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Glim
 
PostPosted: Fri, Dec 20 2013, 0:30 AM 

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Joined: 13 Jul 2010
Location: British Columbia

I'll see about coming up with something that people can work on as an example.


 
      
Duskryn
 
PostPosted: Fri, Dec 20 2013, 0:40 AM 

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DM

Joined: 15 Dec 2004
Location: Monterey, CA

I can build items and what have you pretty well, as for scripting I will seriously have to break out the rust, haven't done serious scripting in nearly 6 years, so may need a touch up course, but I am sure I can find information to help with that. Matter of fact, I will start toying with scripting since the server is down :P

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MisterLich
 
PostPosted: Fri, Dec 20 2013, 9:02 AM 

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Joined: 17 Jul 2013

I'd be interested, as I am actually a software developer (mostly freelance work for now, been programming since I was 8 years old), but I don't have the urge to go through what is basically an interview with test-tasks (usually those are used for software engineering positions in corporations) for a video game.

It seems too much like a real job, for just a game, unfortunately; and I already have jobs :\ Still, I absolutely hope you find a fantastic scripter, because NWN scripting is always fun to see the result of, especially on a great server like Amia.

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MoshingChris
 
PostPosted: Fri, Dec 20 2013, 9:57 AM 

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Location: Down South and Bent Edge

The test-tasks are so we know you can actually do what you say you can do because there is sensitive information regarding plot and future server changes that you will be privileged to. Given most of our development staff has been cut to ribbons by real life, taking someone on board, no matter how well meaning (and the offers are appreciated), who can't do the basic job is essentially time taken away from his other projects to tutorial folk.

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555444333
 
PostPosted: Sat, Dec 21 2013, 21:41 PM 

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Joined: 08 Oct 2005
Location: Czechia

Yah, that's me. Time from other projects. :(

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Man, this account is over 10 years old. Where do I get my old man beard?


 
      
Glim
 
PostPosted: Sun, Dec 22 2013, 20:14 PM 

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Joined: 13 Jul 2010
Location: British Columbia

In the next day or two I'll put together a "this is what we have, this is what we want" for the door bashing script changes that will be coming down the line. Seems like a good thing for interested peeps to whet their whistle with.


 
      
555444333
 
PostPosted: Mon, Dec 23 2013, 22:13 PM 

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Joined: 08 Oct 2005
Location: Czechia

Good stuff, I await with interest. :lol:

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Man, this account is over 10 years old. Where do I get my old man beard?


 
      
Glim
 
PostPosted: Thu, Jan 16 2014, 20:18 PM 

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Location: British Columbia

Alright so, anyone interested in trying their hand at scripting for Amia, here's your "challenge" if you will; take the existing door bashing script (or start from scratch if you'd like) and make it reflect the new changes for the door bashing, both listed below.

Existing Door Bashing Script (lol)
Code:
void main()
{
    object oPC = GetLastAttacker();

    AssignCommand( oPC, ClearAllActions() );

    if ( GetLocalInt( OBJECT_SELF, GetPCPublicCDKey( oPC, TRUE ) ) != 1 )
    {
        int nMod        = GetAbilityModifier( ABILITY_STRENGTH, oPC ) / 2;
        int nRoll         = d12( nMod );
        int nDC          = GetHitDice( oPC ) + 12;

        if ( nMod < 1 )
        {
            SendMessageToPC( oPC, "Bashing Door: Failure (0 vs DC " + IntToString( nDC ) + ")" );
        }
        else if ( nRoll < nDC )
        {
            SendMessageToPC( oPC, "Bashing Door: Failure (" + IntToString( nRoll ) + " vs DC " + IntToString( nDC ) + ")" );
        }
        else
        {
            SendMessageToPC( oPC, "Bashing Door: Success (" + IntToString( nRoll ) + " vs DC " + IntToString( nDC ) + ")" );

            PlayAnimation( ANIMATION_DOOR_OPEN1 );

            SetLocalInt( OBJECT_SELF, GetPCPublicCDKey( oPC, TRUE ), 1 );
        }
    }
    else
    {
        SendMessageToPC( oPC, "[You have cracked this door during this session. Opening it for you.]" );

        PlayAnimation( ANIMATION_DOOR_OPEN1 );

        DelayCommand( 12.0, PlayAnimation(  ANIMATION_DOOR_CLOSE ) );

        DelayCommand( 13.0, SetLocked( OBJECT_SELF, TRUE ) );
    }
}


Intended Functionality
Glim wrote:
Locks - Bash (force based, anyone)
  • Bash DC is based off of a local integer on the object itself, set by the designer of the area
  • Bash check is as follows:
    • Unarmed Attack (regular): 1d20 (no bonus)
    • One-handed: Strength Modifier + 1d20
    • Two-handed: Strength Modifier x 1.5 + 1d20
    • Unarmed Attack (Monk lvl 8+): Strength Modifier x 1.5 + 1d20
    • One Handed Blunt: Strength Modifier x 1.5 + 1d20
    • Unarmed Attack (Monk lvl 16+): Strength Modifier x 2 + 1d20
    • Two Handed Blunt: Strength Modifier x 2 + 1d20
    • Additionally each failed bash check adds -1 to the bash DC on that door by anyone, for 15min (represents damage to the door). DC resets to original value after 15min of no bashing.
    • Additionally using a Shield during a bash attempt reduces the damage from triggered traps or wards by 30%/40%/50% for medium characters, 40%/50% for small characters, respective of shield size
  • No XP is granted for this method of forceful entry.
  • If it's a door that cannot be bashed (such as Faction entrance) a message will suggest getting DM oversight instead


If you have any questions through your work, please feel free to PM me and I'll respond as promptly as I'm able. Looking through the Lexicon should be your first source of answers (self-sufficiency is a wonderful thing!) but if that fails or you still can't make sense of it, you can get in touch with me.

Also, don't worry about the reduction of damage from traps if using a shield part for now, that part's a wee bit more complex.


 
      
BlackDiamond
 
PostPosted: Wed, Jan 22 2014, 10:42 AM 



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Joined: 25 May 2012

Any tasks for testing my skills?

I've been scripting for about 4 years. A worked on Thalie (czech RP persistent world) last 3 years. My work was creating a editing class system. I created a complete rework of all spells and classes, more than 5 new classes (warlock,hooker, shinobi, samurai and exorcist), and complete change of 2da files for dualclass.

My biggest problem is still weak in English.


 
      
Kamina
 
PostPosted: Wed, Jan 22 2014, 11:07 AM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

The above post from yours is a task you can try :)

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Seventh Heaven
 
PostPosted: Wed, Jan 22 2014, 12:10 PM 

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Joined: 23 Nov 2013
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I still learning! XD will give it a bash soon!

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BlackDiamond
 
PostPosted: Wed, Jan 22 2014, 12:54 PM 



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Joined: 25 May 2012

*sended*


Last edited by BlackDiamond on Wed, Jan 22 2014, 13:28 PM, edited 1 time in total.

 
      
Kamina
 
PostPosted: Wed, Jan 22 2014, 13:19 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Might be best to send that to Glim in private so others can try ;)

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"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
BlackDiamond
 
PostPosted: Wed, Jan 22 2014, 13:27 PM 



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Joined: 25 May 2012

Oh, sorry.


 
      
Glim
 
PostPosted: Sat, Feb 22 2014, 18:08 PM 

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Joined: 13 Jul 2010
Location: British Columbia

Those of you who've sent stuff in, I haven't forgotten about you, I just have barely even had time for my own stuff lately let alone other stuff. Bear with me :)


 
      
Terra_777
 
PostPosted: Fri, Mar 28 2014, 9:02 AM 

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Administrative Developer

Joined: 31 Jan 2007
Location: Sweden

Terra sensei reporting in. So whats going on in here? Who wants to script?

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jimbono1
 
PostPosted: Sat, Mar 29 2014, 8:33 AM 

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Joined: 30 Sep 2007
Location: England

Nobody wants to script. Build a game engine to move Amia onto for standalone instead.

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Silent2001 wrote:
Jimbono1 is my favourite.

^totally not a lie or anything.


 
      
Kenneth
 
PostPosted: Sat, Mar 29 2014, 9:06 AM 

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Joined: 23 Aug 2011

BlackDiamond wrote:
I created a complete rework of all spells and classes, more than 5 new classes (warlock,hooker, shinobi, samurai and exorcist), and complete change of 2da files for dualclass.


Hire this man!


 
      
Very_Svensk
 
PostPosted: Sat, Mar 29 2014, 9:06 AM 

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Joined: 13 Oct 2010
Location: (Sweden +1GMT)

I know DM's get like 1 dc/4 hours in the client - what do you scriptures get? Explain so people will be baited :)

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Kamina
 
PostPosted: Sat, Mar 29 2014, 12:03 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

Terra_777 wrote:
Who wants to script?

Image

I can't be late to be taught by sensei!

(Me.)

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Naivatkal
 
PostPosted: Sat, Mar 29 2014, 12:39 PM 

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Joined: 26 May 2010

Very_Svensk wrote:
I know DM's get like 1 dc/4 hours in the client - what do you scriptures get? Explain so people will be baited :)

... No. You should not, ever, become a scripter (or DM) because of how many DCs you get paid. That's bullshit. You become a scripter because you want to help the server and community of Amia. There's no compensation for being a scripter, anyways.

And yes, I have scripted in the past for us.

_________________
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Salema Nefahri :: A penny for your thots
Zrae'a'stra'fryn :: That which nightmares are made of
Khasir :: From the East a storm is coming


 
      
Silkelock
 
PostPosted: Sat, Mar 29 2014, 15:20 PM 

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Joined: 17 Jun 2011
Location: Sweden

Naivatkal wrote:
Very_Svensk wrote:
I know DM's get like 1 dc/4 hours in the client - what do you scriptures get? Explain so people will be baited :)

... No. You should not, ever, become a scripter (or DM) because of how many DCs you get paid. That's bullshit. You become a scripter because you want to help the server and community of Amia. There's no compensation for being a scripter, anyways.

And yes, I have scripted in the past for us.


The above statement indeed!

Also, as someone who likes writing code for html and such just seeing the results is a big reward :)

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Life should be prolonged only when it serves the greater cause of the death of the world.


 
      
Very_Svensk
 
PostPosted: Mon, Mar 31 2014, 11:26 AM 

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Joined: 13 Oct 2010
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Getting people to volunteer is kinda hard you know.

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NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
Kamina
 
PostPosted: Mon, Mar 31 2014, 12:38 PM 

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DM

Joined: 05 Jul 2007
Location: Kent, England.

So's the actual scripting.

_________________
Image
"Operating in the border between light and darkness, shadowdancers
are nimble artists of deception. They are mysterious and
unknown, never completely trusted but always inducing wonder
when met"


 
      
Amarice-Elaraliel
 
PostPosted: Mon, Mar 31 2014, 12:42 PM 

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DM

Joined: 20 Jan 2006

Needless to say, work is always compensated.

But that's not what we advertise with. Nor should it be the reason to do it. So yes, of course your work gets compensated but there is no need to advertise the details here.

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Very_Svensk
 
PostPosted: Mon, Mar 31 2014, 13:03 PM 

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Joined: 13 Oct 2010
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Why not? Aren't we trying to be more transparent? :wink:

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NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
Laiquendi Ohtar
 
PostPosted: Mon, Mar 31 2014, 13:14 PM 

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Joined: 12 Feb 2013

Very_Svensk wrote:
Why not? Aren't we trying to be more transparent? :wink:

What is said is that's not the reason for people to do it, thus it won't be discolsed, to filter out people wanting to do it for DCs?
You have knowledge how much money politics make and look how it works.
Are you interested in scripting Svensk?

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Silvarus
 
PostPosted: Mon, Mar 31 2014, 13:18 PM 

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Joined: 23 Sep 2005
Location: Jyväskylä, Finland, Europe

Laiquendi Ohtar wrote:
You have knowledge how much money politics make and look how it works.

Yeah, politics makes much less money than jobs that require similar talents in other fields, and therefore talented people do not go into politics and do something more lucrative instead.

Your comparison was a bit bad. :P

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Laiquendi Ohtar
 
PostPosted: Mon, Mar 31 2014, 15:26 PM 

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Joined: 12 Feb 2013

Silvarus wrote:
Laiquendi Ohtar wrote:
You have knowledge how much money politics make and look how it works.

Yeah, politics makes much less money than jobs that require similar talents in other fields, and therefore talented people do not go into politics and do something more lucrative instead.

Your comparison was a bit bad. :P

Not in Europe ^^'

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DustSpray101
 
PostPosted: Mon, Mar 31 2014, 15:39 PM 

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Joined: 27 Jun 2008
Location: Night Vale

Very_Svensk wrote:
Getting people to volunteer is kinda hard you know.

It is. However, if you like a place like this enough, you make the effort.

Very_Svensk wrote:
Why not? Aren't we trying to be more transparent? :wink:

If you will only do something to get paid, but won't volunteer to do it before you know the compensation, then you are completely misunderstanding the variety of people we are hoping to attract.

It should be something a prospective scripter enjoys doing and wants to do, not a job for a paycheck.

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Sven <=={o===========>
Qeelak \ | / ,


 
      
Mahtan
 
PostPosted: Mon, Mar 31 2014, 18:24 PM 

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Joined: 28 May 2006
Location: That place with the green grass and that blue sky.

Here is some transparency as well. For a time, I did all the updates for the server, did design work, rebuilt areas, fixed broken faction areas, spent hours on the forums in PMs helping people with their complaints, questions, and issues with others. Learning the game system on deeper levels, answering the request forums, making the players their custom items, reskinned summons, settled PVP disputes, dealt with making sure hackers and those that are banned for abuse or trolling the server stay gone.
I did all this for no sort of payment, the times I did have to go on the client were never close to the hours needed since I get on and took care of business and then back to the other projects.

Currently am going through editing and making new 3D models for the server, pushing for things on the server because I know they will be enjoyed and am willing to do the majority of the ground work, for absolutely nothing. Zero. I get nothing for all this work outside the DM client and do not expect anything.

I just care about making this place nicer while I have time before I once again have to leave for work.

Please do not try and push rewards or what payments or the like the staff gets, because for all the things we do and are expected to do, we do not make anything unless we are actually in the DM client doing that very small part of the job in the wider view of things. We do this because we want to.

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RaveN
 
PostPosted: Mon, Mar 31 2014, 18:35 PM 

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Administrative Developer

Joined: 08 Jun 2010

That is the open source spirit 8)

It is a thankless job, but thank you (from at least me!), to everyone involved in making Amia a better place!

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Yossarin
 
PostPosted: Mon, Mar 31 2014, 18:39 PM 



Player

Joined: 23 Jan 2006

Thanks for taking the interest and trying, though, Svensk. I want to make sure you know that isn't underappreciated, even though it isn't the best way to go.


 
      
Very_Svensk
 
PostPosted: Mon, Mar 31 2014, 23:13 PM 

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Joined: 13 Oct 2010
Location: (Sweden +1GMT)

Thanks. :|

Frustration builds rapidly when the repeated message is always "Not enough scripters" in a typical Monotone starcraft voice.





Oh: and nice job Mathan! :mrgreen:

_________________
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NWN Build Calculator: http://neverwintervault.org/project/nwn2/other/tool/characterbuildcalculator-nwn2-cbc2


 
      
Pony
 
PostPosted: Tue, Apr 01 2014, 15:36 PM 



Player

Joined: 07 May 2005

I have yet to see a single Dream Coin or other compensation for the work as a designer I put into Amia, and I do not really mind. I do it because I enjoy Amia, and I like to contribute to help keep it around. Besides, it is nice enough when the community enjoys what you made.


 
      
PrinceOfMince
 
PostPosted: Tue, Apr 29 2014, 12:34 PM 



Player

Joined: 18 Dec 2013

I may have been a tad bit late but I wrote the door script over the weekend and sent it in. Just in case it is forgotten ;) I'd like something more to work on!


 
      
PrinceOfMince
 
PostPosted: Sat, May 03 2014, 15:54 PM 



Player

Joined: 18 Dec 2013

Judging by the lack of response to thread or PM I will assume that additional scripters are no longer needed.

Feel free to use what I sent in, peace out.
PoM


 
      
Dergaii
 
PostPosted: Sat, May 03 2014, 16:01 PM 

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Joined: 01 Jun 2007
Location: Waffles, Beer & Chocolate

Judging by the lack of scripters and the plentitude of work they have, I'm voting that they haven't had the time to evaluate/respond to your work yet. It has only been 4 days so far, and Glim just did a massive update (and is still tweaking bugs). I can imagine he is wondering what free time looks like.


 
      
Glim
 
PostPosted: Sat, May 03 2014, 16:03 PM 

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Joined: 13 Jul 2010
Location: British Columbia

I apologize that I haven't gotten back to you immediately. As I'm sure you've seen in the Announcement thread, I've been a bit busy compiling the latest update, and since it went in, fixing a few errors I made. You're not being ignored, there are just other things taking precedence right now.

I will be getting back to the Obstacle project when I can, and will look over the script you sent in when I get back to it. Really though if you're looking to do scripting on a more regular basis for Amia, Terra is the one to speak to, as his expertise outweighs my own in that department.

*ninja'd* What is this free time of which you speak, Dergaii? Foreign concept.


 
      
PrinceOfMince
 
PostPosted: Sat, May 03 2014, 17:12 PM 



Player

Joined: 18 Dec 2013

Hello again,

No problemo, I was just mainly looking for something to while I wait such as a player request or something. It was a bit hard to see what was going on when I recieved no response to at least acknowledge that the stuff was recieved.

But its all good. I will try finding this Terra dude and see what I can do.


 
      
Terra_777
 
PostPosted: Sat, May 03 2014, 18:48 PM 

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Administrative Developer

Joined: 31 Jan 2007
Location: Sweden

u w0t m8??

If you like to try and tackle something, let me know which script your want to try your hands on and I'll send them your way. Or if you wanna create one or more of the custom DC scripts people has requested I can send you the templates they use.

_________________
Fear is not evil… It tells you what your weakness is. And once you know your weakness, you can become stronger as well as kinder. - Gildarts Clive, Fairy Tail, Hiro Mashima.


 
      
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