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[ 14 posts ] |
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vall_dawnbringer
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Posted: Mon, Dec 10 2007, 12:59 PM |
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Player
Joined: 07 Aug 2006
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Is there anywhere listing the level required to use items upgraded using the mythal crafting system? I recently added damage reduction to my +2 plate mail using a lesser mythal shard only to find I could no longer wear the armour as it had a level requirement. I tried looking at the mythal crafting section on the site but could not find any information about level requirements.
My thanks for your help
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drymouth
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Posted: Mon, Dec 10 2007, 13:04 PM |
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Player
Joined: 28 Nov 2007 Location: [X] <-- nail here for new monitor
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there isn't
only thing you can do is create the item in the nwn toolset and check there
_________________ ɥʇnowʎɹp
´XXX
´uʍop əp!sdn pəuɹnʇ pədd!lɟ ʇoნ əɟ!l
ʎɯ ʍoɥ ʇnoqɐ llɐ ʎɹoʇs ɐ s! s!ɥʇ ʍoN
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Dev Disco
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Posted: Mon, Dec 10 2007, 13:20 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Yups, I will have a look at predicting the outcome when I start working on the mythal stuff. It's probably rather complicated, though, so no promises.
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Uberuce
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Posted: Mon, Dec 10 2007, 13:39 PM |
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Player
Joined: 11 Nov 2005 Location: Near the bar.
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I advise opening the Toolset before doing any craftng at lowbie. It's very easy to create a simple item in it.
As a rule:, if you only just became able to wear an item, don't craft anything more onto it.
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Sokar Rostau
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Posted: Mon, Dec 10 2007, 14:59 PM |
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Player
Joined: 05 Sep 2007 Location: Australia
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The toolset defaults to Level Requirements? I thought the OC, SoU and HotU didn't have them and just assumed you had to "turn them on".
_________________ "Where's my pony?"
"I'm sorry, baby, I had to feed that pony to a dragon."
"Oh. Whose horse is this?"
"It's a Warhorse, baby."
"Whose Warhorse is this?"
"Zed's"
"Who's Zed?"
"Zed's dead, baby. Zed's dead."
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drymouth
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Posted: Mon, Dec 10 2007, 15:01 PM |
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Player
Joined: 28 Nov 2007 Location: [X] <-- nail here for new monitor
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DM Disco wrote: Yups, I will have a look at predicting the outcome when I start working on the mythal stuff. It's probably rather complicated, though, so no promises.
Is it possible to calculate the price of the final product maybe by crafting a dummy to calculate it from
Thats the way level requirement is set after all.
_________________ ɥʇnowʎɹp
´XXX
´uʍop əp!sdn pəuɹnʇ pədd!lɟ ʇoნ əɟ!l
ʎɯ ʍoɥ ʇnoqɐ llɐ ʎɹoʇs ɐ s! s!ɥʇ ʍoN
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Dev Disco
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Posted: Mon, Dec 10 2007, 15:04 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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That' still a bit of a headache to keep track of. The mythal system is rather intimidating in size and setup as well.
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vall_dawnbringer
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Posted: Mon, Dec 10 2007, 15:24 PM |
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Player
Joined: 07 Aug 2006
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I see, thanks for the help. It's a shame it doesn't just tell you what the level requirement of an item will be before you create it.
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Dev Disco
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Posted: Mon, Dec 10 2007, 15:30 PM |
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HRM Chicken I of Amia
Joined: 02 Jun 2005 Location: Amsterdam
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Mainly because the item doesn't exist at that moment, so you can't check it yet.
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Selmak
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Posted: Mon, Dec 10 2007, 18:32 PM |
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Player
Joined: 17 Dec 2004
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Level requirements are dependant on the base GP value of the item which depends on the item properties. These properties don't simply add to the value of the item, they also multiply it by a certain amount, which is why more properties can make an item's level requirement shoot up dramatically.
Unless you're an expert at reading and interpreting these multipliers as defined in the game's 2DA files (higher numbers, greater cost) your best shot at predicting the level requirement is to make the item in toolset, which automatically does the calculations.
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Sun Dog
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Posted: Sun, Jan 31 2010, 1:51 AM |
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Player
Joined: 23 Nov 2009
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I read a post a while back that listed all sorts of combinations of mythalling and their level requirements. Can someone point me to that post? I tried searching and only found this.
I don't have access to the tool set (Mac version of NWN), otherwise I'd try to figure out level requirements myself.
So I'm hoping that extensive guide will give me an idea of what I'm trying to find.
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FinalSoul
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Posted: Sun, Jan 31 2010, 2:42 AM |
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Player
Joined: 22 Jun 2007 Location: Ubiquitous, -0800 GMT
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_________________ "Worship me, and you shall know wealth. To guard your funds is to venerate Waukeen and to share them well seeds your future success. Call on me in trade, and I will be there. The bold find gold, the careful keep it—and the timid yield it up."
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Kraniumbrud
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Posted: Sun, Jan 31 2010, 2:56 AM |
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Player
Joined: 08 Dec 2008 Location: Denmark
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Dev Disco wrote: That' still a bit of a headache to keep track of. The mythal system is rather intimidating in size and setup as well.
Your devotion to this server continues to astonish me, thank you for any effort in this problem, if a solution cannot be found might i suggest that people create the foretold item in toolset and read the level requirement.
_________________ -Ja'acira Arrows'R'Us -Balorin Wolfhammer- A dwarf so old he remember when the Beer stein was invented Saisha Jai'diem Knight of bahamut, and abit of a looker
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Sun Dog
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Posted: Sun, Jan 31 2010, 4:13 AM |
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Player
Joined: 23 Nov 2009
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Ah, thank you Soul! Just what I needed.
I wish I could use the toolset and figure this out myself, but no such luck. You're guide will be my substitute.
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