?
(XD) MM 3.5: You can see the Succubus' nipples, and she has no nipple piercings. It's probably dependant on the culture of the mortal she wants to seduce, and the leans of the succubus herself. The Erinyes is covered in piercings, but her breasts are covered. IT's a good bet to assume she has 1 or more in each nipple though. She also has several feathers bloodily pierces through her arms and legs. It's actually pretty cool. Yes, I did just answer that question seriouslt. There's also the matter that succubi are made to seduce, however, and to do that they need to be taknig in traits that would be deemed 'alluring'. Most piercings in the setting would be made of worked iron or steel, without any manner of disinfectant, causing most piercings to be surrounded by areas of simply disgusting aftereffects; meaning that they become less and less associated with desirability. Thus, I imagine the average would be around 0.25 (one in four) would have said piercings, for when they intend to be interacting with the 'unsavouries' (which of course is rarer - because Succubi delight in corrupting -good- mortals most) [/serious]
*Cough*
This much detail from you two in such a serious manner, it boggles the mind.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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Uberuce
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Posted: Wed, Jul 16 2008, 12:32 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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Will Roy still be raiseable? (Order #575's out, Stickfans)
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Colapops
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Posted: Wed, Jul 16 2008, 15:00 PM |
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Player
Joined: 16 Feb 2008 Location: Keep your distance.
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Only needs one bit of bone for a resurrection.
_________________ The origin of storms.
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TormakSaber
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Posted: Wed, Jul 16 2008, 18:18 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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Uberuce wrote: Will Roy still be raiseable? (Order #575's out, Stickfans)
Yep. As Chill said, you only need a bit of the person for Ressurection. Raise Dead needs a mostly whole body, and True Ressurection works with an "indelible identification of the body (usually name or place of birth)". PHB 3.5, kiddies!
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Xaviera
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Posted: Wed, Jul 16 2008, 21:19 PM |
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Player
Joined: 07 Aug 2006 Location: Temple of Love
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WonWon wrote: Most piercings in the setting would be made of worked iron or steel, without any manner of disinfectant, causing most piercings to be surrounded by areas of simply disgusting aftereffects; meaning that they become less and less associated with desirability.
Fine jewelry has existed for thousands of years, so there's no need to assume that piercings would be hammered out by a blacksmith. Gold and silver would probably be most common, followed by ivory, enamel, jade, bone or even wood, though not necessarily in the nipples.
I do tend to be somewhat suspicious of information found on the web, but here's something that's at least interesting > http://ezinearticles.com/?The-History-of-Body-Piercings---Ancient-and-Fascinating-Around-the-World&id=2948
_________________ ~Sharess on AmiaWiki~Priestess, politician, prostitute "[They] were moving in on me like Sharessans on a new broad in the bath house" - Tracer BoltAmiaWiki mod (mostly inactive)
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Aesan
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Posted: Wed, Jul 16 2008, 21:33 PM |
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Player
Joined: 25 May 2007
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Those pesky Order of the Dark Moon types...if they opt to snag levels in sorcerer, can you simply have them follow the monk levels and then cut them off once you've decided you have enough, or does it have to stay behind/with the monks levels forever?
Just want to make sure before I devote myself to making one. If it has to follow along, it'll take a while to pan out, but in the end the only thing I'll really be missing is those glowy eyes (and I love those, but can live without them).
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LetumLux
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Posted: Thu, Jul 17 2008, 13:57 PM |
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Player
Joined: 31 May 2007 Location: Amia IKEA
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So I got a partial answer from Candlekeep which leads me to needing a "house rule" call on Amia on the matter - as well as a search for any more information on the subject of humanoids as Familiars.
Quote: Originally posted by Jamallo KreenQuote: Originally posted by LetumLux Hi everyone!
Sorry if this question has been asked before, I looked about but there's so much lore and answers to sift through I may have overlooked it!
I've got something of a publishing-lore question:
There's a Mongoose Publishing book from the Encylopaedia Arcane collection called Familiars: Crouching Monkey, Hidden Toad. In this book, it details all sorts of in depth aspects about Familiars and binding/bonding with them, and one of the things that caught my interest was the mention of being able to bind/bond with pretty much anything (with varying difficulties based on factors such as creature type, HD, and so forth), including human(oid) critters and other people.
What my actual question is, since this is a MGP and not a Forgotten Realms book, could any of this be canon for Forgotten Realms and/or is there a book that details Familiars in depth like this that is Forgotten Realms canon that may have the answer else wise?
Thanks in advance!
I think that I can safely answer this one and have a decent chance of being correct: no and no. That said, do I use Crouching Monkey, Hidden Toad? Yes. I will tell you from practical experience, though, that a DM has to keep monitoring the familiar use (or non-use) of PCs. There is a tendency for players to only trot them out when they want to take advantage of the bonuses they supply, and never mind the risks which having a familiar entails (such as having to role-play a relationship with what is, frankly, a pretty stupid companion). There is a strong temptation to bring out the familiar only when convenient, as does Vaarsuvius in Order of the Stick. Another non-Realms book with useful familiars (such as the dog) is the White Wolf Player's Guide to Wizards and Sorcerers (or some such title). It is intended for the Scarred Lands campaign setting, but much of it is very useful in any setting. Bona fide Realms familiars include the tressym, or winged cat, which is described in the (genuine) Forgotten Realms Campaign Setting. The Monsters of Faerun supplement features a surprisingly large number of creatures which may be chosen as familiars (or "greater" familiars).
The expanded question behind this is if Amia would allow humanoid Familiars even though it isn't really mentioned specifically in Realms books, it also isn't spoken against either (as far as I know, and if it does on either account I'd love a book and page number to read up on it).
Then, the Amia-specific question breaks down further to if a PC would be permissed as a Familiar on an extremely weakened version (no tele/empathic connection, including possession and shared senses, no actual summoning, and other metagame red flag things.)
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Khylaria
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Posted: Thu, Jul 17 2008, 21:47 PM |
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Player
Joined: 16 May 2007 Location: East Coast, US
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Aesan wrote: Those pesky Order of the Dark Moon types...if they opt to snag levels in sorcerer, can you simply have them follow the monk levels and then cut them off once you've decided you have enough, or does it have to stay behind/with the monks levels forever?
Just want to make sure before I devote myself to making one. If it has to follow along, it'll take a while to pan out, but in the end the only thing I'll really be missing is those glowy eyes (and I love those, but can live without them).
according to a FR web-enhancement I have, a Dark Moon monk must keep their monk and sor classes within 2 levels of each other. this would mean that as long as you keep levelling up in sor/monk, it doesn't matter which one you take at which level, as long as the two classes don't go out of the 2-level range restriction from each other.
in other words, it could look like this:
1 monk
2 monk
3 sor
4 sor
5 sor
6 sor
7 monk
8 sor
9 monk
10 monk
....etc. this is the -only- way Dark Moon monks are allowed to take levels in anything other than monk and still be able to advance as a monk later on.
....theoretically speaking, anyway.
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TormakSaber
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Posted: Fri, Jul 18 2008, 3:43 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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I personally wouldn't enforce it that strictly on Amia, but thats' me.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Uberuce
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Posted: Fri, Jul 18 2008, 10:37 AM |
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Joined: 11 Nov 2005 Location: Near the bar.
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TormakSaber wrote: Yep. As Chill said, you only need a bit of the person for Ressurection. Raise Dead needs a mostly whole body, and True Ressurection works with an "indelible identification of the body (usually name or place of birth)". PHB 3.5, kiddies! Really what I meant was "I know being made into a undead means you need the full True Res, but can a body that's been made into a construct be Raised?"
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BrainSplitter
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Posted: Fri, Jul 18 2008, 14:02 PM |
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Joined: 06 Apr 2005 Location: Victoria, Australia
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This is purely speculation, in answer to Ruce's comment.
Golems made from bodies are typically made of multiple body parts that are animated. Unlike undeath, wherein they're a creature of negative energy that is - despite not being 'living', per se - still a creature.
A construct is a mass of parts that has been animated.
Thus a Dead Construct is just going to be a mass of body parts - normally raisable, assuming you can piece togeter enough of the right parts. Unlike an undead which has been 'tainted', if you will, due to being filled with negative energy.
_________________ Mostly Retired
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HedgieLady
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Posted: Fri, Jul 18 2008, 22:26 PM |
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Joined: 24 Jan 2008
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WonWon wrote: This is purely speculation, in answer to Ruce's comment.
Golems made from bodies are typically made of multiple body parts that are animated. Unlike undeath, wherein they're a creature of negative energy that is - despite not being 'living', per se - still a creature.
A construct is a mass of parts that has been animated.
Thus a Dead Construct is just going to be a mass of body parts - normally raisable, assuming you can piece togeter enough of the right parts. Unlike an undead which has been 'tainted', if you will, due to being filled with negative energy.
Gah, now I'm left wondering what happens to a construct made from the body parts of several different individuals if one of those individuals is raised via True Resurrection. Then again, that leads me to the simpler question, what happens to the body of any deceased who is raised with True Resurrection? Does it dissolve? Is a "new" body created for the raised person, leaving the old one in existence? If so, what prevents a later raise spell from being used on -that- corpse, leading to two versions of one character?
Curse you all for triggering such thoughts.
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papaya taco
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Posted: Fri, Jul 18 2008, 22:31 PM |
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Player
Joined: 22 Oct 2006 Location: Texas
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Uberuce wrote: Really what I meant was "I know being made into a undead means you need the full True Res, but can a body that's been made into a construct be Raised?"
Though it may not be relevant to the general question (can a construct's body parts be raised?), the body used in Ruce's first example (Roy's) is currently being animated by an Earth Elemental. Since it's explicitly stated how it's being animated it will probably be relevant later on.
Ehh, edit to clarify what I meant: since it's another entity in the body, rather than just plain ol' energy animating it, that's probably relevant. I'm not very knowledgeable on magic lore.
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BrainSplitter
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Posted: Fri, Jul 18 2008, 23:04 PM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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HedgieLady wrote: WonWon wrote: This is purely speculation, in answer to Ruce's comment.
Golems made from bodies are typically made of multiple body parts that are animated. Unlike undeath, wherein they're a creature of negative energy that is - despite not being 'living', per se - still a creature.
A construct is a mass of parts that has been animated.
Thus a Dead Construct is just going to be a mass of body parts - normally raisable, assuming you can piece togeter enough of the right parts. Unlike an undead which has been 'tainted', if you will, due to being filled with negative energy. Gah, now I'm left wondering what happens to a construct made from the body parts of several different individuals if one of those individuals is raised via True Resurrection. Then again, that leads me to the simpler question, what happens to the body of any deceased who is raised with True Resurrection? Does it dissolve? Is a "new" body created for the raised person, leaving the old one in existence? If so, what prevents a later raise spell from being used on -that- corpse, leading to two versions of one character? Curse you all for triggering such thoughts.
When a body is raised, any component not used in said raising (For example, if you ordinarily raise dead and adventurer who lost his arm - that arm qualifies) turns to ash and becomes useless for anything other than having a part of that body for, say, scrying.
And yes, that's one -very- nasty way of beating a Flesh or Bone golem.
_________________ Mostly Retired
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Uberuce
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Posted: Sat, Jul 19 2008, 0:19 AM |
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Joined: 11 Nov 2005 Location: Near the bar.
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So if the Flesh Golem has your friend's bollocks, you can give it an Epic Bawsack Crunch with a well-aimed Raise scroll?
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BrainSplitter
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Posted: Sat, Jul 19 2008, 0:32 AM |
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Player
Joined: 06 Apr 2005 Location: Victoria, Australia
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Yep. Typically, raise spells take longer than a single round to cast, though.
_________________ Mostly Retired
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Genar_Detkasa
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Posted: Sat, Jul 19 2008, 2:50 AM |
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Player
Joined: 22 Sep 2006 Location: Melbourne, Australia [GMT +10]
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Some drow lore questions if ya don't mind answering.
What is the drow position on a house/ organisation of males that is run by males? Specifically ones of a mercantile nature.
What is the position of male clerics to Lloth in drow society?
_________________ NWN Account Name: KnightProtector
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Maias227
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Posted: Sat, Jul 19 2008, 3:00 AM |
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Player
Joined: 08 Jun 2007 Location: Denmark (GMT+1)
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Genar_Detkasa wrote: Some drow lore questions if ya don't mind answering.
What is the drow position on a house/ organisation of males that is run by males? Specifically ones of a mercantile nature.
What is the position of male clerics to Lloth in drow society? Though I am quite far from well versed in drow lore I was under the impression that there was no male cleric of Lloth at all. I have heard of Selvertarm (no idea how to spell it) do have male clerics though. As for the first question; http://drowcampaign.roleplaynexus.com/drowsociety.html wrote: ]There is another major social group within every drow society that offers those who were born male--or of other lesser social standing--hope and something to strive towards: The Merchant Clans. Though the ruling priestesses within Lolthian society outwardly repudiate the worth of such Clans, no one can truly deny that they are vital to the survival of the drow. Merchant clans vary in organization. They are usually headed by an "inner ring" or council of the most experienced and/or wealthy merchant members, and hence are usually led by males (the "demeaning" and dangerous occupation of trading with outsiders is an almost exclusively male one). The membership of the inner ring of a given merchant clan consists primarily of male wizards who have either passed or evaded The Test. Removed as they are from drow society at large, the merchant clans have no compunction about dealing with the surface world and other Underdark societies. In fact, a great number of the "second ring", or managers, are non-drow of various races. The lowest rank in the merchant clan, the "assets", are nearly all non-drow. These are the laborers and soldiery of the merchant house. Together, the merchant clans form the trade links with the outside world that enables the Noble Houses to survive.
Edit: Found something for the other question.
_________________ ...Hereof follows that the social contract is only beneficial as long as all have something and none have too much...
- Rousseau Book 1 Chapter 9 in "The Social Contract"
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Genar_Detkasa
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Posted: Sat, Jul 19 2008, 15:28 PM |
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Joined: 22 Sep 2006 Location: Melbourne, Australia [GMT +10]
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Most excellent. Thankye.
_________________ NWN Account Name: KnightProtector
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Selvec Darkon
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Posted: Sun, Jul 20 2008, 4:04 AM |
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Player
Joined: 12 Oct 2005 Location: On a Disk, carried by four elephants, which stand on a gigantic turtle.
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My hand dandy NOTEBOOK!
http://forum.candlekeep.com/topic.asp?TOPIC_ID=9044
Well in this case my handy dandy Candlekeep, but I wanted to say it. The link takes you to a forum on the Candlekeep site discussing the place of male clerics of Lolth in Drow society.
Take a gander.
_________________ I keels u with my axe!
"Do ye know where the Holy-Flamin' Frost-brand Gronk-slayin' Vorpal Hammer o' woundin' an' returnin' an' Shootin'-Lightnin'-out-yer-bum is?"
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LetumLux
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Posted: Sun, Jul 20 2008, 5:44 AM |
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Player
Joined: 31 May 2007 Location: Amia IKEA
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Before it gets buried and forgotten, I wanted to point up at the question about Familiars.
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Phantom-D
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Posted: Sun, Jul 20 2008, 20:27 PM |
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Joined: 01 Aug 2005
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1. Are there any famous demi-liches or normal liches?
2. If so, can I have some background on them?
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hendrack
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Posted: Sun, Jul 20 2008, 20:29 PM |
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Player
Joined: 24 Sep 2007 Location: Vienna
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http://forgottenrealms.wikia.com/wiki/Szass_Tam
http://forgottenrealms.wikia.com/wiki/Larloch
Perhaps the most powerful lich, and arguably one of the most potent beings of all of Faerûn is Larloch, a lich with a legion of lesser liches at his command.
SPOILER:
Another famous lich was the lord-mage of House Arach Dyrr in the drow city of Menzoberranzan. Lord Dyrr was recently destroyed when his plots to seize power in the City of Spiders failed, and he was destroyed by the city's archmage Gromph Baenre.
http://forgottenrealms.wikia.com/wiki/Dracolich
There are some known dracoliches listed.
I think the Waterdeep sourcebook mentions something about Lady Alathene Moonstar, a good aligned archlich.
Last edited by hendrack on Sun, Jul 20 2008, 21:06 PM, edited 1 time in total.
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