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[ 17 posts ] |
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Mobile_Svensk
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Posted: Mon, Nov 04 2013, 22:24 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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 FFFFFFFFFFFFFFFFFFF-....  A big thank you to the development team!
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Liz
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Posted: Mon, Nov 04 2013, 22:27 PM |
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Player
Joined: 28 May 2010 Location: Smallville
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Whoa. Seriously? That's a fairly drastic reversal of what I thought the team's general position on language rules was.  How is this thing going to work?
_________________ Winner of Amia's "Most Ethical Time Traveler" award 2026 Character Portraits!
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666WaysToHell
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Posted: Mon, Nov 04 2013, 22:44 PM |
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Player
Joined: 22 Nov 2010 Location: Western Australia
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I just goes "[Language] Your Text", it doesn't have it's own language or anything.
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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Dead
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Posted: Mon, Nov 04 2013, 22:55 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Mobile_Svensk
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Posted: Mon, Nov 04 2013, 22:58 PM |
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Player
Joined: 21 Jul 2005 Location: Awarded most Confused Git of 2014!
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666WaysToHell wrote: I just goes "[Language] Your Text", it doesn't have it's own language or anything. There is a gibberish generator
_________________ Amia Minecraft Server Ip: vps1602.directvps.nl NWN Damage Calculator: http://www.afterlifeguild.org/Thott/dnd/ NWN Build Calculator: http://nwvault.ign.com/View.php?view=Other.Detail&id=856
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Naivatkal
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Posted: Mon, Nov 04 2013, 22:59 PM |
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Player
Joined: 26 May 2010
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_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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666WaysToHell
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Posted: Mon, Nov 04 2013, 23:01 PM |
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Player
Joined: 22 Nov 2010 Location: Western Australia
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Very_Svensk wrote: 666WaysToHell wrote: I just goes "[Language] Your Text", it doesn't have it's own language or anything. There is a gibberish generator I didn't know that until I saw other people using it! lol
_________________ Aoth Nathandem - Wizard of house Tholaunt and chosen of Ma'at.
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Yossarin
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Posted: Mon, Nov 04 2013, 23:07 PM |
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Joined: 23 Jan 2006
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Kraniumbrud
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Posted: Wed, Nov 06 2013, 10:37 AM |
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Joined: 08 Dec 2008 Location: Denmark
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I really hope some of it will be class specific like Druidic
_________________ -Ja'acira Arrows'R'Us -Balorin Wolfhammer- A dwarf so old he remember when the Beer stein was invented Saisha Jai'diem Knight of bahamut, and abit of a looker
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Dead
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Posted: Wed, Nov 06 2013, 12:26 PM |
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Player
Joined: 26 Apr 2009 Location: Tarkuul
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Terra_777 wrote: Druidic ID: 13 Complexity: 2
_________________ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Login: Narkudauman~~~~~~~~~~~~~~~~~~~~~~~ ╬ Join the Magisterium Mortis ╬
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Amarice-Elaraliel
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Posted: Wed, Nov 06 2013, 12:38 PM |
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DM
Joined: 20 Jan 2006
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Non Druids can't pick druidic. Hence why it should not be selectable but class restricted is what she means.
_________________  
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Sphinx
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Posted: Wed, Nov 06 2013, 12:42 PM |
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Player
Joined: 24 Aug 2011
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It requires a DM to grant the language to a PC, as explained in the in-depth language topic by Terra.
_________________ Sion of Nimlith Shadow Disciple
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Naivatkal
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Posted: Wed, Nov 06 2013, 14:45 PM |
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Player
Joined: 26 May 2010
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Amarice-Elaraliel wrote: Non Druids can't pick druidic. Hence why it should not be selectable but class restricted is what she means. Sphinx wrote: It requires a DM to grant the language to a PC, as explained in the in-depth language topic by Terra. Yarp. In the case of Druidic, technically a non-Druid would be able to learn it however the Druid that taught it would be Fallen immediately. So actually it would make a lot of sense with the system. You'd have to prove how you learned it, by PC or NPC. And the NPC would be governed strictly by the DMs and a PC would probably get a Fall, lol.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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Aiseth
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Posted: Wed, Nov 06 2013, 21:15 PM |
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Player
Joined: 21 Dec 2011
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Yeah, but also, you ought to have someone teach you druidic who knows it. In the same way that not all people who take rogues as a class will automatically know Cant, tongues must be taught.
_________________  MuseReader: Aiseth Nosdivan- Master Enchantress 
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ShadowRayne
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Posted: Thu, Nov 07 2013, 1:56 AM |
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Player
Joined: 26 Jun 2010 Location: I don't even know anymore.
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Aiseth wrote: Yeah, but also, you ought to have someone teach you druidic who knows it. In the same way that not all people who take rogues as a class will automatically know Cant, tongues must be taught. Thieves Cant is not a language, its slang. Its common, with heavy slang. Saying one thing and meaning another. Thieves Cant - "Going to the tea kettle to get a bag of leaves" Translation - "Going to the dealer to buy some herbs"
_________________ You may clip our wings, but we will never forget what it was like to fly. Mahtan Tasadur wrote: Puff saved Cordor by climbing in a Golem's ass. <.< All fear the ass goblin.
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Grymia
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Posted: Thu, Nov 07 2013, 2:04 AM |
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Player
Joined: 14 Dec 2004 Location: Kohlingen, and a Basement in Canada
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Quite correct.
Thieves cant could be spoken in any language, since it's a sort of code. Theoretically, other long established organizations of a more covert nature might have their own cant as well but that's more IC flavour.
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Lutra
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Posted: Thu, Nov 07 2013, 19:15 PM |
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Player
Joined: 12 Feb 2008
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Also...what about the half-elves for example? Can they get Elven as their racial language or should they use a language point for that?
Another thing...What about the job system? I would assume that historians, linguists, archeologists, priests and other related intellectuals who might work with foreign languages could get bonus points, no?
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