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Vaul Tarrith
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Posted: Tue, Nov 22 2011, 19:41 PM |
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Player
Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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I'm looking for some opinions on 'good' languages to take for one of my (rapidly becoming main) characters. He's an assassin born in Calimport. Common and the Calimshan dialect are obvious choices, but I'm looking for 4 more. If I assume that he'd know languages that allow him to negotiate the highest amount of contracts, Undercommon &/or Drow are good options. Any suggestions for the other 2 or 3?
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LoveLossHopeRepeat
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Posted: Tue, Nov 22 2011, 19:47 PM |
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Player
Joined: 29 Mar 2009
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Calishite people speak Alzhedo. Elven would be a good choice, since it is a trade city, and he'd probably learn it to get in good with elven merchants, since many Calishite traders will learn Common to make a better connection with traders from outside the area and take advantage of that fact. Auran is also a good idea, since Alzhedo is actually a sort of 'descendant' language of Auran, and if your character is planarly-inclined, Auran would be the one he had most access to, due to the djinni occupation within Calimshan.
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DerkDerkistan
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Posted: Tue, Nov 22 2011, 20:18 PM |
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Player
Joined: 18 Jan 2009 Location: Earth
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I would suggest knowing only a couple. Even if your INT score lets you know more, you have room to learn them in game.
_________________ Remember when I knew a boxer, baby
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Homunculus
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Posted: Tue, Nov 22 2011, 23:40 PM |
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Player
Joined: 21 Aug 2011
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I agree with derk, also consider knowing the elven language only partially and probably with a strong accent. It takes decades to study the fine details of elven language and most humans either don't have the patience or skill to master it, also their lifespan is too short.
_________________ These trees are made for humpin'!
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Simeron
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Posted: Wed, Nov 23 2011, 0:13 AM |
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Player
Joined: 30 Aug 2011 Location: Somewhere between Heaven and Hell
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If you have a total of 4...figure it this way...
Native tongue (common but Calmishite it looks like to me.) Racial if you are not a human.
I could see a selection of the following:
Elven, Dwarven and Halfling for trades.
Drow if you are of the darker nature.
Mulan based on the trades.
Just my 2 copper thumbs.
_________________ Ya see, long time ago, me father taught me somethin that be right true. An amateur practices until they get it right. A professional practices till they can't get it wrong. Dwarves are professionals at what we do.
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jimbono1
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Posted: Wed, Nov 23 2011, 1:13 AM |
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Player
Joined: 30 Sep 2007 Location: England
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Goblin. Everyone needs to learn Goblin.
_________________ Khaldun Menetnashte KhalfaniVictor WilkinsonSilent2001 wrote: Jimbono1 is my favourite. ^totally not a lie or anything.
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Gunz
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Posted: Wed, Nov 23 2011, 2:11 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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Alzhedo is the common tongue, but because it's a trade city, nearly every single language there is to know is known by someone in the area. That said, the more common languages known besides Alzhedo are: Auran, Chondathan, Chultan, Draconic, Ignan, Shaaran, and Tashalan.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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My Sovereign
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Posted: Wed, Nov 23 2011, 3:27 AM |
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Player
Joined: 19 Sep 2010
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Gnoll, learn Gnoll, you will find a very small but amazing demographic in which that language appeals to.
_________________ - "The fiend is less hideous in his own shape....then when he rages in the breast of man"
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O'Raghailligh
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Posted: Wed, Nov 23 2011, 6:01 AM |
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Player
Joined: 04 Jan 2009 Location: NZ
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This is like a powerbuild thread for languages.
"What languages should my I choose for my PC to give him/her the best advantage OOCly?"
Learn the languages your character would want to, or need to. No more no less.
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Naivatkal
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Posted: Wed, Nov 23 2011, 6:36 AM |
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Player
Joined: 26 May 2010
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O'Raghailligh wrote: This is like a powerbuild thread for languages.
"What languages should my I choose for my PC to give him/her the best advantage OOCly?"
Learn the languages your character would want to, or need to. No more no less. Overwhelmingly this. I don't know how I missed this thread before.
_________________ Whomst've'll'd'mn't I play: Salema Nefahri :: A penny for your thots Zrae'a'stra'fryn :: That which nightmares are made of Khasir :: From the East a storm is coming
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The Great Equalizer
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Posted: Wed, Nov 23 2011, 6:55 AM |
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Player
Joined: 29 Aug 2006 Location: Victoria, BC, Canada
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Just a quick note, in terms of the Drow/Undercommon part. If choosing to go with one of those I highly recommend undercommon over the Drow language. Logically it makes far more sense for a character (that isn't some scholar needing to know obscure languages) to learn a trade language over a dedicated racial language.
As undercommon would basically allow the ability to comunicated with almost any of the UD races it is a far wiser and more fitting choice for a merc type.
Also this seems a perfectly fine question to ask if the character would ICly ask it himself and try to find the the most beneficial languages to learn for his trade (and this seems like such a case).
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DerkDerkistan
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Posted: Wed, Nov 23 2011, 7:07 AM |
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Player
Joined: 18 Jan 2009 Location: Earth
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I still say that my idea's the best one.
Hell, my 28 base int wizard knows Common, Elven, Sylvan, and Draconic (though her pronunciation is atrocious). Why is there a need for more languages to start the game with? If she needs to learn, say, dwarven, it's a great opportunity for roleplay if she were to seek out a dwarf to teach her.
_________________ Remember when I knew a boxer, baby
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Galenson
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Posted: Wed, Nov 23 2011, 7:46 AM |
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Player
Joined: 26 May 2006 Location: Down Under, calculating your demise with blunt expressions.
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Draconic, elven, Drow and Infernal.
That way you'll understand every common language of adventuring characters on Amia without any difficulties.
(sarcasm intended if you didn't get it)
_________________ Plays:
"I'll think of something once Amia:EE drops."
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jimbono1
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Posted: Wed, Nov 23 2011, 12:43 PM |
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Player
Joined: 30 Sep 2007 Location: England
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Everyone should also learn to speak Train.
_________________ Khaldun Menetnashte KhalfaniVictor WilkinsonSilent2001 wrote: Jimbono1 is my favourite. ^totally not a lie or anything.
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Vaul Tarrith
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Posted: Wed, Nov 23 2011, 13:18 PM |
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Player
Joined: 12 Oct 2009 Location: 9th Circle of Hell...with the steaks and Rum
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Naivatkal wrote: O'Raghailligh wrote: This is like a powerbuild thread for languages.
"What languages should my I choose for my PC to give him/her the best advantage OOCly?"
Learn the languages your character would want to, or need to. No more no less. Overwhelmingly this. I don't know how I missed this thread before. I was asking for opinions...that's all. This is like trolling the build thread telling people to 'take the classes your character would want to, or need to. No more no less.' Not everyone is looking for every possible advantage, all the time. Lock this down, please; the productive posts I've seen jive with the choices I was considering anyway. Thank you, folks
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Dwagin
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Posted: Wed, Nov 23 2011, 18:59 PM |
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Player
Joined: 08 Aug 2006 Location: The Land of Nod
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Vaul Tarrith wrote: I was asking for opinions...that's all. This is like trolling the build thread telling people to 'take the classes your character would want to, or need to. No more no less.' Not everyone is looking for every possible advantage, all the time. Lock this down, please; the productive posts I've seen jive with the choices I was considering anyway. Thank you, folks This is a thread asking for metagamed info actually. Regardless every character gets a base language/free language based on several things. Ultimately those telling you to 'Do what your character would do.' are not in the wrong. Or figure out what the character would have done/known, its all about depth building. It should be obvious from where they are from and their history, what languages they would know.. even if it is illsuited to Amia. They are simply suggesting you expand on your character's story/knowledge from an IC way. Just because something does not parrot your point of view does not make it an 'unproductive' opinion. Unless you view productive as telling you what exactly you want to hear.
_________________ Dwagin [Duh-wa-GIN] N. - 1a. Small and cute thingum, particularly fond of four legged scaled creatures of the metalic and chromatic varieties.
-Extraordinarily ordinary in the mostest of ways.
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The Great Equalizer
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Posted: Wed, Nov 23 2011, 19:37 PM |
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Player
Joined: 29 Aug 2006 Location: Victoria, BC, Canada
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Dwagin wrote: This is a thread asking for metagamed info actually. Regardless every character gets a base language/free language based on several things No, it really isn't. Its an OOC thread created for the purpose of finding out what languages exist and would make sense for the character so that languages that actually suit the character can be chosen. He is doing what the character would do in that he asking, "Hmmm, now if I want to get as much business as possible what languages do I need to speak to do that?". If the characters knowledge would span into things that you the player are not aware of then it is most certainly not metagaming to ask for information to deal with that.
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tsukasa1991
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Posted: Thu, Nov 24 2011, 4:42 AM |
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Player
Joined: 18 Jul 2009
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jimbono1 wrote: Goblin. Everyone needs to learn Goblin. maggot is always so stumped by how non goblins keep learning their secret language >.>
_________________ Plays- Maggot Bucktooth (Retired) Giando Paladrious (Retired)
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Gunz
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Posted: Thu, Nov 24 2011, 4:49 AM |
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Player
Joined: 01 Jul 2006 Location: The City of Fallen Angels, Ca
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The more common tongues spoken in Calimport have been stated already. Nothing more is needed.
Locking, as per the OP.
_________________ My Characters: Yuilith Kethil Menaiivan Garadeth
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