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Dev Disco
 
PostPosted: Sat, Oct 27 2012, 13:03 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
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Very soon we will have a small hak update. It contains some (updated) stuff that's also found in various override packs. My suggestion is to clean up your override folder when the hak arrives. The stuff that's included is found in these packs. Strip 'em if you got 'em.

http://nwvault.ign.com/View.php?view=Ha ... il&id=7956
http://nwvault.ign.com/View.php?view=Ha ... il&id=7802
http://nwvault.ign.com/View.php?view=Te ... ail&id=114
http://nwvault.ign.com/View.php?view=Te ... ail&id=117

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Liz
 
PostPosted: Sat, Oct 27 2012, 18:07 PM 

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Okay, so I'll ask the question. :)

Any other teasers? Judging from those links, the updated haks will contain lots of nice new trees, which is great. Anything else we can look forward to? Or is this one just all about making nature look prettier?

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Bini
 
PostPosted: Sat, Oct 27 2012, 18:33 PM 

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SHIELDS AND FLAILS????!!!! :o

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RaveN
 
PostPosted: Sat, Oct 27 2012, 20:08 PM 

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I would love a new selection of heads!

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Bini
 
PostPosted: Sat, Oct 27 2012, 20:14 PM 

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Needled247 wrote:
I would love a new selection of heads!


It'd be nice to have some decent human male ones... :? Human female is the cream of the crop, but the male one is chocked full of everything save human males.

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LetumLux
 
PostPosted: Sat, Oct 27 2012, 20:17 PM 

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Hooray, Disco!

Bini wrote:
It'd be nice to have some decent human male ones... :? Human female is the cream of the crop, but the male one is chocked full of everything save human males.

It's the trade-off for the males having all the good (better) voice sets. Female voice sets are lame!


 
      
Dev Disco
 
PostPosted: Sat, Oct 27 2012, 21:08 PM 

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HRM Chicken I of Amia

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Location: Amsterdam

Let's see... I have been working on this off and on for the last three months, so I am not 100% sure of the contents any more.

- Extra forest tiles for the Rural Summer set, which makes it possible to get a nicer transition to the forest tileset
- Updated looks for rural summer and winter (new trees, and better grass and rocks)
- Some extra VFX for spells etc
- A few new weapons
- A few new creatures
- A ton of new inventory icons
- A megaton of props

This hak is mostly aimed at builders, but you will all see some major improvement to old areas right away.

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Bini
 
PostPosted: Sat, Oct 27 2012, 21:16 PM 

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=3

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Mobile_Svensk
 
PostPosted: Sun, Oct 28 2012, 13:51 PM 

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Bini wrote:
SHIELDS AND FLAILS????!!!! :o


Shields and flails? Where?

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Dev Disco
 
PostPosted: Sun, Oct 28 2012, 23:18 PM 

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Flails are in!

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phalanxyrian
 
PostPosted: Mon, Oct 29 2012, 7:17 AM 

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Bec'de'corbin? Pole axes? *rubs hands in anticipation*


 
      
ValkinMulgin
 
PostPosted: Mon, Oct 29 2012, 7:37 AM 

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Any staffs or fixes for the current staff models, i am so board of the same old same lol

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Dev Disco
 
PostPosted: Mon, Oct 29 2012, 11:34 AM 

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HRM Chicken I of Amia

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blablabla

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ValkinMulgin
 
PostPosted: Mon, Oct 29 2012, 11:41 AM 

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Hi i tried to join, it crashed & then it got password -.-

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Dev Disco
 
PostPosted: Mon, Oct 29 2012, 11:43 AM 

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HRM Chicken I of Amia

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I see. The password is 'rawr'.

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Dev Disco
 
PostPosted: Mon, Oct 29 2012, 11:45 AM 

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HRM Chicken I of Amia

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O, and make a fresh character!

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Dev Disco
 
PostPosted: Wed, Oct 31 2012, 6:52 AM 

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Nobody encountered any issues?

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survivor2009
 
PostPosted: Wed, Oct 31 2012, 9:50 AM 



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when you say, clean up your override, does that mean i have to clean it all up? make it a empty folder and then install the new hack?


 
      
Dev Disco
 
PostPosted: Wed, Oct 31 2012, 10:45 AM 

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It means clean up any stuff that may come from the packs mentioned in the first post. As a general rule of the thumb: if you find anything with a name that starts with either ttr01_ or tts01_ you probably have those.

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CelestialDante
 
PostPosted: Wed, Oct 31 2012, 18:29 PM 

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Can dwarves naturally use a dwarven war axe yet? Those skinny elves still get skinny swords :P

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Dev Disco
 
PostPosted: Thu, Nov 01 2012, 6:13 AM 

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HRM Chicken I of Amia

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Location: Amsterdam

You can download the hak. I'll update the module one of the coming hours or days (depending on schedules and people), and if you have this already 'installed' you won't notice a thing (except that half of Amia looks very different).

Just to be sure: you only need the little update if you already have the current amia hak pack. So don't download that 300+ MB again, unless you're new. Once the new hak is running I'll update the bigger packs so everybody new gets the update as well.

You'll find a folder called "without new roads and rocks" in the update. This contains a copy of the override hak without the new roads and rocks. I'm not really sure I like them myself, and now you got the choice. No fancy new rocks? Just exchange the override haks.

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Dark Immolation
 
PostPosted: Sat, Nov 03 2012, 9:14 AM 

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Links for hak update aren't working, currently. At least not for me.

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Gobbledygook
 
PostPosted: Sat, Nov 03 2012, 9:16 AM 

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Same thing here. - If anyone could set up an alternative source, that'd be awesome. Stuck outside the server until I can get the hak.

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Manarethan
 
PostPosted: Sat, Nov 03 2012, 9:29 AM 

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Anybody who needs the Hak while the download website isn't working, PM me your email address and I'll send my already downloaded copy.


 
      
Dev Disco
 
PostPosted: Sat, Nov 03 2012, 9:33 AM 

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HRM Chicken I of Amia

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Fixed. It was a bit too early in the morning when I made this. :P

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Manarethan
 
PostPosted: Sat, Nov 03 2012, 9:35 AM 

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Crisis averted then!


 
      
Guardian
 
PostPosted: Sat, Nov 03 2012, 11:32 AM 

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Oooh, treehuggers will wet themself when they see the new trees and stuff. :mrgreen:

Cheers, Disco!

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survivor2009
 
PostPosted: Sat, Nov 03 2012, 14:45 PM 



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ok, i have a bunch of these files, ttr01- and tts01- must i go one by one deleting these off the override?
is there a easier way to do this, or is it going to crash my nwn if i forget to remove one or two? are these all i have to remove?


 
      
Eurgiga
 
PostPosted: Sat, Nov 03 2012, 15:35 PM 

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Disco, the links download the full 200+ mb versions, not the updated (10 mb) file.

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survivor2009
 
PostPosted: Sat, Nov 03 2012, 16:17 PM 



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Ok, it worked, thanks a bunch, everything looks marvelous now!


 
      
Eurgiga
 
PostPosted: Sat, Nov 03 2012, 17:46 PM 

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Eurgiga wrote:
Disco, the links download the full 200+ mb versions, not the updated (10 mb) file.


I don't mean to press this one needlessly, but some (read: me) may be on a bad connection stolen from some unknown person's unsecured wirless network and can't handle redownloading the full hak package. Is there any way we can get this fixed so those in the same boat can hop in? :D

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Dev Disco
 
PostPosted: Sat, Nov 03 2012, 17:50 PM 

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HRM Chicken I of Amia

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Eurgiga wrote:
Disco, the links download the full 200+ mb versions, not the updated (10 mb) file.

Eurgiga wrote:
I don't mean to press this one needlessly, but some (read: me) may be on a bad connection stolen from some unknown person's unsecured wirless network and can't handle redownloading the full hak package. Is there any way we can get this fixed so those in the same boat can hop in? :D

Bleh... I don't know what I was doing this morning, but it sure wasn't right. Fixed that too.

survivor2009 wrote:
ok, i have a bunch of these files, ttr01- and tts01- must i go one by one deleting these off the override?
is there a easier way to do this, or is it going to crash my nwn if i forget to remove one or two? are these all i have to remove?

Those are the ones to remove. Probably some .mdl and .wok files and two .set files.


I made some error while cleaning up some stuff, and now there are a few icons missing which gives nasty white quickbar squares. Throw this in your override folder for a quick fix:
http://www.amiaworld.net/update/missing_icons.7z or http://www.amiaworld.net/update/missing_icons.zip

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cagueear
 
PostPosted: Sat, Nov 03 2012, 18:58 PM 



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Joined: 28 Jul 2008

Hello everyone.
Well, i deleted all override stuff... so, what archives should i put there? the ones at the first post?

http://nwvault.ign.com/View.php?view=Ha ... il&id=7956
http://nwvault.ign.com/View.php?view=Ha ... il&id=7802
http://nwvault.ign.com/View.php?view=Te ... ail&id=114
http://nwvault.ign.com/View.php?view=Te ... ail&id=117
????

Good day to all


 
      
Mahtan
 
PostPosted: Sat, Nov 03 2012, 19:45 PM 

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You were only suppose to delete those four things there if you had them. :)

Easiest way would be download them, drag and drop then delete all the files you just added and replaced. Save time from manually doing it if you have the internet connection for such an option.

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maglorine
 
PostPosted: Sat, Nov 03 2012, 21:52 PM 

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I love the look in Bendir Dale with the new roads and trees.

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inprison666
 
PostPosted: Sat, Nov 03 2012, 22:27 PM 

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Guardian wrote:
Oooh, treehuggers will wet themself when they see the new trees and stuff. :mrgreen:

Cheers, Disco!


call me a treehugger then, cause I really like the newest look \m/

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Bini
 
PostPosted: Sun, Nov 04 2012, 2:49 AM 

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My new favorite tree.

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Dev Disco
 
PostPosted: Sun, Nov 04 2012, 7:24 AM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Yeah, I really like the trees as well. They're made by Helvene, but I tinkered with the textures and foliage and made a few extra variants. It really makes those old areas look fresh again.

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PaladinOfSune
 
PostPosted: Sun, Nov 04 2012, 8:08 AM 

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Dev Disco wrote:
I made some error while cleaning up some stuff, and now there are a few icons missing which gives nasty white quickbar squares. Throw this in your override folder for a quick fix:
http://www.amiaworld.net/update/missing_icons.7z or http://www.amiaworld.net/update/missing_icons.zip

I assume by you saying 'quick fix', the hak itself is going to be fixed at a later date when you have the time? The hak update's only been out for a day so far, so it doesn't seem like a bad thing to cut losses and re-upload a fixed version... of course, I say this not as the one who needs to do all the archiving program crap. :D

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Dev Disco
 
PostPosted: Sun, Nov 04 2012, 10:10 AM 

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Yups, uploading in a bit.

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666WaysToHell
 
PostPosted: Sun, Nov 04 2012, 10:31 AM 

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The override of the rocks - is that the override that changes the cliff faces to be an ugly looking orange colour, or is that a part of the entire hak?

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Dev Disco
 
PostPosted: Sun, Nov 04 2012, 11:13 AM 

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666WaysToHell wrote:
The override of the rocks - is that the override that changes the cliff faces to be an ugly looking orange colour, or is that a part of the entire hak?


Just try?

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Guardian
 
PostPosted: Sun, Nov 04 2012, 14:53 PM 

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inprison666 wrote:

call me a treehugger then, cause I really like the newest look \m/


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Xaviera
 
PostPosted: Mon, Nov 05 2012, 20:00 PM 

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Yeah. I've had the Rural Trees override for quite some time and it makes the forests so much more appealing - not to mention difficult to move through (e.g. Thorny Hills). :D Plus Disco added a whole bunch of other trees (see the Bramble Woods particularly).

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Gobbledygook
 
PostPosted: Tue, Nov 06 2012, 3:44 AM 

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The changes look awesome! I'm worried that either it's the latest Hak or the latest update which is causing me to lag more than ever...

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Dev Disco
 
PostPosted: Tue, Nov 06 2012, 6:56 AM 

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HRM Chicken I of Amia

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Can you explain where and when you lag? Areas, specific locations, etc.

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LadyJeanine
 
PostPosted: Tue, Nov 06 2012, 7:09 AM 

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It's so pretty! It makes me happy! YAY DISCO!

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AngelicReaper
 
PostPosted: Tue, Nov 06 2012, 17:37 PM 

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ill be the sour one..... never payed much attention in the first place and even with new trees.... it just looks greener to me xD not much a difference >.> *hides under his desk*

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Xaviera
 
PostPosted: Tue, Nov 06 2012, 18:32 PM 

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Dev Disco wrote:
Very soon we will have a small hak update. It contains some (updated) stuff that's also found in various override packs. My suggestion is to clean up your override folder when the hak arrives. The stuff that's included is found in these packs. Strip 'em if you got 'em.

http://nwvault.ign.com/View.php?view=Ha ... il&id=7956
http://nwvault.ign.com/View.php?view=Ha ... il&id=7802
http://nwvault.ign.com/View.php?view=Te ... ail&id=114
http://nwvault.ign.com/View.php?view=Te ... ail&id=117

If I want to avoid the orange cliffs I should use the smaller override hak, which also excludes the new roads. However, if I do want the new roads but with Toro's stone cliffs, which of the overrides above should I keep? The 3rd (rural) & 4th (winter)? Will any of the files in there conflict with what's in the new, small override hak?

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Dev Disco
 
PostPosted: Tue, Nov 06 2012, 19:36 PM 

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HRM Chicken I of Amia

Joined: 02 Jun 2005
Location: Amsterdam

Take the hak with teh orange cliffs and open it with nwhak.exe. Delete the cliff texture and there you go. You can also add some of Toro's stuff to it.

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