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Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 12 posts ] 
MightNMagic
 
PostPosted: Thu, Nov 19 2015, 5:22 AM 

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Joined: 30 Jul 2013
Location: Space Australia

For obvious reasons, I am asking if the Tradehall in Cordor is dynamic yet, I couldn't find anything listing it as.

And second question, if there's a container in a dynamic area and it despawns, the contents of the container are lost for good, yes?

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Jes
 
PostPosted: Thu, Nov 19 2015, 8:06 AM 

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Yes to both.

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LetumLux
 
PostPosted: Thu, Nov 19 2015, 8:24 AM 

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RIP donations.


 
      
LetumLux
 
PostPosted: Thu, Nov 19 2015, 9:10 AM 

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... Doesn't this also mean that anything sold to Hil'rash gets unloaded also? ... Can we make Areas with major merchants non-Dynamic...?


 
      
Liz
 
PostPosted: Thu, Nov 19 2015, 9:24 AM 

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LetumLux wrote:
... Doesn't this also mean that anything sold to Hil'rash gets unloaded also?

Apparently not? Or at least thus spake the experts:

http://www.amiaworld.net/phpBB3/viewtopic.php?p=1371567#p1371567

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LetumLux
 
PostPosted: Thu, Nov 19 2015, 9:26 AM 

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I must have really terrible luck, then, because I haven't seen shit sold to Hil'rash when there hasn't been people hanging out in that Area for a while. Well, I'd rather take unluckiness.


 
      
TormakSaber
 
PostPosted: Thu, Nov 19 2015, 17:48 PM 

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LetumLux wrote:
RIP donations.

I make a habit of permanent loading the trade hall every time I log in. Am I defeating the point of the dynamic system a bit? Perhaps. Worth it, though.

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Anatida
 
PostPosted: Thu, Nov 19 2015, 17:51 PM 

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Aren't donations saved to the database, and thus completely independent of the area itself? IE The items are not actually in the chests, just a name is added to the list. That's why you can't open the chest and see the things on an inventory page, or remove them.

I have no idea how merchant stock is handled.

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Naivatkal
 
PostPosted: Thu, Nov 19 2015, 18:01 PM 

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Stores are not dependent on area, so they are okay.

Donations are saved in the DB, yes. THough there's the donation box Rashad puts up that will disappear with everything in it, yes.

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MightNMagic
 
PostPosted: Thu, Nov 19 2015, 19:41 PM 

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Well I was considering putting in for a permanent area change of adding the donations box to the area so it would be there, regardless if I can login Rashad to set it up.

Not sure what to do, where to go from here with it. Rashad's Waukeenar RP is that he's investing in the future with the donations box as a well-prepared and armed adventurer/mercenary/guard cadet/freebooter brings more coin and prosperity to the city, which brings the island that much closer to Waukeen's promised "Golden Age." Plus, obviously it helps newbies aplenty. I've gotten quite a few thank yous in tells from new players expressing how much things like the donation box and Rashad's merchanting have helped them get started and remain interested in pursuing through the early levels.

I think it would be nice if at least one sort of "gathering/trade hub" per settlement weren't dynamic, just so if players maybe had some sort of prop setup, they can safely step away from it to go afk or logoff and have some continuity beyond the countdown time to dynamic despawn.

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Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice

(No tells for Rashad while I'm playing other characters please.)


 
      
Anatida
 
PostPosted: Thu, Nov 19 2015, 21:13 PM 

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Any area that has a leyline node, portal destination, or faction bind point is a permanent area; such as Cordor East.

Why not just set the donations box right outside of the Tradehall door?

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MightNMagic
 
PostPosted: Fri, Nov 20 2015, 0:40 AM 

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That works.

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Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice

(No tells for Rashad while I'm playing other characters please.)


 
      
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