View unanswered posts | View active topics * FAQ    * Search
* Login 




Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 79 posts ]  Go to page 1, 2  Next
AlannaMolov
 
PostPosted: Mon, Jun 01 2015, 4:32 AM 

User avatar

Player

Joined: 08 Sep 2005
Location: 'illadelph

Hey there guys! This is an initiative I've been advocating for since before I joined the team, so I'm very excited to finally announce its coming to fruition. We're going to be opening up 3 slots for Guest Storytellers, the details of which are explained below. The Mentor DMs in this current round are going to be:

    BurningOutBright
    Manarethan
    Amarice-Elaraliel

Deadline: Midnight EST (4am GMT) Sunday, June 14

If you have any questions or comments about the concept, feel free to post and I'll try to answer your question as clearly as I can.

Info for PlayersHow do I become a Guest Storyteller (GST)?

Players can become a GST by submitting an idea for a plot via the template below - 3 slots will be open this round, with them reopening once the current GST plots have wrapped up or as more DMs decide to fill the Mentor role. Plots will be chosen by the current DM staff based on several criteria: quality of writing, potential positive impact on the server, unique or creative ideas, and trustworthiness of the player. Those players whose plots are chosen will be assigned a Mentor DM.

What is a Mentor DM?

A Mentor DM is a member of the staff who will help facilitate GSTs creative vision, handle any disputes that may arise during an event, and teach the relevant tools and commands of the DM client.

As a Guest Storyteller, what can I do?

Selected GSTs will be given DM client access for the duration of their plot.* However, GSTs will not be able to go client-side without their Mentor DM being present. This is to help the steep learning curve that often comes with new commands, widgets, etc. as well as to help give advice, creative direction, or relevant lore.

GSTs will not be given access to the DM Forums, but can request information or lore that is pertinent to their plot. We as a staff will do our best to facilitate the knowledge transfer as smoothly as possible.

What can’t I do?

Guest Storytellers do -not- assume full DM positions. They cannot ban players, and cannot enforce server rules. If a dispute arises during a GST’s event, the Mentor DM will handle it. GSTs will not become moderators on the forum, or otherwise have special authority or privilege over other players. Once a GST's plot has ended, they will resume their status as a player, but can still submit plot ideas which will be chosen with the same criteria.

As a Guest Storyteller, what will be expected of me?

You will be expected to be fair and inclusive during your events. We will not accept plots geared towards specific players/PCs. Any abuse of the DM client will not only result in your status as a GST being revoked, you will be permabanned. No exceptions. We expect GSTs to be courteous to players and defer to their Mentor DM when they make a decision. If a conflict arises between the Mentor and GST, the plot may be terminated.

* Disclaimer: While you will be given the tools to tell your story and our aim is not to stifle creativity, the assigned Mentor DM will have final say on the direction of the plot, as their job is to make sure it integrates seamlessly into our existing setting, complies with rules, balance, etc. If you are unwilling to give this power to your Mentor DM over your story, if there is any abuse of the DM client, or we otherwise see reason to, we reserve the right to pull your client privileges at any time.


To SubmitPM the filled out template below to AlannaMolov. Submissions will be open from now until Midnight EST (4am GMT) Sunday, June 14. The DM team will then decide which pitches make it to the Finals. If there are more than the allotted number of mentor DMs, the player base will vote blind on which plots they would prefer to see played out in game.

If you are chosen for this round, you will not be able to apply to the round immediately following (but can apply again once one cycle has passed.) Finalists will be chosen primarily based on their plot pitch, so make it creative and interesting!


Plot Submission TemplateLogin:
Characters Played:
Timezone and Usual Playtimes (GMT):

Involved Areas/Settlements:
Plot Pitch/Summary:
Unique NPC Bios (if any):
Estimated timeline for completion:

What do you think this plot would add to the server overall?:

Previous Client Experience (if any):

_________________
Alanna of Wharftown, Captain of the Hands of Ieriyn

"A soft woman
is simply a wolf
caught in meditation."


Image


 
      
Naivatkal
 
PostPosted: Mon, Jun 01 2015, 12:31 PM 

User avatar

Player

Joined: 26 May 2010

This. Is. Fantastic.

_________________
Whomst've'll'd'mn't I play:
Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
bobofwestoregonusa
 
PostPosted: Mon, Jun 01 2015, 12:51 PM 

User avatar

Player

Joined: 09 Jun 2012
Location: Eastern Washington

This is exactly what we need, I'm do happy to see this!

_________________
Image
Gerald Edmund
Discord: Metal Viking Guy #5433

DC taxation is theft!


 
      
That Guy
 
PostPosted: Mon, Jun 01 2015, 13:30 PM 

User avatar

Player

Joined: 13 Nov 2014

Love this idea! We have so many great storytellers that might not want to be full DM's. This is great.


 
      
Maverick00053
 
PostPosted: Mon, Jun 01 2015, 13:44 PM 

User avatar

Player

Joined: 13 Oct 2006

Is there a limit to the number of plots we can submit?

_________________
Active
Levexal
Techsmith Tokas Tokersun - http://amiaworld.net/phpBB3/viewtopic.php?f=3&t=88661


 
      
Manarethan
 
PostPosted: Mon, Jun 01 2015, 13:49 PM 

User avatar

Player

Joined: 23 Feb 2008

I don't think so, but don't go crazy. Quality over quantity.


 
      
davis114
 
PostPosted: Mon, Jun 01 2015, 15:06 PM 

User avatar

Player

Joined: 16 Dec 2007

I just...I really feel like it's past time we had a group hug. Seriously. Hug it out, guys and gals.

_________________
Image

MoshingChris wrote:
Dude makes like a drunk even when he's sober.


 
      
Mr. Hackums
 
PostPosted: Mon, Jun 01 2015, 15:24 PM 

User avatar

Player

Joined: 22 May 2008

Could be neat, could be neat. I'm curious to see how it goes


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 18:12 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

So a DM babysits another demi-DM to create new plots, while there are hundreds of open plot hooks and player efforts to stir stuff up? Sounds legit.

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Silent2001
 
PostPosted: Mon, Jun 01 2015, 18:39 PM 

User avatar

Player

Joined: 19 Jun 2007
Location: United Kingdomshire

Looks like a great idea to me. I don't quite understand why this impinges on individual player efforts Dead.

_________________
Image<3 Maryn
We are going to die and that makes us the lucky ones.


 
      
corypx
 
PostPosted: Mon, Jun 01 2015, 18:46 PM 

User avatar

Player

Joined: 14 Oct 2006

Dead wrote:
So a DM babysits another demi-DM to create new plots, while there are hundreds of open plot hooks and player efforts to stir stuff up? Sounds legit.


I think of it more of a chance for people to try DMing, running plots...ect and in turn DMs might say "Hey they good a very good job, maybe we should ask them if they want to be a full time DM"

_________________
================-<Cory ShadowFlame>-================
Risenlord-Shifter(OMG a Non-Dragon Shifter that can hold his own in PvE)
Image


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 19:10 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

Silent2001 wrote:
Looks like a great idea to me. I don't quite understand why this impinges on individual player efforts Dead.

Because DM are focused on babysitting new plots, instead of taking care of the old ones. Pretty simple.

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Murkoph
 
PostPosted: Mon, Jun 01 2015, 19:16 PM 



Player

Joined: 28 Sep 2011

I imagine it's possible for the guest storytellers to take up older plots if they so wish it.

_________________
Player of:
Asya Goodmonsdottir - Knight of Lesser Gods.
-Winner of 2014's "Razored Tongue" Award, and Emcee's pick "Authoritarian of the year".
Jannah Vindle - Mistress of Coin.


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 19:20 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

I cannot imagine that, because the DM did not do it in the first place. Why would a demi-DM?

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Murkoph
 
PostPosted: Mon, Jun 01 2015, 19:38 PM 



Player

Joined: 28 Sep 2011

Because they want to. And because they can do it well. And because the DM's will be able to see that.

_________________
Player of:
Asya Goodmonsdottir - Knight of Lesser Gods.
-Winner of 2014's "Razored Tongue" Award, and Emcee's pick "Authoritarian of the year".
Jannah Vindle - Mistress of Coin.


 
      
serbiris
 
PostPosted: Mon, Jun 01 2015, 19:45 PM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

Fresh sets of eyes can work wonders for a plot hook that the DM behind it may have considered stale, or forgotten. Remember a "demi-DM" is not lacking the creative tools of any member of the DM team - they lack authority and their information is more limited, but their ability to build on what they do know can still go a long way. Especially when /everyone/ has the opportunity to submit something, and the DMs will be taking the best for final consideration.

We don't really know what's going to come of this. It might pleasantly surprise you :wink:

_________________
@Thanatopsis#6293


 
      
WrathOfTheNorth
 
PostPosted: Mon, Jun 01 2015, 19:48 PM 

User avatar

Player

Joined: 31 Aug 2014
Location: UK.

Go creative people! I got a lot of confidence in this initative, Especially with the talent we have in our players!

Image

_________________
Xalibossk, Body Tamer & Terror Of The Underdark

Image

Khuul-Khuum -Icy Heart Award 2014- Joint 2nd Best Developed 2014!
Ordained Of Her Grace
Image


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 19:51 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

serbiris wrote:
Fresh sets of eyes can work wonders for a plot hook that the DM behind it may have considered stale, or forgotten. Remember a "demi-DM" is not lacking the creative tools of any member of the DM team - they lack authority and their information is more limited, but their ability to build on what they do know can still go a long way. Especially when /everyone/ has the opportunity to submit something, and the DMs will be taking the best for final consideration.

We don't really know what's going to come of this. It might pleasantly surprise you :wink:


We have had a lot of fresh DM. All of them came up with new plots, instead of wrapping up the old ones.

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
serbiris
 
PostPosted: Mon, Jun 01 2015, 19:58 PM 

User avatar

Player

Joined: 14 Sep 2010
Location: Sydney, Australia

That is actually not true.

_________________
@Thanatopsis#6293


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 20:00 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

Well lucky you.

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Lascer
 
PostPosted: Mon, Jun 01 2015, 20:14 PM 

User avatar

Player

Joined: 17 May 2015
Location: Zionyn - 663rd layer of the Abyss

Not a lot of people get overly excited about finishing someone else's project. And even if they did, the continuity of it is already broken. It's one of the inevitable pitfalls of running a game (or anything really) with volunteers. It's unfortunately just a fact we have to work with.

But guest storytellers *could* look at all those leftover plot hooks. You could even volunteer. Obviously that wouldn't help your own characters, but still. Giving people the option to step up, temporarily, is giving people the option to work on issues they see.

Though I think the greater benefit would be letting people try out, and hopefully become interested in, the DM client and stepping up officially.

_________________
Image


 
      
Dead
 
PostPosted: Mon, Jun 01 2015, 20:29 PM 

User avatar

Player

Joined: 26 Apr 2009
Location: Tarkuul

It's a pitfall of someone's time, when invested in a plot that gets interrupted by a lack of someone's responsibility. This is a RP server, not a game of odds. Action - reaction, not action - inaction. The DM team locked down the IE forum to wrap up the old suggestions. Why not do it with RP plots as well?

_________________
Image
~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman

~~~~~~~~~~~~~~~~~~~~~~~ Join the Magisterium Mortis ╬


 
      
Magiros
 
PostPosted: Mon, Jun 01 2015, 20:44 PM 

User avatar

Player

Joined: 28 Nov 2006

Dm's has stepped in the past to take up old plots and offering a conclusion on them. Currently, the DM's are picking up one plot to give it a conclusion. However, when there is a massive amount of lore and stuff to know, you can't expect them to do everything in a day. This is a great opportunity to someone step up and offer to entertain others with her/his own time, instead of bringing it down with negativity, perhaps praise that some are ready to give their time for others entertainment.

_________________
http://www.d20srd.org/indexes/spells.htm


 
      
Lascer
 
PostPosted: Mon, Jun 01 2015, 20:51 PM 

User avatar

Player

Joined: 17 May 2015
Location: Zionyn - 663rd layer of the Abyss

This is an RP server, yes, but it is a game run entirely by volunteers. That sorta makes it a game of odds. Working with volunteers is frustrating business all around (I do it a lot in the real world, and have had to learn a bit of zen to handle it). But expecting people to volunteer their free time to work on a project they weren't involved and and may have less interest in is a losing prospect, unless you spark their interest in it at least.

Please don't lock down new RP. Locking down new content is one thing, the pool of resources to handle that is even smaller. But locking down new RP would discourage new people from getting involved even more, both as DMs and players.

_________________
Image


 
      
NinjaClarinet
 
PostPosted: Mon, Jun 01 2015, 20:54 PM 



Player

Joined: 12 Jul 2010

Dead, if you want to PM me a list of unresolved plots and as much information you have on them, I'll see if these guys will let me be a loose end slayer. Goes for anyone else too.


 
      
Yossarin
 
PostPosted: Mon, Jun 01 2015, 21:21 PM 



Player

Joined: 23 Jan 2006

I would volunteer to do the same thing for you, Dead, but the Disclaimer is toxic to me. :wink:


 
      
Dark Immolation
 
PostPosted: Mon, Jun 01 2015, 21:43 PM 

User avatar

Developer

Joined: 20 Apr 2008
Location: The downeaster "Alexa"

I have very high hopes for this and am glad to see it develop. I can see what you might mean Yoss, but I'm going to hope that it's just the wording of the Disclaimer that might be a bit off. After all, the point of this I imagine is to get some some new RP blood flowing through our system, and micromanaging aspects of every plot wouldn't really do that, rather just create a middleman. I'm going to err on the side of hope that it's only invoked over things like "yo, this is like factually wrong, Azoun IV wasn't a Cleric" and not things like "I don't like that you created an Evil Elf NPC, because elfs are like neba-eba ebil in their society."

My only reservation so far is the necessity of having a Mentor DM on while the GST is. For a vetting process certainly it's necessary, but hopefully after a while they'd be trusted enough to go clientside on their own. Otherwise, wouldn't we be cutting ourselves short in terms of clientside help? If no DMs log on for the day(it happens), or a Mentor DM has to leave in the middle of a GST's plot, it's like we're cheating ourselves out of the extra help of in-game DM-work. Again, I totally agree that should be oversight, and client-side mentoring, but in the long run, maybe we could transition to things like GST's just have to keep and submit tabs on their interactions whenever they log in. This is all very new, I'm excited for it, I imagine we're all playing by ear here, but those are just my thoughts on what seems very promising for continuing the awesomeness of our server.

_________________
Image
You think Magic is your ally... but you merely adopted the Art. He was born in it. Molded by it.
Sometimes, an angel is simply a devil with better intentions.


 
      
Broldi
 
PostPosted: Mon, Jun 01 2015, 21:49 PM 

User avatar

Player

Joined: 06 Dec 2012

Most curious... I like the sound of a demi DM.

_________________
MAURICE "THE JUGGERNAUT" GRAFF


 
      
AlannaMolov
 
PostPosted: Mon, Jun 01 2015, 21:54 PM 

User avatar

Player

Joined: 08 Sep 2005
Location: 'illadelph

This is something we've bever tried on the server so in weiting the guidelines I had a "hope for the best prep for the worst" kind of mindset. Think of this run as training wheels for the next one - It's not a vetted system so there are going to be lots of bumps, potentially useless things, and important things missing.

As for old plots - if players are interested in taking those up I highly encourage it. Folks are right that dropped plots are extremely frustrating and not fair to players, but the nature of volunteers is also a big factor. I'm currently working on a system to try and make plots more fluid, so that any DM or Storyteller could pick them up wothout needing to track down a player that's moved on.

_________________
Alanna of Wharftown, Captain of the Hands of Ieriyn

"A soft woman
is simply a wolf
caught in meditation."


Image


 
      
RaveN
 
PostPosted: Mon, Jun 01 2015, 22:36 PM 

User avatar

Administrative Developer

Joined: 08 Jun 2010

Out of curiosity, what's the point of finishing up loose ends of a old plot if a DM ends up watching anyways? Why doesn't the DM just do it?

_________________
a.k.a. Audrey Zinata


 
      
Lutra
 
PostPosted: Mon, Jun 01 2015, 22:43 PM 



Player

Joined: 12 Feb 2008

Awesome idea!


 
      
Mr. Hackums
 
PostPosted: Mon, Jun 01 2015, 22:52 PM 

User avatar

Player

Joined: 22 May 2008

What if, out of this, some DM's were added to the staff specifically to help run/mentor these GST's?

The complaint seems to be that we'll exhaust current DM's anyway, or that if we have our active DM's have to play a mentor role in exchange for doing what they were normally doing. Basically, the problem is something like this:

1 [Normal DM] + 0 [GST] = 1 DM's worth of storytelling.
1 [Normal DM] + 1 [GST] - (Opportunity Cost) = 1 DM/GST's worth of storytelling, because the normal DM now has to very actively supervise the GST-- so effectively still only one.
1 [Normal DM] + (1 [GST] + 1 [Dedicated Mentor DM]) = 2 DM's worth of storytelling.
~~~~

The way that the GST idea works to benefit the server, even if it's taking up our normal DM's in order to run it, is if our normal DM's have writer's block, or get more enjoyment out of running partnership-styled plots, to the point in which having a fresh person & idea would keep them active.

But I think the way to really maximize this is to take current inactive DM's or acquire new DM's specifically for the role of being a mentor to GST's.


 
      
Manarethan
 
PostPosted: Mon, Jun 01 2015, 23:03 PM 

User avatar

Player

Joined: 23 Feb 2008

We can't really add new DMs to mentor guest DMs, I feel like that basically defeats the point of the idea. The new DMs would need to be trained, get used to the module and all of its tools and custom utilities. They can't mentor anyone till they know the server already.


 
      
Mr. Hackums
 
PostPosted: Mon, Jun 01 2015, 23:30 PM 

User avatar

Player

Joined: 22 May 2008

Well then, perhaps transition a DM who isn't doing all that much currently who's excited about the idea-- and then actively find others to 'fill' his previous spot?

And this recruiting for a specific purpose doesn't have to be immediately effective. I was thinking more long-term. You're right, it would be pointless at the time being-- but after a few months, you would have someone trained and capable of dedicating their complete focus to GST's.


 
      
The Great Equalizer
 
PostPosted: Mon, Jun 01 2015, 23:36 PM 

User avatar

Player

Joined: 29 Aug 2006
Location: Victoria, BC, Canada

I like your idea Hackums with the one exception that the "dedicated" positions should cycle DMs in and out as needed, its a good way to make use of DMs who might have all the tools they need, but simply be lacking time or energy to run a full plot themselves, this means that you still retain the DM in a more active capacity as they can off load the story aspects more to the players.

If you are putting ACTIVE DMs into those sorts of roles you really aren't gaining much but rather trading off more DM run events for more player driven ones, and both have their benefits so it would be a shame to lose out on one.


Last edited by The Great Equalizer on Mon, Jun 01 2015, 23:40 PM, edited 5 times in total.

 
      
Manarethan
 
PostPosted: Mon, Jun 01 2015, 23:37 PM 

User avatar

Player

Joined: 23 Feb 2008

That's valid. Primarily the reason I volunteered for this too, I'm not doing much currently, so me doing this won't lose any focus elsewhere. I think recruiting specifically with this in mind may have merit, but we'll need to see how this first test goes before doing anything like that.


 
      
Burningoutbright
 
PostPosted: Mon, Jun 01 2015, 23:44 PM 

User avatar

Player

Joined: 17 Mar 2007
Location: Where the She-Devils roam

I volunteered for this round because I typically teach and mentor our new DMs already. It's not a stretch for me to branch.

_________________
Image
"The world takes and takes, even things that aren't offered. Finally, it gave us something back; I wish he was here to share it with me."


 
      
Mr. Hackums
 
PostPosted: Tue, Jun 02 2015, 0:02 AM 

User avatar

Player

Joined: 22 May 2008

Definitely! And yeah, sometimes you have to play around a bit to find what inspires you. If this inspires you to be more active than you had been on your own-- then that's a win-win. It sounds like something I would have enjoyed as a DM myself, and probably would have experienced more success having this other GST to keep me feeling compelled to remain consistent.


 
      
bobofwestoregonusa
 
PostPosted: Tue, Jun 02 2015, 1:43 AM 

User avatar

Player

Joined: 09 Jun 2012
Location: Eastern Washington

I figure at the moment with the number of DMs selected, we're looking at something proportionate to the number of Guest's running. I think it works out pretty well since all three of them are currently actively in game. It will, of course, be a bumpy start but anything worth doing has to start somewhere.

_________________
Image
Gerald Edmund
Discord: Metal Viking Guy #5433

DC taxation is theft!


 
      
Amarice-Elaraliel
 
PostPosted: Tue, Jun 02 2015, 6:45 AM 

User avatar

DM

Joined: 20 Jan 2006

I volunteered because I know our mechanics and widgets rather well and have helped newer DM in the past too and I enjoy "co-piloting" with others.

Also because we do not yet know what timezone our GST will want to run stuff in and I wanted to add some European time aid.

All in all I am excited about it and do not have an ongoing plot running myself atm. My last plot was wrapped up 2 weeks ago. And I cannot personally see my faction supervision collide with this.

_________________
Image
Image


 
      
Grymia
 
PostPosted: Tue, Jun 02 2015, 19:23 PM 

User avatar

Player

Joined: 14 Dec 2004
Location: Kohlingen, and a Basement in Canada

Although Dead's concern is valid about taking up a second DM's time to allow someone new a chance for DMing, it is a good counterbalance to the much slower process of the full consideration which goes into taking up a DM freshly to the team.

I'm curious to see where this goes in all honesty.


 
      
Yossarin
 
PostPosted: Tue, Jun 02 2015, 21:58 PM 



Player

Joined: 23 Jan 2006

DI, the Disclaimer smells like trouble to me for two reasons. One I feel is objective, and the other wholly subjective for me.

The objective reason has to do with the Storyteller GM not having DM forum access. I understand why the DMs would discourage this, of course. And it would almost imply the Storyteller GM needed to have more to do with the DM job than just the storytelling aspect in the client. But between the history of difficulty where information is concerned, it looks more like a con than a pro to restrict the access that way. If it is lifted, that storyteller GM gets several benefits: they can report what they actually do in the server towards the story for tracking and posterity so that all DMs can reference it easily later in the DM Logs forum, they can forum search for information that might become necessary in what they need to do as a storyteller very easily and without having to wait for other DMs to provide the information (historically, this has taken far too much time in some instances), and probably best of all that player-turned-storyteller GM gets an honest peek at what the DM Team always tells the playerbase: how things really go on behind the scenes. Whether or not they get involved with it at all, since they are just a storyteller GM.

The subjective reason is that I would chafe at someone looking over my shoulder while I clientside DM, questioning my decisions to guide the story in the right direction and, most of all, towards a conclusion (yeah, I did learn something.)


 
      
AlannaMolov
 
PostPosted: Wed, Jun 03 2015, 14:05 PM 

User avatar

Player

Joined: 08 Sep 2005
Location: 'illadelph

I'm extending the deadline until next Sunday, June 14 to accommodate some folks who wanted extra time.

_________________
Alanna of Wharftown, Captain of the Hands of Ieriyn

"A soft woman
is simply a wolf
caught in meditation."


Image


 
      
joe15552
 
PostPosted: Wed, Jun 03 2015, 14:25 PM 

User avatar

Player

Joined: 05 Nov 2006
Location: Atlanta, GA

This is a positive idea, and a good one. I didn't know we were quite old enough to get crotchety about new ideas and new storylines... but I guess some of us are.... Fresh new stories, in every other prolific creative story writing community I've seen, have always been welcomed and encouraged. I welcome and encourage this idea here, as well.


 
      
Yossarin
 
PostPosted: Wed, Jun 03 2015, 15:06 PM 



Player

Joined: 23 Jan 2006

Not crotchety, joe. Just speaking from inside experience about the realities of meeting both player and DM expectations when running stories in the client. To me, it is a good step, but a step where the shoelaces are tied together. So I am pointing at the shoelaces and saying "watch out!"


 
      
Estara
 
PostPosted: Wed, Jun 03 2015, 15:35 PM 



Player

Joined: 23 Feb 2007

I think it will depend on the Mentor, Yoss. And the previous Mentor/GST relationship.


 
      
That Guy
 
PostPosted: Wed, Jun 03 2015, 15:39 PM 

User avatar

Player

Joined: 13 Nov 2014

I think this is a positive idea with a lot of merit. I don't see the point in bogging it down with the past. Lots has changed. We have many new DM's, we have from what I've experienced lately, a new DM team attitude (in a good way), and players who want a change. I say... why wouldn't we want this? Sure, if there's a plot that needs tying up.. do it! If it's something new? Bring it! There's room for a lot more than is happening right now. Bringing an idea down with old baggage is not moving forward.


 
      
Yossarin
 
PostPosted: Wed, Jun 03 2015, 19:44 PM 



Player

Joined: 23 Jan 2006

What I refer to is not as in the past as you think, as I experienced the problem as recently as last month. But to make it clear I am not wanting anything bogged down. I am wanting it to go forward, but without that restriction. I am, in fact, clamoring to have it done in such a way that it is less likely to get bogged down later. I have a habit of thinking ahead and anticipating problems and trying to minimize their damage ahead of time without overly complicating things at the start. The happy medium.

But hey, sometimes I fall short. Like, uh, y'know...let's stop gold drops on monster kills... :oops:


 
      
WrathOfTheNorth
 
PostPosted: Wed, Jun 03 2015, 20:34 PM 

User avatar

Player

Joined: 31 Aug 2014
Location: UK.

Its a cool idea, and more importantly it sparks creativity!

Cant wait to see what's to come.

_________________
Xalibossk, Body Tamer & Terror Of The Underdark

Image

Khuul-Khuum -Icy Heart Award 2014- Joint 2nd Best Developed 2014!
Ordained Of Her Grace
Image


 
      
bobofwestoregonusa
 
PostPosted: Wed, Jun 03 2015, 20:39 PM 

User avatar

Player

Joined: 09 Jun 2012
Location: Eastern Washington

I really can't wait to see what the players chosen come up with personally!

_________________
Image
Gerald Edmund
Discord: Metal Viking Guy #5433

DC taxation is theft!


 
      
Display posts from previous:  Sort by  
Forum locked This topic is locked, you cannot edit posts or make further replies.  [ 79 posts ]  Go to page 1, 2  Next


Who is online

Users browsing this forum: No registered users and 39 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group