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Very_Svensk
 
PostPosted: Tue, Jul 23 2013, 19:53 PM 

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Joined: 13 Oct 2010
Location: (Sweden +1GMT)

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Assessment report regarding battle at the shecat valley

Casualities; In the hundreds.
Territorial loss confirmed.
No structural damage to the shrine of elistraee.
Key personnel killed.
No visible activity in the shecat hive anymore.
Shecat queen killed in action.

I conclude this to be my only and final report regarding the struggle and brief battle that took place in the shecat valley upon the isle of Amia. The enemy outnumbered us 10 to 1 and used sheer military might and power to completely annihilate the resistance.
Through a method of bulky swordsmen and women at the front with a serious pack of healers in the rear they pushed through the vegetation with frenzy.
The countless ambushes, guerilla warfare and traps the shecats and our small team of d'Vilrath casters provided no ample effect and the onslaught of shiny metal marched onwards without delay or doubt.

We counted five causalities on the enemy side, mostly stragglers and lone-rangers bursting trough the tunnels with carelessness. The collective effort of myself and my team left little to wish for.
As soon as the enemy became aware of our side-by-side strike, pathway blocks and entrapment they resorted to anti-personnel magic and tore down our defences, leaving us to either flee or get killed. As we fell back to retreat the bulk-force of the invaders pressed into the queen's lair and laid waste to her, the children and finally torched the place.

This is where the vast majority of shecats met their gruesome death and where the invaders called out their victory. We prepared a new round of evocative energies and set up our spells for another push, only to find that a small side-force of Shrine agents had dispatched to track us down. We gave another attempt of guerilla warfare by using summons and familiars to lure the enemy into narrow pathways before barraging them with energy.
We concluded that our efforts merely provided delay to the inevitable and gave the permanent fall-back signal before we triggered our ley-line wands. The battle was over.



Sidenote;
Of the arachnomancer there was no sightings ....

Written and witnessed by Ulviir'aufein, D'Vilrath

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Last edited by Very_Svensk on Fri, Jul 26 2013, 13:24 PM, edited 2 times in total.

 
      
Very_Svensk
 
PostPosted: Fri, Jul 26 2013, 13:12 PM 

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Joined: 13 Oct 2010
Location: (Sweden +1GMT)

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Let it be known that only house D'Vilrath stood up against the tide of knights who poured over the minmir bridge into the valley of lloth's children.
Know that despite the defeat, house d'Vilrath holds more glory then all other houses combined. We stood there, alone, in valiant defiance of the holy children against the soldiers of the wicked gods from above.

We stood amidst the scorching sun atop the world. We endured the pain and radiation from the sun and we cried out in defiance to the enemy! We gave our blood and soul to lloth's children where nobody else did.

Long live house D'Vilrath!


Lloth tu malla!

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LastDragonRider
 
PostPosted: Fri, Jul 26 2013, 18:01 PM 

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Joined: 13 Feb 2011
Location: Somewhere... anywhere.. not here...maybe there... (GMT -8)

On reading the report and the public statement, Ust'Ilharess d'Nec'perya, Yath'allar Tagnik'zur d'Vilrath, walks away, shortly after Vilrath's Vel'xunyrruk, Kha'less d'Vilrath removes the posting, and all who see Ulviir are told to send him to Nec'perya immediately to see the Ust'Ilharess.

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Vaeros ~ Forged of Dragonfire
Kestrel Swiftwing ~ Warpriest of Tempus
Ilharess Tagnik'zur d'Vilrath ~ l'Har'oloth zhah dro 'sohna!
Sir Khayri Aphaeleon ~ Avenger of Hoar, Knight of Fort Cystana
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