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That Guy
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Posted: Thu, Jul 14 2016, 0:09 AM |
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Player
Joined: 13 Nov 2014
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With our smaller playerbase, it's harder and harder to find someone not only capable, but willing to make wands of Death Ward. Being that is is a very important spell for some areas of the server, I propose that Death Ward scrolls be made available at the Gauntlet in Brog. This way, it takes a bit of work to get them, but, they are available.
Other scrolls that are available for reference: Improved Invisibility Premonition Greater Spell Breach Greater Spell Mantle
I'd think Death Ward is on par or lower power than some of those, so it makes sense to include it, IMHO.
Thanks.
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Naivatkal
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Posted: Thu, Jul 14 2016, 0:42 AM |
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Player
Joined: 26 May 2010
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Alternatively I would suggest making IC postings about them. I know of several characters, both active and semi-active, that are able to make them.
I can't comment on if it's wanted to put them in the shop, just a possible solution.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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TormakSaber
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Posted: Thu, Jul 14 2016, 5:52 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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There are no areas of the server where Death Ward is a necessity (that i can think of) except for one weird (non epic) outlier that only does it if it's AI bugs out. No standard spawn (outside the one) has Death Magic, and we don't balance shops and gear around +5 bosses as a general rule - we don't really care if they're "unfair" for solo fights.
If you can note which areas spam death spells so much that Death Ward is a necessity to set foot there, please let us know. It's more likely we'll change those monsters rather than add more scrolls to a shop to be spammed by UMD users. Fixing these monsters and giving them less save or die spam will make the server more interesting in general.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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Amarice-Elaraliel
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Posted: Thu, Jul 14 2016, 7:27 AM |
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DM
Joined: 20 Jan 2006
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The one area I can think of (that is not an epic boss) is the Electric castle and Ayeron.
Other than that the others are all epic and bosses. Namely Babylon at the Yuan-Ti, The Darkness and the Pirate at the Alamber Sea.
_________________  
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bobofwestoregonusa
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Posted: Thu, Jul 14 2016, 7:31 AM |
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Player
Joined: 09 Jun 2012 Location: Eastern Washington
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And frankly even Ayeron is the dungeon boss
_________________ Gerald EdmundDiscord: Metal Viking Guy #5433 DC taxation is theft!
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NinjaClarinet
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Posted: Thu, Jul 14 2016, 13:14 PM |
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Player
Joined: 12 Jul 2010
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The ghosts of Whispering Rift have a death pulse. Braxat Shamans have Finger of Death in their spellbook. I think I might recall Wails somewhere in the Gauntlet?
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Tarnus
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Posted: Thu, Jul 14 2016, 13:21 PM |
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Player
Joined: 28 Aug 2015
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Since I'm not sure I'm allowed to spoil here, yes, there are some in the Gauntlet.
_________________ Playing as: Aleana Xiloscient: Wherever the winds take her. Jealesyl Truesong: A voice in the dark DM Prometheus: Bringing you fire
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That Guy
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Posted: Thu, Jul 14 2016, 13:42 PM |
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Player
Joined: 13 Nov 2014
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It was only a suggestion based off of the other things available, but... here's the list:
Electric Castle Area before the Gauntlet Whispering Rift Braxat Shamans Pirate (boss) Darkness (boss) Babylon (boss)
So, sure some are Epic areas, but the Electric Castle is far from Epic and if I recall correctly was changed only months ago to -include- the death magic.
I'm no expert, but I really don't see how adding death ward scrolls is so unbalancing, I mean they'd likely be 6k a pop and last for 7 minutes, and they're not necessary for 90% of the server. Why would this one thing be so overpowering to do? I just don't understand. There have been a lot of changes lately, causing changes in balance, and this one thing would throw all that off?
Not intended to sound snarky, I'm genuinely curious about some of these changes and where they fit in the grand scheme of things.
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walnutboy
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Posted: Thu, Jul 14 2016, 13:48 PM |
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Player
Joined: 22 Jul 2015 Location: Lincolnshire, United Kingdom
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Can all classes use the scrolls?
_________________ When it rains, look for rainbows. When it's dark, look for stars.
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Commie
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Posted: Thu, Jul 14 2016, 17:35 PM |
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Player
Joined: 02 Dec 2015
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yeah. i was lower level and a dm prodded me to enter the electric castle saying nobody ever did it.
once I did the first pack and saw 4/5 wails fly out and almost get me (i had like +7 fort save) I just got the fuck out of dodge.
it's a real shame as that area would be cool and could be used for leveling if every pack didn't contain multiple enemies that just spam save or die. even with max fort odds are not in your favor to survive the whole thing; there's just too many wailing enemies. so back to minos I went.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Naivatkal
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Posted: Thu, Jul 14 2016, 17:40 PM |
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Player
Joined: 26 May 2010
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Nothing casts Wail of the Banshee in Electric Castle, unless there was an update I missed this year or I am forgetting completely. walnutboy wrote: Can all classes use the scrolls? Doubtful, likely would be only for Cleric/Druid unless you have UMD.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Commie
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Posted: Thu, Jul 14 2016, 17:46 PM |
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Player
Joined: 02 Dec 2015
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Naivatkal wrote: Nothing casts Wail of the Banshee in Electric Castle, unless there was an update I missed this year or I am forgetting completely.
they are called something like 'death screamer' or 'death howler' and just spam wail at a DC of 18 iirc. apparently you did miss an update because you got multiple people in here incl dm's telling you they do.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Naivatkal
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Posted: Thu, Jul 14 2016, 17:46 PM |
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Player
Joined: 26 May 2010
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I was just about to rescind that statement, I'm there now and wtf. They have never done that since I have been here.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Commie
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Posted: Thu, Jul 14 2016, 17:49 PM |
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Player
Joined: 02 Dec 2015
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that's why literally nobody does that place at the proper level.
it's a real head-scratcher as to why that kind of enemy was included.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Kudark
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Posted: Thu, Jul 14 2016, 17:51 PM |
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Player
Joined: 14 Dec 2009 Location: The Dark Side of the Moon
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I go in Electric Castle regularly, and it's something new that I've noticed too.
_________________ 
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Commie
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Posted: Thu, Jul 14 2016, 17:55 PM |
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Player
Joined: 02 Dec 2015
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why do people just do spiders into minos into fire giants when they level?
go to other area -> get totally annihilated for far less xp
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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Naivatkal
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Posted: Thu, Jul 14 2016, 18:02 PM |
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Player
Joined: 26 May 2010
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If you do minos to fire giants you are doing it wrong. People hop to beastmen/quags after minos. Then it's usually Brog orcs then frost giants. Unless something has changed in those places, too.
Also why does the EC boss have Greater Ruin >_> And all those spells <_<
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Commie
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Posted: Thu, Jul 14 2016, 18:06 PM |
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Player
Joined: 02 Dec 2015
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glimquisition?
also it's way more xp/min to keep doing minos/desert mobs over beastmen until you can do fire giants safely. there are just so many more mobs per pack you get less xp each but clear so many so fast it ends up being shitloads faster.
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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walnutboy
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Posted: Thu, Jul 14 2016, 18:59 PM |
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Player
Joined: 22 Jul 2015 Location: Lincolnshire, United Kingdom
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Naivatkal wrote: Nothing casts Wail of the Banshee in Electric Castle, unless there was an update I missed this year or I am forgetting completely. walnutboy wrote: Can all classes use the scrolls? Doubtful, likely would be only for Cleric/Druid unless you have UMD. So scrolls wouldn't help those that can't already cast it and don't build a character with sneaky bard or rogue level in to capitalise on UMD... guess wands or items are a little more universal in that case.
_________________ When it rains, look for rainbows. When it's dark, look for stars.
Last edited by walnutboy on Thu, Jul 14 2016, 19:41 PM, edited 1 time in total.
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Tarnus
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Posted: Thu, Jul 14 2016, 19:28 PM |
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Player
Joined: 28 Aug 2015
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Well, those who can cast it and Rangers, since they are also on the list.
_________________ Playing as: Aleana Xiloscient: Wherever the winds take her. Jealesyl Truesong: A voice in the dark DM Prometheus: Bringing you fire
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walnutboy
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Posted: Thu, Jul 14 2016, 19:49 PM |
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Player
Joined: 22 Jul 2015 Location: Lincolnshire, United Kingdom
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Tarnus wrote: Well, those who can cast it and Rangers, since they are also on the list. I tend to avoid places that need it as ICly I have yet to get anything I can use which has it. Group activities are different as I normal beg for a ward in most cases off clerics, druids or sneaky types with umd! heh As far as I'm aware any scroll for ranger use would need to be made by either a druid or cleric. Pretty sure the one I was shown by a mage was unusable for my class. I run beastmen for fun, giants too but the cost to gain in mindblank and healing for me on that one tends to stop me after a while, that's before I count the arrows. I was curious about electric castle but if DW is needed right now... not likely to wander there.
_________________ When it rains, look for rainbows. When it's dark, look for stars.
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TormakSaber
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Posted: Fri, Jul 15 2016, 2:24 AM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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NinjaClarinet wrote: The ghosts of Whispering Rift have a death pulse. Braxat Shamans have Finger of Death in their spellbook. I think I might recall Wails somewhere in the Gauntlet? O... the braxat. That place is so direly unused (and the monsters poorly ade imho) that I didn't even think about it. The ghosts have a drown pulse, you are right. That should be removed. Wails in the gauntlet - eh. It's the Gauntlet, you know? Quote: Electric Castle Area before the Gauntlet Whispering Rift Braxat Shamans Pirate (boss) Darkness (boss) Babylon (boss) EC should be changed Gauntlet is gauntlet, as said Whispering rift should be changed Every single monster in the Ash Caverns should be gutted and redone, it's a terrible trvaesty of both theme and mechanics, seriously it's unabashedly awful. 3 +5 bosses - no sympathy here. Quote: Also it's way more xp/min to keep doing minos/desert mobs over beastmen until you can do fire giants safely. there are just so many more mobs per pack you get less xp each but clear so many so fast it ends up being shitloads faster. there are the same mobs per pack.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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DukeDublin
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Posted: Fri, Jul 15 2016, 3:48 AM |
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Player
Joined: 10 May 2015
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TormakSaber wrote: drown pulse Not even water breathing stops that. Shutter...
_________________ You will likely not see me as:
Fymor Trueshot
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robbi320
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Posted: Sun, Jul 17 2016, 11:58 AM |
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Player
Joined: 04 Jan 2015
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As a side note, what level is EC seriously made for? 25? I mean, yeah, we are talking about changing it, but to list the requirements: -Survive wails (will likely be removed) -Be strong enough to survive the maze without summons,because they always bug up and don't follow through the mirrors -Survive a neutral fear aura, so no prot vs good or evil -Survive undisarmable epic electic traps (at least evil) -Have a tank live through Greater Ruin -Deal damage to sneak immune monsters
So, now... Seriously, what level can do all of that, if you are not ina group of at least three people? One buffer, one tank and a damage dealer... At the point where you can actually do that, your xp there is terrible.
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Naivatkal
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Posted: Sun, Jul 17 2016, 15:33 PM |
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Player
Joined: 26 May 2010
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Prior to the weird change it was about level 12 or 15 I think. Even without counting the boss you should be able to survive it around that level, just need MB pots (which is far preferred over Prot from Align anyways) for the wails that should go as well. The boss just completely makes the area terribad, though.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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speedgrab
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Posted: Sun, Jul 17 2016, 15:39 PM |
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Player
Joined: 07 Apr 2008 Location: That England place (Gmt+0)
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Some of the witches on Cairagh cast wail of banshee as well.
_________________ ~ Dill Buck-tooth ~ Alan Snowfall ~
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That Guy
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Posted: Sun, Jul 17 2016, 15:42 PM |
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Player
Joined: 13 Nov 2014
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speedgrab wrote: Some of the witches on Cairagh cast wail of banshee as well. All of them do.
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That Guy
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Posted: Sun, Jul 17 2016, 15:42 PM |
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Player
Joined: 13 Nov 2014
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Naivatkal wrote: Prior to the weird change it was about level 12 or 15 I think. Even without counting the boss you should be able to survive it around that level, just need MB pots (which is far preferred over Prot from Align anyways) for the wails that should go as well. The boss just completely makes the area terribad, though. Are you suggesting that MB potions save against Wails? If so... that's news to me.
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Commie
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Posted: Sun, Jul 17 2016, 16:07 PM |
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Player
Joined: 02 Dec 2015
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speedgrab wrote: Some of the witches on Cairagh cast wail of banshee as well. arn't those way higher level?
_________________ ANT ALARM Count Kaldrjarn Pitt | Archmage Kilmar | Sarguk Morderer ANT ALARM MisterLich wrote: First of all, my brain is one of the best here.
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That Guy
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Posted: Sun, Jul 17 2016, 16:10 PM |
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Player
Joined: 13 Nov 2014
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Commie wrote: speedgrab wrote: Some of the witches on Cairagh cast wail of banshee as well. arn't those way higher level? The freaks come out at night.
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corypx
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Posted: Sun, Jul 17 2016, 17:46 PM |
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Player
Joined: 14 Oct 2006
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That Guy wrote: Commie wrote: speedgrab wrote: Some of the witches on Cairagh cast wail of banshee as well. arn't those way higher level? The freaks come out at night. Yeah Caraigh at night goes from like what 8-30 all based off what you trigger, from weaker ghouls and zombies to Skeleton/archers....or if your super unlucky skeletal knights or witches ((that are spawned like epic bosses, one per reset))
_________________ ================-<Cory ShadowFlame>-================ Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE) 
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TormakSaber
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Posted: Sun, Jul 17 2016, 23:00 PM |
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Player
Joined: 16 Dec 2004 Location: Somewhere
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That Guy wrote: speedgrab wrote: Some of the witches on Cairagh cast wail of banshee as well. All of them do. Witches are crazy mondo 30+ slayer spawns. Same argument as +5 bosses there, don't mind if they do death magic.
_________________ Davion Telemos - Monk of the Four Winds Korthan Isharnos - Dragon Shaman of Thunder Spirit Zamasham
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