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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 13 posts ] 
Dark Immolation
 
PostPosted: Fri, Jun 17 2016, 3:30 AM 

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Joined: 20 Apr 2008
Location: The downeaster "Alexa"

The first use of our VFX Widget says something about removing visuals, intended to clear whatever visuals the widget gives. The problem is that this removes the visuals Iouns give.

Which also remove the Ioun's effects.

I can provide screenshots if necessary, but anyone else with a VFX widget and an Ioun see if you can test this too.

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Kudark
 
PostPosted: Fri, Jun 17 2016, 16:20 PM 

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*peeks out from under his rock*

We have a widget that clears spell VFX?
Is it on a menu, or is it requestable?
I despise the NWN spell eye candy.

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Commie
 
PostPosted: Fri, Jun 17 2016, 16:23 PM 

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This happens when reverting from a polymorph that used a delayed skin changer too.

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TormakSaber
 
PostPosted: Fri, Jun 17 2016, 17:50 PM 

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Kudark wrote:
*peeks out from under his rock*

We have a widget that clears spell VFX?
Is it on a menu, or is it requestable?
I despise the NWN spell eye candy.


That's not what this bug report is about, sorry. this doesn't exist.

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Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham


 
      
Dark Immolation
 
PostPosted: Sun, Jun 19 2016, 14:38 PM 

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IIRC, Iouns now have an infinite duration and stay active as long as you don't trade away the physical item. If we can't figure out what is making some scripts strip visuals, another workaround would be to just give Ioun's infinite x day uses so you can reapply it if a widget strips them. Iouns don't stack with versions of themselves or with other Iouns and last forever anyway, so it's more of a quality of life change.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Commie
 
PostPosted: Sun, Jun 19 2016, 15:55 PM 

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Dark Immolation wrote:
IIRC, Iouns now have an infinite duration and stay active as long as you don't trade away the physical item. If we can't figure out what is making some scripts strip visuals, another workaround would be to just give Ioun's infinite x day uses so you can reapply it if a widget strips them. Iouns don't stack with versions of themselves or with other Iouns and last forever anyway, so it's more of a quality of life change.


Yeah I'd like to see this.

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DukeDublin
 
PostPosted: Sat, Jul 23 2016, 3:36 AM 

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I can confirm this bug when using my Black Mask Visualizer, it will clear my Ioun stone (and subsequent regeneration effect) in addition to the mask.

Looks like it clears all visual properties, not just the one the Visualizer applies.

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Dark Immolation
 
PostPosted: Wed, Feb 01 2017, 4:59 AM 

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This is still an issue and is still annoying as hell.

For the sake of repeating it, making Iouns infinite use items would be a decent workaround until the script could be fixed.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Dark Immolation
 
PostPosted: Mon, Apr 24 2017, 5:15 AM 

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Can I get a Dev or DM opinion on the making Iouns unlimited use, in lieu of or until the VFX widget gets fixed?

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
RaveN
 
PostPosted: Mon, Apr 24 2017, 15:08 PM 

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I will look into the VFX widget when I have time. Probably a simple fix.

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Dark Immolation
 
PostPosted: Sat, Jun 10 2017, 23:05 PM 

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Any news on this?

Further thoughts on the uses thing. In addition to working around this bug until it gets fixed, giving iouns unlimited uses also lets people switch between loadouts more easily. If you have more than one ioun and want to switch back to a previous one, you're kind of boned until you rest again. I'm not sure if that counts as a buff, but it seems like an ease-of-use deal. The iouns already function in a "meta-slot" where you can only have one active, not sure what the harm would be in letting you switch out more than once per day like any other piece of equipment.

Going from daily use to unlimited takes the level requirement from 10 to 17, but as epic(loot) items, I don't see that being a big issue.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
msheeler
 
PostPosted: Sun, Jul 23 2017, 17:13 PM 

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Added a check to i_ds_visualizer to verify that the effect being removed wasnt created by an ioun stone. This will go live in 5.16e


 
      
Dark Immolation
 
PostPosted: Thu, Aug 17 2017, 5:47 AM 

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The 5.16e fix seems to be working as intended. Thanks for figuring it out.

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You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
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