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MightNMagic
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Posted: Sun, Nov 15 2015, 23:45 PM |
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Player
Joined: 30 Jul 2013 Location: Space Australia
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On the website sidebar, under "Mythal Crafting System" it lists "Elemental Damage" as a power. This is a somewhat misleading phrase I too often have to explain to folks as it isn't just elemental damage, but also physical damage.
It would be more helpful if that page could be rewritten so the phrase is "Bonus Damage" instead of "Elemental Damage."
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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Liz
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Posted: Mon, Nov 16 2015, 5:28 AM |
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Player
Joined: 28 May 2010 Location: Smallville
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I don't think I understand what you mean. If you mythal "elemental damage" onto a weapon, you're only adding +1dX fire damage or cold damage or whatever, right? You're not adding any further physical damage, unless I'm grossly misunderstanding something?
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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MightNMagic
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Posted: Mon, Nov 16 2015, 8:10 AM |
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Player
Joined: 30 Jul 2013 Location: Space Australia
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"Physical damage" (slashing, piercing, bludgeoning) all count the same as "Elemental Damage" in terms of powers, meaning people think they can add Fire or whatnot on top of their swords with +1d6 piercing damage. They can't.
Clearing up the wording would prevent this (and save me explaining it everytime).
_________________ Rashad the Azure, Zakharan Merchant-lord Most Fair and Master of the Desert Wind Loremaster Tukson Devers, Oghmanyte Wrestler of Knowledge and Child of the Passive Voice
(No tells for Rashad while I'm playing other characters please.)
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Tyris
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Posted: Mon, Nov 16 2015, 14:16 PM |
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Player
Joined: 05 Mar 2013 Location: Amana, IA USA
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Yeah, this is a bit misleading and an "edit" would be greatly appreciated.
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Ti'avel
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Posted: Mon, Nov 16 2015, 14:36 PM |
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Player
Joined: 03 Nov 2015 Location: Just outside the Wood.
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While we're at it.....
The list also says that a "Lesser" Mythal will add +1 Universal Saves to an Equippable item. Not true, it's an intermediate, which makes the intermediate listing wrong, and the greater.
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